Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.25 @ 18:20:03 // Winter2019/RPGLIKE Player: EREBUS79 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (200) 1000 Value Destroyed (8216) 8216 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (3914) 3914 TOTAL SCORE: 16490 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3482 Follower Combat Kills 144 Friendly Fire -212 Cogmind --------- Core Integrity 0/2450 Matter 113/300 Energy 240/240 System Corruption 3% Temperature Cool (36) Movement Walking (73) Location -6/Extension Parts ------- > --- POWER (1) -------- Angular-Fission Engine > --- PROPULSION (3) --- FC-VTOL Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Improved Phase Shifter Backup Plating VII Makeshift Light Armor Plating (fused) > --- WEAPON (4) ------- Hyp. Kinetic Coil Construct/G Energy Plasma Construct/G Thermic Autogun Construct/G Hyp. Ballistic Coil Construct/G > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Angular-Fission Engine > --- PROPULSION ------- FC-VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Phase Shifter Backup Plating VII Makeshift Light Armor Plating > --- WEAPON ----------- Hyp. Kinetic Coil Construct/G Energy Plasma Construct/G Thermic Autogun Construct/G Hyp. Ballistic Coil Construct/G > --- INVENTORY -------- (None) [Rating: 74] Favorites ----------- Power Constructs Engine Constructs Propulsion VTOL Module Leg Constructs Wheel Compact Wheel Flight Unit VTOL Module Utility ECM Suite Device ECM Suite Hackware System Shield Protection Makeshift Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Constructs Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Ext Slots Evolved 9 | 4 . 1 3 1 . Power . | . . . . . . Propulsion 2 | 1 . . . 1 . Utility 4 | 1 . 1 2 . . Weapon 3 | 2 . . 1 . . Parts Attached 47 | 9 16 1 16 4 1 Power 3 | 2 . . 1 . . Engine 3 | 2 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 5 . 6 . . Treads . | . . . . . . Leg 2 | . . . 2 . . Wheel 6 | 2 . . 4 . . Hover . | . . . . . . Flight 5 | . 5 . . . . Utility 16 | 2 6 1 5 1 1 Device 7 | 2 3 . 1 . 1 Storage . | . . . . . . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 8 | . 3 1 3 1 . Artifact . | . . . . . . Weapon 15 | 3 5 . 4 3 . Energy Gun 5 | 2 2 . 1 . . Energy Cannon 3 | . 1 . 2 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 3 | . 1 . 1 1 . Launcher 2 | . . . . 2 . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 1 | . . . . 1 . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Highest Loss Streak 1 | . . . . 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 99 98 94 77 75 Engine 7 | . 12 11 8 2 4 Reactor 1 | . . . . 5 . Leg 2 | . . . 1 6 4 Wheel 2 | . 3 . 3 1 . Flight 9 | . 20 24 10 . 2 Device 13 | . 12 11 11 15 15 Hackware 1 | . . . 6 . . Protection 13 | . 11 11 15 13 15 Energy Gun 13 | . 20 11 13 10 8 Energy Cannon 8 | . 4 11 13 9 . Ballistic Gun 3 | . 4 . . 1 18 Ballistic Cannon 6 | . 7 11 8 3 . Launcher 1 | . . . . 4 2 Peak Build Rating 74 | 10 10 13 44 67 74 Average Rating 36 | 4 9 12 28 54 69 On Entrance 24 | . 10 10 13 44 67 Naked Turns . | . . . . . . Heaviest Build 45 | 13 18 19 34 45 40 Greatest Support 84 | 32 32 18 48 67 84 Greatest Overweight (x) 3 | . 