Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 11:35:47 Player: cptwinky Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (3054) 3054 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 7594 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 94 Cogmind --------- Core Integrity 0/1000 Matter 255/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ System Shield > --- WEAPON (4) ------- Heavy Rocket Launcher > --- INVENTORY (5) ---- Advanced Sensor Array Improved Terrain Scanner Improved Component Analysis Suite Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Precision Assault Rifle Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Armored Treads Improved Cryofiber Web Improved Coolant Injector Energy Well Matter Compressor Improved Terrain Scanner Hardened Light Armor Plating Improved Medium Armor Plating Advanced System Shield Improved Component Analysis Suite Drone Bay Proton Cannon Cooled Particle Cannon Coil Gun Coil Gun Coil Gun Heavy Rocket Launcher Datajack Improved Plasma Cutter Heavy Flail [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Armored Treads Treads Armored Treads Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . 1 . Utility 5 | . . 1 1 1 1 1 Weapon 2 | . . . 1 1 . . Parts Attached 131 | 6 11 23 31 15 16 29 Power 10 | 1 2 3 1 2 . 1 Engine 10 | 1 2 3 1 2 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | 2 2 5 4 4 1 4 Treads 22 | 2 2 5 4 4 1 4 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 36 | 1 2 7 6 2 7 11 Device 12 | . . . 1 . 4 7 Storage 5 | 1 . 3 . . 1 . Processor 5 | . . 2 1 2 . . Hackware 2 | . . 1 . . . 1 Protection 12 | . 2 1 4 . 2 3 Artifact . | . . . . . . . Weapon 63 | 2 5 8 20 7 8 13 Energy Gun 10 | 1 1 . 3 5 . . Energy Cannon 10 | . 1 2 3 1 . 3 Ballistic Gun 31 | 1 1 2 13 . 6 8 Ballistic Cannon 3 | . . 3 . . . . Launcher 1 | . . . . . . 1 Special Weapon 2 | . 2 . . . . . Impact Weapon 6 | . . 1 1 1 2 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 4 1 1 . Parts Lost 26 | . . . . . . 26 Power 2 | . . . . . . 2 Propulsion 7 | . . . . . . 7 Utility 8 | . . . . . . 8 Weapon 9 | . . . . . . 9 Highest Loss Streak 20 | . . . . . . 20 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 98 99 99 100 100 88 Engine 9 | . 14 11 9 7 6 9 Treads 26 | . 27 33 27 23 26 20 Device 2 | . . . . . 6 9 Storage 8 | . 14 11 9 7 6 4 Processor 8 | . . 8 9 15 13 9 Hackware 6 | . . 11 9 7 6 4 Protection 6 | . 13 2 9 7 6 4 Energy Gun 3 | . 12 . . 6 . . Energy Cannon 2 | . . 10 . . . . Ballistic Gun 17 | . 14 1 25 23 25 18 Ballistic Cannon 1 | . . 9 . . . . Peak Build Rating 73 | 6 8 20 29 42 59 73 Average Rating 32 | 5 6 14 25 38 52 60 On Entrance 23 | . 6 8 20 28 41 58 Naked Turns 60 | . . . . . . 60 Heaviest Build 91 | 12 16 37 48 45 74 91 Greatest Support 94 | 40 40 60 60 60 80 94 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 20 20 Average Capacity 13 | 7 8 9 15 15 16 19 Most Carried 20 | 4 8 15 15 15 20 20 Average Carried 13 | 1 6 9 14 14 16 18 Final Capacity 20 | 8 8 15 15 15 20 5 Final Carried 20 | 4 8 15 15 15 20 4 Class Distribution -------------------- 31% | Gunner 26% | Mutant 19% | Skirmisher 11% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 3122 | 200 316 413 605 416 439 733 Remotely . | . . . . . . . Salvage Created 3522 | 30 408 837 806 301 121 1019 Parts 226 | 6 30 59 38 14 14 65 Haulers Intercepted 10 | . 1 4 5 . . . Recyclers Shooed 5 | 1 1 1 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 71 | . 11 17 16 5 3 19 Melee 1 | . . . . . . 1 Guns 46 | . 11 . 14 5 3 13 Cannons 21 | . . 17 2 . . 2 AOE 2 | . . . . . . 2 Classes Destroyed 17 | 1 4 5 2 . . 5 Worker 3 | . . 2 . . 1 . Builder 1 | . . . . . . 