Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 20:44:54 Player: BlobtheGreat Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (351) 1755 Value Destroyed (15865) 15865 Prototype IDs (124) 2480 Alien Tech Used (11) 2200 Bonus (15955) 15955 TOTAL SCORE: 49155 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2907 Follower Combat Kills 4973 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Win 3000 Friendly Fire -1925 Cogmind --------- Core Integrity 204/1600 Matter 300/300 Energy 99/100 System Corruption 18% Temperature Cool (0) +ITN Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- 2N-1CE's Frost Array Advanced Targeting Computer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Long-range IFF Parser Advanced Shield Generator Transdimensional Reconstructor Compact HERF Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Myomer Leg Advanced VSS Leg Biometal Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY ---------- 2N-1CE's Frost Array Large Storage Unit Experimental Optical Array Long-range Sensor Array Experimental Signal Interpreter Improved Targeting Computer Core Analyzer Quantum Capacitor Microwarp Drive > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Perforator > --- INVENTORY -------- Quantum Reactor Experimental Energy Well Long-range IFF Parser Transmission Jammer Experimental Reaction Control System Heavy Reflective Plating Graphene Brace Advanced Shield Generator System Mapper Transdimensional Reconstructor Compact HERF Cannon Sigix Shearcannon Heavy Shock Bomb Launcher [Rating: 229] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Meta Core Reactor Cold Fusion Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Experimental System Shield Protection Centrium Medium Armor Plating Artifact Microwarp Drive Weapon Cooled Particle Cannon Energy Gun Plasma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Battle Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Ionic Axe Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 17 | . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 1 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . Utility 9 | . . . 2 1 . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . . . 1 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 277 | 7 4 7 30 16 6 5 . 2 15 3 2 5 1 17 2 3 3 5 21 4 12 4 1 1 3 16 4 4 17 21 15 21 Power 25 | 1 . 1 3 . 1 . . . 2 . . . . 3 1 1 . . 1 1 . . . 1 . . 1 . 2 2 2 2 Engine 6 | 1 . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . 1 . . . . 3 . 1 . . 1 . . . . . . . . . 1 . . . Reactor 12 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . 1 . . 1 . 1 2 2 2 Propulsion 83 | 2 3 1 13 6 2 2 . . 3 1 . . 1 6 . . 1 . 5 2 4 1 . . 1 12 1 1 3 9 1 2 Treads 18 | . 3 1 12 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Leg 37 | 2 . . . 4 2 2 . . 3 1 . . 1 1 . . . . 4 2 . . . . 1 2 . . . 9 1 2 Wheel 9 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . . 4 . . . . . . Hover 19 | . . . 1 1 . . . . . . . . . 5 . . 1 . 1 . . . . . . 6 1 1 2 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 104 | 2 1 . 6 5 2 2 . 1 8 1 1 4 . 4 1 1 2 3 10 . 4 2 1 . 1 2 1 2 7 6 11 13 Device 57 | 1 . . 3 2 2 . . 1 4 1 . . . 3 . 1 . . 9 . 3 1 . . 1 1 1 1 5 4 7 6 Storage 7 | 1 1 . 1 . . . . . . . . . . . . . 1 . 1 . . . 1 . . 1 . . . . . . Processor 15 | . . . . 1 . 1 . . 4 . . 4 . . 1 . . . . . . . . . . . . . 2 . . 2 Hackware 5 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 3 Protection 19 | . . . 2 2 . 1 . . . . 1 . . . . . 1 3 . . . 1 . . . . . . . 2 4 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 65 | 2 . 5 8 5 1 1 . 1 2 1 1 1 . 4 . 1 . 2 5 1 4 1 . . 1 2 1 1 5 4 1 4 Energy Gun 9 | . . . 1 2 . . . . 1 1 1 1 . . . . . . . . . . . . . . . . 1 1 . . Energy Cannon 21 | . . . . 1 1 1 . . . . . . . 1 . . . . 1 1 3 . . . 1 2 . 1 2 2 1 3 Ballistic Gun 15 | 2 . . 6 1 . . . . . . . . . . . . . 1 4 . . 1 . . . . . . . . . . Ballistic Cannon 8 | . . 4 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Launcher 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . 1 . . . . . 1 . . . . . 1 . 1 . 1 . . . . . . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . 5 5 . . . . 3 . 1 4 . 4 1 . 3 3 3 . 1 . . 2 . . 2 . . 8 4 3 Corrupted Parts 8 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . 2 1 1 System Corruption 52 | . . . . . . . . . . . . . . . . . . . 26 . . . . . 7 . . . . 7 7 5 Parts Lost 87 | . 1 1 12 . 1 4 . . 2 1 . . . 2 . . 1 . 1 5 2 3 . . . 5 4 2 6 5 1 28 Power 9 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 5 Propulsion 25 | . . . 3 . . 2 . . . . . . . . . . . . 1 3 2 1 . . . 1 . . 3 3 . 6 Utility 29 | . . . 3 . . 1 . . 2 . . . . 2 . . 1 . . 1 . 1 . . . 1 3 . 1 2 . 11 Weapon 24 | . . 1 5 . 1 1 . . . 1 . . . . . . . . . 1 . 1 . . . 3 1 1 1 . 1 6 Highest Loss Streak 9 | . 1 1 2 . 1 2 . . 2 1 . . . 1 . . 1 . 1 5 1 4 . . . 4 3 1 4 3 1 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Backups 13 | 4 7 12 14 14 13 11 9 10 14 14 14 14 14 14 14 13 12 14 14 14 15 14 17 20 19 18 14 13 11 11 11 10 Power 1 | . 1 1 1 2 1 2 2 2 1 1 1 1 1 . . . 1 1 1 1 2 1 1 1 1 1 1 . . . . . Propulsion 2 | 2 3 3 2 1 2 2 1 1 2 3 3 3 3 2 . . . . . . . . 1 4 5 5 2 2 1 1 . . Utility 5 | . 1 2 1 3 4 4 4 4 5 4 4 4 5 8 10 7 6 6 6 7 8 7 9 8 7 5 5 5 5 5 5 5 Weapon 3 | . 1 4 7 6 4 2 1 1 4 4 3 3 3 . 1 2 3 4 5 3 4 4 4 4 4 4 2 2 2 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 2 . 6 3 2 . . . 8 . . 1 2 5 . 3 . 2 1 . 1 1 . 3 . 3 2 . . 1 . 3 Power 5 | . . . . 1 . . . . 2 . . . 1 . . . . . . . . 1 . . . . . . . . . . Propulsion 15 | . 2 . 4 . . . . . . . . . . 3 . . . . . . . . . 2 . 2 2 . . . . . Utility 17 | . . . . . . . . . 5 . . . 1 2 . 2 . 2 1 . . . . 1 . 1 . . . 1 . 1 Weapon 10 | . . . 2 2 2 . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 89 96 88 99 98 97 100 100 99 99 99 88 81 90 92 94 94 95 96 95 83 98 100 100 99 94 86 73 78 82 91 77 Engine 2 | . 3 11 8 7 6 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 1 . . . . 6 6 5 5 5 6 5 4 4 4 4 4 4 4 4 2 . . . Reactor 3 | . . . . . . . . . 3 6 6 6 6 2 3 5 5 5 3 4 4 4 4 4 4 4 4 4 5 7 11 10 Treads 4 | . 24 28 35 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 14 | . 3 . . 25 29 28 30 30 26 26 25 25 25 14 . . . . 12 21 11 4 4 4 4 10 . . . 16 23 19 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . 1 18 19 19 18 8 . . . . . . Hover 4 | . . . . . . . . . . . . . . 12 27 27 27 27 13 3 . . . . . 5 22 21 21 7 . . Device 13 | . 14 14 12 16 16 13 7 15 14 20 16 11 12 10 5 8 11 5 9 5 12 10 14 14 11 12 12 8 19 17 18 15 Storage 5 | . 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 3 2 Processor 13 | . . . . 6 7 7 15 15 20 20 18 20 25 21 21 18 16 16 15 14 13 14 14 14 14 13 13 13 15 16 15 10 Hackware 2 | . . . . . . . . . . . . . . . 5 5 5 5 4 4 7 9 9 9 9 8 8 4 4 2 . 5 Protection 2 | . . . 3 5 5 7 7 . 3 . 1 3 . . . . . 4 1 4 . 1 . . 2 4 3 . . 1 2 . Energy Gun 2 | . . . 4 6 7 6 . . 3 6 12 8 6 . . . . . . . . . . . . . . . . 1 2 . Energy Cannon 6 | . . . . . 10 15 23 21 15 12 6 2 . . . . . . 1 8 11 9 9 9 9 7 3 4 4 7 10 6 Ballistic Gun 4 | . 28 8 9 15 3 . . . . . . . . . . . . 1 14 15 8 8 9 9 9 4 . . . . . . Ballistic Cannon 1 | . . 17 2 . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . 2 Slashing Weapon 1 | . . . . . . . . 1 . . . . . 3 5 9 10 11 4 . . 3 4 4 3 3 7 2 2 . . . Peak Build Rating 229 | 7 7 15 31 51 54 51 49 52 71 73 79 82 83 109 117 123 123 123 151 151 137 129 127 131 139 171 178 189 194 206 229 215 Average Rating 97 | 5 6 10 22 46 50 49 49 50 65 71 75 79 81 97 115 113 114 118 128 143 128 125 125 128 131 151 162 162 153 162 211 193 On Entrance 95 | . 7 6 15 30 51 51 49 49 51 70 71 79 81 83 106 117 114 114 123 150 113 128 124 127 129 139 142 128 187 116 206 204 Avg Prop Armor Cover (%) 3 | . . . 15 4 4 3 . . . . . . . 7 . . . . 3 1 5 2 2 2 2 5 . 6 7 6 . 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 12 24 32 39 49 55 62 60 53 62 55 79 79 54 68 52 56 55 58 74 82 95 84 98 104 110 108 72 77 92 110 135 140 Greatest Support 213 | 20 40 40 92 86 60 72 72 72 72 70 66 66 69 85 55 63 60 55 112 155 79 40 40 40 40 101 87 81 112 213 208 211 Greatest Overweight (x) 8 | 1 . . . 