Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 16:47:08 Player: chai Result: Destroyed by 7L-BOK(B) with Slug Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (192) 960 Value Destroyed (8582) 8582 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (3632) 3632 TOTAL SCORE: 19774 Bonus ------- Pacifist 200 High Alert Combat Kills 934 Follower Combat Kills 586 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -88 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (70) Movement Core (1400) Ox27 Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Melee Analysis Suite Makeshift Hacking Suite Relay Coupler [Hunter] (6) > --- WEAPON (3) ------- Power Maul > --- INVENTORY (25) --- Reinforced Deuterium Engine Angular Momentum Engine Improved Heat Sink Compact Battery (200) High-capacity Matter Pod (200) Advanced Weight Redist. System Improved Signal Interpreter Advanced Salvage Targeting Computer Microactuators Improved Actuator Array Transmission Jammer Makeshift ECM Suite Relay Coupler [Brawler] (33) Relay Coupler [Specialist] (21) Sensor Drone Bay (20/20) High-powered Shock Rifle High-powered Shock Rifle Proton Cannon Compact Ion Cannon Gauss Rifle Magnetic Acceleration Cannon Shock Bomb Launcher Improved Datajack Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Hybrid Fission Core Fusion Compressor > --- PROPULSION ------- Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Improved Melee Analysis Suite Improved Target Analyzer Advanced Phase Shifter Improved Light Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- Remote Datajack Power Maul Longsword +1 > --- INVENTORY -------- Reinforced Deuterium Engine Fusion Compressor Medium Treads Armored Leg Improved Heat Sink Compact Battery High-capacity Matter Pod Advanced Weight Redist. System Improved Signal Interpreter Advanced Salvage Targeting Computer Microactuators Improved Actuator Array Makeshift ECM Suite Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Specialist] Relay Coupler [Hunter] Sensor Drone Bay High-powered Shock Rifle High-powered Shock Rifle Proton Cannon Compact Ion Cannon Magnetic Acceleration Cannon Shock Bomb Launcher Improved Datajack [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Biometal Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Longsword +1 Energy Gun High-powered Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . 2 . . . 2 . . 2 . . . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . 1 . . . Utility 4 | . . 2 . . . 1 . . 1 . . . . . . . . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Attached 172 | 6 7 23 4 . 5 7 11 8 . 28 . 6 9 . 4 32 12 8 2 Power 25 | 1 . 3 . . . . 3 3 . 3 . 1 1 . . 5 3 1 1 Engine 9 | 1 . 2 . . . . 1 . . 1 . . . . . 2 2 . . Core 16 | . . 1 . . . . 2 3 . 2 . 1 1 . . 3 1 1 1 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 38 | 2 5 6 . . . 1 1 2 . 12 . . 1 . 1 5 2 . . Treads 23 | 1 1 3 . . . 1 1 2 . 9 . . . . . 3 2 . . Leg 9 | . . 2 . . . . . . . 3 . . 1 . 1 2 . . . Wheel 4 | 1 2 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 2 | . 2 . . . . . . . . . . . . . . . . . . Utility 66 | 1 2 8 1 . 2 4 4 . . 11 . 4 3 . 2 16 2 5 1 Device 23 | . 1 2 . . 1 2 . . . 1 . 3 1 . 1 8 1 1 1 Storage 5 | 1 . 2 . . . . . . . . . . . . . 1 . 1 . Processor 7 | . 1 . . . 1 . . . . 1 . . . . . 4 . . . Hackware 7 | . . . . . . . . . . 2 . . 1 . 1 1 1 1 . Protection 24 | . . 4 1 . . 2 4 . . 7 . 1 1 . . 2 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 . 6 3 . 3 2 3 3 . 2 . 1 4 . 1 6 5 2 . Energy Gun 8 | 2 . 1 . . 1 1 . 2 . . . . . . . 