1 Tunneler 2 | 2 . . . . . . Hauler 10 | . 1 4 5 . . . Recycler 2 | . . 1 1 . . . Mechanic 1 | . . . 1 . . . Operator 2 | . 2 . . . . . Watcher 3 | . . 1 1 . 1 . Swarmer 26 | . 6 6 7 . 3 4 Grunt 22 | . 5 5 5 5 . 2 Brawler 1 | . . 1 . . . . Duelist 1 | . . . . . . 1 Sentry 7 | . . 5 2 . . . Specialist 3 | . . . . . . 3 Hunter 5 | . . . 2 . . 3 Programmer 5 | . . . . . . 5 Heavy 1 | . . . . . . 1 Best Kill Streak 6 | 2 3 4 4 3 3 6 Combat Bots Only 6 | . 3 3 4 3 3 6 Max Kills in Single Turn 3 | 1 1 2 2 1 2 3 Gunslinging 1 | . . . . . 1 1 Exploded 2 | . . . . . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 609 | . 53 49 65 16 30 396 Missed 198 | . 14 19 17 7 9 132 Damage Taken 7163 | . 427 294 652 139 457 5194 Core 1325 | . 82 38 129 13 53 1010 Absorbed by Shields . | . . . . . . . Redirected to Shielding 68 | . 49 19 . . . . Regen/Repaired (Parts) 191 | . 160 31 . . . . Core Remaining (%) 87 | 100 67 90 76 98 93 . Volleys Fired 225 | 3 60 48 44 9 5 56 Largest 4 | 2 2 2 3 4 4 4 Hottest 126 | 70 100 99 126 121 113 118 Shots Fired 529 | 6 110 93 110 36 18 156 Gun 394 | 6 100 1 96 36 18 137 Cannon 123 | . . 92 14 . . 17 Launcher 2 | . . . . . . 2 Special 10 | . 10 . . . . . Kinetic 377 | 3 50 46 96 27 18 137 Thermal 113 | 3 60 45 . . . 5 Explosive 2 | . . . . . . 2 Electromagnetic 37 | . . 2 14 9 . 12 Robot Hit Streak 20 | 4 15 10 18 13 5 20 Robot Miss Streak 5 | 1 2 4 5 2 1 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 8 | . 1 . 1 2 1 3 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 Shots Hit Robots 352 | 5 69 55 74 26 10 113 Core Hits 150 | 1 22 29 41 11 6 40 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 9 | . 5 2 1 . . 1 Burn 5 | . 5 . . . . . Destroy 1 | . . . . . . 1 Blast 2 | . . 2 . . . . Smash 1 | . . . 1 . . . Melee Attacks 11 | . . 2 3 2 2 2 Impact 11 | . . 2 3 2 2 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7568 | 72 963 1117 1624 442 212 3138 Guns 5402 | 62 950 13 1224 434 200 2519 Cannons 1656 | . . 1096 290 . . 270 Explosions 339 | . . . . . . 339 Melee 61 | . . . 61 . . . Ramming 110 | 10 13 8 49 8 12 10 Kinetic 5495 | 25 559 671 1224 297 200 2519 Thermal 827 | 37 391 399 . . . . Explosive 297 | . . . . . . 297 Electromagnetic 778 | . . 39 290 137 . 312 Impact 61 | . . . 61 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 3 . 2 5 Average Corruption 2 | . . . 3 . 1 2 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 20 | . . . 13 . 2 5 Message Errors 6 | . . . 5 . . 1 Matter Fused 1 | . . . 1 . . . Heat Flow Errors 4 | . . . 3 . . 1 Energy Discharges 3 | . . . 2 . . 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 3 | . . . 1 . . 2 Data Loss (major) 1 | . . . 1 . . . Misfires 1 | . . . . . 1 . Overload Shots 1 | . . . . . . 1 Overflow Damage 126 | . . 15 61 . . 50 Projectiles 15 | . . 15 . . . . Explosions 50 | . . . . . . 50 Melee 61 | . . . 61 . . . Knockbacks 4 | . . 4 . . . . Impact . | . . . . . . . Kinetic 4 | . . 4 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . . . . . 3 Shots 1 | . . . . . . 1 Rammed 26 | 3 9 2 5 1 1 5 Targets Rammed 30 | 4 9 2 7 1 1 6 Kicked . | . . . . . . . Crushed 4 | 1 . . 2 . . 1 Highest Temperature 240 | 27 162 165 239 189 82 240 Average Temperature 58 | 14 48 47 72 77 41 81 Received Heat Transfer 1428 | . 186 60 171 54 . 957 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 1 . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 9 | . . . 5 . . 4 Impact Corruptions 3 | . . . 3 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 2 . . . . Heat Transferred 2405 | 111 1480 814 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 428 | 10 215 306 428 198 123 285 Initial 97 | . 6 67 97 49 7 60 Average 101 | 1 89 163 186 57 34 67 Maximum Alert Level 2 | . 