1 1 1 . . . . 1 1 . 1 . 1 . 1 1 1 8 2 2 2 3 3 . 1 1 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 2 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 15 15 15 15 15 15 Average Capacity 15 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 20 20 18 15 15 15 15 15 14 Most Carried 20 | 7 8 15 15 15 15 15 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 15 15 15 15 15 15 Average Carried 14 | 4 7 12 14 14 14 13 11 12 14 14 14 14 14 14 15 14 14 14 14 14 14 14 17 19 19 18 14 13 13 14 14 13 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 15 15 15 15 15 15 5 Final Carried 20 | 7 8 15 15 15 15 11 11 15 15 14 15 15 15 15 15 15 15 15 14 15 15 15 20 20 20 15 14 11 15 15 15 5 Class Distribution -------------------- 23% | Gunner 14% | Mutant 11% | Skirmisher 9% | Scavenger-Assassin 8% | Scavenger-Gunner 4% | Scavenger-Mutant 4% | Alien-Gunner 3% | Commander-Gladiator 3% | Alien-Mutant 3% | Hacker-Ninja 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -7/Data Miner Skirmisher | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Gladiator | -5/Factory Commander-Gladiator | -5/Extension Commander-Gladiator | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Hacker-Skirmisher | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Zhirov Scavenger-Assassin | -3/Proximity Caves Scavenger-Assassin | -3/Research Hacker-Ninja | -3/Quarantine Alien-Ninja | -3/Section 7 Alien-Mutant | -2/Research Alien-Mutant | -2/Testing Alien-Gunner | -1/Access Alien-Gunner | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 7913 | 275 216 126 1233 637 213 110 . 60 213 92 194 17 89 242 110 31 196 79 272 236 188 177 10 40 152 419 105 85 409 629 345 713 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20467 | 89 412 90 1814 630 127 611 . 31 607 103 434 . 100 817 793 124 895 . 748 661 814 156 . 276 266 995 1031 238 302 1310 1844 4149 Parts 938 | 8 19 5 78 32 10 26 . 3 30 5 17 . 5 39 14 13 37 . 52 32 45 5 . 9 10 50 60 16 16 52 73 177 Haulers Intercepted 6 | . 1 . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 15 | . . . 3 1 . . . . . . . . . . . . 2 . . 1 3 . . . . . . . 2 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . 10 26 . 3 . 5 17 3 1 . . . . . . . . . . 6 . . . . . . . . Prevented 21 | . . . . . 2 . . . . . 3 . 4 . . . . . . . . 3 . . 9 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 253 | . 10 3 38 10 7 14 . . 9 4 11 . 1 2 . 3 12 . . 5 12 3 . . 3 7 8 4 6 15 18 48 Melee 27 | . . . 2 . . . . . . . . . . 2 . 2 10 . . . . . . . . . 8 3 . . . . Guns 65 | . 10 1 22 10 2 4 . . 1 2 4 . 1 . . . . . . 4 1 . . . . 3 . . . . . . Cannons 100 | . . 2 7 . . 10 . . 6 2 6 . . . . . 1 . . 1 4 1 . . . 3 . 1 5 11 13 27 AOE 22 | . . . 6 . 5 . . . . . . . . . . . . . . . 6 2 . . . . . . . 1 . 2 Classes Destroyed 27 | 2 3 1 5 1 1 1 . 1 1 . . . 1 . 1 2 . . . 1 . . . . . . . . . 3 2 1 Worker 15 | . . . 3 1 . . . . . . . . . 1 . . . . . 2 3 . . . . 2 1 . . . 1 1 Builder 13 | . . . 1 . . . . . . . . . . 1 . . . . . 1 3 . . . . 1 3 2 . 1 . . Tunneler 5 | 2 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Recycler 20 | 1 . . 4 . . . . . . . . . . 4 . . 1 . . 2 1 . . . . 3 3 . . . 1 . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 12 | . . . . . . . . . . . . . . . . 1 . . 9 . . . . . . . 2 . . . . . Watcher 13 | . . . . . . . . . 2 . . . . 3 . . 2 . . 1 . . . . . 1 . 1 . 1 . 2 Swarmer 59 | . 3 . 10 . 4 6 . . 3 4 5 . . . . . 3 . . . 5 2 . . . . 3 4 4 . 1 2 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 87 | . 7 . 18 4 . 5 . . . . 4 . . . . . 6 . . . 4 . . . . 3 1 . . 4 12 19 Brawler 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Duelist 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 34 | . . . 9 3 1 1 . . 1 . 1 . . 1 . . 3 . . 3 1 1 . . 1 1 . . 1 1 2 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hunter 16 | . . . 1 2 . 1 . . 3 . . . . . . . . . . . . . . . 2 . 1 . . . . 6 Programmer 30 | . . . . 1 . . . . 2 . . . . 1 . 2 . . . 1 2 . . . . 3 3 . 1 5 . 9 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thief 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 3 3 2 6 3 5 4 . 1 3 4 4 . 1 4 . 2 5 . 8 5 12 3 . . 2 4 4 5 3 3 7 9 Combat Bots Only 9 | . 3 2 5 3 4 4 . . 3 4 4 . 1 1 . 2 4 . . 1 7 3 . . 2 4 3 4 3 3 6 9 Max Kills in Single Turn 4 | 1 1 1 3 1 4 1 . 1 1 1 2 . 1 1 1 1 1 . 1 2 3 1 . . 1 2 1 1 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . 4 . . . . . . . . . . . . . . . 3 1 . . . . . . . 1 . 2 Melee 1 | . . . 1 . . . . . . . . . . 1 . 1 1 . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Hostile Shots Fired 1634 | . 43 32 199 148 24 90 . . 88 24 39 . . 38 . 9 21 . 10 83 46 11 . . 13 42 97 37 86 82 48 324 Missed 596 | . 8 9 50 63 11 19 . . 38 5 9 . . 23 . 4 10 . 1 34 12 2 . . 6 12 42 10 40 29 22 137 Hits 1038 | . 35 23 149 85 13 71 . . 50 19 30 . . 15 . 5 11 . 9 49 34 9 . . 7 30 55 27 46 53 26 187 Melee 13 | . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Projectile 1025 | . 35 23 149 85 9 68 . . 50 19 30 . . 15 . 5 11 . 9 49 34 9 . . 7 30 55 27 46 53 25 182 AOE 19 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Critical Strikes 49 | . . 2 6 2 . 2 . . 2 1 . . . . . . . . . 5 3 . . . . 4 5 . 2 3 . 12 Actively Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 9 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . 2 Damage Taken 22258 | . 378 659 2100 942 249 1084 . . 786 301 335 . 24 297 . 97 275 56 246 1574 757 164 . . 182 946 1118 1035 932 1508 726 5487 Core 3530 | . 103 145 258 160 . 102 . . 140 48 58 . . 44 . . 58 . 58 69 77 14 . . 27 67 23 454 144 85 60 1336 Absorbed by Shields 174 | . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . 154 Ignored by Resistances 388 | . . . . . . . . . . . 68 . . . . . . . . . . . . . . . . . . . 222 98 Regen/Repaired (Parts) 265 | . . . . . . . . . . . . . . . 37 . . . . . . . . . . . 228 . . . . . Core Remaining (%) 60 | 100 . . 53 . . . . 62 . . . . 71 . . . . . . 77 . . . . 89 . . 54 . 84 . 12 Volleys Fired 996 | 12 37 26 128 41 9 31 . 2 60 15 17 . 2 17 5 3 4 . . 24 22 5 9 . 26 26 23 22 24 76 137 193 Largest 5 | 2 2 2 2 3 3 3 . 1 3 3 4 . 1 1 1 1 1 . . 5 5 3 1 . 1 4 1 1 1 1 1 2 Hottest 455 | 40 40 66 79 75 75 90 . 30 135 180 213 . 250 30 . . . . . 285 455 235 110 . 94 329 110 110 180 120 180 330 Shots Fired 1492 | 24 74 39 243 115 17 82 . 2 103 27 53 . 2 17 5 3 4 . . 71 39 7 9 . 26 48 23 23 24 77 137 198 Gun 550 | 24 74 11 187 109 8 22 . . 17 10 22 . 2 . . . . . . 43 6 1 . . . 12 . . . 2 . . Cannon 883 | . . 28 49 6 5 60 . 2 86 17 31 . . 5 . . . . . 28 24 3 9 . 20 36 23 23 24 75 137 192 Launcher 35 | . . . 7 . 4 . . . . . . . . . . . . . . . 9 3 . . 6 . . . . . . 6 Special 24 | . . . . . . . . . . . . . . 12 5 3 4 . . . . . . . . . . . . . . . Kinetic 473 | 24 74 39 166 79 2 . . . . . 15 . . . . . . . . 43 6 1 . . . 12 . . 3 5 2 2 Thermal 680 | . . . 70 36 11 82 . 2 103 27 38 . 2 5 . . . . . 28 24 3 9 . 13 29 23 14 11 53 48 49 Explosive 11 | . . . 7 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 272 | . . . . . . . . . . . . . . . . . . . . . 9 3 . . 13 7 . 9 4 19 81 127 Slashing 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 6 20 Robot Hit Streak 28 | 8 8 17 18 18 2 15 . . 7 10 28 . 11 15 8 9 3 . . 8 5 7 . . 8 5 . 1 7 12 19 19 Robot Miss Streak 12 | 3 3 1 4 2 1 3 . . 3 2 3 . 5 1 . 2 1 . . 4 3 . . . 2 2 . 1 4 4 3 12 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 3 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 356 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 135 183 Shots Hit Robots 989 | 13 41 23 169 83 5 51 . 1 44 12 29 . 2 25 10 8 44 . 26 33 22 5 . 7 4 27 29 11 12 47 69 137 Core Hits 554 | 5 22 8 81 29 8 22 . . 18 4 16 . 6 10 4 3 18 . 15 20 23 4 . 2 2 12 10 6 14 23 42 127 Critical Kills 15 | . 1 . . . 1 . . . . . . . . 1 . . . . . 4 . . . . . 1 . . . 4 3 . Critical Parts Destroyed 19 | . 1 . . 1 . . . . . . . . . . . . . . . 8 . . . . . . . . . 4 5 . Critical Strikes 73 | . 2 . 10 1 1 . . . 1 . 1 . . 2 . 1 10 . 4 13 . . . . . 1 2 . . 10 9 5 Burn 11 | . . . 9 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 35 | . 2 . . 1 1 . . . . . . . . . . . . . . 