1 . . . Energy Cannon 7 | . . 3 1 . . . 1 . . . . . . . . 1 1 . . Ballistic Gun 3 | . . 2 . . . 1 . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 1 . . . . . . . . . 1 . . 1 . . . Launcher 4 | . . . 1 . 1 . 1 . . . . . . . . 1 . . . Special Weapon 3 | . . . . . . . 1 . . . . . . . . 1 . 1 . Impact Weapon 5 | . . . . . . . . . . . . 1 1 . . 1 2 . . Slashing Weapon 7 | . . . . . 1 . . 1 . 1 . . 1 . 1 . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . 1 . . 1 . . . 1 . . Unidentified Prototypes 4 | . 1 2 . . . 1 . . . . . . . . . . . . . Parts Lost 47 | . . 3 2 . 4 . . 3 . 9 . 3 . . 1 6 4 2 10 Power 7 | . . . . . . . . 1 . . . 2 . . . 1 1 . 2 Propulsion 11 | . . 1 . . . . . 1 . 3 . . . . 1 . 1 . 4 Utility 17 | . . 2 1 . 2 . . . . 3 . 1 . . . 3 2 1 2 Weapon 12 | . . . 1 . 2 . . 1 . 3 . . . . . 2 . 1 2 Highest Loss Streak 8 | . . 1 2 . 4 . . 2 . 5 . 2 . . 1 2 3 1 8 To Critical Strikes 2 | . . . . . 1 . . 1 . . . . . . . . . . . Average Backups 19 | 1 5 12 18 18 19 19 19 19 20 19 17 17 18 19 18 21 24 24 24 Power 1 | . 1 1 2 2 2 2 1 . 1 1 1 1 1 1 1 1 2 3 2 Propulsion 1 | 1 1 2 3 2 2 1 1 1 1 2 2 2 2 3 2 2 . . . Utility 9 | . . 1 5 6 6 7 8 12 12 11 13 13 12 12 11 13 12 12 12 Weapon 5 | . 1 6 6 7 7 8 8 4 4 3 1 1 1 2 2 3 7 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . . 3 1 1 . . 9 1 . 3 1 . 1 . . 5 . 1 12 Power 5 | . . 2 . . . . . . . . . . . . . 1 . 1 1 Propulsion 5 | . . . . . . . 1 . . . . . 1 . . 3 . . . Utility 19 | . . . . 1 . . 5 1 . 3 1 . . . . 1 . . 7 Weapon 7 | . . 1 . . . . 3 . . . . . . . . . . . 3 Tool/Special 2 | . . . 1 . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 94 97 97 100 98 99 100 99 84 93 92 89 91 92 91 90 94 95 96 Engine 3 | . 14 5 11 11 11 9 . . . . . . . . . 4 2 5 . Core 5 | . . 5 . . . . 8 8 7 6 7 6 7 7 7 7 9 6 11 Treads 16 | . 11 7 22 22 22 27 27 27 23 15 . . . . . 8 22 26 24 Leg 5 | . . . . . . . . . . 4 23 23 23 23 23 12 . . . Wheel 1 | . 12 14 . . . . . . . . . . . . . . . . . Device 5 | . 4 12 . . 6 8 4 7 7 . . 3 13 15 15 7 1 5 6 Storage 8 | . 14 11 11 11 11 9 9 9 7 7 7 7 7 7 7 6 6 6 6 Processor 8 | . 4 11 11 11 19 18 9 9 7 7 7 . . . . 9 9 6 6 Hackware 5 | . . . . . . . . . . 13 15 15 8 7 7 6 13 6 13 Protection 11 | . . 7 20 22 5 8 21 19 15 14 7 7 7 7 7 6 6 10 5 Energy Gun 1 | . 28 2 . . . 5 . 5 7 . . . 2 . . 1 . . . Energy Cannon 4 | . . 18 13 11 2 . 3 1 7 . 7 7 2 . . . 3 . . Launcher 2 | . . . 7 11 10 3 1 . . 3 . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 4 4 5 6 Slashing Weapon 7 | . . . . . 8 3 5 9 . 9 15 15 14 15 14 7 6 8 12 Peak Build Rating 82 | 6 12 24 24 23 29 34 43 45 37 72 71 71 72 71 72 82 81 73 74 Average Rating 49 | 4 7 17 21 22 26 32 37 41 37 50 70 69 70 71 69 75 76 68 70 On Entrance 44 | . 6 7 24 22 23 28 33 42 37 37 71 70 71 71 71 65 75 66 73 Avg Prop Armor Cover (%) 10 | 18 13 10 . . . . . . . . . . . . . 9 . 6 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 10 12 64 59 59 59 61 65 62 62 72 72 79 78 78 78 117 122 118 111 Greatest Support 128 | 16 32 40 40 40 40 66 66 66 66 90 81 81 81 81 81 128 128 108 78 Greatest Overweight (x) 27 | . 3 4 1 1 1 1 1 1 . 2 . . . . . 1 1 1 27 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 20 | 7 8 17 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 Most Carried 25 | 4 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Carried 19 | 2 5 12 19 19 19 19 19 19 20 19 19 19 19 20 19 21 24 24 24 Final Capacity 25 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 4 6 19 20 20 20 20 20 20 20 20 19 20 20 20 19 25 25 25 25 Class Distribution -------------------- 53% | Mutant 16% | Bothacker-Mutant 15% | Bothacker-Gladiator 8% | Derelict-Gladiator 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Bothacker-Gladiator | -7/Lower Caves Bothacker-Gladiator | -7/Data Miner Bothacker-Gladiator | -6/Proximity Caves Bothacker-Mutant | -6/Factory Bothacker-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Zion Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 4490 | 231 . 