1 1 2 . . 1 Low Security (%) 80 | 100 94 57 52 100 100 87 Level 1 17 | . 5 42 39 . . 12 Level 2 1 | . . . 8 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 2 . 1 1 10 Investigation 1 | . 1 . . . . . Extermination 3 | . . . . . 1 2 Reinforcement 11 | . 1 2 . 1 . 7 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 6 | . . 2 1 . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 22 29 24 12 14 29 Peak Tracking Total 8 | . 3 6 5 5 5 8 Tactical Retreats 10 | . 3 . 3 1 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . 1 . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . . . 6 . Reused 1 | . . . . . 1 . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . . 1 2 Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 23 | . 2 3 3 . 1 14 Max in Single Turn 5 | . 1 1 1 . 1 5 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 32 | . 7 8 4 6 5 2 Terminals 21 | . 5 6 2 4 3 1 Fabricators 2 | . . . . 1 1 . Repair Stations 2 | . 1 1 . . . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers 2 | . . 1 1 . . . Garrison Access 3 | . . . 1 . 1 1 Total Hacks 90 | . 19 25 9 16 15 6 Successful 45 | . 11 13 5 7 7 2 Failed 44 | . 7 12 4 9 8 4 Catastrophic 5 | . . . 1 1 3 . Database Lockouts 1 | . 1 . . . . . Manual 38 | . 6 12 1 8 7 4 Terminals 63 | . 10 19 4 13 13 4 Fabricators 2 | . . . . 1 1 . Repair Stations 11 | . 7 4 . . . . Recycling Units 4 | . 2 . . 2 . . Scanalyzers 4 | . . 2 2 . . . Garrison Access 6 | . . . 3 . 1 2 Terminal Hacks 28 | . 4 9 3 4 6 2 Robot Analysis 8 | . 3 2 1 2 . . Prototype ID Bank 3 | . . 1 . 1 1 . Level Access Points 2 | . . . . . 1 1 Branch Access Points 1 | . . 1 . . . . Unreport Threat 6 | . . 2 2 . 1 1 Locate Traps 3 | . 1 . . 1 1 . Reprogram Traps 1 | . . . . . 1 . Registered Components 1 | . . 1 . . . . Zone Layout 3 | . . 2 . . 1 . Fabricator Hacks 2 | . . . . 1 1 . Network Status 2 | . . . . 1 1 . Repair Station Hacks 8 | . 6 2 . . . . Scan Component 4 | . 3 1 . . . . Repair 4 | . 3 1 . . . . Recycling Unit Hacks 3 | . 1 . . 2 . . Report Inventory 1 | . . . . 1 . . Retrieve Components 2 | . 1 . . 1 . . Scanalyzer 4 | . . 2 2 . . . Insert Component 2 | . . 1 1 . . . Analyze 2 | . . 1 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 27 | . 5 7 4 5 4 2 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 3 1 . . . . Time 104 | . 78 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . 10 . . 1 . . Parts Scanalyzed 2 | . . 1 1 . . . Part Schematics Acquired 2 | . . 1 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 93 | . . . . . 93 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders 1 | . . . . . . 1 RETURN 1 | . . . . . . 1 Ally Attacks 54 | . . . . . 54 . Total Damage 690 | . . . . . 690 . Kills 3 | . . . . . 3 . Allies Corrupted 2 | . . . . . 2 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 8 | . 3 2 1 2 . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 6690 | 106 1113 1167 1203 726 1121 1254 Spaces Moved 3087 | 50 473 542 579 390 578 475 Core 144 | 2 . . . . . 142 Treads 2943 | 48 473 542 579 390 578 333 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 163 170 50 Average Speed 167 | 155 160 160 161 167 170 187 Slowest Speed 250 | 160 160 160 163 170 170 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 78 52 44 11 18 19 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 11 | . . 1 2 2 1 5 Terrain Destroyed 32 | . . 3 2 2 1 24 Melee 8 | . . 1 2 2 1 2 Projectile 7 | . . 2 . . . 5 AOE 17 | . . . . . . 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4138 | 67 691 752 757 443 706 722 Wait 502 | 1 125 92 60 7 78 139 Move 3082 | 50 472 541 578 389 577 475 Hop . | . . . . . . . Pick Up 70 | 4 8 20 11 7 13 7 Fast Attach 37 | 6 4 5 10 4 3 5 Attach 20 | . . 