Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 00:23:31 Player: UnsuspectingSawblade Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (134) 670 Value Destroyed (4041) 4041 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (4721) 4721 TOTAL SCORE: 19772 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 276 Follower Combat Kills 45 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 1134/1600 Matter 33/300 Energy 77/100 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Antigrav System > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Centrium Leg Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Advanced Terrain Scanner Advanced Targeting Computer Improved Particle Charger Advanced Transmission Jammer Hardened Medium Armor Plating Hacking Suite Hacking Suite Experimental Hacking Suite System Shield Improved System Restoration Module > --- WEAPON ----------- (None) > --- INVENTORY -------- Particle Reactor Hardened Medium Armor Plating Heavy Pick [Rating: 114] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Impulse Thruster Array Utility Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Upp Upp Res Gar Res Tes Res Gar Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . 2 . 2 2 . . 2 . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . 1 . . . 1 1 . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 . . 1 . 1 . 1 1 . . 1 . . . 2 . . . 2 Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 116 | 7 2 4 18 . . . 6 8 5 12 8 2 2 1 4 3 1 6 . 3 4 6 . 4 2 8 Power 13 | 1 . 1 2 . . . . . . 1 2 . . . . . 1 2 . . 1 1 . . . 1 Engine 6 | 1 . 1 2 . . . . . . 1 1 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 2 . . 1 1 . . . 1 Propulsion 33 | 2 . 2 6 . . . 4 2 1 3 . . . . 2 1 . 2 . 1 . 2 . . . 5 Treads 16 | . . 2 6 . . . 4 2 1 1 . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Flight 10 | . . . . . . . . . . 2 . . . . 2 1 . 2 . 1 . 2 . . . . Utility 41 | 2 1 1 3 . . . . 2 2 4 2 1 2 1 2 1 . 2 . 2 3 3 . 3 2 2 Device 18 | 1 . . 2 . . . . . . 1 . 1 1 . 1 1 . 2 . 1 2 2 . 1 . 2 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . 1 . . . . . 2 1 2 . . . . . . . . . . . . . 1 . . Hackware 4 | . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . Protection 9 | . . . . . . . . . 1 . 2 . 1 1 . . . . . . . 1 . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 1 . 7 . . . 2 4 2 4 4 1 . . . 1 . . . . . . . 1 . . Energy Gun 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . . 6 . . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . Launcher 4 | . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . . . . . . 1 . . . . 1 . . 3 . 2 . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Parts Lost 38 | . . 2 . . . . . 2 3 1 3 . . . . 3 . . . 5 1 2 4 . 5 7 Power 6 | . . . . . . . . . . . 2 . . . . 1 . . . 2 . . . . 1 . Propulsion 15 | . . 1 . . . . . 2 1 . 1 . . . . 1 . . . 1 . 1 . . 2 5 Utility 12 | . . . . . . . . . . . . . . . . 1 . . . 2 . 1 4 . 2 2 Weapon 5 | . . 1 . . . . . . 2 1 . . . . . . . . . . 1 . . . . . Highest Loss Streak 7 | . . 2 . . . . . 1 1 1 2 . . . . 1 . . . 4 1 2 4 . 5 7 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Backups 14 | 4 8 10 19 20 18 17 16 18 18 5 5 3 4 3 4 4 4 4 5 5 1 2 3 1 2 1 Power 1 | . 1 1 2 2 2 2 2 2 2 1 . . . . . . . . 1 1 . . 1 1 1 . Propulsion 2 | 1 2 2 2 3 3 4 3 3 3 . . . . . . . . . . . . . . . 1 1 Utility 5 | . 1 4 5 7 6 5 4 6 7 4 3 2 3 2 3 4 4 3 3 3 . . 1 . . . Weapon 4 | 1 2 2 8 8 7 6 7 5 4 . . 1 1 1 1 . . 1 1 1 . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . . . 2 3 2 . 4 1 1 5 . . . . 1 1 . 1 . . . . . . . 1 Power 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 Utility 8 | . . . . . 1 . . 1 1 3 . . . . 1 . . 1 . . . . . . . . Weapon 9 | . . . 1 3 1 . 3 . . . . . . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 99 100 100 100 99 99 99 75 66 71 70 69 69 75 58 56 61 55 57 61 58 57 56 35 Engine 8 | . 14 14 11 11 11 11 9 9 9 7 4 . . . . . . . . . . . . . . . Treads 24 | . . 2 32 33 33 33 36 35 35 . . . . . . . . . . . . . . . . . Leg 1 | . 28 24 . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . 14 7 6 6 5 6 15 15 18 23 19 14 14 17 17 13 6 Device 7 | . 