669 88 100 263 214 540 172 . 601 41 96 194 . 81 607 372 198 23 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7873 | . . 1069 262 . 181 267 736 696 . 1227 90 395 346 . 300 1343 450 511 . Parts 381 | . . 58 21 . 22 11 37 40 . 59 6 17 12 . 7 63 16 12 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . . . . 23 16 . 6 . 20 7 . Prevented 6 | . . . . . . . . . . . . . 2 . . . 2 2 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 177 | . . 26 13 . 9 5 18 12 . 31 1 8 9 . 5 27 7 6 . Melee 86 | . . . . . 3 3 4 8 . 16 1 7 6 . 5 23 6 4 . Guns 17 | . . 8 . . . 1 3 3 . . . . 1 . . 1 . . . Cannons 35 | . . 17 8 . . . 3 1 . 1 . 1 1 . . 2 1 . . AOE 33 | . . . 5 . 6 . 7 . . 14 . . 1 . . . . . . Classes Destroyed 17 | . . 6 . . 3 . 1 1 . 3 . . . . . 1 . 2 . Worker 2 | . . 2 . . . . . . . . . . . . . . . . . Builder 2 | . . . . . 1 . . . . . . . . . . 1 . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . . . . . . Operator 3 | . . 1 . . . . . 1 . . 1 . . . . . . . . Watcher 5 | . . 3 . . . . . 1 . . . . . . . 1 . . . Swarmer 50 | . . 7 10 . 7 . 3 3 . 8 . . 4 . . 8 . . . Cutter 2 | . . . . . . . . . . 2 . . . . . . . . . Grunt 73 | . . 12 3 . . 5 7 3 . 10 . 8 3 . 5 10 3 4 . Brawler 3 | . . . . . . . . . . . . . . . . 2 1 . . Duelist 2 | . . . . . . . . . . 1 . . . . . . 1 . . Sentry 30 | . . 7 . . . . 7 5 . 8 1 . 1 . . 1 . . . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . Hunter 8 | . . . . . 2 . 1 1 . 1 . . 1 . . . 2 . . Programmer 6 | . . . . . . . . . . . . . . . . 6 . . . Thief 1 | . . . . . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | . . 7 4 . 6 3 4 4 . 8 1 3 4 . 3 4 3 4 . Combat Bots Only 8 | . . 6 4 . 4 3 4 4 . 8 1 3 4 . 3 4 3 4 . Max Kills in Single Turn 3 | . . 2 3 . 2 1 2 2 . 3 1 2 1 . 1 2 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . 2 . 2 . . 3 . . 1 . . . . . . Melee 2 | . . . . . 1 1 1 1 . 1 1 2 1 . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Hostile Shots Fired 1173 | . . 88 40 . 37 20 61 71 . 335 54 48 58 . 26 121 60 16 138 Missed 409 | . . 24 12 . 9 4 19 14 . 155 21 13 30 . 9 40 17 4 38 Hits 764 | . . 64 28 . 28 16 42 57 . 180 33 35 28 . 17 81 43 12 100 Melee 19 | . . . . . . . . . . 4 . . 1 . . 3 9 2 . Projectile 745 | . . 64 28 . 28 16 42 57 . 176 33 35 27 . 17 78 34 10 100 AOE 4 | . . . . . . . . . . 3 . . . . . 1 . . . Critical Strikes 25 | . . 2 . . 1 . 3 1 . 1 . 4 . . 2 1 1 1 8 Actively Blocked 1 | . . . . . . . 1 . . . . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . 1 1 Damage Taken 10505 | . . 746 315 . 320 256 727 667 . 1964 265 581 383 . 327 1409 926 164 1455 Core 1439 | . . 120 20 . 6 27 78 10 . 242 23 34 6 . . 220 159 11 483 Absorbed by Shields 28 | . . . . . 28 . . . . . . . . . . . . . . Redirected to Shielding 420 | . . . . . . . 63 60 . 122 . . . . . 145 . 30 . Regen/Repaired (Parts) 95 | . . . . . . . . . . . . . . . . 95 . . . Core Remaining (%) 79 | 100 100 . . . 63 . . 79 . . . . . . 56 . . . . Volleys Fired 245 | . . 69 16 . 13 8 43 14 . 24 . 8 23 . . 16 11 . . Largest 2 | . . 2 2 . 2 2 2 2 . 2 . 1 1 . . 1 2 . . Hottest 136 | . . 136 136 . 91 83 136 128 . 128 . 68 68 . . 