3 1 2 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity . | . . . . . . Average Capacity . | . . . . . . Most Carried . | . . . . . . Average Carried . | . . . . . . Final Capacity . | . . . . . . Final Carried . | . . . . . . Scrap Engine Consumption 125 | . . . 20 72 33 Constructs Created 6 | . . . 2 3 1 Constructs Modified 45 | . . . 6 25 14 Class Distribution -------------------- 37% | Hacker-Construct 31% | Tank 14% | Gunner 6% | Sprinter 4% | Hacker-Tank 4% | Skirmisher Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Subcaves Tank | -8/Recycling Hacker-Construct | -6/Factory Hacker-Construct | -6/Extension Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Ext Matter Collected 3096 | 61 862 144 587 641 801 Remotely . | . . . . . . Salvage Created 8400 | 153 708 204 2188 1655 3492 Parts 371 | 11 58 12 68 113 109 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | 1 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . 9 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Ext Combat Hostiles Destroyed 140 | . 17 8 18 39 58 Guns 83 | . 9 2 9 9 54 Cannons 44 | . 6 6 9 23 . AOE 9 | . 2 . . 6 1 Classes Destroyed 20 | 2 5 2 7 2 2 Worker 9 | . 2 . 1 6 . Builder 8 | . . . 2 3 3 Tunneler 5 | 4 . . . 1 . Recycler 21 | 1 2 . 15 1 2 Mechanic 3 | . . . . . 3 Operator 2 | . 2 . . . . Turret 2 | . . 2 . . . Watcher 10 | . 3 . . 4 3 Swarmer 20 | . 5 4 1 5 5 Saboteur 2 | . . . . . 2 Grunt 59 | . 12 . 4 18 25 Brawler 7 | . . . 3 1 3 Duelist 9 | . . . . 2 7 Sentry 13 | . . . 5 5 3 Demolisher 1 | . . . 1 . . Hunter 10 | . . . 1 5 4 Programmer 5 | . . . . 3 2 Subdweller 4 | . . 4 . . . Scientist 2 | . . . 2 . . Scrapper 3 | . . . 3 . . Thug 3 | . . . . . 3 Butcher 2 | . . . . . 2 Guerrilla 2 | . . . . . 2 Best Kill Streak 13 | 5 6 6 8 5 13 Combat Bots Only 12 | . 3 4 6 4 12 Max Kills in Single Turn 3 | 1 2 1 2 3 2 Gunslinging 1 | . . . . . 1 Exploded 2 | . 1 . . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Ext Hostile Shots Fired 620 | . 77 73 14 215 241 Missed 242 | . 20 31 1 80 110 Damage Taken 4928 | . 804 495 278 1701 1650 Core 3590 | . 600 344 197 1269 1180 Absorbed by Shields 166 | . . . . . 166 Redirected to Core 2851 | . 352 289 122 1109 979 Ignored by Resistances 734 | . . 31 40 292 371 Regen/Repaired (Parts) 279 | . 51 . . 134 94 Core Remaining (%) 69 | 100 . . 38 . . Volleys Fired 535 | 8 150 25 91 132 129 Largest 4 | 3 3 3 4 4 4 Hottest 228 | 110 185 145 219 228 189 Shots Fired 1778 | 24 426 74 364 446 444 Gun 1129 | 24 276 24 155 208 442 Cannon 624 | . 146 50 209 219 . Launcher 21 | . . . . 19 2 Special 4 | . 4 . . . . Kinetic 590 | 8 129 25 91 122 215 Thermal 1063 | 8 201 49 273 305 227 Explosive 21 | . . . . 19 2 Electromagnetic 104 | 8 96 . . . . Robot Hit Streak 36 | 11 7 25 36 16 31 Robot Miss Streak 4 | 2 3 3 4 3 3 Penetration Max 2 | . . . . 1 2 Secondary Targets 18 | . 4 . . . 14 Max Gunslinging Chain 2 | . 1 . . . 2 Shots Hit Robots 768 | 13 88 55 136 168 308 Core Hits 403 | 6 38 14 106 97 142 Critical Kills 4 | . . . . . 4 Critical Parts Destroyed 10 | . . . . . 10 Critical Strikes 57 | 1 3 9 9 4 31 Burn 38 | 1 3 8 7 2 17 Destroy 14 | . . . . . 14 Blast 5 | . . 1 2 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 20165 | 194 1394 884 3089 6014 8590 Guns 12451 | 156 909 264 1190 1689 8243 Cannons 5423 | . 315 620 1885 2603 . Explosions 2283 | 38 170 . 14 1714 347 Melee . | . . . . . . Ramming 8 | . . . . 