Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 22:14:47 Player: Ammie Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (69) 345 Value Destroyed (1437) 1437 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 2868 Bonus ------- High Alert Combat Kills 106 Cogmind --------- Core Integrity 249/400 Matter 210/300 Energy 228/250 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (15) --- Ion Engine Ion Engine Improved Flight Unit Improved Flight Unit Field Laser Beam Cannon Enhanced Autogun Improved Light Cannon Improved Light Cannon Shock Bomb Launcher Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved Light Cannon Shock Bomb Launcher > --- INVENTORY -------- Ion Engine Ion Engine Titanium Leg Improved Flight Unit Improved Flight Unit Field Laser Beam Cannon Enhanced Autogun Enhanced Autogun Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Storage Large Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 39 | 6 14 19 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 14 | 2 4 8 Treads 4 | . 1 3 Leg 9 | 2 3 4 Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 4 | 1 2 1 Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware 1 | . 1 . Protection 1 | . . 1 Artifact . | . . . Weapon 17 | 2 7 8 Energy Gun 3 | 1 . 2 Energy Cannon 2 | . 1 1 Ballistic Gun 5 | 1 2 2 Ballistic Cannon 5 | . 3 2 Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 4 | . . 4 Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 1 | . 1 . Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 10 | . 9 12 Power 1 | . 1 2 Propulsion 2 | . 2 1 Utility . | . . . Weapon 6 | . 5 7 Tool/Special . | . . . Unused Backups 9 | . 1 8 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Tool/Special 1 | . . 1 Average Slot Usage (%) 89 | . 94 81 Engine 10 | . 14 3 Core 2 | . . 6 Treads 12 | . 10 14 Leg 12 | . 13 9 Storage 12 | . 14 11 Hackware 8 | . 12 3 Protection 3 | . . 10 Energy Gun 1 | . 1 1 Energy Cannon 5 | . 9 . Ballistic Gun 5 | . 7 2 Ballistic Cannon 11 | . 9 15 Launcher 1 | . . 2 Peak Build Rating 26 | 6 12 26 Average Rating 12 | 4 9 16 On Entrance 6 | . 6 12 Avg Prop Armor Cover (%) 7 | . 7 8 Naked Turns . | . . . Heaviest Build 42 | 12 33 42 Greatest Support 60 | 20 20 60 Greatest Overweight (x) 3 | 3 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 2 15 15 Average Carried 10 | 1 9 12 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1177 | 186 264 727 Remotely . | . . . Salvage Created 1983 | . 630 1353 Parts 136 | . 40 96 Haulers Intercepted 6 | . 2 4 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 39 | . 14 25 Guns 7 | . 2 5 Cannons 26 | . 12 14 AOE 6 | . . 6 Classes Destroyed 9 | . 6 3 Worker 7 | . 3 4 Builder 5 | . . 5 Hauler 6 | . 2 4 Recycler 2 | . . 2 Operator 4 | . 2 2 Watcher 6 | . 3 3 Swarmer 13 | . 6 7 Grunt 21 | . 8 13 Sentry 5 | . . 5 Best Kill Streak 8 | . 7 8 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 204 | . 91 113 Missed 60 | . 30 30 Hits 144 | . 61 83 Projectile 144 | . 61 83 Critical Strikes 3 | . 3 . Damage Taken 1582 | . 616 966 Core 266 | . 115 151 Absorbed by Shields . | . . . Core Remaining (%) 77 | 100 54 . Volleys Fired 143 | . 69 74 Largest 2 | . 2 2 Hottest 90 | . 90 69 Shots Fired 258 | . 132 126 Gun 72 | . 48 24 Cannon 172 | . 83 89 Launcher 14 | . 1 13 Special . | . . . Kinetic 180 | . 67 113 Thermal 64 | . 64 . Explosive 1 | . 1 . Electromagnetic 13 | . . 13 Robot Hit Streak 6 | . 6 6 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 132 | . 63 69 Core Hits 82 | . 32 50 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . . 4 Blast 4 | . . 4 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3108 | . 977 2131 Guns 469 | . 214 255 Cannons 1836 | . 763 1073 Explosions 803 | . . 803 Melee . | . . . Ramming . | . . . Kinetic 1667 | . 339 1328 Thermal 748 | . 638 110 Explosive . | . . . Electromagnetic 693 | . . 693 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 22 | . . 22 Projectiles 21 | . . 