Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.01.08 @ 02:00:54 // Winter2019/RPGLIKE Player: Grommile Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (1527) 1527 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 3424 Bonus ------- Follower Combat Kills 118 Friendly Fire -36 Cogmind --------- Core Integrity 645/750 Matter 285/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Structural Scanner Signal Interpreter Improved Terrain Scanner > --- WEAPON (3) ------- Beamcaster Assault Cannon > --- INVENTORY (4) ---- Large Matter Pod (150) Advanced Beam Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Structural Scanner Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Beamcaster Assault Cannon > --- INVENTORY -------- Light Treads Large Matter Pod Advanced Beam Cannon Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Signal Interpreter Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 6 | 3 . . 3 . Power . | . . . . . Propulsion 1 | 1 . . . . Utility 3 | 1 . . 2 . Weapon 2 | 1 . . 1 . Parts Attached 29 | 7 5 2 15 . Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 4 . Treads 5 | 2 . . 3 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 7 | 2 2 2 1 . Device 4 | 1 . 2 1 . Storage . | . . . . . Processor 3 | 1 2 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 2 . 9 . Energy Gun 10 | 2 2 . 6 . Energy Cannon 1 | . . . 1 . Ballistic Gun . | . . . . . Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 97 | . 100 100 98 80 Engine 13 | . 14 14 13 10 Treads 26 | . 28 28 26 20 Device 15 | . 14 14 18 20 Processor 13 | . 14 14 13 10 Energy Gun 22 | . 28 28 16 10 Ballistic Cannon 4 | . . . 9 10 Naked Turns . | . . . . . Heaviest Build 19 | 7 12 12 19 19 Greatest Support 46 | 40 40 40 46 46 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 3 | 3 4 4 4 4 Most Carried 4 | 1 4 4 4 3 Average Carried 3 | . 3 4 3 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 1 4 4 3 3 Class Distribution -------------------- 67% | Skirmisher 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1005 | 318 196 . 476 15 Remotely . | . . . . . Salvage Created 2445 | 203 1005 94 1128 15 Parts 148 | 18 50 13 64 3 Haulers Intercepted 5 | . . . 5 . Recyclers Shooed 4 | . 1 . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 45 | . 18 6 18 3 Guns 31 | . 17 4 8 2 Cannons 11 | . . . 10 1 AOE 2 | . . 2 . . Classes Destroyed 11 | 3 4 . 4 . Worker 7 | 2 4 . 1 . Tunneler 5 | 5 . . . . Hauler 5 | . . . 5 . Recycler 8 | 1 3 . 4 . Mechanic 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 7 | . 3 . 4 . Swarmer 15 | . 6 3 3 3 Grunt 24 | . 12 3 9 . Brawler 1 | . . . 1 . Sentry 5 | . . . 5 . Best Kill Streak 5 | 3 5 3 5 2 Combat Bots Only 4 | . 4 3 3 2 Max Kills in Single Turn 3 | 1 2 3 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1234 | . 482 107 487 158 Core 971 | . 379 84 389 119 Absorbed by Shields . | . . . . . Redirected to Core 817 | . 316 73 309 119 Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 164 | 10 59 11 78 6 Largest 2 | 2 2 2 2 2 Hottest 119 | 90 90 90 119 119 Shots Fired 328 | 20 118 22 156 12 Gun 252 | 20 118 22 86 6 Cannon 76 | . . . 70 6 Launcher . | . . . . . Special . | . . . . . Kinetic 76 | . . . 70 6 Thermal 158 | 20 62 . 70 6 Explosive . | . . . . . Electromagnetic 94 | . 56 22 16 . Robot Hit Streak 34 | 11 15 13 32 34 Robot Miss Streak 3 | 2 3 2 2 1 Penetration Max . | . . . . . Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 241 | 13 80 17 123 8 Core Hits 94 | 9 38 8 36 3 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4295 | 156 1173 283 2508 175 Guns 3097 | 156 1096 231 1486 128 Cannons 1062 | . . . 1017 45 Explosions 123 | . 74 49 . . Melee . | . . . . . Ramming 13 | . 3 3 5 2 Kinetic 1062 | . . . 1017 45 Thermal 2133 | 156 523 49 1277 128 Explosive . | . . . . . Electromagnetic 1087 | . 647 231 209 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Effects 5 | . 2 3 . . Message Errors 3 | . 2 1 . . Energy Discharges 1 | . . 