Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 01:43:11 Player: VisuLies Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1026) 1026 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2456 Bonus ------- None Cogmind --------- Core Integrity 328/400 Matter 10/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (25) --- Ion Engine Ion Engine Light Treads Light Treads Light Treads Compact Matter Pod (150) Experimental Sensor Array Seismic Detector ECM Suite Utility Shielding Assault Rifle Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Datajack Mining Laser Hammer Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Treads Light Treads Light Treads Compact Matter Pod Experimental Sensor Array Seismic Detector ECM Suite Utility Shielding Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Grenade Launcher Grenade Launcher Grenade Launcher Datajack Mining Laser Hammer Mining Claw [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 31 | 7 13 3 8 Power 6 | 1 4 . 1 Engine 6 | 1 4 . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 1 5 Treads 8 | . 2 1 5 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 3 . . Device 1 | 1 . . . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 4 2 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 2 . Ballistic Cannon 3 | . 3 . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 3 2 Power 1 | . . . 1 Propulsion 2 | . 1 1 . Utility . | . . . . Weapon 3 | . . 2 1 Highest Loss Streak 2 | . 1 2 1 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 99 | . 99 99 94 Engine 13 | . 14 14 10 Treads 26 | . 22 28 39 Wheel 2 | . 5 . . Device 5 | . 13 . . Storage 13 | . 14 14 11 Processor 8 | . . 14 11 Ballistic Gun 7 | . 4 9 1 Ballistic Cannon 18 | . 23 18 1 Launcher 1 | . . . 17 Peak Build Rating 12 | 7 9 10 12 Average Rating 9 | 5 8 9 11 On Entrance 6 | . 7 9 10 Naked Turns . | . . . . Heaviest Build 92 | 14 92 91 91 Greatest Support 80 | 20 40 40 80 Greatest Overweight (x) 9 | 1 9 2 1 Average Overweight (x) 1 | . 1 2 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 22 25 25 Most Carried 25 | 5 23 25 25 Average Carried 21 | 3 17 24 20 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 5 23 25 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 934 | 221 511 192 10 Remotely . | . . . . Salvage Created 746 | 15 517 126 88 Parts 78 | 2 42 15 19 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 34 | . 15 13 6 Guns 4 | . 2 2 . Cannons 23 | . 13 10 . AOE 7 | . . 1 6 Classes Destroyed 8 | 1 5 . 2 Worker 1 | . 1 . . Builder 4 | . . . 4 Tunneler 1 | 1 . . . Operator 2 | . 1 . 1 Watcher 4 | . 3 . 1 Swarmer 16 | . 3 11 2 Grunt 17 | . 12 2 3 Sentry 1 | . . . 1 Best Kill Streak 7 | 1 5 3 7 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 5 | 1 1 2 5 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 176 | . 52 57 67 Missed 48 | . 8 16 24 Damage Taken 1453 | . 496 406 551 Core 230 | . 112 46 72 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 114 | . 114 . . Core Remaining (%) 68 | 100 . 36 . Volleys Fired 83 | 5 44 22 12 Largest 2 | 2 2 2 2 Hottest 70 | 40 70 70 60 Shots Fired 164 | 10 88 43 23 Gun 40 | 10 25 5 . Cannon 101 | . 63 38 . Launcher 23 | . . . 23 Special . | . . . . Kinetic 141 | 10 88 43 . Thermal . | . . . . Explosive 23 | . . . 23 Electromagnetic . | . . . . Robot Hit Streak 12 | 4 8 12 6 Robot Miss Streak 6 | 2 6 5 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 90 | 5 51 24 10 Core Hits 58 | 2 23 14 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2566 | 52 889 564 1061 Guns 312 | 52 219 41 . Cannons 1084 | . 670 414 . Explosions 1170 | . . 109 1061 Melee . | . . . . Ramming . | . . . . Kinetic 1396 | 52 889 455 . Thermal 109 | . . 109 . Explosive 1061 | . . . 1061 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 151 | . 11 72 68 Projectiles 11 | . 11 . . Explosions 140 | . . 72 68 Melee . | . . . . Knockbacks 10 | . 9 1 . Impact . | . . . . Kinetic 9 | . 8 1 . Secondary 1 | . 1 . . Self-Inflicted Damage 120 | . . 48 72 Shots 8 | . . 1 7 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 120 | . 120 90 6 Average Temperature 26 | . 25 29 3 Received Heat Transfer 537 | . 276 45 216 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 335 | 5 335 115 306 Initial 3 | . 3 . . Average 54 | 2 68 32 128 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 95 | 100 94 100 73 Level 1 4 | . 5 . 26 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 22 13 12 Peak Tracking Total 4 | . 3 3 4 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 8 | . 1 4 3 Max in Single Turn 3 | . 1 3 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 11 | . 10 . 1 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 22 . 3 Successful 16 | . 15 . 1 Failed 9 | . 7 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 17 | . 14 . 3 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Prototype ID Bank 3 | . 2 . 1 Alert Level 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 5 | . 5 . . Report Inventory 3 | . 3 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Assimilate 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 7 | . 6 . 1 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 4 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 5630 | 79 2166 2898 487 Spaces Moved 1947 | 63 823 880 181 Core 3 | 3 . . . Treads 1588 | . 527 880 181 Legs . | . . . . Wheels 356 | 60 296 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 320 240 Average Speed 270 | 79 238 320 240 Slowest Speed 320 | 100 320 320 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 3 97 103 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 13 | . . . 13 Terrain Destroyed 110 | . . 11 99 Melee . | . . . . Projectile . | . . . . AOE 110 | . . 11 99 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2161 | 79 942 924 216 Wait 44 | . 37 7 . Move 1944 | 62 822 879 181 Hop . | . . . . Pick Up 37 | 5 18 9 5 Fast Attach 7 | 7 . . . Attach 16 | . 6 3 7 Detach 6 | . 4 . 2 Swap 8 | . 7 . 1 Drop 16 | . 4 4 8 Fire 83 | 5 44 22 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Repaired Lgt. Cannon 309 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 14) 853 | -10/Materials | Discovered new exit (range 4) 1665 | -10/Materials | Discovered new exit (range 5) 2027 | -10/Materials | Discovered new exit (range 16) 2143 | -10/Materials | Discovered new exit (range 8) 2166 | -10/Materials | Identified exit to Subcaves 2243 | -10/Materials | Identified exit to Mines 2246 | -10/Materials | Entered Mines 2425 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2431 | -10/Mines | Found Prototype Device 2572 | -10/Mines | Core integrity fell below 50% 3342 | -10/Mines | Found DCF Scrap (9 items) 3760 | -10/Mines | Discovered new exit (range 9) 3792 | -10/Mines | Identified exit to Materials 3853 | -10/Mines | Discovered exit to Subcaves (range 15) 3856 | -10/Mines | Learned Materials security intel 4539 | -10/Mines | Discovered exit to Materials (range 7) 5144 | -10/Mines | Entered Materials 5144 | -9/Materials | Evolved 2 slots: Propulsion x2 5631 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Ion Engine destroyed. Y-45 Defender destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Acquired 10 matter. Grenade Launcher destroyed. 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