14 12 10 11 11 11 17 . . 6 1 5 8 11 13 14 15 14 14 11 12 17 14 10 11 7 Storage 7 | . 14 14 11 11 11 11 9 9 9 . . . . . . . . . . . . . . . . . Processor 15 | . . 1 11 11 11 11 9 26 24 22 23 20 17 11 6 5 5 4 4 4 4 4 4 6 8 6 Hackware 2 | . . . . . . . . . . 6 7 6 6 5 10 10 10 9 9 10 18 17 15 13 10 6 Protection 1 | . . . . . . . . . 2 . 5 6 3 10 10 8 . . . . . 3 1 2 3 . Ballistic Gun 8 | . 27 25 21 22 22 22 1 . . . . . . . . 4 1 . . . 2 . . . . . Ballistic Cannon 6 | . . . . . . . 16 14 17 2 . . . . . . . . . . . . . . . . Peak Build Rating 114 | 7 8 8 17 17 19 19 34 36 37 61 59 67 69 76 103 107 73 98 98 107 92 114 109 111 111 95 Average Rating 36 | 5 7 7 12 16 17 19 31 35 36 58 57 66 67 75 85 98 68 86 98 95 91 97 102 104 89 63 On Entrance 54 | . 7 8 8 17 16 19 19 34 34 37 53 59 67 67 76 103 67 68 98 98 65 86 109 93 111 55 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . . . 2 2 . . . . . . . . . 6 Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 105 | 14 51 51 95 95 95 95 104 104 105 105 26 27 32 37 41 41 29 39 35 35 30 34 30 33 33 41 Greatest Support 82 | 20 20 40 60 60 60 60 80 80 82 82 55 50 50 50 57 57 29 52 52 54 39 64 64 55 55 36 Greatest Overweight (x) 2 | . 2 2 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . 2 Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 19 | 7 13 20 23 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 11 12 25 25 25 25 25 25 25 24 5 4 5 5 5 5 5 5 5 5 4 3 3 3 2 2 Average Carried 17 | 4 8 10 19 24 24 25 24 24 24 5 4 3 4 3 4 4 4 4 5 5 . 2 3 1 2 1 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 11 10 25 25 25 25 25 25 24 5 5 4 5 5 5 5 5 5 5 5 . 3 3 2 2 2 Class Distribution -------------------- 59% | Mutant 27% | Scavenger-Mutant 6% | Hacker-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Garrison Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Garrison Hacker-Scout | -2/Research Hacker-Scout | -2/DSF Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Upp Upp Res Gar Res Tes Res Gar Res DSF Acc Matter Collected 4146 | 292 . 279 793 32 . 49 315 1219 602 336 86 . 2 61 10 67 . . . 3 . . . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4113 | 118 110 239 1314 56 . 37 316 578 672 368 305 . . . . . . . . . . . . . . . Parts 231 | 10 4 15 75 8 . 3 18 19 48 21 10 . . . . . . . . . . . . . . . Haulers Intercepted 6 | . 1 . 1 . . . 1 . 1 1 1 . . . . . . . . . . . . . . . Recyclers Shooed 4 | 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Upp Upp Res Gar Res Tes Res Gar Res DSF Acc Combat Hostiles Destroyed 86 | . 2 7 22 1 . 3 11 20 11 5 4 . . . . . . . . . . . . . . . Guns 34 | . . 3 22 1 . 3 . . . 5 . . . . . . . . . . . . . . . . Cannons 36 | . . . . . . . 11 12 11 . 2 . . . . . . . . . . . . . . . AOE 14 | . 2 4 . . . . . 8 . . . . . . . . . . . . . . . . . . Classes Destroyed 16 | 2 2 2 6 . . . 2 2 . . . . . . . . . . . . . . . . . . Worker 8 | . . . 5 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Builder 11 | . . 1 2 . . . 2 . 6 . . . . . . . . . . . . . . . . . Tunneler 4 | 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 1 . . . 1 . 1 1 1 . . . . . . . . . . . . . . . Recycler 7 | 1 . 1 2 . . . . . 3 . . . . . . . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . Watcher 7 | . . . 5 . . . . . 1 . 1 . . . . . . . . . . . . . . . Swarmer 14 | . . 3 4 . . 3 4 . . . . . . . . . . . . . . . . . . . Grunt 49 | . 2 4 12 1 . . 4 14 8 4 . . . . . . . . . . . . . . . . Brawler 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 5 . . . 1 2 3 . 2 . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 3 3 8 3 . 3 6 6 9 2 2 . . . . . . . . . . . . . . . Combat Bots Only 6 | . 2 3 4 1 . 3 4 6 3 2 1 . . . . . . . . . . . . . . . Max Kills in Single Turn 3 | 1 2 3 2 1 . 2 2 2 2 1 1 . . . . . . . . . . . . . . . Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 . . . . . 2 . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Upp Upp Res Gar Res Tes Res Gar Res DSF Acc Hostile Shots Fired 900 | . 1 32 93 2 . 7 33 117 69 47 100 . 18 . 14 85 . 10 . 68 10 53 34 . 21 86 Missed 365 | . . 6 28 . . 1 8 38 25 20 30 . 11 . 9 51 . 8 . 37 4 28 16 . 11 34 Hits 535 | . 