75 134 . . Shots Fired 370 | . . 126 20 . 18 16 78 20 . 29 . 9 23 . . 18 13 . . Gun 124 | . . 34 . . 4 16 35 15 . 8 . . 8 . . 4 . . . Cannon 189 | . . 92 16 . 4 . 31 5 . 5 . 9 15 . . 7 5 . . Launcher 43 | . . . 4 . 10 . 11 . . 16 . . . . . 1 1 . . Special 14 | . . . . . . . 1 . . . . . . . . 6 7 . . Kinetic 88 | . . 25 . . 4 8 47 . . . . . 2 . . . 2 . . Thermal 169 | . . 101 16 . 4 . 13 5 . 5 . 9 13 . . . 3 . . Explosive 28 | . . . . . 6 . 6 . . 16 . . . . . . . . . Electromagnetic 72 | . . . 4 . 4 8 12 15 . 8 . . 8 . . 12 1 . . Robot Hit Streak 19 | . . 19 7 . 6 6 14 5 . 4 . 2 8 . . 4 12 . . Robot Miss Streak 3 | . . 3 3 . 1 3 2 1 . 3 . 1 2 . . 1 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 537 | . . 86 14 . 11 23 59 37 . 80 10 26 30 . 24 83 32 20 2 Core Hits 241 | . . 36 14 . 11 7 30 17 . 45 3 10 14 . 7 30 11 6 . Critical Kills 3 | . . 1 . . . . . . . . . . 1 . . 1 . . . Critical Parts Destroyed 5 | . . . . . . . 1 . . . . . 1 . . 1 . 2 . Critical Strikes 66 | . . 1 . . . 3 2 3 . 17 2 4 4 . 3 15 7 5 . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . Destroy 3 | . . . . . . . 1 . . . . . 2 . . . . . . Corrupt 4 | . . . . . . 1 1 . . . . . 1 . . 1 . . . Smash 4 | . . . . . . . . . . . . . . . . 2 . 2 . Sever 54 | . . . . . . 2 . 3 . 17 2 4 1 . 3 12 7 3 . Melee Attacks 428 | . . . . . 3 12 60 26 . 109 10 25 20 . 26 84 23 26 4 Impact 14 | . . . . . . . . . . . . . . . . 5 3 3 3 Slashing 392 | . . . . . 3 12 60 26 . 100 10 25 16 . 25 73 18 23 1 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . . 1 . 2 . . 8 2 . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . 5 . . . Follow-up Attacks 27 | . . . . . . . . 1 . 7 . 1 2 . 3 8 1 4 . Damage Inflicted 19780 | . . 1645 531 . 609 761 1847 1469 . 3992 485 993 977 . 1029 3233 1021 1093 95 Guns 1713 | . . 373 . . 31 250 471 273 . 73 . . 188 . . 54 . . . Cannons 2677 | . . 1272 265 . 82 . 396 85 . 62 . 123 145 . . 164 83 . . Explosions 3145 | . . . 266 . 351 . 673 . . 1591 . . 121 . . 96 47 . . Melee 12245 | . . . . . 145 511 307 1111 . 2266 485 870 523 . 1029 2919 891 1093 95 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 1005 | . . 292 . . 31 102 557 . . . . . 23 . . . . . . Thermal 2802 | . . 1353 395 . 82 . 280 85 . 62 . 123 243 . . 96 83 . . Explosive 2267 | . . . . . 303 . 373 . . 1591 . . . . . . . . . Electromagnetic 1461 | . . . 136 . 48 148 330 273 . 73 . . 188 . . 218 47 . . Impact 515 | . . . . . . . . . . . . . . . . 170 88 162 95 Slashing 11730 | . . . . . 145 511 307 1111 . 2266 485 870 523 . 1029 2749 803 931 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 3 5 5 5 5 . 1 1 . 1 1 1 1 1 1 8 7 7 7 Average Corruption 3 | . 2 5 5 5 5 . 1 1 . 1 1 1 1 1 1 6 6 7 7 Corruption Purged 11 | . . . . . . . . . . . . . . . . 11 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 337 | . 4 41 39 30 44 . 12 5 . 16 4 6 16 2 5 35 17 53 8 Message Errors 76 | . . 9 6 3 10 . 6 1 . 5 . 2 2 1 2 4 7 14 4 Matter Fused 84 | . 1 8 11 11 9 . 1 1 . 4 3 1 2 . 2 13 2 14 1 Heat Flow Errors 45 | . 1 8 2 6 6 . 1 1 . 3 1 . 6 1 . 3 1 2 3 Energy Discharges 51 | . 1 6 7 3 6 . 2 1 . 1 . 1 3 . . 6 4 10 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Fused 6 | . . . . 1 2 . 2 . . . . . . . . . . 1 . Data Loss (minor) 39 | . . 3 7 4 6 . . 1 . 1 . 1 1 . 1 5 2 7 . Data Loss (major) 18 | . 1 2 3 1 . . . . . 2 . . 2 . . 1 1 5 . Misfires 7 | . . 2 . . 2 . . . . . . 1 . . . 2 . . . Alerts 6 | . . . 3 1 2 . . . . . . . . . . . . . . Weapon Failures 4 | . . 3 . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1063 | . . 12 4 . 