Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 15:18:20 Player: VR-DUX Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (1356) 1356 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (353) 353 TOTAL SCORE: 4334 Bonus ------- Follower Combat Kills 53 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 169/265 System Corruption 22% Temperature Cool (9) Movement Core (850) Ox16 Location -8/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter Seismic Detector > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (20) --- Improved Flight Unit Flying Fortress v7 Medium Storage Unit Large Storage Unit Huge Storage Unit Large Matter Pod (150) Structural Scanner Improved Sensor Array Hacking Suite Hacking Suite Latent Energy Streamer Longsword +1 Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Seismic Detector > --- WEAPON ----------- Advanced EMP Blaster Makeshift Hammer > --- INVENTORY -------- Improved Ion Engine Compact Wheel Improved Flight Unit Flying Fortress v7 Medium Storage Unit Large Storage Unit Huge Storage Unit Large Matter Pod Structural Scanner Improved Sensor Array Hacking Suite Hacking Suite Latent Energy Streamer Longsword +1 [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 76 | 2 18 1 36 3 4 12 Power 8 | . 1 . 5 . . 2 Engine 8 | . 1 . 5 . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 34 | . 7 1 17 1 1 7 Treads 23 | . 3 1 14 1 1 3 Leg . | . . . . . . . Wheel 10 | . 4 . 2 . . 4 Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 17 | 1 8 . 4 1 3 . Device 8 | 1 5 . 1 1 . . Storage 7 | . 2 . 2 . 3 . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 1 2 . 10 1 . 3 Energy Gun 2 | . . . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 1 . 5 1 . 1 Ballistic Cannon 2 | . 1 . 1 . . . Launcher 2 | . . . 1 . . 1 Special Weapon 1 | . . . 1 . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . Corrupted Parts 2 | . . . . . . 2 System Corruption 19 | . . . . . . 19 Parts Lost 19 | . 2 1 2 . . 14 Power 3 | . . . 1 . . 2 Propulsion 9 | . . 1 . . . 8 Utility 1 | . 1 . . . . . Weapon 6 | . 1 . 1 . . 4 Highest Loss Streak 6 | . 1 1 1 . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 99 98 100 100 85 Engine 12 | . 14 14 11 11 11 8 Treads 22 | . 9 23 31 26 33 15 Leg 2 | . 10 . . . . . Wheel 5 | . 8 4 1 6 . 11 Device 12 | . 13 14 11 11 11 11 Storage 12 | . 14 14 11 11 11 11 Processor 6 | . . . 9 11 11 11 Ballistic Gun 18 | . 23 14 16 22 22 4 Ballistic Cannon 3 | . 4 14 1 . . . Peak Build Rating 22 | 7 10 8 18 17 21 22 Average Rating 13 | 6 8 7 15 16 17 18 On Entrance 11 | 6 7 8 8 15 16 20 Naked Turns . | . . . . . . . Heaviest Build 92 | 14 90 29 92 35 55 55 Greatest Support 69 | 20 40 40 69 63 63 60 Greatest Overweight (x) 16 | . 5 2 2 . . 16 Average Overweight (x) . | . 1 . . . . 1 Largest Inventory Capacity 25 | 8 25 15 25 15 25 20 Average Capacity 15 | 8 13 15 15 15 18 20 Most Carried 20 | 8 15 13 19 14 20 20 Average Carried 13 | 6 11 12 14 13 16 17 Final Capacity 20 | 8 15 15 15 15 20 20 Final Carried 20 | 8 13 13 15 14 20 15 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2223 | 231 593 40 817 282 . 260 Remotely . | . . . . . . . Salvage Created 2315 | 99 612 32 830 314 . 428 Parts 174 | 9 64 7 63 20 . 11 Haulers Intercepted 4 | . 1 . 3 . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 40 | . 10 . 15 7 . 8 Guns 35 | . 9 . 15 7 . 4 Cannons 1 | . 1 . . . . . Classes Destroyed 10 | 2 7 . 1 . . . Worker 6 | . 4 . 1 . . 1 Builder 9 | . 6 1 1 . . 1 Tunneler 6 | 2 . 1 . 2 . 1 Hauler 4 | . 1 . 3 . . . Recycler 5 | 1 1 . . 1 . 2 Operator 3 | . 2 . 1 . . . Watcher 4 | . 2 . 2 . . . Swarmer 17 | . 6 . 4 3 . 4 Grunt 19 | . 4 . 7 4 . 4 Sentry 4 | . . . 4 . . . Best Kill Streak 6 | 1 4 1 3 6 . 5 Combat Bots Only 5 | . 3 . 3 5 . 4 Max Kills in Single Turn 2 | 1 1 1 2 2 . 1 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 328 | . 54 4 112 27 . 131 Missed 75 | . 11 1 22 13 . 28 Damage Taken 3342 | . 436 133 1017 133 . 1623 Core 485 | . 47 26 79 18 . 315 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 . 70 . . . . Volleys Fired 233 | 20 64 5 68 25 . 51 Largest 2 | 2 2 2 2 2 . 2 Hottest 100 | 40 55 55 100 46 . 46 Shots Fired 404 | 40 124 10 123 50 . 57 Gun 373 | 40 106 5 120 50 . 52 Cannon 25 | . 18 5 2 . . . Launcher 5 | . . . . . . 5 Special 1 | . . . 1 . . . Kinetic 385 | 40 124 10 109 50 . 52 Thermal 1 | . . . 