1 26 65 2 . 6 25 79 44 27 70 . 7 . 5 34 . 2 . 31 6 25 18 . 10 52 Melee 13 | . . . . . . . 1 . . . . . 4 . . . . . . . . . . . 8 . Projectile 522 | . 1 26 65 2 . 6 24 79 44 27 70 . 3 . 5 34 . 2 . 31 6 25 18 . 2 52 AOE 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 . Critical Strikes 26 | . . . 3 . . . 1 5 1 2 . . 1 . . 3 . . . 1 . 1 1 . 7 . Part Disruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage Taken 9316 | . 17 373 854 21 . 45 423 1317 712 389 724 . 202 . 148 667 . 45 . 856 164 642 378 . 422 917 Core 1604 | . . 65 34 . . 6 25 91 83 60 39 . 47 . . 53 . 23 . 282 22 95 143 . 70 466 Absorbed by Shields 252 | . . . . . . . . . . . 24 . . . . . . . . . . 60 38 . . 130 Ignored by Resistances 43 | . . . . . . . . . . . . . . . . 21 . . . 22 . . . . . . Core Remaining (%) 85 | 100 . 74 . . . 90 . . 63 . 85 . 94 100 . . 95 . . . 74 . . . 78 . Volleys Fired 315 | 9 3 28 87 4 . 2 25 66 49 24 17 . 1 . . . . . . . . . . . . . Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 . 2 . . . . . . . . . . . . . Hottest 130 | 40 50 50 100 46 . 46 80 80 80 110 130 . 130 . . . . . . . . . . . . . Shots Fired 600 | 18 6 53 171 8 . 5 50 124 92 42 29 . 2 . . . . . . . . . . . . . Gun 294 | 18 5 48 168 8 . 5 . . . 42 . . . . . . . . . . . . . . . . Cannon 265 | . . . . . . . 50 97 87 . 29 . 2 . . . . . . . . . . . . . Launcher 33 | . 1 5 . . . . . 27 . . . . . . . . . . . . . . . . . . Special 8 | . . . 3 . . . . . 5 . . . . . . . . . . . . . . . . . Kinetic 486 | 18 5 48 168 8 . 5 50 97 87 . . . . . . . . . . . . . . . . . Thermal 34 | . . . 3 . . . . . . . 29 . 2 . . . . . . . . . . . . . Explosive 33 | . 1 5 . . . . . 27 . . . . . . . . . . . . . . . . . . Electromagnetic 42 | . . . . . . . . . . 42 . . . . . . . . . . . . . . . . Robot Hit Streak 59 | 6 3 8 23 6 . 8 15 30 11 46 59 . 1 . . . . . . . . . . . . . Robot Miss Streak 4 | 2 1 4 4 4 . . 3 2 2 . 2 . 2 . . . . . . . . . . . . . Penetration Max 1 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 414 | 11 3 33 122 4 . 4 30 87 55 39 25 . 1 . . . . . . . . . . . . . Core Hits 209 | 5 5 18 61 4 . 3 17 42 28 19 7 . . . . . . . . . . . . . . . Critical Kills 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 27 | . . 1 1 . . . 5 6 10 2 2 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Destroy 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Blast 21 | . . . . . . . 5 6 10 . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 6 | . . . . . . . . . . . 5 . . . . . . . . . . . . 1 . . Impact 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9571 | 103 142 704 1817 62 . 37 980 2898 1462 598 742 . 26 . . . . . . . . . . . . . Guns 2952 | 103 24 350 1784 56 . 37 . . . 598 . . . . . . . . . . . . . . . . Cannons 4738 | . . . . . . . 953 1765 1446 . 548 . 26 . . . . . . . . . . . . . Explosions 1605 | . 118 354 . . . . . 1133 . . . . . . . . . . . . . . . . . . Melee 194 | . . . . . . . . . . . 194 . . . . . . . . . . . . . . . Ramming 82 | . . . 33 6 . . 27 . 16 . . . . . . . . . . . . . . . . . Kinetic 6518 | 103 24 350 1784 56 . 37 953 1765 1446 . . . . . . . . . . . . . . . . . Thermal 574 | . . . . . . . . . . . 548 . 26 . . . . . . . . . . . . . Explosive 1605 | . 118 354 . . . . . 1133 . . . . . . . . . . . . . . . . . . Electromagnetic 598 | . . . . . . . . . . 598 . . . . . . . . . . . . . . . . Impact 194 | . . . . . . . . . . . 194 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 2 2 2 2 2 2 2 5 5 . . . . . 10 1 1 2 2 2 2 2 3 . Average Corruption 2 | . . . 2 2 2 2 2 2 2 3 5 . . . . . 10 1 1 1 1 1 2 2 2 . Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 83 | . . . 9 5 7 1 2 30 16 2 7 . . . . . 1 . . 1 . 2 . . . . Message Errors 24 | . . . 2 3 2 . . 7 6 . 2 . . . . . . . . 1 . 1 . . . . Matter Fused 21 | . . . 1 1 3 . . 8 5 . 2 . . . . . . . . . . 1 . . . . Heat Flow Errors 4 | . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . Energy Discharges 12 | . . . 1 1 1 . 1 4 2 . 2 . . . . . . . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 10 | . . . 2 . . . 1 7 . . . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Misfires 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 209 | . . . . . . . 