Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.11 @ 14:41:46 Player: Flerik Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1091) 1091 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3371 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 157/160 System Corruption 5% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (8) ---- Light Nuclear Core Flight Unit Large Storage Unit Signal Interpreter Seismic Detector Seismic Detector ECM Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Signal Interpreter Seismic Detector Seismic Detector ECM Suite Small Laser Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 3 | . . 1 . 2 . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 40 | 8 3 8 3 4 14 Power 6 | 2 . 1 . 1 2 Engine 5 | 2 . 1 . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 2 . 2 3 1 7 Treads 4 | 2 . 2 . . . Leg 2 | . . . . . 2 Wheel 4 | . . . 3 1 . Hover . | . . . . . . Flight 5 | . . . . . 5 Utility 10 | 1 3 3 . 2 1 Device 2 | . 1 . . 1 . Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware 1 | . . 1 . . . Protection 4 | . 1 2 . 1 . Artifact . | . . . . . . Weapon 9 | 3 . 2 . . 4 Energy Gun 4 | 1 . 2 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . . . 2 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 25 | . . 5 4 2 14 Power 4 | . . 1 1 1 1 Propulsion 12 | . . 1 2 . 9 Utility 3 | . . 1 1 . 1 Weapon 6 | . . 2 . 1 3 Highest Loss Streak 5 | . . 4 2 2 5 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 83 | . 90 90 84 66 53 Engine 9 | . 14 9 10 1 1 Treads 18 | . 28 26 11 . . Wheel 5 | . . . 14 23 8 Flight 1 | . . . . . 7 Storage 11 | . 14 11 11 9 9 Hackware 7 | . . 11 11 9 9 Protection 6 | . 4 10 4 3 2 Energy Gun 8 | . . 6 22 16 6 Ballistic Gun 13 | . 28 15 . . 4 Naked Turns . | . . . . . . Heaviest Build 35 | 13 31 35 30 28 25 Greatest Support 60 | 40 40 60 42 36 36 Greatest Overweight (x) 8 | . . . 2 . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 12 Most Carried 15 | 2 11 15 15 15 15 Average Carried 11 | 1 5 13 15 14 11 Final Capacity 15 | 8 15 15 15 15 8 Final Carried 15 | 2 11 15 15 15 7 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 863 | 244 177 223 30 10 179 Remotely . | . . . . . . Salvage Created 1645 | . 330 738 189 22 366 Parts 98 | . 20 46 7 4 21 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 31 | . 5 14 2 . 10 Guns 26 | . 5 14 2 . 5 Cannons 5 | . . . . . 5 Classes Destroyed 12 | . 3 6 . 1 2 Worker 3 | . . 2 1 . . Builder 1 | . . 1 . . . Tunneler 1 | . . . . 1 . Hauler 2 | . 1 1 . . . Recycler 3 | . . 2 1 . . Operator 2 | . 2 . . . . Watcher 1 | . . 1 . . . Swarmer 9 | . . 7 . . 2 Grunt 16 | . 5 5 2 . 4 Brawler 1 | . . . . . 1 Sentry 3 | . . 2 . . 1 Hunter 2 | . . . . . 2 Best Kill Streak 6 | . 4 6 2 1 6 Combat Bots Only 6 | . 2 4 1 . 6 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 3207 | . 185 1135 183 248 1456 Core 854 | . 71 197 34 59 493 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 71 . 42 . . Volleys Fired 145 | . 29 65 11 1 39 Largest 2 | . 2 2 2 2 2 Hottest 80 | . 40 80 80 80 68 Shots Fired 267 | . 58 125 22 2 60 Gun 255 | . 58 125 22 2 48 Cannon 12 | . . . . . 12 Launcher . | . . . . . . Special . | . . . . . . Kinetic 175 | . 58 84 . . 33 Thermal 92 | . . 41 22 2 27 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 9 16 5 3 12 Robot Miss Streak 6 | . 3 5 2 . 6 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 2 . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 167 | . 34 75 15 2 41 Core Hits 93 | . 17 37 9 1 29 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2077 | . 348 840 170 20 699 Guns 1776 | . 334 835 166 20 421 Cannons 278 | . . . . . 278 Explosions . | . . . . . . Melee . | . . . . . . Ramming 23 | . 14 5 4 . . Kinetic 1379 | . 334 521 . . 524 Thermal 675 | . . 314 166 20 175 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 2 | . . . 2 . . Shots . | . . . . . . Rammed 3 | . 1 1 1 . . Targets Rammed 4 | . 1 2 1 . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 137 | . 18 126 87 3 137 Average Temperature 33 | . 7 35 33 3 67 Received Heat Transfer 1014 | . 105 396 63 117 333 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1550 | . . 725 375 50 400 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 248 | . 190 248 142 67 246 Initial 72 | . . . 72 47 19 Average 103 | . 90 136 104 55 93 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 86 | 100 100 61 100 100 92 Level 1 13 | . . 38 . . 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . . . 5 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 9 17 12 5 18 Peak Tracking Total 14 | . 3 4 14 5 10 Tactical Retreats 4 | . . 1 1 . 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 7 | . 2 4 . . 1 Terminals 6 | . 