1 . . . Explosive . | . . . . . . . Electromagnetic 18 | . . . 13 . . 5 Robot Hit Streak 15 | 5 10 5 15 14 . 8 Robot Miss Streak 5 | 2 5 3 5 4 . 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 3 2 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 257 | 24 70 4 76 29 . 54 Core Hits 98 | 7 35 3 30 12 . 11 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | 1 . . . 1 . 3 Critical Strikes 5 | 1 . . . 1 . 3 Destroy 2 | 1 . . . 1 . . Smash 3 | . . . . . . 3 Melee Attacks 23 | . . . . . . 23 Impact 23 | . . . . . . 23 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4560 | 218 930 100 1284 454 . 1574 Guns 3147 | 218 766 25 1266 454 . 418 Cannons 253 | . 164 71 18 . . . Explosions 194 | . . . . . . 194 Melee 962 | . . . . . . 962 Ramming 4 | . . 4 . . . . Kinetic 3236 | 218 930 96 1120 454 . 418 Thermal 5 | . . . . . . 5 Explosive . | . . . . . . . Electromagnetic 353 | . . . 164 . . 189 Impact 962 | . . . . . . 962 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 22 | . . . . . . 22 Average Corruption 16 | . . . . . . 16 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 350 | . 2 . . . . 348 Projectiles 2 | . 2 . . . . . Explosions 26 | . . . . . . 26 Melee 322 | . . . . . . 322 Knockbacks 10 | . 4 1 . . . 5 Impact 5 | . . . . . . 5 Kinetic 5 | . 4 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 157 | . . . . . . 157 Shots 6 | . . . . . . 6 Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 408 | . 4 . 408 2 . 5 Average Temperature 42 | . 2 . 55 2 . 3 Received Heat Transfer 1131 | . 126 . 339 45 . 621 Effects 2 | . . . 2 . . . Shutdowns 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 6 | . . . . . . 6 Combat Hostiles 4 | . . . . . . 4 Parts Fried 10 | . . . 1 . . 9 Impact Corruptions 12 | . . . . . . 12 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . . . . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 253 | 15 169 50 237 253 . 139 Initial 78 | . 9 43 1 78 . . Average 85 | 5 77 23 102 156 . 99 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 90 | 100 100 100 86 61 . 100 Level 1 9 | . . . 13 38 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 3 . 4 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 5 | . 2 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 21 1 30 7 . 12 Peak Tracking Total 8 | . 4 1 8 3 . 4 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 2 | . 1 . 1 . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 10 | . 6 . 2 . 2 . Terminals 6 | . 4 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 45 | . 17 . 4 . 24 . Successful 32 | . 8 . . . 24 . Failed 13 | . 9 . 4 . . . Catastrophic 5 | . 3 . 2 . . . Database Lockouts . | . . . . . . . Manual 16 | . 11 . 4 . 1 . Terminals 18 | . 14 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 29 | . 5 . . . 24 . Record 23 | . . . . . 23 . Robot Analysis 4 | . 4 . . . . . Locate Traps 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Retrieve Components 3 | . 3 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 7 | . 5 . 2 . . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 42 | . . 42 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 7 | . . 2 5 . . . Total Damage 64 | . . 22 42 . . . Kills 3 | . . 1 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 4 | . 4 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 4070 | 94 978 678 895 536 608 281 Spaces Moved 2228 | 31 583 474 400 285 374 81 Core 1 | . . . . . . 1 Treads 1286 | . 18 274 324 285 374 11 Legs 260 | 31 229 . . . . . Wheels 681 | . 336 200 76 . . 69 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 110 | 120 110 110 115 160 160 115 Average Speed 143 | 120 124 139 153 160 160 140 Slowest Speed 850 | 120 320 240 240 160 160 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 68 86 39 40 65 12 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 4 | . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 5 | . . . 1 . . 4 Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 4 | . . . . . . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2701 | 54 715 481 579 316 383 173 Wait 42 | . 18 . 18 . . 6 Move 2222 | 30 582 473 399 284 373 81 Hop . | . . . . . . . Pick Up 42 | 2 15 1 18 2 4 . Fast Attach 29 | 1 5 . 19 . . 4 Attach 18 | . 4 1 5 2 . 6 Detach 4 | . 1 . 3 . . . Swap 30 | 1 9 . 13 1 4 2 Drop 57 | . 17 . 36 2 2 . Fire 233 | 20 64 5 68 25 . 51 Melee 23 | . . . . . . 