13 . . . . . 1 . . . 8 8 1 Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Smash 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sever 22 | . . . . . . . . . . . . . . 1 . 1 10 . 4 . . . . . . . 2 . . . . 4 Melee Attacks 301 | . . 1 8 1 . . . 2 . . . . . 36 5 21 53 . 31 . 8 2 2 7 1 31 63 16 13 . . . Impact 26 | . . . . . . . . . . . . . . 7 . 3 14 . 2 . . . . . . . . . . . . . Slashing 275 | . . 1 8 1 . . . 2 . . . . . 29 5 18 39 . 29 . 8 2 2 7 1 31 63 16 13 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 71 | . . . . . . . . 1 . . . . . 10 5 1 5 . 25 . 5 1 . . . 6 8 3 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 29 | . . . . . . . . . . . . . . 2 . 2 18 . . . . . . . . . 7 . . . . . Damage Inflicted 42465 | 175 450 322 3810 1486 578 1302 . 70 1189 316 773 . 235 1262 420 430 2289 . 2460 1656 2061 301 . 698 419 1456 2605 640 861 2158 2701 9342 Guns 6870 | 175 450 113 2122 1333 55 381 . . 275 154 377 . 235 . . . . . . 961 76 . . . . 163 . . . . . . Cannons 18901 | . . 209 708 153 55 921 . . 914 162 396 . . . . . . . . 631 485 37 . . 140 632 . 157 635 2047 2613 8006 Explosions 4213 | . . . 769 . 468 . . . . . . . . . . . . . . . 1027 164 . . 279 59 . . . 111 . 1336 Melee 12215 | . . . 183 . . . . 70 . . . . . 1262 420 430 2289 . 2460 . 444 100 . 698 . 602 2605 483 169 . . . Ramming 266 | . . . 28 . . . . . . . . . . . . . . . . 64 29 . . . . . . . 57 . 88 . Kinetic 5365 | 175 450 322 2025 857 17 . . . . . 181 . . . . . . . . 961 76 . . . . 163 . . . 60 72 6 Thermal 10334 | . . . 805 629 93 1302 . . 1189 316 592 . 235 . . . . . . 631 655 37 . . . 513 . . . 1445 44 1848 Explosive 1325 | . . . 769 . 468 . . . . . . . . . . . . . . . 88 . . . . . . . . . . . Electromagnetic 9326 | . . . . . . . . . . . . . . . . . . . . . 769 164 . . 419 178 . 157 150 653 2497 4339 Impact 653 | . . . . . . . . . . . . . . 158 . 49 362 . 84 . . . . . . . . . . . . . Slashing 15196 | . . . 183 . . . . 70 . . . . . 1104 420 381 1927 . 2376 . 444 100 . 698 . 602 2605 483 654 . . 3149 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . 4 3 3 . . . . . . . . 1 1 4 5 5 18 18 3 3 . . 8 8 11 4 4 21 10 18 Average Corruption 5 | . . . 4 2 2 . . . . . . . . 1 1 2 4 5 6 3 2 2 . . 1 5 7 4 2 12 8 11 Corruption Purged 37 | . . . . . 3 . . . . . . . . . . . . . 31 . . 3 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 265 | . . . 36 1 10 . . . . . . . . 4 . 6 26 5 11 5 . 5 . . . 14 21 15 4 30 9 63 Message Errors 70 | . . . 9 . 3 . . . . . . . . 1 . 3 10 1 2 1 . 1 . . . 2 5 5 1 3 2 21 Matter Fused 66 | . . . 11 . . . . . . . . . . 1 . 1 5 1 2 1 . 2 . . . 5 4 1 2 9 3 18 Heat Flow Errors 26 | . . . 4 . 2 . . . . . . . . . . 1 5 . . 1 . . . . . . 5 . . 4 . 4 Energy Discharges 26 | . . . 5 . 1 . . . . . . . . 1 . . 3 2 2 1 . 1 . . . 2 2 1 . . . 5 Parts Rejected 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . Parts Fused 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 30 | . . . 4 . . . . . . . . . . . . 1 1 . 3 . . 1 . . . 3 4 5 1 4 2 1 Data Loss (major) 14 | . . . 1 . 3 . . . . . . . . 1 . . 2 1 1 . . . . . . . . 1 . . . 4 Misfires 15 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . 4 1 6 Alerts 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 1 2 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 3198 | . . . 42 . 46 14 . 50 2 2 . . . 204 . 27 221 . 309 33 104 108 . 293 . 236 991 163 15 107 32 199 Projectiles 398 | . . . 22 . . 14 . . 2 2 . . . . . . . . . 33 . . . . . . . . 15 107 4 199 Explosions 86 | . . . 20 . 46 . . . . . . . . . . . . . . . 6 14 . . . . . . . . . . Melee 2714 | . . . . . . . . 50 . . . . . 204 . 27 221 . 309 . 98 94 . 293 . 236 991 163 . . 28 . Knockbacks 21 | . . 4 7 . . . . . . . 3 . . . . . 1 . 1 . . . . . . . . . . 4 1 . Impact 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . Kinetic 16 | . . 4 5 . . . . . . . 3 . . . . . . . . . . . . . . . . . . 4 . . Secondary 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 324 | . . . . . 120 . . . . . . . . . . . . . . . 120 . . . 44 . . . 28 . . 12 Shots 9 | . . . . . 3 . . . . . . . . . . . . . . . 3 . . . 2 . . . . . . 1 Rammed 9 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 18 | . . . 9 . . . . . . . . . . . . . . . . 5 1 . . . . . . . 1 . 2 . Kicked 8 | . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . . . . . 2 . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 512 | . 18 . 149 15 137 24 . . . . 328 . . . . 126 197 3 5 203 303 63 . . . 126 207 401 512 127 173 173 Average Temperature 76 | . 5 . 48 5 66 8 . . . . 117 . . . . 16 50 2 3 77 137 33 . . . 51 105 123 128 45 101 119 Received Heat Transfer 2956 | . 159 147 900 237 12 285 . . 12 . 90 . . 27 . . 45 . 45 63 88 18 . . . 73 27 18 27 90 162 431 Thermoelectric Energy+ 224 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 211 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Corrupted 39 | . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . 3 1 . . 1 4 6 20 Combat Hostiles 33 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 3 1 . . 1 2 5 19 Parts Fried 68 | . . . . . . . . . . . . . . . . . 4 . . . 3 . . . 3 . . 1 . 9 19 29 Impact Corruptions 7 | . . . . . . . . . . . . . . . . 1 2 . 2 . . . . . . . . . . . 2 . Robots Melted 5 | . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 5 | . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 37 | . . . 3 1 . 6 . . 8 . 2 . 3 . . . . . . . 1 . . . . . . . 1 5 5 2 Heat Transferred 12834 | . . . 2627 1110 148 1961 . . 1921 572 1246 . 325 . . . . . . . 250 . . . . 50 . . . 1086 37 1501 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 . 2 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Maximum Alert Level 5 | . . . 2 . . . . . . . . . . . . 2 4 2 1 2 1 . . . . . 1 1 . 1 3 5 Low Security (%) 55 | 100 100 . 27 100 . . . . 100 . . . . 100 100 8 5 . 57 31 89 . . . . 100 97 64 100 27 . . Level 1 19 | . . . 58 . . . . . . . . . . . . 81 7 1 42 38 10 . . . . . 2 35 . 72 11 . Level 2 15 | . . . 13 . . . . . . . . . . . . 10 51 98 . 30 . . . . . . . . . . 71 33 Level 3 5 | . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . 16 35 Level 4 1 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3159 | 10 100 . 520 140 . . . . 113 . . . . 113 36 416 1137 652 332 496 248 . . . . 177 244 264 193 376 768 3159 Initial 606 | . . . . 99 . . . . . . . . . . 36 . 189 606 170 2 200 . . . . 25 99 137 121 87 221 483 Average 288 | . 48 . 224 53 . . . . 32 . . . . 36 7 313 696 531 171 258 125 . . . . 88 108 166 102 259 568 1118 Influence Increases 15063 | 15 314 . 1234 361 110 335 . 5 330 90 240 . 39 473 . 718 1488 359 252 888 404 60 . 15 70 589 495 337 365 721 997 3759 Destroy 0b10 Robot/C 7560 | . 200 . 760 200 100 280 . . 180 80 220 . 20 140 . 360 680 160 80 300 240 60 . . 60 220 160 80 180 400 480 1920 Destroy 0b10 Robot/NC 575 | 15 10 . 55 15 . . . 5 15 . . . . 60 . 5 25 10 45 85 40 . . 15 . 35 50 15 5 15 25 30 Destroy Leader 1344 | . 32 . 204 72 10 40 . . 56 10 20 . 10 40 . 90 54 . . 98 40 . . . 10 52 20 12 52 44 94 284 Allied During Kill 2699 | . . . . . . . . . . . . . 9 29 . 181 668 170 125 278 8 . . . . 39 . . 47 43 44 1058 Trap Triggered on 0b10 20 | . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 251 | . 27 . 25 12 . . . . 14 . . . . . . . . 9 . . . . . . . 90 18 . . . 48 8 Disable Machine 510 | . . . 60 . . . . . 15 . . . . 45 . . . . . 45 30 . . . . 15 30 75 . 105 45 45 Destroy Structure 979 | . . . 55 2 . . . . 15 . . . . 24 . 22 16 10 2 82 46 . . . . 108 52 20 66 114 96 249 Partial Spotted 210 | . . . . . . . . . . . . . . 15 . 60 . . . . . . . . . 30 60 15 15 . 15 . Lose Combat Pursuer 915 | . 45 . 75 60 . 15 . . 15 . . . . 120 . . 45 . . . . . . . . . 105 120 . . 150 165 Influence Decreases 11931 | 15 312 2 1015 453 237 292 43 5 227 137 202 94 39 369 104 332 791 1017 671 484 584 290 . 15 32 450 428 365 425 507 611 1383 Entered New Map 2438 | . . 2 . 120 48 . 43 . . 39 11 94 . . 68 . 197 477 255 4 210 86 . . . 13 78 107 95 69 149 273 Time Decay 7040 | 15 302 . 605 333 189 262 . 5 207 88 191 . 39 306 36 222 434 180 386 270 294 174 . 15 32 387 310 238 230 368 452 470 Lost Part 820 | . 