Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 21:56:29 Player: Bean Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1881) 1881 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4556 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 70/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Kinecellerator Gatling Laser Gauss Rifle Proton Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Layered Light Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Kinecellerator Gauss Rifle Greatsword [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Utility Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Layered Light Armor Plating Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 81 | 6 10 18 32 15 Power 13 | 1 2 3 6 1 Engine 8 | 1 1 2 3 1 Core 5 | . 1 1 3 . Reactor . | . . . . . Propulsion 14 | 2 2 3 6 1 Treads 4 | . . 3 1 . Leg 4 | 2 2 . . . Wheel 1 | . . . . 1 Hover 5 | . . . 5 . Flight . | . . . . . Utility 23 | 1 2 7 11 2 Device 12 | . 1 3 8 . Storage 2 | 1 . 1 . . Processor 7 | . 1 3 3 . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 31 | 2 4 5 9 11 Energy Gun 10 | . . . 3 7 Energy Cannon 5 | . 3 1 1 . Ballistic Gun 11 | 2 1 4 3 1 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . . 1 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 37 | . 2 7 20 8 Power 8 | . 1 2 4 1 Propulsion 10 | . 1 2 6 1 Utility 9 | . . 2 4 3 Weapon 10 | . . 1 6 3 Highest Loss Streak 6 | . 2 2 6 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 89 96 85 52 Engine 3 | . 7 3 2 3 Core 5 | . 5 7 5 2 Treads 7 | . . 16 4 . Leg 5 | . 26 4 . . Hover 4 | . . . 13 1 Device 11 | . 6 10 15 10 Storage 2 | . 7 4 . . Processor 21 | . 6 26 26 15 Energy Gun 3 | . . . 4 10 Energy Cannon 7 | . 17 11 3 . Ballistic Gun 6 | . 10 10 3 . Naked Turns . | . . . . . Heaviest Build 26 | 12 16 18 21 26 Greatest Support 60 | 20 20 40 60 28 Greatest Overweight (x) 3 | . 1 1 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 5 | 6 6 6 5 5 Most Carried 6 | 4 6 5 5 5 Average Carried 3 | 2 4 2 2 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 3 5 3 2 4 Class Distribution -------------------- 35% | Scavenger-Mutant 18% | Scavenger-Skirmisher 18% | Skirmisher 17% | Mutant 8% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Scout | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1334 | 236 120 346 447 185 Remotely . | . . . . . Salvage Created 2110 | . 278 836 712 284 Parts 148 | . 23 62 53 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 51 | . 5 21 20 5 Melee 6 | . . . 4 2 Guns 16 | . . 11 3 2 Cannons 26 | . 4 9 13 . Classes Destroyed 10 | . 4 4 1 1 Worker 5 | . 1 1 2 1 Builder 1 | . . 1 . . Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 8 | . 3 3 2 . Swarmer 17 | . 1 9 7 . Grunt 22 | . 4 7 8 3 Duelist 2 | . . . 1 1 Sentry 9 | . . 5 4 . Heavy 1 | . . . . 1 Best Kill Streak 7 | . 5 7 6 2 Combat Bots Only 5 | . 2 5 5 2 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 537 | . 61 114 194 168 Missed 156 | . 19 34 58 45 Damage Taken 5229 | . 505 953 1927 1844 Core 1447 | . 107 182 456 702 Absorbed by Shields . | . . . . . Core Remaining (%) 57 | 100 57 54 17 . Volleys Fired 192 | . 23 72 86 11 Largest 2 | . 2 2 2 2 Hottest 160 | . 120 83 110 160 Shots Fired 342 | . 46 142 134 20 Gun 177 | . 13 70 74 20 Cannon 165 | . 33 72 60 . Launcher . | . . . . . Special . | . . . . . Kinetic 176 | . 13 70 92 1 Thermal 150 | . 33 72 26 19 Explosive . | . . . . . Electromagnetic 16 | . . . 16 . Robot Hit Streak 14 | . 6 14 11 6 Robot Miss Streak 7 | . 7 4 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 245 | . 24 77 110 34 Core Hits 107 | . 10 36 45 16 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 11 | . 1 3 5 2 Meltdown 2 | . 1 1 . . Destroy 2 | . . 2 . . Blast 1 | . . . 1 . Sever 6 | . . . 4 2 Melee Attacks 50 | . . . 30 20 Impact . | . . . . . Slashing 50 | . . . 30 20 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5261 | . 493 1383 2210 1175 Guns 1789 | . 126 650 567 446 Cannons 1956 | . 367 733 856 . Explosions . | . . . . . Melee 1505 | . . . 787 718 Ramming 11 | . . . . 11 Kinetic 1759 | . 126 650 983 . Thermal 1907 | . 367 733 361 446 Explosive . | . . . . . Electromagnetic 79 | . . . 79 . Impact . | . . . . . Slashing 1505 | . . . 787 718 Piercing . | . . . . . Highest Corruption 4 | . 1 . . 4 Average Corruption 2 | . 1 . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 126 | . 2 8 29 87 Projectiles 28 | . 2 8 18 . Explosions . | . . . . . Melee 98 | . . . 11 87 Knockbacks 5 | . . . 5 . Impact . | . . . . . Kinetic 4 | . . . 4 . Secondary 1 | . . . 1 . Self-Inflicted Damage 5 | . . . . 5 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 423 | . 423 288 148 295 Average Temperature 102 | . 176 79 43 130 Received Heat Transfer 2157 | . 267 342 1098 450 Effects 7 | . 5 1 . 1 Shutdowns 1 | . 1 . . . Energy Bleed 3 | . 1 1 . 1 Short Circuit 1 | . 