56 5 52 21 . 129 1 89 67 . 94 224 11 268 30 Projectiles 33 | . . 12 1 . . . . . . 20 . . . . . . . . . Explosions 112 | . . . 3 . 15 . . . . 70 . . . . . 24 . . . Melee 918 | . . . . . 41 5 52 21 . 39 1 89 67 . 94 200 11 268 30 Knockbacks 6 | . . . . . . . 3 . . . . . . . . 1 . 1 1 Impact 3 | . . . . . . . . . . . . . . . . 1 . 1 1 Kinetic 3 | . . . . . . . 3 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 234 | . . . 70 . 13 . . . . 138 . . 13 . . . . . . Shots 9 | . . . 2 . 1 . . . . 5 . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 312 | . 90 237 279 253 275 222 297 312 . 279 122 230 263 256 12 274 128 227 231 Average Temperature 87 | . 50 68 104 101 103 109 68 92 . 117 71 91 80 129 12 83 43 96 83 Received Heat Transfer 3539 | . . 300 27 . . 144 324 180 . 522 90 387 42 . 156 243 81 137 906 Effects 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . 1 . . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 1 . . . . . . . . 1 . 2 . Combat Hostiles 5 | . . . . . . 1 1 . . . . . . . . 1 . 2 . Parts Fried 7 | . . . . . . . . 3 . . . . 1 . . 1 . 2 . Impact Corruptions 7 | . . . . . . . . . . . . . . . . 2 1 3 1 Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Melted 15 | . . 10 2 . . . 1 . . 1 1 . . . . . . . . Heat Transferred 4657 | . . 2481 631 . 148 . 383 148 . 111 . 222 322 . . 100 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 2 . . . . . 1 . . 1 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Maximum Alert Level 5 | . . 1 1 . . . 5 3 1 5 3 . . . . 1 . . . Low Security (%) 48 | 100 100 68 99 . 100 100 13 . . . . . . . . 70 . . . Level 1 14 | . . 31 . . . . 18 . 100 12 . . . . . 29 . . . Level 2 7 | . . . . . . . 11 . . 27 . . . . . . . . . Level 3 17 | . . . . . . . 28 100 . 26 100 . . . . . . . . Level 4 8 | . . . . . . . 20 . . 22 . . . . . . . . . Level 5 3 | . . . . . . . 8 . . 11 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1799 | . 30 301 208 . 131 60 1799 933 377 1790 939 . . . . 252 . . . Initial 939 | . . 5 109 . . 13 25 876 377 228 939 . . . . 2 . . . Average 440 | . 2 129 80 . 28 9 779 870 352 937 877 . . . . 161 . . . Influence Increases 7368 | . 35 782 339 . 268 129 1874 360 . 1712 51 291 335 . 100 831 161 100 . Destroy 0b10 Robot/C 3800 | . . 520 260 . 180 100 580 240 . 680 20 180 180 . 100 540 140 80 . Destroy 0b10 Robot/NC 85 | . . 30 . . 10 . . 15 . 5 5 . . . . 10 . 10 . Destroy Leader 530 | . . 136 40 . 40 10 20 72 . 30 10 20 20 . . 102 20 10 . Allied During Kill 83 | . . . . . . . 52 2 . 25 . 1 . . . 2 1 . . Successful Hack 140 | . 5 18 . . . 4 21 16 . . 16 . . . . 60 . . . Disable Machine 90 | . . . 30 . 15 . . . . 15 . . . . . 30 . . . Anti-Garrison Action 1750 | . . . . . . . 1000 . . 750 . . . . . . . . . Destroy Structure 395 | . . 3 9 . 23 . 186 . . 162 . . . . . 12 . . . Partial Spotted 15 | . . 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 480 | . 30 60 . . . 15 15 15 . 45 . 90 135 . . 75 . . . Influence Decreases 7368 | . 21 515 620 . 232 126 114 1329 503 249 1011 920 507 29 96 632 350 114 . Entered New Map 3002 | . . 9 172 . . 23 14 923 453 99 851 308 39 29 . 2 76 4 . Time Decay 3809 | . 21 476 428 . 200 103 . 356 50 . 160 542 453 . 96 570 254 100 . Lost Part 312 | . . 30 20 . 32 . . 30 . 90 . 30 . . . 60 10 10 . Lost Ally 245 | . . . . . . . 100 20 . 60 . 40 15 . . . 10 . . Squads Dispatched 17 | . 1 2 . . . . . 3 . . 2 . . . . 9 . . . Investigation 3 | . . . . . . . . . . . 1 . . . . 2 . . . Extermination 7 | . . . . . . . . . . . . . . . . 7 . . . Reinforcement 4 | . 1 2 . . . . . . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 2 | . . . . . . . . . . . . . 1 . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 9 | . 1 4 . . . . . 2 . . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 266 | . 2 43 14 . 6 7 30 20 . 36 2 17 18 . 6 40 10 7 8 Peak Tracking Total 7 | . 4 6 4 . 4 4 4 4 . 7 1 6 5 . 3 4 3 4 6 Tactical Retreats 24 | . 1 2 . . . 1 1 1 . 3 . 4 6 . . 3 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 18 | . 3 3 . . . . 5 2 . 4 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . 2 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 15 | . . 1 2 . 1 . 4 . . 4 . . . . . 2 . 1 . Max in Single Turn 1 | . . 1 1 . 1 . 1 . . 1 . . . . . 1 . 1 . Garrison Relay 7 | . . . . . . . 4 . . 3 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 45 | . 3 5 2 2 . 3 3 6 1 4 2 2 1 4 . 7 . . . Terminals 24 | . 3 2 1 . . 2 3 4 . 4 2 . . . . 3 . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . Recycling Units 3 | . . 1 . . . . . . . . . . . . . 2 . . . Scanalyzers 4 | . . 2 . . . . . 2 . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . Total Hacks 121 | . 6 13 2 5 . 9 5 16 1 6 5 5 1 30 . 17 . . . Successful 87 | . 4 9 1 5 . 6 2 9 1 2 2 5 1 30 . 10 . . . Failed 32 | . 2 3 1 . . 3 3 6 . 4 3 . . . . 7 . . . Catastrophic 9 | . . . 1 . . . 1 1 . 2 1 . . . . 3 . . . Database Lockouts 2 | . . 1 . . . . . 1 . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . . . . . . Terminals 50 | . 6 4 1 . . 7 5 9 . 6 5 . . . . 7 . . . Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . . Repair Stations 4 | . . . . . . . . . . . . . . . . 4 . . . Recycling Units 4 | . . 1 . . . . . . . . . . . . . 3 . . . Scanalyzers 15 | . . 8 . . . . . 7 . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . 1 . . . . . . . . . . Terminal Hacks 66 | . 4 2 1 5 . 5 2 3 . 2 2 5 1 30 . 4 . . . Record 21 | . . . . 4 . . . . . . . 4 . 11 . 2 . . . Part Schematic 14 | . . . . . . . . . . . 1 . . 13 . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . 3 . . . . . Open Door 4 | . . . 1 . . . 1 . . . . 1 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . 1 . . . 1 . . . . 1 . . . . 1 . . . Emergency Access Points 4 | . . . . . . 1 1 1 . 1 . . . . . . . . . Alert Level 2 | . . 1 . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . . . . . . Assault Status 1 | . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . 3 . . . Scan Component 2 | . . . . . . . . . . . . . . . . 2 . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . 1 . . . . . . . . . . . . . 1 . . . Report Inventory 2 | . . 1 . . . . . . . . . . . . . 1 . . . Scanalyzer 12 | . . 6 . . . . . 6 . . . . . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . Retrieve Study 9 | . . 6 . . . . . 3 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . . . . . . . . Unlock Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 3 1 . . 3 3 5 . 4 2 . . . . 7 . . . Full Trace Events 5 | . . . . . . . . 2 . . 1 . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 1 . . 1 . . 13 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . 117 . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . 6 . . . . . 3 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . Time 19 | . . . . . . . . . . . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer 2 | . . . . . . . 1 . . 1 . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 26 | . . . . . . . . . . 7 . . 3 . 1 9 6 . . Non-combat 5 | . . . . . . . . . . . . . . . . 5 . . . Combat 21 | . . . . . . . . . . 7 . . 3 . 1 4 6 . . Robot Hacks Applied 27 | . . . . . . . . . . 8 . . 