10 . 110 . . 30 . . 20 10 . . . 10 . . 10 . 10 50 20 30 . . . 50 40 20 60 50 10 280 Lost Ally 1333 | . . . . . . . . . . . . . . 53 . 110 150 360 20 160 60 . . . . . . . 40 20 . 360 Purge Threat 300 | . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 106 | . 2 . 9 7 . . . . 8 . . . . 4 . 10 3 . . 10 3 . . . . 5 4 3 4 7 8 19 Investigation 14 | . . . 5 . . . . . 1 . . . . 2 . 1 1 . . 1 . . . . . 1 1 . . . . 1 Extermination 30 | . . . . 2 . . . . 3 . . . . 1 . 2 . . . 2 1 . . . . 3 3 1 2 2 3 5 Reinforcement 27 | . 2 . 3 2 . . . . 2 . . . . 1 . 1 . . . 5 2 . . . . 1 . 2 2 2 . 2 Assault 19 | . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . 2 2 11 Garrison 16 | . . . 1 3 . . . . . . . . . . . 6 . . . 2 . . . . . . . . . 1 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . 1 . . 2 1 2 Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . Haulers Reinforced 4 | . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 17 | . 3 . 1 1 . . . . . . . . . 2 . . 1 1 . 3 . . . . . . 2 3 . . . . Communications Jammed 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 34 . 3 . 16 Distress Signals 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 34 . 2 . 16 Times Spotted 542 | . 16 5 61 15 8 15 . . 11 4 11 . 1 28 . 17 33 10 3 23 15 3 . . 3 15 24 23 21 27 37 113 Peak Tracking Total 16 | . 4 2 6 4 4 4 . . 3 4 4 . 1 7 . 4 6 5 1 9 6 3 . . 2 4 9 11 7 3 6 16 Tactical Retreats 33 | . 3 . 4 2 . 1 . . 1 . . . . 2 . . 1 . . . . . . . . . 3 3 2 . 6 5 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 25 | . . . 8 2 . . . . . . . . . 1 . 3 2 . . 4 2 . . . . . 1 . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . 2 2 2 3 3 . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 42 | . . 1 4 . . . . 1 1 . 1 . . 3 . . 2 . . 3 2 . . . . 1 3 5 . 8 3 4 Max in Single Turn 1 | . . 1 1 . . . . 1 1 . 1 . . 1 . . . . . 1 1 . . . . 1 1 1 . 1 1 1 Garrison Access 6 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 74 | . 4 2 11 2 . . 4 . 8 . . . . 8 . 6 . 1 . 1 1 . 1 4 . 8 1 4 3 1 1 3 Terminals 22 | . 4 . 7 1 . . . . 3 . . . . . . . . 1 . . . . . . . . . 4 . . . 2 Fabricators 9 | . . . . . . . . . 2 . . . . 3 . 2 . . . . 1 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . 1 . . . . . . . . . . 2 . 3 . . . . . . . . . . . . 2 . . 1 Scanalyzers 14 | . . . 2 1 . . . . 3 . . . . 2 . . . . . . . . . . . 4 1 . . . 1 . Garrison Access 9 | . . . 1 . . . . . . . . . . 1 . 1 . . . 1 . . . . . 3 . . 1 1 . . Total Hacks 215 | . 12 5 32 2 . . 33 . 14 . . . . 21 . 13 . 2 . 2 3 . 1 16 . 29 4 4 7 5 3 7 Successful 121 | . 7 5 13 1 . . 33 . 4 . . . . 12 . 5 . 1 . . 1 . 1 16 . 12 1 4 2 . 2 1 Failed 92 | . 5 . 18 1 . . . . 9 . . . . 9 . 8 . 1 . 2 2 . . . . 17 3 . 5 5 1 6 Catastrophic 20 | . . . 6 1 . . . . 1 . . . . 1 . 3 . 1 . 1 . . . . . 2 1 . 1 1 . 1 Database Lockouts 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 231 | . 8 . 22 1 . . . . 5 . 1 . . 25 . 24 24 1 . 15 10 . . . . 27 18 9 12 6 11 12 Terminals 52 | . 12 . 22 1 . . . . 6 . . . . . . . . 2 . . . . . . . . . 4 . . . 5 Fabricators 24 | . . . . . . . . . 3 . . . . 8 . 6 . . . . 3 . . . . 4 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 20 | . . . 3 . . . . . . . . . . 4 . 6 . . . . . . . . . . . . 5 . . 2 Scanalyzers 43 | . . . 3 1 . . . . 5 . . . . 8 . . . . . . . . . . . 19 4 . . . 3 . Garrison Access 21 | . . . 4 . . . . . . . . . . 1 . 1 . . . 2 . . . . . 6 . . 2 5 . . Terminal Hacks 72 | . 5 5 6 . . . 33 . . . . . . . . . . 1 . . . . 1 16 . . . 4 . . . 1 Record 20 | . . 4 . . . . 11 . . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 16 | . . . . . . . 13 . . . . . . . . . . . . . . . . 3 . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . . . . 1 . . . . 3 . 2 . . . . . . . . . 1 . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Build 4 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . 1 . . . . . . . . . . 2 . 3 . . . . . . . . . . . . 2 . . . Retrieve Components 8 | . . . 1 . . . . . . . . . . 2 . 3 . . . . . . . . . . . . 2 . . . Scanalyzer 21 | . . . 2 1 . . . . 2 . . . . 5 . . . . . . . . . . . 8 1 . . . 2 . Insert Component 6 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 . . . . . . Analyze 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Retrieve Study 13 | . . . 2 1 . . . . 2 . . . . 1 . . . . . . . . . . . 4 1 . . . 2 . Garrison Access Hacks 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . Seal Access 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . Unauthorized Hacks 9 | . 2 . 3 . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Terminals 6 | . 2 . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 4 . 10 1 . . . . 5 . . . . 5 . 3 . . . 1 . . . . . 8 1 . 2 1 1 2 Full Trace Events 6 | . . . 2 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . 6 . . . . . . . . 5 . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 108 | . . . . . . . 13 . . . . . . 9 . . 15 . . 10 . . . 3 . 23 11 . 12 12 . . Parts Built 5 | . . . . . . . . . 2 . . . . 1 . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 314 | . . . . . . . . . 117 . . . . 128 . 69 . . . . . . . . . . . . . . . . Total Part Build Rating 40 | . . . . . . . . . 14 . . . . 8 . 18 . . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . . 2 1 . . . . 2 . . . . 1 . . . . . . . . . . . 4 1 . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . 5 . . . . . . . . . . 3 . 3 . . . . . . . . . . . . 3 . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 1 . . Machine Destruction 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . 1 . . Allies Hacked 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 106 | . 1 . . . . . . . . . . 4 . 2 20 . 33 5 . 4 3 . . . . 3 . . 5 1 1 24 Largest Group 30 | . 1 1 . . . . . . . . . 4 4 3 20 16 30 30 16 10 3 . . . . 2 . . 4 1 1 16 Highest-Rated Group 1832 | . 10 10 . . . . . . . . . 155 155 116 767 567 1199 1200 958 430 141 . . . . 206 . . 156 143 269 1832 Highest-Rated Ally 269 | . 10 10 . . . . . . . . . 41 41 41 50 46 159 159 152 96 47 . . . . 146 . . 39 143 269 269 Zionite Dispatches 12 | . . . . . . . . . . . . . . 2 . . 4 . . 1 . . . . . 2 . . 2 . 1 . Heavy 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Total Orders 13 | . . . . . . . . . . . . . . 5 . . 1 . 2 2 . . . . . . . . . . . 3 STAY 7 | . . . . . . . . . . . . . . 2 . . . . 1 2 . . . . . . . . . . . 2 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 DROP 4 | . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . Ally Attacks 747 | . . . . . . . . . . . . . 12 26 . 134 168 85 22 62 5 . . . . 14 . . 13 15 15 176 Total Damage 30764 | . . . . . . . . . . . . . 211 751 . 2173 4032 2650 954 2537 195 . . . . 809 . . 243 704 1344 14161 Kills 160 | . . . . . . . . . . . . . . 6 . 16 26 11 5 22 1 . . . . 5 . . 4 5 9 50 Allies Corrupted 9 | . . . . . . . . . . . . . . 1 . 1 . . . 3 . . . . . 1 . . . 1 . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Active Infowar (turns) 23739 | 24 700 1053 1465 859 876 846 . 886 1624 683 655 1 677 1032 188 479 1071 377 904 584 656 445 501 234 836 1139 697 501 497 842 1138 1269 Optics 12341 | . . . . . . . . . . . . . . . 188 479 1071 377 904 584 656 445 501 234 836 1139 697 501 497 842 1121 1269 Sensors 13986 | . . . . 776 859 846 . 886 1594 683 655 1 677 1032 . . . . . . 591 438 501 231 737 1139 697 481 202 . 950 10 IFF 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 29 Seismic 3264 | 24 700 1053 1465 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1353 | . . . . . . . . . . . . . . . . . . . . . 368 . . . . . . 27 497 461 . . Jamming 5492 | . . . . 82 17 . . . 30 . . . . . . . . . . . . . . . . 526 697 501 497 828 1055 1259 ECM 296 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 205 . 2 Robot Analysis Total 8 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . 1 . . 3 . 2 . 2 2 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 34 | . . . . . . . . . . . . . . 4 . 6 3 . . 2 1 . . . . 4 5 2 2 1 1 3 Main Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Guard Positions 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Prototype Schematics 6 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 1 . 