13 52 29 . 115 . . . . . . . . . . . . . . . Projectiles 82 | . . . . . . . 6 32 29 . 15 . . . . . . . . . . . . . . . Explosions 20 | . . . . . . . . 20 . . . . . . . . . . . . . . . . . . Melee 107 | . . . . . . . 7 . . . 100 . . . . . . . . . . . . . . . Knockbacks 33 | . . . . . . . 10 12 11 . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . . . 7 12 11 . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 130 | . . 56 . . . . . 74 . . . . . . . . . . . . . . . . . . Shots 6 | . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . Rammed 8 | . . . 5 . . . 1 . 2 . . . . . . . . . . . . . . . . . Targets Rammed 11 | . . . 7 1 . . 1 . 2 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | . . 20 235 . . . 99 117 248 333 351 . . . . 20 . 298 35 131 . 2 16 . . . Average Temperature 74 | . . 10 41 . . . 37 36 43 143 166 . . . . 10 . 159 18 58 . 2 9 . . . Received Heat Transfer 2359 | . 9 171 357 12 . . 153 603 369 99 120 . . . 18 202 . . . 24 27 129 66 . . . Effects 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . 2 . . 6 2 . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Heat Transferred 814 | . . . . . . . . . . . 777 . 37 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Upp Upp Res Gar Res Tes Res Gar Res DSF Acc Maximum Alert Level 5 | . . . 1 . . . . 4 3 1 . . . . . . . . 1 . 5 4 3 2 1 1 Low Security (%) 50 | 100 100 100 86 100 . 100 100 6 . 33 100 100 100 100 100 . . 100 62 100 1 . . . . 93 Level 1 16 | . . . 13 . . . . 34 . 66 . . . . . . . . 37 . . . . . 100 6 Level 2 17 | . . . . . . . . 20 95 . . . . . . . . . . . . . . 100 . . Level 3 9 | . . . . . . . . 20 4 . . . . . . . . . . . . 72 100 . . . Level 4 6 | . . . . . . . . 19 . . . . . . . . . . . . . 27 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . 98 . . . . . Peak Influence 1600 | 5 97 162 254 107 . 70 178 1472 717 303 104 38 15 7 . . . 131 210 168 1600 1126 765 444 318 209 Initial 1100 | . . 25 9 67 . . 19 96 717 299 63 38 15 7 . . . 81 98 117 83 1100 760 429 318 169 Average 357 | . 18 72 130 23 . 56 70 667 581 217 66 28 15 2 . . . 86 148 125 1572 1054 746 430 297 157 Influence Increases 4819 | 15 113 227 735 50 . 70 329 1416 474 153 172 4 . . . 300 . 90 112 171 . 148 45 15 15 165 Destroy 0b10 Robot/C 1740 | . 40 140 440 20 . 60 220 420 220 100 80 . . . . . . . . . . . . . . . Destroy 0b10 Robot/NC 250 | 15 5 10 85 10 . . 25 15 65 10 10 . . . . . . . . . . . . . . . Destroy Leader 356 | . 2 30 122 10 . 10 42 20 54 22 44 . . . . . . . . . . . . . . . Allied During Kill 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Successful Hack 144 | . 6 . 21 10 . . 2 . 19 21 . 4 . . . . . . 12 21 . 28 . . . . Disable Machine 165 | . 30 15 . . . . . 30 75 . . . . . . . . . . . . . . 15 . . Anti-Garrison Action 950 | . . . . . . . . 850 . . . . . . . . . . 100 . . . . . . . Destroy Structure 213 | . 30 32 7 . . . 25 70 41 . 8 . . . . . . . . . . . . . . . Partial Spotted 120 | . . . . . . . . . . . 15 . . . . . . 30 . 30 . 45 . . . . Lose Combat Pursuer 870 | . . . 60 . . . 15 . . . 15 . . . . 300 . 60 . 120 . 75 45 . 15 165 Influence Decreases 6338 | 15 46 268 587 224 . 20 231 92 1287 672 227 67 7 15 . 138 42 79 33 233 75 930 294 356 156 244 Entered New Map 3271 | . . 42 17 107 . . 31 52 755 360 77 47 7 8 . . 32 39 33 93 65 696 254 336 106 114 Time Decay 2697 | 15 46 226 570 117 . 20 200 . 502 302 120 20 . 7 . 118 10 40 . 90 . 214 . 20 . 60 Lost Part 350 | . . . . . . . . 20 30 10 30 . . . . 20 . . . 50 10 20 40 . 50 70 Lost Ally 20 | . . . . . . . . 20 . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . 2 1 . . . . 2 3 1 . 1 . 1 . . 2 . 5 . 3 . . 1 . Investigation 6 | . . . 1 1 . . . . 1 2 . . . . . . . . . 1 . . . . . . Extermination 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Reinforcement 11 | . . . 1 . . . . . . . 1 . 1 . 1 . . 2 . 3 . 1 . . 1 . Assault 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Upp Upp Res Gar Res Tes Res Gar Res DSF Acc Distress Signals 17 | . 2 . 3 . . . 1 . 3 . . . . . 1 . . 3 . 1 . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 256 | . 6 7 41 1 . 3 11 23 26 13 9 . 