8 . Kinetic 6779 | 23 339 268 643 1176 4330 Thermal 10899 | 63 573 616 2432 3302 3913 Explosive 2003 | . 114 . 14 1528 347 Electromagnetic 476 | 108 368 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 2 3 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 33 | . . . . 16 17 Message Errors 9 | . . . . 5 4 Matter Fused 8 | . . . . 3 5 Heat Flow Errors 3 | . . . . 2 1 Energy Discharges 5 | . . . . 2 3 Parts Fused 1 | . . . . . 1 Data Loss (minor) 4 | . . . . 3 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 221 | . 2 15 122 82 . Projectiles 155 | . 2 15 122 16 . Explosions 66 | . . . . 66 . Melee . | . . . . . . Knockbacks 14 | . 1 2 3 8 . Impact . | . . . . . . Kinetic 14 | . 1 2 3 8 . Secondary . | . . . . . . Self-Inflicted Damage 369 | . 187 . 35 147 . Shots 8 | . 3 . 1 4 . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 444 | 244 369 57 444 324 280 Average Temperature 79 | 115 56 22 126 71 22 Received Heat Transfer 1269 | . 237 153 154 372 353 Effects 12 | . 4 . 5 3 . Shutdowns 3 | . 1 . 2 . . Energy Bleed 5 | . 1 . 2 2 . Interference 3 | . 2 . . 1 . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 1 . . . 1 Impact Corruptions . | . . . . . . Robots Melted 4 | . . . . 1 3 Combat Hostiles 4 | . . . . 1 3 Parts Melted 45 | 2 2 5 11 5 20 Heat Transferred 24457 | 148 1715 2109 4896 5937 9652 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 1 2 . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Ext Peak Influence 2498 | 25 412 . 581 1912 2498 Initial 936 | . 16 . 57 36 936 Average 606 | 7 260 . 179 795 1643 Maximum Alert Level 5 | . 2 . 2 5 5 Low Security (%) 33 | 100 27 . 62 17 . Level 1 26 | . 70 . 28 9 . Level 2 9 | . 1 . 8 20 . Level 3 9 | . . . . 24 15 Level 4 8 | . . . . 16 21 Level 5 10 | . . . . 11 44 High Security 3 | . . . . . 19 Max Security . | . . . . . . Squads Dispatched 25 | . 2 . . 7 16 Investigation 2 | . 2 . . . . Extermination 2 | . . . . 2 . Reinforcement 6 | . . . . 3 3 Assault 14 | . . . . 1 13 Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Ext Distress Signals 4 | . 1 . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 213 | . 32 33 7 54 87 Peak Tracking Total 17 | . 5 4 4 5 17 Tactical Retreats 30 | . 6 4 1 7 12 Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Ext Traps Triggered 6 | . 1 2 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Ext Machines Disabled 127 | . 25 2 33 62 5 Max in Single Turn 5 | . 2 1 2 5 1 Energy Cycler 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Ext Machines Accessed 29 | . 10 . 10 6 3 Terminals 20 | . 7 . 5 5 3 Fabricators 1 | . . . . 1 . Repair Stations 1 | . 1 . . . . Recycling Units 6 | . 2 . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 79 | . 26 . 38 10 5 Successful 38 | . 9 . 23 3 3 Failed 41 | . 17 . 15 7 2 Catastrophic 9 | . 3 . 3 3 . Database Lockouts . | . . . . . . Manual 2 | . 1 . . 1 . Terminals 56 | . 19 . 24 8 5 Fabricators 2 | . . . . 2 . Repair Stations 3 | . 3 . . . . Recycling Units 16 | . 4 . 12 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 28 | . 6 . 16 3 3 Record 3 | . . . 3 . . Part Schematic 1 | . . . 1 . . Prototype ID Bank 4 | . 1 . 2 1 . Open Door 2 | . . . . . 2 Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . 1 . . Unreport Threat 4 | . 2 . 2 . . Locate Traps 3 | . 1 . . 1 1 Surveillance Status 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 4 | . 1 . 