1 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Trap Installations 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 28051 | 130 700 1053 2078 867 879 1061 92 904 1911 736 885 2330 710 1078 215 479 1071 377 904 584 656 445 501 234 836 1139 697 501 497 842 1138 1521 Spaces Moved 21593 | 64 342 580 964 500 595 695 77 658 1371 545 604 1432 553 1183 310 770 912 411 409 391 371 374 455 184 626 1075 1135 852 680 630 757 1088 Core 26 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Treads 1891 | . 304 580 964 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 10900 | 61 38 . . 457 595 695 77 658 1371 545 604 1432 553 418 . . . . 269 391 339 . . . . 232 . . . 449 741 975 Wheels 2048 | . . . . . . . . . . . . . . . . . . . . . 32 374 455 184 626 377 . . . . . . Hover 6452 | . . . . . . . . . . . . . . 765 310 770 912 411 140 . . . . . . 466 1135 682 680 181 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 50 120 160 148 115 115 120 120 120 117 117 117 117 115 34 45 34 45 45 47 120 110 95 95 110 110 38 24 38 24 50 108 50 Average Speed 102 | 124 155 160 155 125 121 123 120 120 119 117 127 156 116 69 45 47 45 57 105 120 144 103 101 110 111 83 37 41 47 96 111 117 Slowest Speed 200 | 190 160 160 160 200 185 191 120 120 120 120 187 187 117 188 45 113 49 113 190 180 200 110 110 110 125 187 38 90 102 190 116 200 Overloaded Moves 82 | . . . . . . . . . . . . . . 18 . 1 . . . . . . . . . . 33 . 23 7 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Microwarps 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . 1 4 Exploration Rate (%) 56 | 5 85 32 87 15 68 83 68 71 33 66 68 89 71 29 88 31 88 77 94 50 11 54 59 61 83 36 81 60 13 71 11 32 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 10 | . . . . . . . 1 . . . . 2 . . . . 4 . . . . . . 3 . . . . . . . . Known Exits Taken 27 | . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 40 | . . 11 . . 7 2 . 3 . 2 2 4 1 . . . . . . . . 2 4 . 2 . . . . . . . Spaces Dug 261 | . . 1 21 1 7 1 . . 15 3 1 . . 12 . 8 . . . 4 3 2 7 . 7 33 32 14 20 13 36 20 Terrain Destroyed 525 | . . 1 65 1 37 11 . . 19 7 15 . . 12 . 8 . . . 31 25 4 11 . 14 54 36 16 24 34 47 53 Melee 77 | . . 1 1 1 . . . . . . . . . 11 . 8 . . . . . 1 2 . 1 25 14 4 8 . . . Projectile 308 | . . . 7 . 3 11 . . 19 7 15 . . 1 . . . . . 31 14 3 9 . 13 17 22 12 15 18 45 46 AOE 129 | . . . 57 . 34 . . . . . . . . . . . . . . . 11 . . . . 12 . . . 10 . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 26173 | 89 447 665 1292 668 733 837 76 768 1556 618 682 1524 614 1372 366 852 1524 555 838 448 439 419 483 206 734 1228 1284 858 811 814 1051 1322 Wait 2285 | . 50 40 94 68 105 91 . 83 57 52 46 71 52 81 44 35 304 117 352 18 7 26 12 . 64 35 61 87 43 43 89 58 Move 21303 | 63 341 579 963 499 594 694 76 657 1370 544 603 1431 552 1183 309 769 911 410 408 390 370 373 454 183 625 1074 1134 694 679 629 741 1001 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 176 | 7 7 9 14 11 6 3 . 10 14 . 2 3 2 12 . 5 3 9 6 2 3 2 5 5 1 7 4 4 1 6 11 2 Fast Attach 237 | 7 . 1 26 10 3 . . . 9 1 2 6 1 10 2 1 6 5 18 5 12 4 . 3 . 8 2 7 15 24 25 24 Attach 115 | . . 1 10 6 3 6 . . 4 1 2 1 . 9 . 4 3 1 3 2 1 1 . . 4 4 2 13 11 4 9 10 Detach 66 | . . . 4 5 . 1 . . 1 . 1 3 . 7 . 1 . . 5 . . . . . 4 . . 9 12 4 1 8 Swap 161 | . 4 5 16 10 7 7 . 6 15 3 7 . 2 5 . 1 . 1 5 1 6 3 1 1 9 21 4 2 . 9 2 8 Drop 285 | . 8 3 20 17 6 4 . 6 23 2 2 9 3 16 1 6 8 12 15 1 4 3 . 7 . 22 6 4 7 18 34 18 Fire 996 | 12 37 26 128 41 9 31 . 2 60 15 17 . 2 17 5 3 4 . . 24 22 5 9 . 26 26 23 22 24 76 137 193 Melee 247 | . . 1 8 1 . . . 2 . . . . . 32 5 14 30 . 26 . 8 2 2 7 1 31 48 16 13 . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . . . . . 2 . Crush 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . . . . . . . . . 13 26 . . . 5 . . . . . . . 5 . . . Rewire 230 | . . . . . . . . . . . . . . . . . 229 . . . . . . . . . . . . 1 . . Trap 5 | . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / Ext) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 11) 495 | -10/Materials | Discovered new exit (range 16) 609 | -10/Materials | Discovered new exit (range 10) 673 | -10/Materials | Discovered new exit (range 9) 820 | -10/Materials | Discovered new exit (range 8) 831 | -10/Materials | Entered Subcaves 831 | -10/Subcaves | Accompanied by 1 ally 847 | -10/Subcaves | Learned location of 1 exit from Materials 957 | -10/Subcaves | Core integrity fell below 50% 1024 | -10/Subcaves | Visited 4L-MR0's lab 1043 | -10/Subcaves | Found Meta Core 1169 | -10/Subcaves | Visited Clippyterm 1174 | -10/Subcaves | Learned Research machine intel 1748 | -10/Subcaves | Core integrity fell below 20% 1791 | -10/Subcaves | Discovered new exit (range 7) 1884 | -10/Subcaves | Entered Materials 1884 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1885 | -8/Materials | Identified exit to Factory 2579 | -8/Materials | Discovered exit to Factory (range 16) 2803 | -8/Materials | Garrison activated, responded to threat 2965 | -8/Materials | Discovered exit to Factory (range 16) 3027 | -8/Materials | Central database locked down 3067 | -8/Materials | Build established: Scavenger-Mutant 3962 | -8/Materials | Entered Factory 3962 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4306 | -7/Factory | Build established: Skirmisher 4513 | -7/Factory | Garrison activated, responded to threat 4770 | -7/Factory | Discovered new exit (range 8) 4783 | -7/Factory | Identified exit to Lower Caves 4829 | -7/Factory | Entered Lower Caves 5082 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5493 | -7/Lower Caves | Learned Factory trap positions 5528 | -7/Lower Caves | Discovered new exit (range 11) 5540 | -7/Lower Caves | Identified exit to Lower Caves 5708 | -7/Lower Caves | Entered another Lower Caves area 5762 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5838 | -7/Lower Caves | Discovered new exit (range 8) 5848 | -7/Lower Caves | Identified exit to Factory 6712 | -7/Lower Caves | Discovered new exit (range 11) 6766 | -7/Lower Caves | Identified exit to Data Miner 6769 | -7/Lower Caves | Entered Data Miner 6769 | -7/Data Miner | Discovered new exit (range 6) 6792 | -7/Data Miner | Met Data Miner 6823 | -7/Data Miner | Learned location of Section 7 (-3) 6823 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6835 | -7/Data Miner | Received God Mode back door access code from Data Miner 6859 | -7/Data Miner | Identified exit to Proximity Caves 6861 | -7/Data Miner | Entered Proximity Caves 7101 | -6/Proximity Caves | Learned Factory stockpile data 7130 | -6/Proximity Caves | Found Alien Artifact 7287 | -6/Proximity Caves | Learned 8 Factory zone layouts 7362 | -6/Proximity Caves | Learned Factory machine intel 7709 | -6/Proximity Caves | Discovered exit to Factory (range 12) 7765 | -6/Proximity Caves | Entered Factory 7765 | -6/Factory | Evolved 2 slots: Utility x2 7767 | -6/Factory | Loaded intel: 97 trap records 7769 | -6/Factory | Loaded intel: 277 machine locations 8091 | -6/Factory | Fabricated Adv. Reaction Control System? 