Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.13 @ 15:30:30 Player: gb Result: Destroyed by as-32107 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (128) 128 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 648 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (166) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Wheel Wheel Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Wheel Wheel EM Pulse Gun [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 7 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 2 | 2 . . Leg . | . . . Wheel 3 | . 3 . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | 1 1 . Energy Cannon 2 | . 2 . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 6 | . 2 6 Average Slot Usage (%) 93 | . 93 93 Engine 13 | . 14 12 Treads 3 | . 4 . Wheel 23 | . 22 26 Storage 14 | . 14 14 Processor 10 | . 10 12 Energy Gun 6 | . 4 12 Energy Cannon 12 | . 12 14 Ballistic Gun 8 | . 11 . Naked Turns . | . . . Heaviest Build 14 | 13 14 14 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 5 | 4 5 3 Average Carried 3 | 2 4 3 Final Capacity 6 | 6 6 6 Final Carried 4 | 4 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 366 | 260 106 . Remotely . | . . . Salvage Created 196 | . 177 19 Parts 16 | . 16 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 9 | . 8 1 Guns 2 | . 1 1 Cannons 7 | . 7 . Classes Destroyed 3 | . 2 1 Swarmer 6 | . 6 . Grunt 2 | . 2 . Assembled 1 | . . 1 Best Kill Streak 4 | . 4 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 743 | . 351 392 Core 251 | . 89 162 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 26 | . 22 4 Largest 2 | . 2 2 Hottest 100 | . 80 100 Shots Fired 48 | . 40 8 Gun 26 | . 22 4 Cannon 22 | . 18 4 Launcher . | . . . Special . | . . . Kinetic 22 | . 22 . Thermal 22 | . 18 4 Explosive . | . . . Electromagnetic 4 | . . 4 Robot Hit Streak 5 | . 5 3 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 23 | . 19 4 Core Hits 12 | . 9 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 414 | . 349 65 Guns 153 | . 122 31 Cannons 261 | . 227 34 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 122 | . 122 . Thermal 261 | . 227 34 Explosive . | . . . Electromagnetic 31 | . . 31 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 166 | . 144 166 Average Temperature 62 | . 58 88 Received Heat Transfer 38 | . 18 20 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 555 | . 481 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 205 | . 205 79 Initial 79 | . . 79 Average 63 | . 88 64 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 95 100 Level 1 2 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 13 25 Peak Tracking Total 20 | . 4 20 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 16 | . . 16 Total Damage 165 | . . 165 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 480 | 111 278 91 Spaces Moved 378 | 62 219 97 Core 5 | 5 . . Treads 84 | 57 27 . Legs . | . . . Wheels 289 | . 192 97 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 97 | 151 90 80 Slowest Speed 160 | 160 160 80 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 46 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 439 | 76 260 103 Wait 8 | 5 1 2 Move 376 | 61 218 97 Hop . | . . . Pick Up 9 | 4 5 . Fast Attach 10 | 6 4 . Attach 2 | . 2 . Detach . | . . . Swap 1 | . 1 . Drop 7 | . 7 . Fire 26 | . 22 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 11) 390 | -10/Materials | Entered Mines 421 | -10/Mines | Learned location of 1 exit from Materials 421 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 442 | -10/Mines | Assembled infested the area 474 | -10/Mines | Core integrity fell below 50% 480 | -10/Mines | Core integrity fell below 20% 481 | -10/Mines | Destroyed by as-32107 with Assembled Heavy Rifle Last Messages --------------- 00421_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 00421_ Trooper 1a: "Hello LRC-V3. What is your command?" 00421_ Mercenary 1a: "Hello LRC-V3. What is your command?" 00421_ Trooper 1b: "Hello LRC-V3. What is your command?" 00442_ ALERT: Infestation in the mines, dispatching Demolisher response squad. [Achievement: Hunted] 00473_ Targeting Computer destroyed. 00473_ System corrupted by crushing effect (+1). 00476_ Wheel destroyed. 00477_ as-95069 destroyed. 00478_ as-30566 destroyed. 00478_ EM Pulse Gun destroyed. 00479_ Ion Engine destroyed. 00480_ Beam Cannon destroyed. 00481_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????##########????????????? | | ??????????????????????# #????????????? | | ??????????????????????# """#????????????? | | ??????????????????????# """#????????????? | | ??????????????????????# """#????????????? | | ??????????????????????# #????????????? | | ??????????????????????# """#????????????? | | ??????????????????????# """#????????????? | | ??????????????????????# """#????????????? | | ??????????????????????# #????????????? | | ??#########???????##### """#????????????? | | ??# ## ####????# """#????????????? | | ??# # ##???# ## """#????????????? | | ??# #???# @## #????????????? | | ??# ##??#aa###########????????????? | | ??# ####%a#??????????????????????? | | ??# aa#??????????????????????? | | ??## aaa##?????????????????????? | | ???## a= ##????????????????????? | | ????# ### ##???????????????????? | | ????## ##?## ##??????????????????? | | ?????#### ##### ##?????????????????? | | ????????## ## ######## #??????? | | ?????????# ### #### #???????? | | ?????????# #### #??#! ####### ??? | | ?????????# #??## ##?????? #???????? | | ?????????# ######???### ##??? ##??????? | | ?????????# #??????????## ## #??????? | | ?????????# #???????????# #???? | | ?????????# ########????# | | ?????????# #???# #### # | | ?????????# ####### #???## ##???? #??? "? | | ?????????# ##???? #????####???????????????? | | ?????????# ##??? #???????????????????????? | | ?????????# #??? #???????????????????????? | | ?????????# #### ####????????????????????? | | ?????????## ## ##???????????????????? | | ??????????## #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed CoordinationColdWarhead Manual? 0 Play Time 00:09:02 Cumulative 5.0 hours Start 2020.11.13 @ 15:23:17 End 2020.11.13 @ 15:30:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c79f812d-2fd3-4b52-bd12-1cdbc92d6c43