23 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 95 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 14) 1073 | -10/Materials | Entered Mines 1137 | -10/Mines | Assembled infested the area 1142 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1737 | -10/Mines | Discovered new exit (range 8) 1751 | -10/Mines | Entered Materials 1751 | -9/Materials | Accompanied by 1 ally 1751 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1756 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2033 | -9/Materials | Discovered new exit (range 3) 2036 | -9/Materials | Identified exit to Materials 2389 | -9/Materials | Discovered exit to Materials (range 4) 2600 | -9/Materials | Discovered new exit (range 7) 2608 | -9/Materials | Identified exit to Mines 2646 | -9/Materials | Entered Mines 2665 | -9/Mines | Met a Derelict bent on vengeance 2739 | -9/Mines | Discovered exit to Materials (range 10) 2876 | -9/Mines | Build established: Scavenger-Mutant 3061 | -9/Mines | Discovered exit to Materials (range 13) 3109 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3176 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3176 | -9/Mines | Discovered new exit (range 5) 3181 | -9/Mines | Identified exit to Exiles 3182 | -9/Mines | Entered Exiles 3221 | -9/Exiles | Met 8R-AWN 3250 | -9/Exiles | Met EX-HEX 3320 | -9/Exiles | Met EX-DEC 3326 | -9/Exiles | Learned location of Zion (-6) 3472 | -9/Exiles | Met EX-BIN 3502 | -9/Exiles | Aligned with FarCom system 3504 | -9/Exiles | Given EX-Vault access code 3541 | -9/Exiles | Opened EX-Vault 3552 | -9/Exiles | Found Flying Fortress v7 3558 | -9/Exiles | Found Longsword +1 3564 | -9/Exiles | Found Latent Energy Streamer 3612 | -9/Exiles | Exiles lab attacked by MAIN.C 3750 | -9/Exiles | Discovered new exit (range 14) 3789 | -9/Exiles | Identified exit to Mines 3790 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Latent Energy Streamer, Longsword +1 3790 | -9/Exiles | Entered Mines 3894 | -8/Mines | Core integrity fell below 50% 3936 | -8/Mines | System corruption reached 10% 3959 | -8/Mines | Lost 6 parts (1p4n1w) 4047 | -8/Mines | Core integrity fell below 20% 4071 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04028_ Sml. Matter Pod fried. 04028_ K-01 Serf destroyed. 04030_ Acquired 20 matter. 04036_ G-50 Soldier knocked back. 04040_ Com. Wheel destroyed. 04041_ Adv. EMP Blaster destroyed. 04048_ System corrupted: Energy discharge (-43). 04048_ Com. Wheel destroyed. 04051_ G-50 Soldier suffers critical hit (Smash). 04051_ Destroyed Adv. Heat Sink. 04051_ G-50 Soldier system corrupted by crushing effect. 04057_ G-50 Soldier suffers critical hit (Smash). 04057_ Destroyed Hvy. Laser. 04057_ G-50 Soldier system corrupted by crushing effect. 04057_ G-50 Soldier knocked back. 04058_ G-50 Soldier system terminally corrupted. 04059_ Lgt. Ion Engine destroyed. 04062_ Lgt. Treads destroyed. 04065_ Acquired 15 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????####???? | | ?????????????????????????????????????????## ##??? | | ????????????????????????????????????????## #### | | ???????????????????????????????????????## | | ????????????????????????????###???????## | | ???????????????????????????######?????# #### | | ??????????????????????????### ####### ##??# | | ????????????????##### ###### g r ##??## | | ?????????????# % @ g % %## #???# | | ????????????????########## # % ### #??# | | ?????????????????????????#%## ##?## #?# | | ?????????????????????????# ### ####???## ## | | ????????????????????????? #?#####???????# # | | ????????????????????????# ##?????????????# | | ????????????????????????# ???????????????#### # | | ????????????????????????# ??????????????????# ##? | | ????????????????????????# ??????????????????# #?? | | ????????????????????????# ??????????????????# #?? | | ???????????????????????? ?????????????????? ? ?? | | ???????????????????????? ????????????????? ? ? | | ???????????????????????? ???????????????? ???? ? | | ???????????????????????? ????????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxImprovedMace Manual? 0 Play Time 00:47:55 Cumulative 264.0 hours Start 2024.09.09 @ 14:29:32 End 2024.09.09 @ 15:18:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/1/2/0/0/0/0/0/0 Lore% 49 Gallery% 58 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 58x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21e3570d-51f9-4fe0-b677-2c347ce3985f