8147 | -6/Factory | Build established: Gunner 8414 | -6/Factory | Discovered new exit (range 13) 8432 | -6/Factory | Identified exit to Factory 8595 | -6/Factory | Discovered new exit (range 5) 8599 | -6/Factory | Identified exit to Lower Caves 9410 | -6/Factory | Incoming assault squad redirected 9444 | -6/Factory | Spotted B-75 Beast 9505 | -6/Factory | Central database locked down 9676 | -6/Factory | Entered Lower Caves 9819 | -6/Lower Caves | Learned Factory terminal intel 10133 | -6/Lower Caves | Learned 8 Factory zone layouts 10259 | -6/Lower Caves | Discovered new exit (range 12) 10285 | -6/Lower Caves | Identified exit to Lower Caves 10412 | -6/Lower Caves | Entered another Lower Caves area 10448 | -6/Lower Caves | Discovered exit to Factory (range 8) 10542 | -6/Lower Caves | Found Alien Artifact 10542 | -6/Lower Caves | Identified Core Expander 10542 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 10660 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11243 | -6/Lower Caves | Discovered new exit (range 9) 11258 | -6/Lower Caves | Identified exit to Zion 11267 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11281 | -6/Lower Caves | Found Prototype Special Weapon 11297 | -6/Lower Caves | Entered Zion 11430 | -6/Zion | Received a hallucinogenic algorithm 11468 | -6/Zion | Discovered new exit (range 16) 11499 | -6/Zion | Identified exit to Proximity Caves 12001 | -6/Zion | Identified exit to Deep Caves 12176 | -6/Zion | Found Prototype Energy Gun 12176 | -6/Zion | Identified Storm Laser 12321 | -6/Zion | Learned location of Warlord (-5) 12495 | -6/Zion | Given A8's code to call for help 12831 | -6/Zion | Found Prototype Processor 12831 | -6/Zion | Identified Exp. Target Analyzer 12835 | -6/Zion | Found Prototype Processor 12835 | -6/Zion | Identified Exp. Armor Integrity Analyzer 12838 | -6/Zion | Found Prototype Processor 12838 | -6/Zion | Identified Exp. Signal Interpreter 13024 | -6/Zion | Met Imprinter 13217 | -6/Zion | Found Prototype Hackware 13363 | -6/Zion | Imprinted 13366 | -6/Zion | Declared Zion's savior 13437 | -6/Zion | Learned location of Armory (-3) 13627 | -6/Zion | Entered Proximity Caves 13627 | -5/Proximity Caves | Accompanied by 4 allies 13627 | -5/Proximity Caves | Spotted B-75 Beast 13642 | -5/Proximity Caves | Destroyed B-75 Beast 14029 | -5/Proximity Caves | Learned 4 Factory zone layouts 14040 | -5/Proximity Caves | Found DCF Scrap (14 items) 14312 | -5/Proximity Caves | Discovered exit to Factory (range 4) 14337 | -5/Proximity Caves | Entered Factory 14337 | -5/Factory | Accompanied by 3 allies 14337 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14338 | -5/Factory | Identified exit to Upper Caves 14338 | -5/Factory | Identified exit to Extension 14339 | -5/Factory | Identified exit to Factory 14340 | -5/Factory | Loaded intel: 27 terminal locations 14350 | -5/Factory | Identified Molecular Deconstructor 14639 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 14640 | -5/Factory | Zion Trap Resupply teleported in 14707 | -5/Factory | Build established: Mutant 14890 | -5/Factory | Zion Hover Resupply teleported in 14948 | -5/Factory | Identified Exp. System Shield 15056 | -5/Factory | Fabricated Com. HERF Cannon? 15120 | -5/Factory | Retrieved Zion intel report: Active Garrisons 15125 | -5/Factory | Retrieved Zion intel report: Guard Positions 15140 | -5/Factory | Retrieved Zion intel report: Trap Installations 15257 | -5/Factory | Found Launcher Loader 15415 | -5/Factory | Sucked down chute 15415 | -5/Factory | Entered Waste 15416 | -5/Waste | Joined by Warlord forces that had cleared the area 15507 | -5/Waste | Discovered new exit (range 12) 15570 | -5/Waste | Identified exit to Factory 15630 | -5/Waste | Entered Factory 15630 | -5/Factory | Accompanied by 16 allies 15648 | -5/Factory | Murdered 4 allies 15664 | -5/Factory | Garrison activated, responded to threat 15721 | -5/Factory | Discovered exit to Extension (range 19) 15761 | -5/Factory | Discovered exit to Upper Caves (range 11) 15863 | -5/Factory | Fabricated Adv. Phase Shifter? 15885 | -5/Factory | Garrison activated, responded to threat 15904 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 15921 | -5/Factory | Discovered exit to Factory (range 22) 15958 | -5/Factory | Retrieved Zion intel report: Active Garrisons 15985 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 15990 | -5/Factory | Retrieved Zion intel report: Branch Access 16006 | -5/Factory | Retrieved Zion intel report: Guard Positions 16041 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 16109 | -5/Factory | Entered Extension 16109 | -5/Extension | Accompanied by 8 allies 16142 | -5/Extension | Build established: Gladiator 16273 | -5/Extension | Retrieved Zion intel report: Component Schematics 16284 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 16285 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-4 16286 | -5/Extension | Zion Light squad teleported in 16299 | -5/Extension | Rescued a captive Derelict 16300 | -5/Extension | Rescued a captive Derelict 16619 | -5/Extension | Spotted B-75 Beast 16677 | -5/Extension | Spotted B-75 Beast 16679 | -5/Extension | Allies destroyed B-75 Beast 16701 | -5/Extension | Allies destroyed B-75 Beast 16709 | -5/Extension | First assault squad dispatched 16710 | -5/Extension | Found Prototype Protection 16710 | -5/Extension | Identified Zio. Weapon Casing 16725 | -5/Extension | Incoming assault squad redirected 16726 | -5/Extension | Rescued a captive Derelict 16728 | -5/Extension | Rescued a captive Derelict 16738 | -5/Extension | Build established: Commander-Gladiator 16755 | -5/Extension | Rescued A7 16768 | -5/Extension | Zion Fire squad teleported in 16769 | -5/Extension | Zion Resource Resupply teleported in 16781 | -5/Extension | Rescued a captive Derelict 16821 | -5/Extension | Rescued a captive Derelict 16853 | -5/Extension | Incoming assault squad redirected 16966 | -5/Extension | Zion Heavy squad teleported in 17072 | -5/Extension | Discovered exit to Factory (range 10) 17072 | -5/Extension | Discovered new exit (range 6) 17074 | -5/Extension | Identified exit to Cetus 17180 | -5/Extension | Entered Cetus 17180 | -5/Cetus | Accompanied by 30 allies (A7) 17183 | -5/Cetus | Spotted Cetus Guard 17183 | -5/Cetus | Spotted Cetus Guard 17185 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 17186 | -5/Cetus | Spotted Cetus Guard 17187 | -5/Cetus | Spotted Cetus Guard 17199 | -5/Cetus | Allies destroyed Cetus Guard 17204 | -5/Cetus | Allies destroyed Cetus Guard 17206 | -5/Cetus | Allies destroyed Cetus Guard 17211 | -5/Cetus | Allies destroyed Cetus Guard 17234 | -5/Cetus | Lost 7 allies 17242 | -5/Cetus | Started Cetus Manufacturing Module 17246 | -5/Cetus | Escorted A7 to Cetus Mainframe 17267 | -5/Cetus | Manufactured an Enhanced Grunt 17292 | -5/Cetus | Manufactured an Enhanced Grunt 17295 | -5/Cetus | Discovered new exit (range 22) 17317 | -5/Cetus | Manufactured an Enhanced Grunt 17333 | -5/Cetus | Spotted Cetus Guard 17333 | -5/Cetus | Spotted Cetus Guard 17333 | -5/Cetus | Spotted Cetus Guard 17333 | -5/Cetus | Spotted Cetus Guard 17333 | -5/Cetus | Discovered exit to Factory (range 22) 17342 | -5/Cetus | Manufactured an Enhanced Grunt 17367 | -5/Cetus | Manufactured an Enhanced Grunt 17367 | -5/Cetus | Allies destroyed Cetus Guard 17369 | -5/Cetus | Allies destroyed Cetus Guard 17375 | -5/Cetus | Allies destroyed Cetus Guard 17377 | -5/Cetus | Allies destroyed Cetus Guard 17388 | -5/Cetus | Scared off Revision 17 17404 | -5/Cetus | Lost 12 allies 17521 | -5/Cetus | Identified exit to Archives 17557 | -5/Cetus | Entered Archives 17557 | -5/Archives | Accompanied by 16 allies (A7) 17566 | -5/Archives | Received a hacking code to weaken MAIN.C 17628 | -5/Archives | Discovered exit to Factory (range 17) 17662 | -5/Archives | Discovered new exit (range 17) 17671 | -5/Archives | Discovered new exit (range 18) 17786 | -5/Archives | Found Prototype Device 17786 | -5/Archives | Identified Exp. Thermal Shield 17856 | -5/Archives | System corruption reached 10% 18235 | -5/Archives | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 18354 | -5/Archives | Identified exit to Hub_04(d) 18461 | -5/Archives | Entered Hub_04(d) 18461 | -5/Hub_04(d) | Accompanied by 8 allies 18470 | -5/Hub_04(d) | Build established: Scavenger-Gunner 18474 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 18475 | -5/Hub_04(d) | Zion Heavy squad teleported in 18919 | -5/Hub_04(d) | Garrison activated, responded to threat 18997 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 19000 | -5/Hub_04(d) | Network Hub disabled 19001 | -5/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 19005 | -5/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 19009 | -5/Hub_04(d) | Spotted Lightning 19010 | -5/Hub_04(d) | Spotted Lightning 19010 | -5/Hub_04(d) | Spotted Lightning 19014 | -5/Hub_04(d) | Spotted Lightning 19015 | -5/Hub_04(d) | Spotted Lightning 19016 | -5/Hub_04(d) | Spotted Lightning 19045 | -5/Hub_04(d) | Entered Factory 19045 | -4/Factory | Evolved 2 slots: Utility x2 19055 | -4/Factory | Lost 7 allies 19075 | -4/Factory | Lost 5 parts (3n1u1w) 19100 | -4/Factory | Discovered new exit (range 8) 19128 | -4/Factory | Identified exit to Research 19440 | -4/Factory | Retrieved Zion intel report: Branch Access 19440 | -4/Factory | Identified exit to Upper Caves 19480 | -4/Factory | Lost 3 allies 19674 | -4/Factory | Destroyed 7 combat bots 19701 | -4/Factory | Entered Upper Caves 19703 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19734 | -4/Upper Caves | Lost 4 parts (2n1u1w) 19965 | -4/Upper Caves | Build established: Scavenger-Assassin 20138 | -4/Upper Caves | Discovered new exit (range 10) 20145 | -4/Upper Caves | Identified exit to Upper Caves 20146 | -4/Upper Caves | Entered another Upper Caves area 20152 | -4/Upper Caves | Discovered exit to Research (range 18) 20575 | -4/Upper Caves | Discovered new exit (range 7) 20581 | -4/Upper Caves | Identified exit to Zhirov 20596 | -4/Upper Caves | Encountered a Warlord checkpoint 20647 | -4/Upper Caves | Entered Zhirov 20647 | -4/Zhirov | Discovered new exit (range 3) 20667 | -4/Zhirov | Met Zhirov 20687 | -4/Zhirov | Learned location of Quarantine (-3) 20687 | -4/Zhirov | Learned location of Testing (-2) 20687 | -4/Zhirov | Learned location of Command (-1) 20698 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20715 | -4/Zhirov | Found Alien Artifact 20715 | -4/Zhirov | Identified Integrated Reactor 20715 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20732 | -4/Zhirov | Found Alien Artifact 20880 | -4/Zhirov | Identified exit to Proximity Caves 20881 | -4/Zhirov | Entered Proximity Caves 21082 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21391 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21647 | -3/Proximity Caves | Discovered exit to Research (range 10) 21717 | -3/Proximity Caves | Entered Research 21717 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21718 | -3/Research | Loaded intel: 123 machine locations 21760 | -3/Research | Zion Heavy squad teleported in 21990 | -3/Research | Identified Dimensional Node Initializer 21990 | -3/Research | Identified Transdimensional Reconstructor 22143 | -3/Research | Retrieved Zion intel report: Trap Installations 22210 | -3/Research | Discovered new exit (range 5) 22214 | -3/Research | Identified exit to Research 22227 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 22372 | -3/Research | Discovered exit to Research (range 16) 22558 | -3/Research | Lost 4 parts (1n3w) 22724 | -3/Research | Retrieved Zion intel report: Component Schematics 22725 | -3/Research | Zion hero teleported in (NK-0LA) 22830 | -3/Research | Discovered new exit (range 12) 22833 | -3/Research | Retrieved Zion intel report: Prototype Schematics 22845 | -3/Research | Build established: Hacker-Ninja 22856 | -3/Research | Identified exit to Quarantine 22856 | -3/Research | Entered Quarantine 22902 | -3/Quarantine | Found Alien Slashing Weapon 22902 | -3/Quarantine | Identified Sigix Broadsword 23220 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 23328 | -3/Quarantine | Found Alien Artifact 23341 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 23354 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 23359 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 23395 | -3/Quarantine | System corruption reached 10% 23454 | -3/Quarantine | Identified Core Reset Matrix 23454 | -3/Quarantine | Used Core Reset Matrix 23455 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 23458 | -3/Quarantine | Detected hypermatrix surge 23458 | -3/Quarantine | Sensed 5 artifacts in vicinity 23478 | -3/Quarantine | Lost 3 parts (2u1w) 23501 | -3/Quarantine | Incoming investigation squad redirected 23526 | -3/Quarantine | Spotted Fortress 23551 | -3/Quarantine | Discovered new exit (range 6) 23551 | -3/Quarantine | Discovered new exit (range 6) 23552 | -3/Quarantine | Identified exit to Section 7 23553 | -3/Quarantine | Entered Section 7 23554 | -3/Section 7 | Detected hypermatrix surge 23554 | -3/Section 7 | Sensed 20 artifacts in vicinity 23586 | -3/Section 7 | Retrieved Zion intel report: Guard Positions 23590 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 23614 | -3/Section 7 | Found Microwarp Drive 23619 | -3/Section 7 | Discovered exit to Research (range 23) 23722 | -3/Section 7 | Initialized slip node 23783 | -3/Section 7 | Build established: Alien-Ninja 23791 | -3/Section 7 | Spotted S7 Guard 23796 | -3/Section 7 | Found Integrated Thermoelectric Network 23856 | -3/Section 7 | Spotted Executioner 23856 | -3/Section 7 | Spotted Executioner 23874 | -3/Section 7 | Found Transdimensional Reconstructor 23879 | -3/Section 7 | Found Terrabomb 23900 | -3/Section 7 | Spotted B-99 Colossus 23915 | -3/Section 7 | Found Integrated Reactor 23915 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23932 | -3/Section 7 | Found LRC Inertial Stabilizer 23932 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 23951 | -3/Section 7 | Found Core Expander 23951 | -3/Section 7 | Installed Core Expander, added new Utility slot 24042 | -3/Section 7 | Spotted Executioner 24042 | -3/Section 7 | Spotted Executioner 24044 | -3/Section 7 | Used Terrabomb 24044 | -3/Section 7 | Spotted Striker 24044 | -3/Section 7 | Spotted Striker 24045 | -3/Section 7 | Spotted Striker 24045 | -3/Section 7 | Spotted Striker 24047 | -3/Section 7 | Warped through subspace to slip node 24048 | -3/Section 7 | Found Sigix Shearcannon 24054 | -3/Section 7 | Entered Research 24054 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 24157 | -2/Research | Build established: Alien-Scout 24210 | -2/Research | Retrieved Zion intel report: Trap Installations 24268 | -2/Research | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 24287 | -2/Research | Lost 4 parts (1p1n1u1w) 24461 | -2/Research | Discovered new exit (range 22) 24464 | -2/Research | Retrieved Zion intel report: Prototype Schematics 24465 | -2/Research | Zion Fire squad teleported in 24533 | -2/Research | P-80 Master assimilated allied 3D-RDY(i) 24533 | -2/Research | P-80 Master assimilated allied 1H-KIH(i) 24543 | -2/Research | Zion Infowar Resupply teleported in 24550 | -2/Research | Identified exit to Testing 24551 | -2/Research | Entered Testing 24563 | -2/Testing | Found Prototype Hackware 24583 | -2/Testing | Build established: Alien-Mutant 24596 | -2/Testing | Found Prototype Ballistic Cannon 24596 | -2/Testing | Identified Perforator 24640 | -2/Testing | Found Prototype Device 24640 | -2/Testing | Identified 2N-1CE's Frost Array 24673 | -2/Testing | Rewired PG-P4GJT57HKG 24813 | -2/Testing | Found Prototype Processor 24813 | -2/Testing | Identified Spectral Analyzer 24872 | -2/Testing | System corruption reached 10% 24930 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 24959 | -2/Testing | Spotted Striker 24961 | -2/Testing | Spotted Striker 24962 | -2/Testing | Garrison activated, responded to threat 24968 | -2/Testing | Destroyed Striker 24971 | -2/Testing | Destroyed Striker 24995 | -2/Testing | Incoming assault squad redirected 25000 | -2/Testing | Incoming assault squad redirected 25021 | -2/Testing | Found Unknown Device 25021 | -2/Testing | Identified Quantum Capacitor 25042 | -2/Testing | Found Quantum Capacitor 25054 | -2/Testing | Lost 3 parts (2n1u) 25123 | -2/Testing | Found Prototype Energy Gun 25123 | -2/Testing | Identified Warp Gun 25270 | -2/Testing | Discovered new exit (range 14) 25343 | -2/Testing | Scanned by Researcher 25392 | -2/Testing | Identified exit to Access 25393 | -2/Testing | Entered Access 25393 | -1/Access | Evolved 1 slot: Utility x1 25453 | -1/Access | Build established: Scavenger-Gunner 25559 | -1/Access | Garrison activated, responded to threat 25605 | -1/Access | Retrieved Zion intel report: Branch Access 25605 | -1/Access | Identified exit to Command 25643 | -1/Access | First assault squad dispatched 25651 | -1/Access | Zion Experimental squad teleported in 25661 | -1/Access | Incoming assault squad redirected 26220 | -1/Access | Build established: Alien-Gunner 26247 | -1/Access | Murdered Z-Experimental 26252 | -1/Access | Found Prototype Protection 