Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.17 @ 22:43:24 Player: Runia Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (163) 815 Value Destroyed (5786) 5786 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (934) 934 TOTAL SCORE: 14215 Bonus ------- High Alert Combat Kills 234 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1450 Matter 236/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter Advanced Target Analyzer Improved System Shield Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Target Analyzer Improved Stasis Canceller Smartbomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine Light Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Microactuators Advanced Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Improved Weapon Shielding Hacking Suite Advanced System Shield > --- WEAPON ----------- Axe Power Sword Spear > --- INVENTORY -------- Quantum Reactor Combat Airjet Combat Airjet Combat Airjet Improved Linear Gravjet Advanced Target Analyzer Improved Actuator Array Advanced ECM Suite Improved System Shield Dispersion Rifle Railgun Smartbomb Launcher Improved Remote Datajack [Rating: 133] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Experimental Q-thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Spear Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Res Tes Slots Evolved 16 | . . 2 2 . . 2 2 2 2 2 2 . Power 1 | . . . . . . . 1 . . . . . Propulsion 5 | . . 1 1 . . 1 . . . 1 1 . Utility 9 | . . 1 1 . . 1 1 2 1 1 1 . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 240 | . 18 19 31 30 9 30 13 21 18 13 24 14 Power 25 | . 1 1 4 7 1 2 3 . 3 1 1 1 Engine 17 | . 1 1 4 3 1 2 3 . 1 . 1 . Core 4 | . . . . 4 . . . . . . . . Reactor 4 | . . . . . . . . . 2 1 . 1 Propulsion 64 | . 8 7 5 7 1 11 4 3 4 2 5 7 Treads 1 | . 1 . . . . . . . . . . . Leg 13 | . 6 7 . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . Hover 48 | . . . 5 7 1 11 4 3 4 2 5 6 Flight 1 | . . . . . . . . . . . . 1 Utility 93 | . 4 5 16 4 3 10 2 16 10 7 14 2 Device 53 | . 1 . 9 . 1 8 2 11 6 5 9 1 Storage 7 | . 1 2 1 . . . . 1 1 . 1 . Processor 6 | . . 1 1 . . . . 3 . . 1 . Hackware 10 | . . . . . 2 2 . . 3 1 1 1 Protection 17 | . 2 2 5 4 . . . 1 . 1 2 . Artifact . | . . . . . . . . . . . . . Weapon 58 | . 5 6 6 12 4 7 4 2 1 3 4 4 Energy Gun 15 | . 2 3 4 3 1 . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 11 | . 3 3 1 3 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . 2 1 . . . . . . . Special Weapon 6 | . . . . . . 1 2 . . 1 2 . Impact Weapon 5 | . . . 1 4 . . . . . . . . Slashing Weapon 8 | . . . . . 1 1 . . 1 2 2 1 Piercing Weapon 5 | . . . . . . 3 1 1 . . . . Special Melee Weapon 5 | . . . . . 1 2 1 1 . . . . Unidentified Prototypes 6 | . . . 1 . . . . . 1 . 2 2 Corrupted Parts 1 | . . . . 1 . . . . . . . . System Corruption 1 | . . . . 1 . . . . . . . . Parts Lost 48 | . . 3 1 8 2 2 . 4 . 1 4 23 Power 8 | . . . . 3 1 1 . . . . . 3 Propulsion 16 | . . 2 1 . . 1 . . . 1 1 10 Utility 16 | . . 1 . 2 1 . . 4 . . 3 5 Weapon 8 | . . . . 3 . . . . . . . 5 Highest Loss Streak 14 | . . 1 1 7 2 1 . 3 . 1 2 14 Average Slot Usage (%) 97 | . 98 98 99 97 98 99 100 98 99 100 95 47 Engine 9 | . 14 11 9 2 3 6 13 11 5 4 3 . Leg 12 | . 27 32 . . . . . . . . . . Hover 18 | . . . 35 35 36 38 33 28 25 28 26 10 Device 6 | . . . 13 4 9 10 13 13 15 9 11 5 Storage 8 | . 14 11 9 9 9 7 6 5 5 4 4 2 Processor 7 | . . 10 8 9 9 7 6 14 10 9 11 12 Hackware 5 | . . . . . 2 10 13 9 14 18 13 6 Protection 6 | . 12 10 4 12 4 . . . . 4 5 . Energy Gun 3 | . 5 8 7 5 5 . . . . . . 1 Ballistic Gun 8 | . 22 13 9 8 6 . . . . . . 1 Slashing Weapon 2 | . . . . . 2 5 . . 5 6 7 1 Piercing Weapon 3 | . . . . . . 6 12 11 10 6 4 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 69 | 10 52 59 39 37 36 38 47 54 61 66 67 69 Greatest Support 84 | 20 20 30 34 54 48 60 60 60 60 72 84 74 Greatest Overweight (x) 2 | . 2 2 1 1 . . . 1 1 . . 1 Average Overweight (x) . | . 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | . 20 25 20 15 15 15 15 15 15 15 15 15 Average Capacity 16 | . 16 20 15 15 15 15 15 15 15 15 15 11 Most Carried 20 | . 20 20 19 15 15 15 15 15 15 15 15 15 Average Carried 15 | . 16 19 14 14 14 14 14 14 14 14 14 8 Final Capacity 20 | 8 20 20 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 6 20 20 15 15 14 15 15 15 15 14 13 5 Class Distribution -------------------- 34% | Scavenger-Mutant 30% | Mutant 16% | Hacker-Mutant 13% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Machinist-Mutant | -6/Factory Machinist-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Res Tes Matter Collected 3315 | 200 303 419 413 431 . 552 130 170 209 114 279 95 Remotely . | . . . . . . . . . . . . . Salvage Created 7183 | . 501 1149 754 839 7 1303 279 465 387 331 935 233 Parts 410 | . 30 81 30 48 5 75 14 39 10 12 57 9 Haulers Intercepted 2 | . 1 . . . . . . . . 1 . . Recyclers Shooed 6 | . 1 1 1 . . 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 111 | . 13 25 7 18 3 13 5 6 1 2 15 3 Melee 43 | . . . . . . 13 5 6 1 2 15 1 Guns 56 | . 13 25 7 9 . . . . . . . 2 AOE 12 | . . . . 9 3 . . . . . . . Classes Destroyed 14 | . 5 3 2 1 . 2 . . . . 1 . Worker 12 | . . 1 1 . . 4 . 2 1 1 2 . Builder 4 | . . . . . . 1 . 2 . . . 1 Tunneler 1 | . . . . . . . . . . . 1 . Hauler 2 | . 1 . . . . . . . . 1 . . Recycler 12 | . . 1 3 . . 5 1 . 2 . . . Operator 7 | . 1 1 1 . . 2 . . . . 1 1 Watcher 14 | . 2 5 3 . . 1 . 1 . . 2 . Swarmer 33 | . 6 8 . 4 3 . 4 . . . 8 . Grunt 40 | . 7 11 2 12 . 8 . . . . . . Brawler 1 | . . . . 1 . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . Sentry 18 | . . 6 3 1 . 2 1 1 1 2 1 . Hunter 5 | . . . 1 . . 1 . 1 . . . 2 Programmer 12 | . . . . . . 1 . 4 . . 6 1 Best Kill Streak 9 | . 4 4 3 9 3 5 4 5 3 1 6 2 Combat Bots Only 9 | . 4 4 2 9 3 5 4 3 1 1 6 2 Max Kills in Single Turn 4 | . 1 2 1 4 2 1 2 1 1 1 1 1 Gunslinging 1 | . . 1 . 1 . . . . . . . . Exploded 4 | . . . . 4 2 . . . . . . . Melee 2 | . . . . . . 1 2 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Res Tes Damage Taken 10406 | . 685 1150 230 1509 100 797 218 627 187 496 1527 2880 Core 2375 | . 175 93 28 253 . 107 30 64 44 109 304 1168 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 79 | 100 30 76 . . 48 84 96 93 96 91 . . Volleys Fired 284 | . 74 91 41 45 3 1 . . . 1 3 25 Largest 2 | . 2 2 2 2 2 1 . . . 1 1 2 Hottest 123 | . 60 79 79 80 78 30 . . . 40 40 123 Shots Fired 511 | . 132 182 82 79 4 1 . . . 1 3 27 Gun 493 | . 132 182 82 68 2 . . . . . . 27 Cannon . | . . . . . . . . . . . . . Launcher 13 | . . . . 11 2 . . . . . . . Special 5 | . . . . . . 1 . . . 1 3 . Kinetic 324 | . 83 139 42 34 1 . . . . . . 25 Thermal 163 | . 49 43 34 34 1 . . . . . . 2 Explosive 13 | . . . . 11 2 . . . . . . . Electromagnetic 6 | . . . 6 . . . . . . . . . Robot Hit Streak 12 | . 9 12 9 11 . 1 . . . 2 5 11 Robot Miss Streak 7 | . 7 4 4 3 2 . . . . . . 1 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 7 | . 1 2 1 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . Shots Hit Robots 543 | . 72 123 49 59 2 54 11 28 14 27 71 33 Core Hits 268 | . 36 54 27 39 3 35 8 16 4 8 29 9 Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . . . . . . 2 Critical Strikes 20 | . . 2 1 3 . 4 . 1 1 1 4 3 Burn 4 | . . 2 1 1 . . . . . . . . Destroy 3 | . . . . 1 . . . . . . . 2 Smash 1 | . . . . 1 . . . . . . . . Sever 8 | . . . . . . 1 . . 1 1 4 1 Puncture 4 | . . . . . . 3 . 1 . . . . Melee Attacks 373 | . . . 1 9 4 90 20 41 27 47 118 16 Impact 10 | . . . 1 9 . . . . . . . . Slashing 191 | . . . . . 2 30 . . 16 35 98 10 Piercing 167 | . . . . . . 59 19 40 11 12 20 6 Sneak Attacks 37 | . . . . . . 15 4 5 4 2 7 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 53 | . . . . . . 4 2 8 6 9 21 3 Damage Inflicted 16242 | . 685 1370 810 2217 209 2649 467 1070 870 1149 3514 1232 Guns 4365 | . 670 1370 810 880 . . . . . . . 635 Cannons . | . . . . . . . . . . . . . Explosions 1028 | . . . . 819 209 . . . . . . . Melee 10794 | . . . . 518 . 2649 467 1070 870 1149 3514 557 Ramming 55 | . 15 . . . . . . . . . . 40 Kinetic 2687 | . 351 918 398 411 . . . . . . . 609 Thermal 1615 | . 319 452 349 469 . . . . . . . 26 Explosive 1028 | . . . . 819 209 . . . . . . . Electromagnetic 63 | . . . 63 . . . . . . . . . Impact 518 | . . . . 518 . . . . . . . . Slashing 5902 | . . . . . . 765 . . 616 864 3245 412 Piercing 4374 | . . . . . . 1884 467 1070 254 285 269 145 Highest Corruption 19 | . 3 . . 3 3 1 . 19 . 2 4 9 Average Corruption 3 | . 2 . . 2 3 1 . 13 . 1 2 6 Corruption Purged . | . . . . . . . . . . . . . Effects 54 | . 13 . . 5 5 3 . 9 . 4 7 8 Message Errors 19 | . 3 . . . 3 2 . 3 . 2 5 1 Matter Fused 6 | . 1 . . 1 1 . . 1 . . 1 1 Heat Flow Errors 9 | . 5 . . . . . . 2 . . 1 1 Energy Discharges 8 | . 1 . . 3 . 1 . 1 . 2 . . Parts Rejected 2 | . . . . . . . . 1 . . . 1 Data Loss (minor) 10 | . 3 . . 1 1 . . 1 . . . 4 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1756 | . . . . 197 12 308 110 167 278 31 620 33 Projectiles . | . . . . . . . . . . . . . Explosions 61 | . . . . 49 12 . . . . . . . Melee 1695 | . . . . 148 . 308 110 167 278 31 620 33 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 150 | . . . . 65 65 . . . . . . 20 Shots 4 | . . . . 3 1 . . . . . . . Rammed 6 | . . . . . . . . . . . . 6 Targets Rammed 8 | . 2 . . . . . . . . . . 6 Kicked 2 | . 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 409 | . 409 183 124 346 6 3 3 274 7 17 251 315 Average Temperature 63 | . 118 41 32 99 4 2 2 146 7 2 107 105 Received Heat Transfer 2394 | . 297 471 126 810 . 318 30 36 54 45 18 189 Effects 11 | . 10 . . 1 . . . . . . . . Shutdowns 4 | . 4 . . . . . . . . . . . Energy Bleed 3 | . 3 . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . Matter Decay 2 | . 1 . . 1 . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . Impact Corruptions 2 | . . . . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . 3 3 1 1 . . . . . . . . Heat Transferred 3795 | . 725 1295 777 961 . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Res Tes Peak Influence 847 | . 342 345 395 728 488 733 167 219 221 259 847 407 Initial 402 | . . 4 139 95 354 94 14 81 68 58 45 402 Average 194 | . 87 186 217 327 337 334 51 114 128 133 301 336 Maximum Alert Level 3 | . 1 1 1 3 2 3 . 1 1 1 3 2 Low Security (%) 59 | . 80 45 42 48 20 37 100 97 92 76 35 . Level 1 30 | . 19 54 57 20 58 22 . 2 7 23 45 87 Level 2 6 | . . . . 13 20 30 . . . . 7 12 Level 3 3 | . . . . 17 . 9 . . . . 11 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . 2 2 . . 2 6 2 2 1 . 2 5 Investigation 2 | . 1 1 . . . . . . . . . . Extermination 5 | . . . . . . 1 2 1 . . 1 . Reinforcement 14 | . 1 1 . . 2 5 . 1 . . 1 3 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 1 . . 2 Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Res Tes Distress Signals 14 | . 2 5 2 . . 2 . 1 1 . 1 . Communications Jammed 36 | . . . . . . . . . . . 2 34 Distress Signals 35 | . . . . . . . . . . . 2 33 Times Spotted 223 | . 26 42 15 20 8 33 5 9 6 3 32 24 Peak Tracking Total 14 | . 5 7 4 6 5 5 4 3 2 1 8 14 Tactical Retreats 15 | . 2 2 . . . 3 . 1 1 1 3 2 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Res Tes Traps Triggered 9 | . 2 1 . 2 . . 1 1 . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 35 | . . . . . . . 35 . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 5 | . . . . . . 5 . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . Reused 1 | . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . . . 2 . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Res Tes Machines Disabled 11 | . . 2 . 3 2 2 . . . 1 1 . Max in Single Turn 2 | . . 1 . 2 2 1 . . . 1 1 . Garrison Access 8 | . . . . . 1 1 1 1 1 1 1 1 Garrison Relay 1 | . . . . 1 . . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Res Tes Machines Accessed 70 | . 8 9 7 . 3 7 4 8 11 3 7 3 Terminals 41 | . 6 8 5 . 1 4 . 3 7 1 5 1 Fabricators 5 | . . . . . . 1 2 1 . . . 1 Repair Stations 7 | . 1 1 . . . 1 . 2 1 . 1 . Recycling Units 2 | . 1 . . . . . . . . 1 . . Scanalyzers 6 | . . . 1 . 1 . 1 1 2 . . . Garrison Access 9 | . . . 1 . 1 1 1 1 1 1 1 1 Total Hacks 217 | . 25 32 23 . 10 28 13 22 34 5 21 4 Successful 131 | . 13 20 15 . 7 22 10 8 22 3 10 1 Failed 86 | . 12 12 8 . 3 6 3 14 12 2 11 3 Catastrophic 11 | . 1 2 1 . 1 1 . 3 . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 92 | . 20 19 13 . 1 11 3 3 8 1 13 . Terminals 144 | . 21 29 19 . 4 17 . 11 21 3 17 2 Fabricators 12 | . . . . . . 5 4 2 . . . 1 Repair Stations 16 | . 2 3 . . . 3 . 3 2 . 3 . Recycling Units 3 | . 2 . . . . . . . . 1 . . Scanalyzers 23 | . . . 2 . 3 . 5 3 10 . . . Garrison Access 19 | . . . 2 . 3 3 4 3 1 1 1 1 Terminal Hacks 48 | . 5 11 8 . 2 9 . 1 8 1 3 . Record 2 | . . . . . . . . . 2 . . . Part Schematic 3 | . 2 . . . . . . . 1 . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Prototype ID Bank 4 | . 1 2 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . Branch Access Points 3 | . . 1 . . . . . 1 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 4 | . . 1 1 . . . . . 1 . 1 . Garrison Index 1 | . . . . . . . . . . . 1 . Alert Level 4 | . . 2 1 . 1 . . . . . . . Unreport Threat 10 | . 2 1 1 . . 5 . . . . 1 . Locate Traps 2 | . . 1 . . . 1 . . . . . . Disarm Traps 2 | . . . . . . 2 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . Zone Layout 5 | . . . 1 . 1 1 . . 2 . . . Fabricator Hacks 10 | . . . . . . 5 3 2 . . . . Load Schematic 3 | . . . . . . 1 1 1 . . . . Build 7 | . . . . . . 4 2 1 . . . . Repair Station Hacks 9 | . 2 1 . . . 2 . . 2 . 2 . Scan Component 5 | . 1 1 . . . 1 . . 1 . 1 . Repair 4 | . 1 . . . . 1 . . 1 . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer 16 | . . . 2 . 2 . 3 1 8 . . . Insert Component 8 | . . . 1 . 1 . 2 1 3 . . . Analyze 8 | . . . 1 . 1 . 1 . 5 . . . Garrison Access Hacks 13 | . . . 1 . 2 2 2 2 1 1 1 1 Unlock Access 1 | . . . 1 . . . . . . . . . Seal Access 8 | . . . . . 1 1 1 1 1 1 1 1 Coupler Status 4 | . . . . . 1 1 1 1 . . . . Unauthorized Hacks 34 | . 5 8 4 . 1 4 2 2 3 1 4 . Terminals 28 | . 4 8 4 . . 3 . 1 3 1 4 . Assimilate 3 | . . 1 . . . . . . . . 2 . Botnet 24 | . 4 6 4 . . 3 . 1 3 1 2 . Disrupt 1 | . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 1 1 . . . . Restock 4 | . . . . . 1 1 1 1 . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 61 | . 7 9 6 . 2 6 3 8 10 2 6 2 Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . 2 . 1 . 1 . 1 . 3 . . . Parts Built 14 | . . . . . . 8 4 2 . . . . Matter 1330 | . . . . . . 760 380 190 . . . . Time 665 | . . . . . . 380 190 95 . . . . Total Part Build Rating 70 | . . . . . . 40 20 10 . . . . Parts Repaired 4 | . 1 . . . . 1 . . 1 . 1 . Time 126 | . 32 . . . . 38 . . 16 . 40 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 1 . 1 . 2 1 3 . . . Part Schematics Acquired 5 | . . . 1 . 1 . 1 . 2 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Res Tes Used RIF Installer 1 | . . . . 1 . . . . . . . . Robots Hacked 8 | . . . . . 1 1 1 1 . 1 3 . Non-combat 8 | . . . . . 1 1 1 1 . 1 3 . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . 2 1 1 1 . 1 3 . map_walls 4 | . . . . . . . 1 1 . 1 1 . drop_inventory 1 | . . . . . . . . . . . 1 . release_backups 1 | . . . . . . . . . . . 1 . purge_threat 3 | . . . . . 2 1 . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . Attached 2 | . . . . . 1 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . 1 . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Res Tes Total Allies 19 | . . 1 . . . . . . . . 18 . Largest Group 11 | . . 1 . . . . . . . . 11 . Highest-Rated Group 565 | . . 10 . . . . . . . . 565 . Highest-Rated Ally 75 | . . 10 . . . . . . . . 75 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 65 | . . . . . . . . . . . 65 . Total Damage 2659 | . . . . . . . . . . . 2659 . Kills 15 | . . . . . . . . . . . 15 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Res Tes Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Res Tes Turns Passed 10291 | . 2227 1910 487 529 234 1545 664 629 471 505 828 262 Spaces Moved 7020 | 1 856 763 486 422 191 1232 486 557 476 600 763 187 Core 112 | . . . . . . . . . . . . 112 Treads . | . . . . . . . . . . . . . Legs 1618 | 1 854 763 . . . . . . . . . . Wheels 2 | . 2 . . . . . . . . . . . Hover 5288 | . . . 486 422 191 1232 486 557 476 600 763 75 Flight . | . . . . . . . . . . . . . Fastest Speed 48 | 120 80 200 48 48 68 60 64 64 60 53 50 50 Average Speed 95 | 120 221 200 48 67 68 60 64 65 69 55 52 60 Slowest Speed 280 | 120 280 280 108 150 68 64 64 138 130 56 60 146 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 33 | 2 95 72 33 71 22 27 14 17 14 15 26 25 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 46 | . . . 1 . . 5 4 9 6 8 13 . Terrain Destroyed 197 | . . . 1 117 32 5 4 9 6 8 13 2 Melee 46 | . . . 1 . . 5 4 9 6 8 13 . Projectile 2 | . . . . . . . . . . . . 2 AOE 149 | . . . . 117 32 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Res Tes Total 9792 | . 1077 987 652 573 285 1918 818 779 596 730 1086 291 Wait 1562 | . 59 86 53 19 71 532 250 130 65 73 186 38 Move 7006 | . 855 762 486 418 190 1231 485 556 475 599 762 187 Hop . | . . . . . . . . . . . . . Pick Up 156 | . 38 10 17 15 4 18 5 15 8 6 16 4 Fast Attach 28 | . 2 2 2 4 . 2 . 2 6 1 4 3 Attach 57 | . 3 4 5 6 4 5 2 6 2 3 8 9 Detach 3 | . . . 1 . 1 . . . . . . 1 Swap 155 | . 13 13 24 20 5 23 11 13 10 9 12 2 Drop 178 | . 31 19 22 21 3 23 9 14 14 5 13 4 Fire 284 | . 74 91 41 45 3 1 . . . 1 3 25 Melee 287 | . . . 1 9 4 83 15 32 16 33 82 12 Ram 6 | . . . . . . . . . . . . 6 Kick 2 | . 2 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 33 | . . . . 16 . . 6 11 . . . . Rewire . | . . . . . . . . . . . . . Trap 35 | . . . . . . . 35 . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / Ext x2) -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 7) 407 | -10/Materials | Discovered new exit (range 10) 476 | -10/Materials | Core integrity fell below 50% 1574 | -10/Materials | Repaired Hrd. Light Armor Plating 1865 | -10/Materials | Discovered new exit (range 15) 1972 | -10/Materials | Discovered new exit (range 8) 2228 | -10/Materials | Entered another Materials area 2228 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2411 | -9/Materials | Discovered new exit (range 9) 2741 | -9/Materials | Discovered new exit (range 12) 2757 | -9/Materials | Identified exit to Mines 2866 | -9/Materials | Build established: Scavenger-Mutant 3963 | -9/Materials | Discovered new exit (range 16) 4138 | -9/Materials | Entered another Materials area 4138 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4492 | -8/Materials | Discovered new exit (range 7) 4540 | -8/Materials | Build established: Mutant 4587 | -8/Materials | Discovered new exit (range 19) 4625 | -8/Materials | Identified exit to Garrison 4625 | -8/Materials | Entered Garrison 4752 | -8/Garrison | Triggered checkpoint 4775 | -8/Garrison | Discovered new exit (range 8) 4779 | -8/Garrison | Identified exit to Materials 4781 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4855 | -8/Garrison | Lost 7 parts (2p2u3w) 4880 | -8/Garrison | Triggered checkpoint 4909 | -8/Garrison | Build established: Scavenger-Mutant 4942 | -8/Garrison | Garrison Relay disabled 4984 | -8/Garrison | Triggered checkpoint 4986 | -8/Garrison | Triggered checkpoint 5014 | -8/Garrison | Core integrity fell below 50% 5034 | -8/Garrison | Destroyed 9 combat bots 5060 | -8/Garrison | Phase Generator disabled 5075 | -8/Garrison | Discovered exit to Materials (range 10) 5108 | -8/Garrison | Triggered checkpoint 5141 | -8/Garrison | Discovered exit to Materials (range 10) 5152 | -8/Garrison | Installed Relay Interface Framework 5154 | -8/Garrison | Entered Materials 5385 | -8/Materials | Discovered new exit (range 4) 5388 | -8/Materials | Identified exit to Factory 5388 | -8/Materials | Entered Factory 5388 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6348 | -7/Factory | Fabricated Cmb. Airjet (x2) 6448 | -7/Factory | Fabricated Cmb. Airjet (x2) 6556 | -7/Factory | Fabricated Cmb. Airjet (x2) 6656 | -7/Factory | Fabricated Cmb. Airjet (x2) 6826 | -7/Factory | Repaired Imp. Sensor Array 6913 | -7/Factory | Discovered new exit (range 10) 6919 | -7/Factory | Identified exit to Factory 6933 | -7/Factory | Entered another Factory area 6933 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7151 | -6/Factory | Fabricated Cmb. Airjet (x2) 7251 | -6/Factory | Fabricated Cmb. Airjet (x2) 7312 | -6/Factory | Build established: Machinist-Mutant 7562 | -6/Factory | Discovered new exit (range 9) 7595 | -6/Factory | Identified exit to Factory 7597 | -6/Factory | Entered another Factory area 7597 | -5/Factory | Evolved 2 slots: Utility x2 7865 | -5/Factory | Fabricated Cmb. Airjet (x2) 8042 | -5/Factory | Crushed by falling debris 8042 | -5/Factory | System corruption reached 10% 8073 | -5/Factory | Lost 3 parts (3u) 8150 | -5/Factory | Identified exit to Upper Caves 8216 | -5/Factory | Discovered new exit (range 6) 8226 | -5/Factory | Identified exit to Factory 8226 | -5/Factory | Entered another Factory area 8226 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8236 | -4/Factory | Spotted B-86 Titan 8413 | -4/Factory | Repaired Cmb. Airjet 8535 | -4/Factory | Identified exit to Upper Caves 8535 | -4/Factory | Identified exit to Extension 8564 | -4/Factory | Garrison activated, responded to threat 8635 | -4/Factory | Build established: Hacker-Mutant 8640 | -4/Factory | Identified exit to Research 8697 | -4/Factory | Entered Research 8697 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9079 | -3/Research | Spotted B-86 Titan 9198 | -3/Research | Discovered new exit (range 5) 9202 | -3/Research | Identified exit to Research 9202 | -3/Research | Entered another Research area 9202 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9334 | -2/Research | Spotted B-90 Cyclops 9425 | -2/Research | Spotted B-90 Cyclops 9821 | -2/Research | Repaired F-cell Engine 9918 | -2/Research | Cargo convoy interrupted 10027 | -2/Research | Discovered new exit (range 4) 10029 | -2/Research | Identified exit to Testing 10030 | -2/Research | Entered Testing 10131 | -2/Testing | Lost 14 parts (3p4n4u3w) 10195 | -2/Testing | Core integrity fell below 50% 10256 | -2/Testing | Lost 6 parts (4n2w) 10265 | -2/Testing | Spotted Striker 10268 | -2/Testing | Spotted Striker 10283 | -2/Testing | Core integrity fell below 20% 10292 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Adv. Target Analyzer permanently disabled. Destabilizing: Short circuit. Acquired Prototype Device. Identified Adv. Overload Amplifier. Dropped Adv. Overload Amplifier. Acquired Prototype Flight Unit. Identified Exp. Q-thruster. Malfunction: Heat surge (+364). Dropped Faulty Exp. Q-thruster. System corrupted: Component data lost. Slug penetrates Wall. Penetrated by Slug. Adv. Melee Analysis Suite destroyed. Slug penetrates H-88 Terminator. H-88 Terminator suffers critical hit (Destroy). Slug penetrates Wall. Slammed into G-73 Enforcer. Destabilizing: System interference. Imp. Signal Interpreter temporarily disabled. Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????########???????????????????????????? | | ??????????????# #????########???????????????? | | ??????????????# """" #???? #????????????? | | ??????????????# ""R" #???# #????????????? | | ??????????????# "" " #???# """ ####?????????? | | ??????????????# #???# """ ????????? | | ??????????????#= ! #???# """ ????????? | | ?????????## #####+######## ????????? | | ?????????+ g @g ????????? | | ?????????+ ##### #####???????????????? | | ?????????## ####### #???#R #???????????????????? | | ??????????????????# #???# +???????????????????? | | ??????????????????# #???# ###???????????????????? | | ??????????????????# #???# #?????????????????????? | | ??????????????????# #???# #?????????????????????? | | ??????????????????# #???# #?????????????????????? | | ???????????????#### #???# #?????????????????????? | | ???????????????# #???# #?????????????????????? | | ???????????????# #???# #?????????????????????? | | ???????????????# #???# #?????????????????????? | | ???????????????#### #???# #?????????????????????? | | ??????????????????# #???# #?????????????????????? | | ??????????????????# #???# #?????????????????????? | | ??????????????????# #???# #?????????????????????? | | ??????????????????# #???# #?????????????????????? | | ??????????????????# #####+####??????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????? # "" #??????????????????? | | ??????????????????? # "" * #??????????????????? | | ??????????????????? # "T #??????????????????? | | ??????????????????? # "" * #??????????????????? | | ??????????????????? # "" #??????????????????? | | ??????????????????? # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 41 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 6 Armor Coverage 300 Propulsion Shielding 33 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 74 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 20 Offensive Hacking 20 Defensive Hacking 26 Relay Coupler Types 23 Relay Coupler Value 1 Item Schematics ----------------- Assault Rifle | -10/Materials | Hacked Hover Unit | -10/Materials | Hacked Imp. Sensor Array | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Mni. Grenade Launcher | -6/Factory | Scanalyzed Maneuvering Thrusters | -4/Factory | Scanalyzed Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Lgt. Particle Reactor | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatHelicalTrap Manual? 0 Play Time 01:48:56 Cumulative 206.5 hours Start 2021.06.17 @ 20:28:38 End 2021.06.17 @ 22:43:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 77 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38642ad8-847c-4249-b644-7147058d562f