4 3 2 2 9 Detach 6 | . . 1 1 2 1 1 Swap 74 | . 7 14 18 9 11 15 Drop 82 | . 6 23 22 11 13 7 Fire 225 | 3 60 48 44 9 5 56 Melee 11 | . . 2 3 2 2 2 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 28 | 3 9 2 7 1 1 5 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: Fac x4 / *Upp) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 592 | -10/Materials | Repaired Lgt. Treads 622 | -10/Materials | Repaired Lgt. Treads 649 | -10/Materials | Repaired Propulsion Shielding 706 | -10/Materials | Discovered new exit (range 3) 808 | -10/Materials | Central database locked down 1220 | -10/Materials | Entered another Materials area 1220 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1651 | -9/Materials | Discovered new exit (range 18) 1651 | -9/Materials | Identified exit to Mines 1979 | -9/Materials | Build established: Scavenger-Mutant 2055 | -9/Materials | Repaired Beam Cannon 2162 | -9/Materials | Discovered new exit (range 15) 2387 | -9/Materials | Entered another Materials area 2387 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2709 | -8/Materials | Build established: Scavenger-Gunner 3194 | -8/Materials | Discovered new exit (range 8) 3335 | -8/Materials | Build established: Gunner 3590 | -8/Materials | Entered Factory 3590 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4067 | -7/Factory | Discovered new exit (range 5) 4314 | -7/Factory | Identified exit to Factory 4316 | -7/Factory | Entered another Factory area 4316 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4631 | -6/Factory | Build established: Skirmisher 4923 | -6/Factory | Identified exit to Factory 5306 | -6/Factory | Lost 3 allies 5437 | -6/Factory | Entered another Factory area 5437 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6084 | -5/Factory | Build established: Gunner 6168 | -5/Factory | Cargo convoy interrupted 6252 | -5/Factory | Discovered new exit (range 5) 6262 | -5/Factory | Identified exit to Upper Caves 6393 | -5/Factory | Identified exit to Factory 6512 | -5/Factory | Lost 6 parts (2n3u1w) 6603 | -5/Factory | Core integrity fell below 50% 6618 | -5/Factory | Core integrity fell below 20% 6644 | -5/Factory | Lost 20 parts (2p5n5u8w) 6691 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06606_ Slug penetrates Wall. 06606_ Slug penetrates H-71 Marshal. 06610_ Coil Gun destroyed. 06613_ G4W>M6S/T8=A5LSZJ8=WQO092HT/9LHFHN 06613_ Dropped Hcp. Storage Unit. 06613_ Energy Well crushed and broken. 06613_ Hvy. Flail crushed and broken. 06614_ Acquired 1 matter. 06614_ Extracted 122 matter. 06673_ Acquired System Shield. 06679_ Slammed into R-10 Processor. 06679_ Destabilizing: Core damaged (-20). 06688_ Construction Platform disabled. 06688_ U-05 Engineer lays Concrete. 06690_ S-27 Virus destroyed. 06690_ Destroyed VTOL Module. 06690_ S-27 Virus destroyed. 06690_ U-05 Engineer destroyed. 06690_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 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""" ??????????????? | | ????????????????????# """ """ #?????????????? | | ????????????????????# """ """ ???????????????? | | ????????????????????# ???????????????? | | ????????????????????# ???????????????? | | ?????????????????????##############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledVoltaicStick Manual? 0 Play Time 00:48:31 Cumulative 1680.8 hours Start 2024.09.08 @ 10:47:19 End 2024.09.08 @ 11:35:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1142 Rogue 1138 Adventurer 4 Explorer 0 Win Type - Total 212 Types 158/11/15/9/3/1/3/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9128cb5-f06d-4b43-89b9-49ce8043ade3