2 3 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 31 | . 9 19 . . 3 Successful 21 | . 6 14 . . 1 Failed 10 | . 3 5 . . 2 Catastrophic 2 | . . 1 . . 1 Database Lockouts . | . . . . . . Manual 15 | . 7 7 . . 1 Terminals 25 | . 9 13 . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 5 . . 1 Record 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 4 3 . . . Terminals 7 | . 4 3 . . . Track 3 | . 2 1 . . . Botnet 3 | . 2 1 . . . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 4 . . 1 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 1766 | 92 427 577 363 56 251 Spaces Moved 956 | 58 208 228 273 53 136 Core 18 | 11 . . . . 7 Treads 581 | 47 208 228 98 . . Legs 10 | . . . . . 10 Wheels 278 | . . . 175 53 50 Hover . | . . . . . . Flight 69 | . . . . . 69 Fastest Speed 34 | 50 160 160 90 86 34 Average Speed 132 | 139 160 160 118 87 89 Slowest Speed 450 | 160 160 160 240 90 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . . . . 7 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 41 29 61 6 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1184 | 66 249 324 288 59 198 Wait 19 | . . 6 . . 13 Move 941 | 57 207 227 272 52 126 Hop 3 | . . . . . 3 Pick Up 18 | . 7 11 . . . Fast Attach 25 | 7 3 2 3 4 6 Attach 11 | . . 4 . . 7 Detach 4 | 1 2 . . 1 . Swap 4 | 1 . 2 . . 1 Drop 10 | . . 5 1 1 3 Fire 145 | . 29 65 11 1 39 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush 3 | . 1 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 16) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 756 | -9/Materials | Discovered new exit (range 9) 901 | -9/Materials | Identified exit to Mines 960 | -9/Materials | Lost 4 parts (1p1u2w) 1097 | -9/Materials | Entered Mines 1155 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1217 | -9/Mines | Build established: Scavenger-Mutant 1268 | -9/Mines | Core integrity fell below 50% 1380 | -9/Mines | Found a hidden stash of uninstalled traps 1410 | -9/Mines | Discovered new exit (range 5) 1437 | -9/Mines | Assembled infested the area 1460 | -9/Mines | Entered Materials 1460 | -8/Materials | Evolved 2 slots: Propulsion x2 1461 | -8/Materials | Identified exit to Storage 1488 | -8/Materials | Discovered exit to Storage (range 14) 1516 | -8/Materials | Entered Storage 1553 | -8/Storage | Garrison activated, responded to threat 1614 | -8/Storage | Lost 4 parts (2n1u1w) 1661 | -8/Storage | Core integrity fell below 50% 1707 | -8/Storage | Lost 5 parts (4n1w) 1727 | -8/Storage | Core integrity fell below 20% 1767 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01735_ Flight Unit destroyed. 01737_ Lgt. Ion Engine destroyed. 01738_ Acquired 27 matter. 01738_ R-06 Scavenger collects Lgt. Nuclear Core. 01741_ G-47 Trooper knocked back. 01743_ R-06 Scavenger collects Sml. Laser. 01747_ G-47 Trooper destroyed. 01747_ R-06 Scavenger collects Particle Gun. 01751_ R-06 Scavenger collects Aluminum Leg. 01755_ Acquired Lgt. Nuclear Core. 01756_ Triggered Ambush Trap. 01756_ B-36 Bruiser emerges from a hatch in the floor. 01756_ S-10 Pest emerges from a hatch in the floor. 01758_ Knocked back. 01760_ S-10 Pest destroyed. 01761_ Acquired 16 matter. 01762_ Imp. Assault Rifle destroyed. 01762_ System corrupted by crushing effect (+5). 01765_ B-36 Bruiser destroyed. 01767_ S-10 Pest knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????#####???? | | ???????????????????????#] [#???? | | ???????????????????????#] [#???? | | ???????????????????????#] [#???? | | ???????????????????????# #???? | | ??????????????????????##" "#???? | | ??????????????????????#T #???? | | ??????????????????????## % #???? | | ???????????????????????###+##??? | | ????????????????????????#@%!#??? | | ??????????????###########%=%#??? | | ??????????????# +=* #??? | | ??????????????# """" # s#??? | | ????????????????????"" + #??? | | ?????????????????????"" # #??? | | ??????????????????????" # #??? | | ??????????????????????" # #??? | | ??????????????????????" # #??? | | ?????????????????????? # #??? | | ??????????????????????### #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????? ??????# #??? | | ????????????????? ""????# #??? | | ????????????????? """ ??# #??? | | ???????????????# """ # #??? | | ???????????????# " #??? | | ???????????????#/[ # #??? | | ???????????????#/= ??# #??? | | ???????????????#[= ????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageNodeShearcannon Manual? 0 Play Time 00:18:20 Cumulative 60.9 hours Start 2022.10.10 @ 20:02:17 End 2022.10.11 @ 14:41:46 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 95 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 50 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fbd6693-1fb9-4c42-a3d8-7e4bab81256a