1 . . . Damage (major) 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . 1 1 . 1 Combat Hostiles 3 | . 1 1 . 1 Parts Melted 10 | . 1 3 3 3 Heat Transferred 4034 | . 777 1554 703 1000 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 443 | . 180 301 443 200 Initial 160 | . . . 9 160 Average 154 | . 59 132 261 127 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 68 | 100 100 62 34 97 Level 1 29 | . . 37 57 2 Level 2 2 | . . . 7 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 1 4 5 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 7 | . . 1 4 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 2 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 10 30 41 16 Peak Tracking Total 8 | . 6 4 6 8 Tactical Retreats 5 | . . . 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 6 6 3 1 Terminals 16 | . 6 6 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 15 15 8 1 Successful 22 | . 9 9 4 . Failed 17 | . 6 6 4 1 Catastrophic 5 | . 1 3 . 1 Database Lockouts . | . . . . . Manual 35 | . 12 14 8 1 Terminals 39 | . 15 15 8 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 4 1 . Terminal Index 3 | . 1 1 1 . Alert Level 1 | . . 1 . . Unreport Threat 4 | . 2 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 6 5 3 . Terminals 14 | . 6 5 3 . Assimilate 2 | . . . 2 . Botnet 12 | . 6 5 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 5 1 1 Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2880 | 62 395 1035 795 593 Spaces Moved 1567 | 46 229 486 374 432 Core 131 | 11 . . 22 98 Treads 426 | . . 365 61 . Legs 385 | 35 229 121 . . Wheels 251 | . . . . 251 Hover 374 | . . . 291 83 Flight . | . . . . . Fastest Speed 50 | 50 120 120 52 50 Average Speed 114 | 103 124 151 84 93 Slowest Speed 200 | 120 190 190 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 35 37 41 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2243 | 60 292 645 683 563 Wait 249 | . 12 53 121 63 Move 1563 | 45 228 485 373 432 Hop . | . . . . . Pick Up 74 | 9 12 12 29 12 Fast Attach . | . . . . . Attach 53 | 6 3 12 21 11 Detach 6 | . . 1 1 4 Swap 28 | . 7 6 11 4 Drop 27 | . 7 4 11 5 Fire 192 | . 23 72 86 11 Melee 50 | . . . 30 20 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Discovered new exit (range 16) 457 | -10/Materials | Identified exit to Materials 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Utility x2 575 | -9/Materials | Build established: Scavenger-Mutant 1111 | -9/Materials | Discovered new exit (range 6) 1137 | -9/Materials | Identified exit to Mines 1258 | -9/Materials | Discovered new exit (range 5) 1278 | -9/Materials | Identified exit to Materials 1493 | -9/Materials | Entered another Materials area 1493 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1632 | -8/Materials | Lost 3 parts (1p1n1u) 1640 | -8/Materials | Build established: Scavenger-Skirmisher 1746 | -8/Materials | Lost 6 parts (1p2n3w) 1900 | -8/Materials | Core integrity fell below 50% 2082 | -8/Materials | Lost 4 parts (1n2u1w) 2245 | -8/Materials | Discovered new exit (range 10) 2249 | -8/Materials | Core integrity fell below 20% 2288 | -8/Materials | Identified exit to Factory 2288 | -8/Materials | Entered Factory 2288 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2314 | -7/Factory | Lost 4 parts (1n1u2w) 2387 | -7/Factory | Build established: Skirmisher 2785 | -7/Factory | Garrison activated, responded to threat 2830 | -7/Factory | Core integrity fell below 50% 2840 | -7/Factory | Core integrity fell below 20% 2856 | -7/Factory | Lost 4 parts (1n1u2w) 2881 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Critical hit (Burn: +37). Arm. Huge Wheel destroyed. Gatling Laser destroyed. Lyr. Light Armor Plating destroyed. Axe destroyed. System corrupted: Heat flow error (+253). Slammed into G-47 Trooper. Triggered Heavy Explosive Trap. An explosion rips through the floor. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. O-24 Administrator locks terminal. Acquired Proton Missile Launcher. K-01 Serf destroyed. System corrupted: Energy discharge (-34). K-01 Serf cleans the Fusion Modulator. 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""" ???????? | | ???????????????# !!! % ???????? | | ???????????????+ !!! = ??????? | | ???????????????# ??????? | | ???????????????# up ??????? | | ???????????????# #####+######+#######????????? | | ???????????????# ## #?????????????????? | | ???????????????# ## #?????????????????? | | ???????????????# ## #?????????????????? | | ??????????#+???# ## #?????????????????? | | ??????????# #??# ## #?????????????????? | | ??????????# #??# ## #?????????????????? | | ???#?#????# #??# ## #?????????????????? | | #### ###### #### ## #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunStormDetonator Manual? 0 Play Time 00:37:05 Cumulative 18.0 hours Start 2024.07.12 @ 17:03:56 End 2024.07.12 @ 21:56:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4ac90ea4-7d35-4582-97d3-89ca26e48e2d