4 . 3 24 . 11 . 23 6 11 8 . 4 22 Peak Tracking Total 16 | . 5 3 7 . . 3 4 6 4 4 6 . 4 . 3 8 . 11 . 16 6 7 10 . 4 16 Tactical Retreats 21 | . . . 3 . . . 1 . . 1 1 . . . . 4 . 2 . 3 . 2 1 . 1 2 ECM-based Alert Blocks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Upp Upp Res Gar Res Tes Res Gar Res DSF Acc Traps Triggered 22 | . . . 1 . . . 3 4 . 1 2 . . . . . . . 1 1 . 5 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . 5 5 5 5 5 3 3 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Upp Upp Res Gar Res Tes Res Gar Res DSF Acc Machines Disabled 17 | . 2 1 . . . . . 8 5 . . . . . . . . . . . . . . 1 . . Max in Single Turn 2 | . 2 1 . . . . . 2 1 . . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . 1 Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Upp Upp Res Gar Res Tes Res Gar Res DSF Acc Machines Accessed 47 | . 4 1 5 1 1 . 2 . 7 7 2 1 . 1 . 2 . 2 1 4 . 3 1 1 . 1 Terminals 31 | . 3 1 3 1 . . 1 . 4 6 1 1 . 1 . . . 1 1 3 . 2 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 1 . . . . . . . 1 . 1 . 1 . . . 1 Total Hacks 106 | . 8 3 14 4 1 . 4 . 24 12 2 1 . 4 . 8 . 2 2 7 . 6 1 1 . 2 Successful 60 | . 5 1 8 2 1 . 3 . 13 3 1 1 . . . 8 . 2 1 3 . 4 1 1 . 2 Failed 44 | . 3 2 5 2 . . 1 . 10 9 1 . . 4 . . . . 1 4 . 2 . . . . Catastrophic 8 | . . . 1 . . . . . 1 5 . . . . . . . . 1 . . . . . . . Database Lockouts 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Manual 42 | . 6 3 7 1 1 . . . 6 7 . . . 4 . . . . 1 1 . 4 1 . . . Terminals 71 | . 6 3 10 4 . . 2 . 15 11 1 1 . 4 . . . 1 2 5 . 4 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 3 . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 2 . 3 1 . . . . . . . 1 . 2 . 2 . . . 2 Terminal Hacks 39 | . 3 1 6 2 1 . 2 . 5 2 1 1 . . . 8 . 1 1 1 . 2 1 1 . . Record 9 | . . . . . . . 2 . . . . . . . . 7 . . . . . . . . . . Part Schematic 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Branch Access Points 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . 2 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . 1 . 3 1 . . . . . . . 1 . 2 . 2 . . . 2 Unlock Access 5 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . 1 . . . 1 Seal Access 4 | . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . 1 Coupler Status 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 6 | . 2 . 2 . . . . . 2 . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . . . 2 . . . . . . . . . . . . . . . . . Reject 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Mask 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 1 5 1 . . 2 . 6 6 2 . . 1 . . . 1 . 3 . 2 1 . . 1 Full Trace Events 6 | . . 1 1 1 . . . . 1 1 . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Upp Upp Res Gar Res Tes Res Gar Res DSF Acc Used RIF Installer 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . Watcher Feeds 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . no_distress 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Upp Upp Res Gar Res Tes Res Gar Res DSF Acc Total Allies 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Largest Group 2 | . . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . Highest-Rated Group 45 | . . . . 45 31 . . 40 . . . . . . . . . . . . . . . . . . Highest-Rated Ally 40 | . . . . 31 31 . . 40 . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Total Damage 68 | . . . . . . . . 68 . . . . . . . . . . . . . . . . . . Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Upp Upp Res Gar Res Tes Res Gar Res DSF Acc Active Infowar (turns) 6433 | 17 284 442 2411 587 601 45 725 4 . 604 60 12 . . . . . . . . 16 368 67 47 30 113 Sensors 168 | . . . . . . . . . . . . . . . . . . . . . . . . 25 30 113 Terrain 503 | . . . . . . . . . . . . . . . . . . . . . . 368 67 47 21 . Structural 875 | . . . 159 . . . 712 3 . 1 . . . . . . . . . . . . . . . . Seismic 4957 | 17 284 442 2252 587 601 45 725 4 . . . . . . . . . . . . . . . . . . Jamming 16 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . . ECM 675 | . . . . . . . . . . 603 60 12 . . . . . . . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Upp Upp Res Gar Res Tes Res Gar Res DSF Acc Turns Passed 12409 | 128 284 513 2419 587 601 45 725 2973 1356 674 244 54 36 50 167 419 37 90 43 189 55 450 67 47 30 126 Spaces Moved 9011 | 75 168 163 873 231 250 17 199 1088 466 938 306 98 55 91 327 1006 98 211 155 592 137 794 198 119 76 280 Core 23 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . 18 Treads 3149 | . . 20 873 231 250 17 199 1088 466 5 . . . . . . . . . . . . . . . . Legs 381 | 70 168 143 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 112 | . . . . . . . . . . . . . . . . . . . . . . . . . . 112 Flight 5346 | . . . . . . . . . . 933 306 98 55 91 327 1006 98 211 155 592 137 794 198 119 76 150 Fastest Speed 28 | 50 120 240 160 240 240 240 240 250 243 39 39 50 50 50 42 35 35 28 28 28 34 32 32 32 32 28 Average Speed 114 | 115 159 257 221 240 240 240 246 250 246 40 48 50 50 50 48 40 35 32 28 30 34 33 32 32 33 38 Slowest Speed 260 | 120 260 260 240 240 240 240 250 250 250 243 50 50 50 50 50 42 35 35 28 34 34 34 32 32 42 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . 9 4 . . . . . . 1 1 4 2 9 1 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 32 39 45 75 60 7 16 68 44 25 52 2 68 2 10 95 24 7 34 27 28 19 26 4 89 10 Regions Visited 26 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 . . 1 . 1 . . . . . 1 . . 1 1 . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . 1 . 1 . . 1 1 1 1 . . 1 . . . . . . Scrap Searched 6 | . . 1 . 1 . . . . . . . . . . . 4 . . . . . . . . . . Spaces Dug 27 | . . . 3 . . . 2 12 8 . 2 . . . . . . . . . . . . . . . Terrain Destroyed 255 | . 32 40 3 . . . 23 117 35 . 5 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 70 | . . . 3 . . . 23 4 35 . 5 . . . . . . . . . . . . . . . AOE 185 | . 32 40 . . . . . 113 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Upp Upp Res Gar Res Tes Res Gar Res DSF Acc Total 10416 | 98 179 207 1175 258 254 18 387 1220 579 1193 358 101 60 94 335 1018 100 229 152 594 142 968 199 124 78 296 Wait 751 | . . 6 142 13 . . 137 13 44 187 19 . . . 1 2 . 8 . . 3 172 . . . 4 Move 8925 | 74 167 162 872 230 249 16 198 1086 465 921 298 97 54 90 326 1005 97 208 151 584 132 776 194 118 75 280 Hop 26 | . . . . . . . . . . 7 3 . . . . . . 1 1 3 2 8 1 . . . Pick Up 87 | 8 5 1 22 5 1 . 7 8 7 7 2 1 1 2 2 3 1 1 . . . 2 . 1 . . Fast Attach 49 | 5 . . . . . . 2 . . 3 5 . 1 . 3 1 . 6 . 4 . 6 . 2 3 8 Attach 40 | 2 . 3 5 . . . 2 2 3 6 1 2 . 2 1 2 1 . . . 5 . . 2 . 1 Detach 7 | . . 1 3 . . . . . . 1 . . . . . . . . . . . 1 . . . 1 Swap 63 | . 3 5 22 . . . 4 11 5 9 2 1 1 . . . . . . . . . . . . . Drop 99 | . 1 1 15 5 4 . 11 6 4 28 4 . 2 . 2 5 1 5 . 3 . . . . . 2 Fire 315 | 9 3 28 87 4 . 2 25 66 49 24 17 . 1 . . . . . . . . . . . . . Melee 6 | . . . . . . . . . . . 5 . . . . . . . . . . . . 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . 7 1 . . 1 . 2 . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . 8 . . 2 . . . . . . . . . . 3 4 . . . Rewire 18 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / Gar) -3/Garrison -3/Research -3/Testing -2/Research (discovered 5 exits: Acc x3 / [*Qua] / Gar) -2/Garrison (discovered 4 exits: *Res x4) -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 129 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 15) 413 | -10/Materials | Entered Mines 879 | -10/Mines | Discovered new exit (range 15) 926 | -10/Mines | Entered Materials 926 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1540 | -9/Materials | Build established: Scavenger-Mutant 2030 | -9/Materials | Discovered new exit (range 7) 2337 | -9/Materials | Central database locked down 2789 | -9/Materials | Discovered new exit (range 14) 3345 | -9/Materials | Entered Mines 3350 | -9/Mines | Discovered new exit (range 18) 3359 | -9/Mines | Met a Derelict bent on vengeance 3421 | -9/Mines | Found a hidden stash of uninstalled traps 3788 | -9/Mines | Learned Materials interactive machine intel 3827 | -9/Mines | Discovered new exit (range 5) 3884 | -9/Mines | Learned 2 Materials zone layouts 3923 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3923 | -9/Mines | Discovered new exit (range 5) 3932 | -9/Mines | Entered Exiles 3932 | -9/Exiles | Accompanied by 1 ally 3962 