21 Explosions 1 | . . 1 Melee . | . . . Knockbacks 7 | . 2 5 Impact . | . . . Kinetic 5 | . 2 3 Secondary 2 | . . 2 Self-Inflicted Damage 6 | . . 6 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 275 | . 275 124 Average Temperature 71 | . 99 30 Received Heat Transfer 669 | . 270 399 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1557 | . 1357 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . . 5 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 73 | 100 100 30 Level 1 5 | . . 15 Level 2 20 | . . 54 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 606 | . 165 606 Initial 18 | . . 18 Average 161 | . 58 330 Influence Increases 1485 | . 470 1015 Destroy 0b10 Robot/C 780 | . 280 500 Destroy 0b10 Robot/NC 150 | . 50 100 Destroy Leader 214 | . 60 154 Successful Hack 48 | . 15 33 Disable Machine 150 | . 30 120 Destroy Structure 23 | . 5 18 Lose Combat Pursuer 120 | . 30 90 Influence Decreases 886 | . 424 462 Entered New Map 28 | . . 28 Time Decay 798 | . 414 384 Lost Part 60 | . 10 50 Squads Dispatched 7 | . 1 6 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 4 | . 1 3 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 63 | . 24 39 Peak Tracking Total 7 | . 7 7 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly 1 | . . 1 Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 10 | . 2 8 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 13 | . 7 6 Terminals 12 | . 7 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 30 | . 17 13 Successful 23 | . 12 11 Failed 7 | . 5 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 22 | . 12 10 Terminals 28 | . 17 11 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Locate Traps 1 | . . 1 Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 16 | . 9 7 Terminals 16 | . 9 7 Botnet 12 | . 7 5 Operators 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 8 | . 4 4 Full Trace Events 2 | . 1 1 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2883 | 75 1706 1102 Spaces Moved 1272 | 51 684 537 Core 7 | 7 . . Treads 879 | . 508 371 Legs 386 | 44 176 166 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 130 Average Speed 183 | 121 208 156 Slowest Speed 270 | 200 240 270 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 3 78 57 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 19 | . 4 15 Melee . | . . . Projectile 3 | . . 3 AOE 16 | . 4 12 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1577 | 61 839 677 Wait 83 | 3 54 26 Move 1270 | 50 683 537 Hop . | . . . Pick Up 21 | 2 13 6 Fast Attach 11 | 6 1 4 Attach 3 | . 1 2 Detach . | . . . Swap 30 | . 12 18 Drop 16 | . 6 10 Fire 143 | . 69 74 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 885 | -10/Materials | Discovered new exit (range 9) 1099 | -10/Materials | Discovered new exit (range 16) 1525 | -10/Materials | Discovered new exit (range 11) 1782 | -10/Materials | Entered another Materials area 1782 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2098 | -9/Materials | Discovered new exit (range 7) 2445 | -9/Materials | Discovered new exit (range 16) 2582 | -9/Materials | First assault squad dispatched 2741 | -9/Materials | Discovered new exit (range 15) 2869 | -9/Materials | Lost 3 parts (1p2w) 2884 | -9/Materials | Self-destructed Last Messages --------------- 02845_ Acquired 6 matter. 02846_ K-01 Serf collects debris. 02847_ Acquired 13 matter. 02850_ K-01 Serf collects debris. 02850_ Acquired 4 matter. 02853_ K-01 Serf collects debris. 02853_ Acquired Lgt. Treads. 02855_ Acquired 45 matter. 02856_ K-01 Serf collects debris. 02858_ Acquired 3 matter. 02859_ K-01 Serf collects debris. 02861_ Acquired 3 matter. 02863_ K-01 Serf collects debris. 02864_ Acquired Ion Engine. 02866_ K-01 Serf collects debris. 02869_ Acquired 67 matter. 02870_ K-01 Serf collects debris. 02872_ Acquired 15 matter. 02874_ K-01 Serf collects debris. 02880_ K-01 Serf destroyed. 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