3 . 1 9 6 . . parse_system 3 | . . . . . . . . . . . . . 2 . . . 1 . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . find_recycling 2 | . . . . . . . . . . . . . . . . 2 . . . ignore_parts 1 | . . . . . . . . . . . . . . . . 1 . . . scatter_targeting 11 | . . . . . . . . . . 6 . . . . . 3 2 . . overwrite_iff 8 | . . . . . . . . . . 2 . . 1 . 1 1 3 . . formatsys_high 1 | . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 28 | . . . . . . . 16 . . 12 . . . . . . . . . Machine Destruction 28 | . . . . . . . 16 . . 12 . . . . . . . . . Attached 6 | . . . . . . . . . . 2 . . 1 . 1 1 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . 9 . . 2 . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Total Allies 22 | . . . . . . . 9 . . 3 . 2 1 . 1 3 3 . . Largest Group 6 | . . . . . . . 6 1 . 2 . 2 1 . 1 1 1 . . Highest-Rated Group 90 | . . . . . . . 90 15 . 40 . 56 30 . 47 47 41 . . Highest-Rated Ally 47 | . . . . . . . 31 15 . 32 . 31 30 . 47 47 41 . . Total Orders 2 | . . . . . . . 1 . . . . . . . . 1 . . . GUARD 2 | . . . . . . . 1 . . . . . . . . 1 . . . Ally Attacks 95 | . . . . . . . 49 4 . 10 . 10 2 . 4 3 13 . . Total Damage 1905 | . . . . . . . 891 81 . 208 . 159 109 . 90 80 287 . . Kills 17 | . . . . . . . 11 . . 3 . 1 1 . . . 1 . . Allies Corrupted 2 | . . . . . . . 1 . . . . . . . . 1 . . . Allies Melted 2 | . . . . . . . 2 . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Active Infowar (turns) 2389 | . . . . . . . . . . . . 2 . . 2 6 . 1984 395 Sensors 2 | . . . . . . . . . . . . . . . . 2 . . . IFF 203 | . . . . . . . . . . . . . . . . . . . 203 Terrain 2 | . . . . . . . . . . . . . . . . 2 . . . Structural 2 | . . . . . . . . . . . . . . . . 2 . . . Jamming 2176 | . . . . . . . . . . . . . . . . . . 1984 192 ECM 4 | . . . . . . . . . . . . 2 . . 2 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . 2 . . . . . . . . 3 1 . . . 3 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 23917 | 58 426 1665 1378 1170 1618 661 2945 804 117 2699 321 1545 1500 120 689 2273 1506 2000 422 Spaces Moved 12576 | 47 381 982 533 467 601 243 1373 376 71 1273 255 1243 1209 107 548 954 749 988 176 Core 5 | 3 1 . . . . . . . . . . . . . . . . . 1 Treads 7235 | . . 59 533 467 601 243 1373 376 71 884 . . . . . 716 749 988 175 Legs 3994 | . . 5 . . . . . . . 389 255 1243 1209 107 548 238 . . . Wheels 1287 | 44 325 918 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 55 | . 55 . . . . . . . . . . . . . . . . . . Fastest Speed 37 | 50 37 100 250 250 250 170 170 166 166 113 113 113 113 113 113 117 160 160 226 Average Speed 164 | 96 100 126 250 250 250 171 176 172 166 163 113 113 113 113 113 184 185 194 235 Slowest Speed 1400 | 100 200 400 250 250 250 250 250 250 166 250 113 113 113 113 116 240 240 230 1400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 45 71 96 91 91 23 98 43 2 96 5 95 98 75 69 25 78 98 13 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 5 | . . . 1 1 . . . . . . . 2 . 1 . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 . 1 1 . 1 . . . . 1 1 . . Unknown Exits Taken 6 | 1 . . . . . . . . . . . 1 1 1 1 . . 1 . Scrap Searched 25 | . . . 2 . 2 . . . . . . 5 5 . 3 . 3 3 2 Spaces Dug 56 | . . . . . 16 . 18 . . 9 . 5 2 . . 4 . 2 . Terrain Destroyed 215 | . . . 11 . 42 . 49 . . 84 . 5 8 . . 13 1 2 . Melee 40 | . . . . . . . 18 . . 9 . 5 2 . . 4 . 2 . Projectile 4 | . . . . . . . 1 . . 1 . . 1 . . . 1 . . AOE 171 | . . . 11 . 42 . 30 . . 74 . . 5 . . 9 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Total 15061 | 56 421 1272 559 472 696 457 1756 480 70 1731 278 1351 1308 106 601 1396 826 1041 184 Wait 1145 | . 