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3988 | -9/Exiles | Met 8R-AWN 4120 | -9/Exiles | Met EX-HEX 4184 | -9/Exiles | Met EX-BIN 4218 | -9/Exiles | Aligned with FarCom system 4220 | -9/Exiles | Given EX-Vault access code 4280 | -9/Exiles | Opened EX-Vault 4297 | -9/Exiles | Found Flying Fortress v7 4341 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4415 | -9/Exiles | Met EX-DEC 4502 | -9/Exiles | Discovered new exit (range 12) 4533 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4533 | -9/Exiles | Entered Mines 4533 | -8/Mines | Discovered new exit (range 11) 4578 | -8/Mines | Entered Materials 4578 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4580 | -8/Materials | Loaded intel: 19 interactive machine locations 5051 | -8/Materials | Build established: Mutant 5279 | -8/Materials | Identified exit to Garrison 5303 | -8/Materials | Entered Garrison 5407 | -8/Garrison | Triggered checkpoint 5534 | -8/Garrison | Garrison Relay disabled 5865 | -8/Garrison | Triggered checkpoint 6261 | -8/Garrison | Discovered new exit (range 10) 6455 | -8/Garrison | Triggered checkpoint 6626 | -8/Garrison | Discovered new exit (range 15) 6641 | -8/Garrison | Triggered checkpoint 7080 | -8/Garrison | Installed Relay Interface Framework 7335 | -8/Garrison | Triggered checkpoint 7415 | -8/Garrison | Discovered new exit (range 13) 7450 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 8276 | -8/Garrison | Entered Materials 8369 | -8/Materials | Identified exit to Garrison 8657 | -8/Materials | Central database locked down 9476 | -8/Materials | First assault squad dispatched 9605 | -8/Materials | Discovered new exit (range 11) 9632 | -8/Materials | Entered Factory 9632 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9764 | -7/Factory | Discovered new exit (range 2) 9872 | -7/Factory | Discovered new exit (range 6) 10168 | -7/Factory | Identified exit to Storage 10168 | -7/Factory | Identified exit to Lower Caves 10306 | -7/Factory | Entered Storage 10548 | -7/Storage | Discovered new exit (range 6) 10550 | -7/Storage | Entered Factory 10550 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10604 | -6/Factory | Identified exit to DSF 10604 | -6/Factory | Entered DSF 10632 | -6/DSF | Additional patrols routed to DSF 10632 | -6/DSF | Discovered new exit (range 16) 10640 | -6/DSF | Entered Factory 10640 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10684 | -5/Factory | Discovered new exit (range 12) 10690 | -5/Factory | Entered another Factory area 10690 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10805 | -4/Factory | Discovered new exit (range 6) 10840 | -4/Factory | Spotted B-86 Titan 10857 | -4/Factory | Entered Upper Caves 10878 | -4/Upper Caves | Learned location of Testing (-3) 10991 | -4/Upper Caves | Build established: Hacker-Mutant 11008 | -4/Upper Caves | Entered an active Warlord outpost 11014 | -4/Upper Caves | Learned Armory trap positions 11014 | -4/Upper Caves | Learned Research emergency access door positions 11100 | -4/Upper Caves | Learned location of 1 exit from Research 11273 | -4/Upper Caves | Discovered new exit (range 8) 11276 | -4/Upper Caves | Entered another Upper Caves area 11277 | -4/Upper Caves | System corruption reached 10% 11310 | -4/Upper Caves | Discovered new exit (range 7) 11313 | -4/Upper Caves | Entered Research 11313 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11314 | -3/Research | Identified exit to Research 11358 | -3/Research | Found Prototype Device 11358 | -3/Research | Identified Adv. Kinecellerator 11403 | -3/Research | Identified exit to Garrison 11403 | -3/Research | Entered Garrison 11403 | -3/Garrison | Discovered recently destroyed garrison 11441 | -3/Garrison | Expanded RIF knowledge: Program Shield 11443 | -3/Garrison | Discovered new exit (range 13) 11446 | -3/Garrison | Entered Research 11459 | -3/Research | Found Prototype Device 11459 | -3/Research | Identified Exp. Thermal Shield 11593 | -3/Research | Found Prototype Hackware 11593 | -3/Research | Identified Exp. Hacking Suite 11614 | -3/Research | Spotted B-86 Titan 11630 | -3/Research | Discovered new exit (range 11) 11635 | -3/Research | Entered Testing 11636 | -3/Testing | Maximum security lockdown engaged 11665 | -3/Testing | Lost 4 parts (2p1n1u) 11683 | -3/Testing | Discovered exit to Research (range 11) 11690 | -3/Testing | Entered Research 11690 | -2/Research | Evolved 2 slots: Utility x2 11703 | -2/Research | Spotted B-90 Cyclops 11716 | -2/Research | Identified exit to Access 11762 | -2/Research | Discovered new exit (range 6) 11940 | -2/Research | First assault squad dispatched 12076 | -2/Research | Build established: Hacker-Scout 12138 | -2/Research | Identified exit to Garrison 12140 | -2/Research | Entered Garrison 12164 | -2/Garrison | Triggered checkpoint 12191 | -2/Garrison | Spotted B-90 Cyclops 12191 | -2/Garrison | Identified exit to Research 12193 | -2/Garrison | Triggered checkpoint 12196 | -2/Garrison | Triggered checkpoint 12207 | -2/Garrison | Entered Research 12227 | -2/Research | Lost 4 parts (4u) 12254 | -2/Research | Identified exit to DSF 12254 | -2/Research | Entered DSF 12274 | -2/DSF | Additional patrols routed to DSF 12275 | -2/DSF | Found Imp. Powered Armor 12279 | -2/DSF | Discovered exit to Access (range 15) 12284 | -2/DSF | Entered Access 12284 | -1/Access | Evolved 2 slots: Utility x2 12306 | -1/Access | Lost 5 parts (1p2n2u) 12328 | -1/Access | Identified exit to Garrison 12329 | -1/Access | Found Quantum Capacitor 12365 | -1/Access | Spotted B-99 Colossus 12397 | -1/Access | Released all parts (6) 12410 | -1/Access | Self-destructed Last Messages --------------- 12374_ Slug penetrates Wall. 12374_ Linear Gravjet destroyed. 12377_ Detecting nearby Garrison Access. 12384_ Linear Gravjet destroyed. 12388_ W-44 Eye sends out distress signal. 12394_ Linear Gravjet destroyed. 12395_ Adv. Shield Generator destroyed. 12396_ Linear Gravjet destroyed. 12396_ Impulse Thruster Array destroyed. 12397_ Released Adv. Signal Interpreter. 12397_ Released Adv. Targeting Computer. 12397_ Released Hacking Suite. 12397_ Released Adv. Sensor Array. 12397_ Released Imp. Diametric Drive. 12397_ Released Quantum Reactor. 12399_ Slug penetrates Wall. 12399_ Slug penetrates S-43 Plague. 12399_ Penetrated by Slug. 12406_ Acquired Antigrav System. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ######???????????????????????????????????????????? | | ] #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | +#####################???????????????????????????? | | ?????????????????????????? | | ######### ###?????##############?????????????? | | # #???????# s@ #?????????????? | | # #???????# ssss = #?????????????? | | + #???????# s s #?????????????? | | # #???????# "s #?????????????? | | " # #???????# """" ! #?????????????? | | """" + #########""""" #?????????????? | | """"" # # """"" #?????????????? | | """"" # # """" ^ #?????????????? | | """" # # " #?????????????? | | " # # #?????????????? | | # # #?????????????? | | # # #?????????????? | | ####+#### ###/##########?????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | = #???????????????????? | | *! #???????????????????? | | #???????????????????? | | #???????????????????? | | ##################### #???????????????????? | | #?????# # #???????????????????? | | #?????# # #???????????????????? | | #?????# + +???????????????????? | | #?????# # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Additional Mass Support 9 Armor Coverage 400 Resistance: KI 30 Resistance: TH 30 Point Defense Rating 80 Evasion (%) 71 Targeting Accuracy 24 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 36 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Energy Well | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club A Problem For Future Me Dangerous Findings Denied? For Science! Hornet's Nest I Spy Join The Dark Side Leap Before You Look Not Today, Chutes Respectable Loadout Significant Disruption Window Shopping You Will Be Upgraded Challenges ------------ None Game ------ Seed AssembledExperimentalCore Manual? 0 Play Time 01:48:45 Cumulative 14.0 hours Start 2025.11.16 @ 22:36:09 End 2025.11.17 @ 00:23:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af19cb16-905f-42c6-8d1b-2a1b74a3a089