26252 | -1/Access | Identified Zio. Shade Armor 26319 | -1/Access | Found Prototype Device 26319 | -1/Access | Identified Exp. Shock Absorption System 26341 | -1/Access | System corruption reached 10% 26358 | -1/Access | Found Unknown Protection 26358 | -1/Access | Identified Hvy. Reflective Plating 26531 | -1/Access | Entered Command 26619 | -1/Command | Identified System Mapper 26645 | -1/Command | Incoming investigation squad redirected 26655 | -1/Command | Retrieved Zion intel report: Active Terminals 26729 | -1/Command | Destroyed 9 combat bots 26764 | -1/Command | Found Unknown Launcher 26764 | -1/Command | Identified Gamma Bomb Array 26830 | -1/Command | Build established: Scavenger-Gunner 26837 | -1/Command | Retrieved Zion intel report: Emergency Access 26921 | -1/Command | Retrieved Zion intel report: Component Stockpiles 26938 | -1/Command | Spotted B-99 Colossus 27031 | -1/Command | First assault squad dispatched 27265 | -1/Command | Build established: Alien-Gunner 27541 | -1/Command | Disengaged cave seal 27541 | -1/Command | Zionites emerged from the dark tunnel 27554 | -1/Command | Incoming assault squad redirected 27720 | -1/Command | High security lockdown imminent 27741 | -1/Command | Spotted M Guard 27741 | -1/Command | Spotted M Guard 27741 | -1/Command | Spotted Combat Programmer 27742 | -1/Command | Spotted Combat Programmer 27769 | -1/Command | Terminal network hard line cut 27772 | -1/Command | Allies destroyed Combat Programmer 27775 | -1/Command | Allies destroyed Combat Programmer 27799 | -1/Command | Destroyed M Guard 27800 | -1/Command | High security lockdown engaged 27805 | -1/Command | Destroyed M Guard 27805 | -1/Command | All MAIN.C guards destroyed 27829 | -1/Command | Lost 4 allies 27831 | -1/Command | Lost 9 parts (1p3n3u2w) 27955 | -1/Command | Destroyed 7 combat bots 27957 | -1/Command | Lost 6 parts (2p1n1u2w) 27966 | -1/Command | Found Corrupted Prototype Energy Cannon 27966 | -1/Command | Identified Cld. Nova Cannon 27983 | -1/Command | Spotted Striker 27986 | -1/Command | Spotted Investigator 28017 | -1/Command | Core integrity fell below 50% 28027 | -1/Command | Lost 4 allies 28046 | -1/Command | Lost 7 parts (1p2n2u2w) 28047 | -1/Command | Spotted Alpha 7 28047 | -1/Command | Spotted Alpha 7 28047 | -1/Command | Spotted Striker 28047 | -1/Command | Spotted Striker 28047 | -1/Command | Spotted Executioner 28047 | -1/Command | Spotted Executioner 28047 | -1/Command | Spotted Executioner 28047 | -1/Command | Spotted Executioner 28047 | -1/Command | Spotted B-99 Colossus 28048 | -1/Command | Spotted B-99 Colossus 28049 | -1/Command | Discovered new exit (range 5) 28050 | -1/Command | Emitted hypermatrix ping 28052 | -1/Command | Core integrity fell below 20% 28052 | *** | Heading to fleet! Last Messages --------------- 28048_ Quantum Reactor destroyed. 28048_ Knocked back. 28048_ Microwarped (distance 15). 28049_ Access Shell breached. 28049_ Penetrated by Slug. 28049_ Slug penetrates Access Shell. 28049_ Penetrated by Slug. 28049_ Slug penetrates Access Shell. 28049_ Penetrated by Slug. 28049_ Microwarp Drive destroyed. 28049_ EXIT=FOUND 28049_ Slug penetrates Executioner. 28049_ System Mapper destroyed. 28049_ Knocked back. 28049_ Slug penetrates Executioner. 28049_ Slug penetrates B-99 Colossus. 28049_ Penetrated by Slug. 28049_ Slug penetrates Access Shell. 28050_ Emitted hypermatrix ping. 28051_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??##" * ""%## #??????? | | """###"## !! "%### = #????### | | % % % + #????# | | % # #????# | | % %% + #????#!= | | % %%% ] # %% #????#%/ | | =% % % % % !!] # ######%= | | ## ####"+##"#"##"#"##""## # /%"* =* | | # % ### # #### %%/ | | # #?# # #?# #[== | | # # #?# # #?# %!% | | # # ### #########["###?## | | " # %+ %[ "#??# % | | # # # ##??# | | # # "% #???##"# | | + # + % #????## | | # ################"""##########"#### #?????# | | # #??????????????#####??????????#??# #?????# | | # #????????????????????????????????# #?????# | | # #???????????#####???????##???????# #?????# | | # #???????????# ?????? #???????# #?????# | | # #????##?#?### ????? #?#######+#?????# | | ## #?### # # # ;B ???? #?# #?????# | | ?# ### 7E E """"" #?# #?????# | | ?# + ^ K % #?#"" #?????### | | ?# + "@ "?????#"" ]!#???????? | | ?# % +^ ^ "" #?#"" ! !!#???????? | | ?# + K " #?#"Y #???????? | | ######%## 7E E% """? #?#"" [|######### | | [% #### # # # # ^ ??? #?#"" !%+![ | | ! #????#???#?#BB ?????#"" !###+##### | | =! #??????????#BB ???#=*= # ??? | | == #??????????#############??#[!! # ? | | %"" #?????????????????????????## ###### "" | | """ #??????????????????????????###????#"""" | | "R #?????????????????????????????????#"""" | | """ ! #?????????????????????????????????# "" | | """ #?????????????????????????????????# | | #?????????????????????????????????# | | #?????????????????????????????????# | | #####"##?????????????????????????????????######### | | #####"###????????????????????????????????????????? | | #????????????????????????????????????????? | | = #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 89 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 EM Shielding 4 Armor Coverage 750 Resistance: KI 30 Resistance: TH 30 Resistance: EX 75 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Point Defense Rating 160 Melee Speed Boost 30 Evasion (%) 70 Targeting Accuracy 16 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 22 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Neutron Missile Launcher | -3/Quarantine | Z-intel Coolant Network | -3/Quarantine | Z-intel Exp. Thermal Shield | -3/Quarantine | Z-intel Hvy. Dispersion Rifle | -3/Quarantine | Z-intel Exp. Signal Interpreter | -3/Quarantine | Z-intel Adv. EM Shield | -3/Quarantine | Z-intel Kinetic Spear | -3/Quarantine | Z-intel Hds. Centrium Wheel | -3/Quarantine | Z-intel Hvy. Tesla Rifle | -3/Quarantine | Z-intel Com. Particle Reactor | -3/Quarantine | Z-intel Plasma Lance | -3/Quarantine | Z-intel Enh. Armored Medium Treads | -2/Research | Z-intel Exp. Biometal Heavy Treads | -2/Research | Z-intel Centrium Heavy Armor Plating | -2/Research | Z-intel Adv. Gravity Neutralizer | -2/Research | Z-intel Imp. Lightning Gun | -2/Research | Z-intel Exp. Core Shielding | -2/Research | Z-intel Exp. EM Disruption Field | -2/Research | Z-intel Hds. Centrium Leg | -2/Research | Z-intel Thermal Defense Suite | -2/Research | Z-intel Singularity Reactor | -2/Research | Z-intel Prc. Phase Gun | -2/Research | Z-intel Exp. Biometal Leg | -2/Research | Z-intel Exp. Optical Array | -2/Testing | Z-intel Exp. Gyrokinetic Inverter | -2/Testing | Z-intel Exp. Propulsion Shielding | -2/Testing | Z-intel Exp. EM Shield | -2/Testing | Z-intel Cld. Impulse Thruster | -2/Testing | Z-intel Nanosword | -2/Testing | Z-intel Centrium Greatsword | -2/Testing | Z-intel Spectral Analyzer | -2/Testing | Z-intel Exp. Myomer Leg | -2/Testing | Z-intel Imp. Quantum Reactor | -2/Testing | Z-intel Shock Maul | -2/Testing | Archive Cld. Linear Gravjet | -2/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -2/Testing | Archive H-88 Terminator | -2/Testing | Archive Fabricated ------------ Adv. Reaction Control System | x2 | -6/Factory | Preloaded Com. HERF Cannon | x1 | -5/Factory | Preloaded Adv. Phase Shifter | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Com. HERF Cannon | -1/Access | Hacked Enh. Nova Cannon | -1/Access | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Sigix Broadsword Core Reset Matrix Microwarp Drive Dimensional Node Initializer LRC Inertial Stabilizer Terrabomb Transdimensional Reconstructor Sigix Shearcannon Integrated Thermoelectric Network Achievements -------------- About That Survey... Corridor Of Doom Seal Team Z Vwoop! Challenges ------------ None Game ------ Seed NeutronForceExtrapolator Manual? 0 Play Time 04:40:12 Cumulative 205.5 hours Start 2025.11.28 @ 15:51:45 End 2025.12.02 @ 20:44:54 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type 2 Total 9 Types 6/0/2/0/0/0/0/0/0/1 Lore% 84 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40b7368f-e9d9-41aa-901b-54ad52f8cabd