24 127 . . 68 181 98 39 . 239 11 58 29 . 17 224 14 16 . Move 12555 | 46 380 981 532 466 600 242 1371 375 70 1271 254 1242 1208 106 547 953 748 987 176 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 149 | 4 3 29 4 3 4 2 21 4 . 19 1 4 4 . 2 35 6 2 2 Fast Attach 87 | 6 6 22 1 . 1 1 1 4 . 10 . 5 5 . 4 10 3 8 . Attach 45 | . . 3 1 . 3 4 2 2 . 9 . 3 1 . 1 11 4 1 . Detach 8 | . . 1 . . . 1 . . . 1 . 1 1 . . 2 1 . . Swap 142 | . 2 17 3 . 3 4 23 13 . 21 . 1 11 . 2 25 13 2 2 Drop 146 | . 6 23 2 3 1 2 22 4 . 25 2 5 8 . 5 28 4 5 1 Fire 245 | . . 69 16 . 13 8 43 14 . 24 . 8 23 . . 16 11 . . Melee 392 | . . . . . 3 12 60 25 . 99 10 24 18 . 23 73 22 20 3 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 . . . . . . . . . Rewire 137 | . . . . . . . 115 . . 3 . . . . . 19 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . 8 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 354 | -10/Materials | Identified exit to Materials 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Utility x2 595 | -9/Materials | Discovered new exit (range 6) 599 | -9/Materials | Identified exit to Storage 1389 | -9/Materials | Central database locked down 1509 | -9/Materials | Discovered new exit (range 14) 1523 | -9/Materials | Identified exit to Materials 1755 | -9/Materials | Identified exit to Mines 1967 | -9/Materials | Discovered exit to Materials (range 16) 2150 | -9/Materials | Entered Mines 2218 | -9/Mines | Found a hidden stash of uninstalled traps 2591 | -9/Mines | Learned location of Storage (-9) 2697 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2697 | -9/Mines | Discovered new exit (range 5) 2782 | -9/Mines | Learned 4 Materials zone layouts 3192 | -9/Mines | Discovered exit to Materials (range 3) 3353 | -9/Mines | Found the Drone Emporium 3363 | -9/Mines | Found Prototype Device 3523 | -9/Mines | Identified exit to Exiles 3528 | -9/Mines | Entered Exiles 3583 | -9/Exiles | Discovered new exit (range 15) 3616 | -9/Exiles | Identified exit to Mines 3666 | -9/Exiles | Met 8R-AWN 3708 | -9/Exiles | Met EX-HEX 3890 | -9/Exiles | Met EX-BIN 3918 | -9/Exiles | Aligned with FarCom system 3920 | -9/Exiles | Given EX-Vault access code 3978 | -9/Exiles | Opened EX-Vault 3993 | -9/Exiles | Found Longsword +1 4049 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4114 | -9/Exiles | Met EX-DEC 4129 | -9/Exiles | Learned location of Zion (-6) 4260 | -9/Exiles | Visited The Gauntlet 4670 | -9/Exiles | Discovered exit to Mines (range 11) 4698 | -9/Exiles | Left Exiles lab with Longsword +1 4698 | -9/Exiles | Entered Mines 5143 | -8/Mines | Lost 4 parts (2u2w) 5408 | -8/Mines | Discovered exit to Materials (range 7) 5425 | -8/Mines | Discovered exit to Materials (range 5) 6316 | -8/Mines | Entered Materials 6316 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6545 | -8/Materials | Identified Sensor Drone Bay 6622 | -8/Materials | Discovered new exit (range 9) 6633 | -8/Materials | Identified exit to Factory 6975 | -8/Materials | Identified exit to Garrison 6977 | -8/Materials | Entered Garrison 7023 | -8/Garrison | Triggered checkpoint 7079 | -8/Garrison | Garrison Relay disabled 7223 | -8/Garrison | Triggered checkpoint 7351 | -8/Garrison | Discovered new exit (range 10) 7463 | -8/Garrison | Triggered checkpoint 7645 | -8/Garrison | Triggered checkpoint 7659 | -8/Garrison | Triggered checkpoint 7946 | -8/Garrison | Discovered new exit (range 15) 8179 | -8/Garrison | Triggered checkpoint 8211 | -8/Garrison | