Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.26 @ 23:30:41 Player: The Gourd Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (52) 260 Value Destroyed (1071) 1071 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1991 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 27/100 System Corruption 12% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Subdweller Machine Gun > --- INVENTORY (8) ---- Light Treads Large Matter Pod (6) Rainbow Chip Assault Rifle Subdweller Machine Gun Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY -------- Light Treads Light Treads Large Matter Pod Seismic Detector Assault Rifle Grenade Launcher Subdweller Shrapnel Launcher Mining Laser [Rating: 10] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 7 10 7 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 8 | 2 4 2 Treads 7 | 1 4 2 Leg . | . . . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 10 | 2 5 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 7 | 3 7 7 Power . | . . . Propulsion 2 | 1 3 1 Utility 1 | . 1 1 Weapon 3 | 1 3 3 Tool/Special . | . . . Unused Backups 8 | . 5 3 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility 3 | . 1 2 Weapon 2 | . 2 . Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 14 | . 14 14 Treads 27 | . 27 27 Device 9 | . 13 6 Storage 14 | . 14 14 Protection 4 | . . 6 Ballistic Gun 17 | . 22 15 Launcher 3 | . 3 3 Special Weapon 6 | . 1 9 Peak Build Rating 10 | 7 7 10 Average Rating 8 | 5 6 9 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) 13 | 15 13 . Naked Turns . | . . . Heaviest Build 23 | 14 16 23 Greatest Support 40 | 20 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 7 | 3 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 8 6 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1454 | 315 687 452 Remotely . | . . . Salvage Created 1328 | 112 872 344 Parts 111 | 12 67 32 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | 1 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 31 | . 17 14 Guns 10 | . 4 6 AOE 21 | . 13 8 Classes Destroyed 10 | 2 7 1 Worker 2 | . 2 . Builder 5 | . 5 . Tunneler 4 | 3 1 . Hauler 1 | . 1 . Recycler 5 | 1 4 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 10 | . 6 4 Grunt 11 | . 11 . Subdweller 10 | . . 10 Best Kill Streak 11 | 4 11 4 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 3 | 1 3 3 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 77 | . 36 41 Missed 18 | . 7 11 Hits 59 | . 29 30 Projectile 59 | . 29 30 Critical Strikes 3 | . . 3 Damage Taken 1318 | . 299 1019 Core 280 | . 84 196 Absorbed by Shields . | . . . Regen/Repaired (Parts) 63 | . 63 . Core Remaining (%) 100 | 100 . . Volleys Fired 270 | 12 69 189 Largest 2 | 2 2 2 Hottest 100 | 40 100 100 Shots Fired 331 | 24 95 212 Gun 138 | 24 72 42 Cannon . | . . . Launcher 24 | . 13 11 Special 169 | . 10 159 Kinetic 143 | 24 72 47 Thermal 169 | . 10 159 Explosive 19 | . 13 6 Electromagnetic . | . . . Robot Hit Streak 19 | 12 10 19 Robot Miss Streak 5 | 2 3 5 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 113 | 17 56 40 Core Hits 82 | 6 53 23 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3166 | 187 1707 1272 Guns 1267 | 187 550 530 Cannons . | . . . Explosions 1899 | . 1157 742 Melee . | . . . Ramming . | . . . Kinetic 1826 | 187 550 1089 Thermal 205 | . 205 . Explosive 1135 | . 952 183 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 12 | . . 12 Average Corruption 12 | . . 12 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 38 | . 22 16 Projectiles . | . . . Explosions 38 | . 22 16 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 46 | . 6 40 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 250 | . 80 250 Average Temperature 35 | . 23 132 Received Heat Transfer 495 | . 108 387 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 189 | 10 189 . Initial . | . . . Average 65 | 1 70 . Influence Increases 839 | 20 694 125 Destroy 0b10 Robot/C 420 | . 340 80 Destroy 0b10 Robot/NC 105 | 20 85 . Destroy Leader 78 | . 78 . Successful Hack 60 | . 60 . Disable Machine 30 | . 30 . Destroy Structure 101 | . 101 . Lose Combat Pursuer 45 | . . 45 Influence Decreases 839 | 20 682 137 Entered New Map 7 | . . 7 Time Decay 654 | 20 504 130 Purge Threat 178 | . 178 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 20 14 Peak Tracking Total 6 | . 3 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . 2 2 Max in Single Turn 2 | . 2 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 7 2 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 37 | . 35 2 Successful 24 | . 22 2 Failed 13 | . 13 . Catastrophic . | . . . Database Lockouts . | . . . Manual 22 | . 22 . Terminals 31 | . 31 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 8 2 Record 1 | . . 1 Terminal Index 1 | . 1 . Recycling Unit Index 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 3 | . 3 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 10 | . 10 . Botnet 4 | . 4 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 3207 | 23 1626 1558 Seismic 3207 | 23 1626 1558 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4894 | 119 1641 3134 Spaces Moved 1614 | 54 589 971 Core 6 | 6 . . Treads 1518 | 9 538 971 Legs . | . . . Wheels 90 | 39 51 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 160 Average Speed 156 | 104 154 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 14 | . . 14 Cave-ins Triggered 2 | . . 2 Exploration Rate (%) 41 | 4 64 57 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 1 2 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 67 | . 5 62 Terrain Destroyed 259 | . 99 160 Melee . | . . . Projectile 87 | . 10 77 AOE 172 | . 89 83 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 3312 | 91 1205 2016 Wait 1340 | 14 503 823 Move 1612 | 53 588 971 Hop . | . . . Pick Up 21 | 5 12 4 Fast Attach 10 | 7 1 2 Attach 4 | . 1 3 Detach . | . . . Swap 37 | . 20 17 Drop 18 | . 11 7 Fire 270 | 12 69 189 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / Min x2 / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 14) 704 | -10/Materials | Repaired Grenade Launcher 731 | -10/Materials | Repaired Assault Rifle 834 | -10/Materials | Identified exit to Mines 927 | -10/Materials | Identified exit to Subcaves 927 | -10/Materials | Identified exit to Materials 941 | -10/Materials | Learned location of Recycling (-9) 967 | -10/Materials | Learned 4 Recycling zone layouts 994 | -10/Materials | Discovered exit to Materials (range 16) 1003 | -10/Materials | Learned 2 Storage zone layouts 1761 | -10/Materials | Entered Subcaves 1762 | -10/Subcaves | Approached by a straggling Scientist 1937 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2011 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2045 | -10/Subcaves | Discovered new exit (range 5) 2901 | -10/Subcaves | Learned location of Zion (-7) 2901 | -10/Subcaves | Met a Zionite searching for "candidates" 2906 | -10/Subcaves | Learned 2 Materials zone layouts 3115 | -10/Subcaves | Visited Clippyterm 3120 | -10/Subcaves | Learned 40 Factory zone layouts 3235 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3241 | -10/Subcaves | Core integrity fell below 50% 3290 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3378 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3471 | -10/Subcaves | Visited 4L-MR0's lab 3488 | -10/Subcaves | Found Rainbow Chip 4879 | -10/Subcaves | Crushed by falling debris 4879 | -10/Subcaves | Core integrity fell below 20% 4879 | -10/Subcaves | System corruption reached 10% 4896 | -10/Subcaves | Crushed by falling debris 4896 | -10/Subcaves | Smashed by cave-in Last Messages --------------- 03494_ 4L-MR0 mumbles: "I'm surprised some of them are even willing to come in here given their fear of my usual visitors." 04370_ The unstable cave ceiling collapses. 04464_ Dropped Lrg. Matter Pod. 04464_ Acquired Lrg. Matter Pod. 04465_ Dropped Lrg. Matter Pod. 04466_ Extracted 150 matter. 04469_ Acquired Lrg. Matter Pod. 04879_ The unstable cave ceiling collapses. 04879_ Crushed by falling debris. 04879_ Seismic Detector destroyed. 04879_ System corrupted by crushing effect (+4). 04879_ Mining Laser destroyed. 04879_ System corrupted by crushing effect (+3). 04879_ Grenade Launcher destroyed. 04879_ System corrupted by crushing effect (+5). 04887_ System corrupted: Energy discharge (-24). 04896_ The unstable cave ceiling collapses. 04896_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | #??????#" "##### ### ##???????????????? | | #??????#" "## #"# "##??????????????? | | ########## "" " ""##?????????????? | | ## ## # " """"#?????????????? | | ## & ] #### #" "#"""#?????????????? | | " #" # ##??### ## ""#?????????????? | | ######## " ###??### ## ""#?????????????? | | # #?????####" #### " ## "#?????????????? | | ######??????#### "" "#?????????????? | | ????????????# # " # ### #?????????????? | | ????????????# ##########" ### #?????????????? | | ????????????## ##????????#" ## #?????????????? | | ?????????????#####?????????#" ### ##?????????????? | | ????????????????????????##### ## ##?????????????? | | ????????????????????????# #?# # #?????????????? | | ????????????????????????# ### ##?????????????? | | ???????????????????????## #??????????????? | | ??????????????????????## # # #??????????????? | | ??????????????????????# ### #??????????????? | | ??????????????????????# ### # #?????????????? | | ????????????????????# # # ### # #?????????????? | | ????????????????????#### ## # #?????????????? | | ???????????????????????# ### #?????????????? | | ???????????????????????# #??#####?????????????? | | ???????????????????????#### #????????????????????? | | ??????????????????????###@###????????????????????? | | ??????????????????????## ##??????????????????????? | | ??????????????????????# ##???????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 61% | -10/Materials Assault Rifle | 60% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemCobblerHammerchucker Manual? 0 Play Time 00:35:17 Cumulative 157.6 hours Start 2026.03.26 @ 22:56:42 End 2026.03.26 @ 23:30:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44be16b9-eee7-4c9c-84eb-52709fe445dd