1 . . Targeting Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 30 | . . . 30 . Projectiles 30 | . . . 30 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . 5 . Impact . | . . . . . Kinetic 5 | . . . 5 . Secondary . | . . . . . Self-Inflicted Damage 29 | . . 29 . . Shots 1 | . . 1 . . Rammed 5 | . 1 1 2 1 Targets Rammed 6 | . 2 1 2 1 Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 459 | 90 459 72 . . Average Temperature 104 | 29 121 31 . . Received Heat Transfer 453 | . 252 24 177 . Effects 3 | . 3 . . . Shutdowns 2 | . 2 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 4 | . 2 . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | 2 4 . 2 . Heat Transferred 4277 | 421 1364 50 2220 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 297 | 40 250 221 297 122 Initial 55 | . 22 55 . 22 Average 109 | 19 105 74 150 112 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 86 | 100 98 89 66 100 Level 1 13 | . 1 10 33 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 2 . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 21 8 25 6 Peak Tracking Total 4 | . 4 3 4 3 Tactical Retreats 5 | . . 2 2 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 2 | . 2 . . . Max in Single Turn 2 | . 2 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 10 | . 9 . 1 . Terminals 8 | . 7 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 30 . 3 . Successful 18 | . 17 . 1 . Failed 15 | . 13 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 6 . 2 . Terminals 27 | . 24 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 6 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 14 . 1 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 3 | . 3 . . . Unreport Threat 3 | . 2 . 1 . Locate Traps 3 | . 3 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Reject 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 7 . 1 . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 17 | . . 7 10 . Total Damage 231 | . . 124 107 . Kills 5 | . . 1 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 4 | . . 3 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3775 | 188 1125 895 1224 343 Spaces Moved 1945 | 97 557 523 574 194 Core 7 | 7 . . . . Treads 1938 | 90 557 523 574 194 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 152 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 6 93 91 58 37 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 45 | . 38 4 2 1 Melee . | . . . . . Projectile 3 | . . . 2 1 AOE 42 | . 38 4 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2282 | 114 672 558 724 214 Wait 49 | . 12 11 15 11 Move 1941 | 96 556 522 573 194 Hop . | . . . . . Pick Up 8 | 1 6 . 1 . Fast Attach 20 | 7 2 . 11 . Attach 2 | . 1 . 1 . Detach 1 | . . . 1 . Swap 7 | . 2 2 3 . Drop 18 | . 4 . 14 . Fire 164 | 10 59 11 78 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 6 | . 2 1 2 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 66 | . 28 11 25 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 189 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 628 | -10/Materials | Identified exit to Mines 807 | -10/Materials | Discovered new exit (range 8) 861 | -10/Materials | Reached level 2 1097 | -10/Materials | Discovered new exit (range 8) 1221 | -10/Materials | Discovered new exit (range 9) 1314 | -10/Materials | Entered Mines 1493 | -10/Mines | Reached level 3 1517 | -10/Mines | Escorted by a lone wolf Derelict 1543 | -10/Mines | Build established: Skirmisher 1655 | -10/Mines | Discovered new exit (range 13) 1696 | -10/Mines | Identified exit to Materials 1748 | -10/Mines | Learned Materials terminal intel 1796 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1827 | -10/Mines | Learned 8 Materials zone layouts 2209 | -10/Mines | Entered Materials 2209 | -9/Materials | Accompanied by 1 ally 2210 | -9/Materials | Identified exit to Materials 2211 | -9/Materials | Loaded intel: 12 terminal locations 2211 | -9/Materials | Reached level 4 2246 | -9/Materials | Reached level 5 2418 | -9/Materials | Discovered exit to Materials (range 10) 2896 | -9/Materials | Discovered new exit (range 8) 2923 | -9/Materials | Identified exit to Mines 2962 | -9/Materials | Reached level 6 2965 | -9/Materials | Upgraded with Utility slot (x1) 3367 | -9/Materials | Reached level 7 3384 | -9/Materials | Upgraded with Utility slot (x1) 3384 | -9/Materials | Upgraded with Weapon slot (x1) 3433 | -9/Materials | Entered Mines 3435 | -9/Mines | Discovered exit to Materials (range 16) 3619 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3639 | -9/Mines | Identified exit to Zion 3676 | -9/Mines | Learned 2 Materials zone layouts 3687 | -9/Mines | Assembled infested the area 3776 | -9/Mines | Self-destructed Last Messages --------------- K-01 Serf collects debris. Slammed into R-06 Scavenger. S-10 Pest destroyed. K-01 Serf collects debris. A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" ED-485(z) disappears into a concealed tunnel. K-01 Serf collects debris. EXIT=IDENTIFIED: ZION K-01 Serf collects debris. Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). ALERT: Infestation in the mines, dispatching Demolisher response squad. K-01 Serf collects debris. as-65345 destroyed. as-95045 destroyed. K-01 Serf destroyed. as-82161 destroyed. The unstable cave ceiling collapses. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ? ? ######### ### ### ?"" ######## ## ##### ## | | ? ? ?####??# *### """ ####### % ## | | ? ??##### !* ### ? ?####?# < ##### | | ? ######## % # """ ####### ##### | | ##### # #?""" ??##### ##### | | ##### # """ ######### ########## | | # # ######### ########## | | ####### # # ######### #######?## | | ######## = ################# ########## | | ###?##### % ##########?###### ########## | | ##?###### =* #########?#??#### ###### | | ########## ################ ### ###### | | ###?###### ############### ### ###### | | ########## ## ############### ## ###### | | ########### #### ############?### ## ###### | | ########### #### ############### ## ###### | | ?####?#### #### ############## ## ###### | | ######### ##### x" ## ###### | | ######### ########### ######### ## ###### | | ######### ############ ######### ### ###### | | ######## ############# ######### #### ###### | | ####### ############# ######### ####### ##### | | ?## ####?######## ######### ####### #### | | ## ############ #### ##### ### | | ## ######## ### #### | | ### > #### @ t | | #### ######## """" | | ?#### ######### """" | | ######## ######## ########### """" | | #############?#### ############# | | ?#?##?############ ######?#?####### | | ######?#?######## ################## # | | ?##?#??######## ###################### | | #?#??######### ###########???#####??# | | ??#?###?###### ###?############?##?#?# | | ?#?###?####?### ## #########??#########??##?##? | | ??#?####?########################?####?#?##?##???# | | ?#?#???####?###?#########?##?##?########????#??### | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 310 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Levels Raised 6 | . 1 1 4 . XP Earned 13956 | 4000 2280 1597 5154 925 XP Spent 12975 | 4000 1470 1505 6000 . Upgrades 41 | 7 12 13 9 . Propulsion Slot 1 | 1 . . . . Utility Slot 3 | 1 . . 2 . Weapon Slot 2 | 1 . . 1 . Core Integrity 3 | . . 3 . . Heat Dissipation 10 | . . 10 . . Inventory Capacity 4 | 4 . . . . Sight Range 2 | . 1 . 1 . Sensor Range 8 | . 8 . . . Terrain Scan Density 3 | . 3 . . . Ranged Accuracy 5 | . . . 5 . Protomatter Created 568 | . 185 116 252 15 Integrity Restored 1232 | . 535 176 501 20 Core 866 | . 358 105 389 14 Parts 366 | . 177 71 112 6 Protomatter Decayed 370 | . 3 84 189 94 Game ------ Seed ReinforcedSiegeStorage Manual? 0 Play Time 00:21:58 Cumulative 32.2 hours Start 2022.01.08 @ 01:34:50 End 2022.01.08 @ 02:00:54 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 50 Rogue 0 Adventurer 50 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 58 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2801c5e5-ff2a-4c68-a1c6-16d0a877c9f9