3 . . Release Object 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 8 | . 1 . 7 . . Retrieve Matter 2 | . . . 2 . . Retrieve Components 6 | . 1 . 5 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 2 . . . . Used 2 | . 2 . . . . Hacking Detections 19 | . 9 . 4 5 1 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . 10 . 9 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Ext Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Ext Total Allies 3 | . . . . . 3 Largest Group 2 | . . . . . 2 Highest-Rated Group 159 | . . . . . 159 Highest-Rated Ally 159 | . . . . . 159 Total Orders . | . . . . . . Ally Attacks 29 | . . . . . 29 Total Damage 624 | . . . . . 624 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Ext Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Ext Turns Passed 8379 | 82 1511 545 2727 2245 1269 Spaces Moved 6351 | 45 1400 421 1931 1686 868 Core 5 | 3 . . 2 . . Treads . | . . . . . . Legs 2546 | . . . 538 1469 539 Wheels 818 | 42 114 . 506 156 . Hover . | . . . . . . Flight 2982 | . 1286 421 885 61 329 Fastest Speed 32 | 50 32 32 83 55 73 Average Speed 83 | 96 48 62 117 84 73 Slowest Speed 280 | 100 280 112 195 151 73 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 9 | . 8 1 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 5 98 34 99 35 48 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . . 5 . Terrain Destroyed 816 | 4 183 . 36 494 99 Melee . | . . . . . . Projectile 80 | . . . 24 10 46 AOE 736 | 4 183 . 12 484 53 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Ext Total 8143 | 62 1883 646 2159 2190 1203 Wait 1097 | . 299 194 93 331 180 Move 6328 | 44 1383 418 1930 1685 868 Hop 9 | . 8 1 . . . Pick Up . | . . . . . . Fast Attach 39 | 8 11 . 15 4 1 Attach . | . . . . . . Detach 1 | . . . 1 . . Swap 8 | 1 5 1 1 . . Drop 38 | 1 15 1 15 5 1 Fire 535 | 8 150 25 91 132 129 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous 84 | . 12 6 12 32 22 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 11 | -11/Scrapyard | Upgraded with Utility slot (x1) 11 | -11/Scrapyard | Upgraded with Weapon slot (x2) 21 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 12) 190 | -10/Materials | Discovered new exit (range 11) 232 | -10/Materials | Discovered new exit (range 16) 424 | -10/Materials | Discovered new exit (range 13) 524 | -10/Materials | Repaired Lgt. Armor Plating 555 | -10/Materials | Reached level 2 583 | -10/Materials | Build established: Skirmisher 674 | -10/Materials | Discovered new exit (range 13) 801 | -10/Materials | Core integrity fell below 50% 935 | -10/Materials | Build established: Gunner 991 | -10/Materials | Reached level 3 1488 | -10/Materials | Build established: Sprinter 1523 | -10/Materials | Core integrity fell below 20% 1594 | -10/Materials | Entered Subcaves 1594 | -10/Subcaves | Discovered new exit (range 15) 1596 | -10/Subcaves | Reached level 4 1678 | -10/Subcaves | Discovered new exit (range 15) 1720 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1723 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2031 | -10/Subcaves | Build established: Gunner 2050 | -10/Subcaves | Learned Materials emergency access door positions 2080 | -10/Subcaves | Discovered new exit (range 13) 2081 | -10/Subcaves | Upgraded with Utility slot (x1) 2139 | -10/Subcaves | Entered Recycling 2141 | -8/Recycling | Reached level 5 2167 | -8/Recycling | Upgraded with Weapon slot (x1) 2297 | -8/Recycling | Identified exit to Factory 2349 | -8/Recycling | Reached level 6 2385 | -8/Recycling | Build established: Tank 2741 | -8/Recycling | Reached level 7 2802 | -8/Recycling | Upgraded with Utility slot (x1) 3766 | -8/Recycling | Reached level 8 3873 | -8/Recycling | Scanned before Scraplab entrance 3883 | -8/Recycling | Angered Scraplab inhabitants 3948 | -8/Recycling | Found Prototype Device 3948 | -8/Recycling | Identified Scrap Engine 3949 | -8/Recycling | Upgraded with Utility slot (x1) 4866 | -8/Recycling | Entered Factory 4867 | -6/Factory | Core integrity fell below 50% 4868 | -6/Factory | Reached level 9 5175 | -6/Factory | Build established: Hacker-Tank 5274 | -6/Factory | Reached level 10 5473 | -6/Factory | Core integrity fell below 20% 5542 | -6/Factory | Build established: Hacker-Construct 5558 | -6/Factory | Reached level 11 5827 | -6/Factory | Discovered new exit (range 13) 5997 | -6/Factory | Reached level 12 6041 | -6/Factory | Garrison activated, responded to threat 6146 | -6/Factory | Upgraded with Propulsion slot (x1) 6430 | -6/Factory | Reached level 13 6650 | -6/Factory | Reached level 14 6825 | -6/Factory | Identified exit to Lower Caves 6825 | -6/Factory | Identified exit to Extension 6902 | -6/Factory | Reached level 15 6966 | -6/Factory | First assault squad dispatched 7111 | -6/Factory | Entered Extension 7113 | -6/Extension | Reached level 16 7162 | -6/Extension | Rescued a captive Derelict 7163 | -6/Extension | Rescued a captive Derelict 7270 | -6/Extension | Energy Cycler disabled 7270 | -6/Extension | Rescued a captive Derelict 7270 | -6/Extension | Rescued a captive Derelict 7271 | -6/Extension | Rescued a captive Derelict 7271 | -6/Extension | Rescued a captive Derelict 7298 | -6/Extension | Rescued A7 7310 | -6/Extension | Reached level 17 7361 | -6/Extension | Disrupted transfer network 7461 | -6/Extension | First assault squad dispatched 7509 | -6/Extension | Reached level 18 7622 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7631 | -6/Extension | Destroyed 12 combat bots 7672 | -6/Extension | Spotted B-75 Beast 7813 | -6/Extension | Disrupted transfer network 7858 | -6/Extension | Reached level 19 8138 | -6/Extension | High security lockdown imminent 8218 | -6/Extension | High security lockdown engaged 8380 | -6/Extension | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08354_ B-48 Gladiator destroyed. 08354_ Switching to secondary target: G-67 Veteran. 08358_ G-67 Veteran destroyed. 08358_ Switching to secondary target: G-50 Soldier. 08361_ G-50 Soldier destroyed. 08361_ M-28 Smith destroyed. 08364_ Slug penetrates Wall. 08364_ G-50 Soldier destroyed. 08364_ HV Slug penetrates Wall. 08368_ B-48 Gladiator suffers critical hit (Burn). 08371_ Slug penetrates B-48 Gladiator. 08371_ B-48 Gladiator suffers critical hit (Destroy). 08371_ Destroyed Lgt. Treads. 08371_ Mace melted. 08371_ B-48 Gladiator destroyed. 08371_ Switching to secondary target: L-41 Fighter. 08371_ HV Slug penetrates Wall. 08374_ Penetrated by Slug. 08375_ HV Slug penetrates L-41 Fighter. 08378_ Destroyed Imp. Deuterium Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ################?????????????????????????????????? | | # #?????#######?????????????????????? | | ########## #?????????????????????? | | ###########???????????? | | ^ %% !! #???????????? | | ######### #???????????? | | %#### #???????# #???????????? | | #??#######???????# #???????????? | | #???????????????#" #???????????? | | #??????????????#"# ##??????????? | | #### #????????####?# #=! #####??????? | | ???# ######### ##????????# ## ##= #??????? | | ???# +=% ## #?????????## ###!#%!!###!#??????? | | ???# # % = ## ####????###*%%#%!##%#"##"#??????? | | ???# #/// # =#!######/%#*######%#!##%#??????? | | ???# " /% ;=%%%%% ! l@%!%*!g%hgg%[!*g%"#?????? | | ???##### ! # *[**;;;#;;/#%%=;=;;#%##[# ##?????? | | ???????# = ########?#######??#%*#*#%## #??????? | | ???????########?????????????????#!##%# # #??????? | | ????????????????????????????????#!##*# # "??????? | | ????????????????????????????????#### #### #??????? | | ???????????????????????????????????#%#??#!#??????? | | ?????????????????????????????????###+####!#??????? | | ?????????????????????????????????# #/#??????? | | ?????????????????????????????????# %%% #!#??????? | | ?????????????????????????????????# % +!#??????? | | ?????????????????????????????????# == #%#??????? | | ?????????????????????????????????# !% % #=#??????? | | ?????????????????????????????????# % #!#??????? | | ?????????????????????????????????#######"!#??????? | | ????????????????????????????????????????#=#??????? | | ????????????????????????????????????????# #??????? | | ???????????????????????????????????????? %"??????? | | ????????????????????????????????????????" ??????? | | ????????????????????????????????????????%%=??????? | | ????????????????#####??????????????????? ??????? | | #################"""################### ?????? | | = % ?????? | | ! !%% ?????? | | *%" ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 24 Energy Capacity 534 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 250 Resistance: KI 15 Resistance: TH 20 Utility Shielding 33 Phase Shifting 10 Evasion (%) 70 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Thermal Generator | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Prison Break Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Ext Levels Raised 18 | . 2 1 4 7 4 XP Earned 31142 | 3000 4190 1600 4972 11463 5917 XP Spent 29855 | 2700 3060 1610 5960 7640 8885 Upgrades 87 | 5 10 8 15 30 19 Propulsion Slot 2 | 1 . . . 1 . Utility Slot 4 | 1 . 1 2 . . Weapon Slot 3 | 2 . . 1 . . Core Integrity 37 | . . 4 8 14 11 Heat Dissipation 7 | . 3 . 1 3 . Energy Generation 1 | . 1 . . . . Mass Support 2 | . 2 . . . . Sight Range 1 | . . . . 1 . Sensor Range 5 | . . . . 5 . Terrain Scan Density 1 | . 1 . . . . Ranged Accuracy 5 | 1 3 . . 1 . Hack Attack % 2 | . . . . 2 . Hack Defense % 2 | . . . . 2 . KI Resistance % 3 | . . 1 2 . . TH Resistance % 4 | . . 2 1 1 . KI Damage % 4 | . . . . . 4 TH Damage % 4 | . . . . . 4 Protomatter Created 2157 | . 224 82 304 752 795 Integrity Restored 1134 | . 162 81 162 432 297 Core 1134 | . 162 81 162 432 297 Protomatter Decayed 299 | . 79 84 . 42 94 Game ------ Seed CoilSwarmDerivative Manual? 0 Play Time 01:17:27 Cumulative 12.8 hours Start 2025.04.25 @ 16:08:11 End 2025.04.25 @ 18:20:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 14/Terminus Map View 36x27 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d87cf74-5485-4543-ad3a-de10b420e5b4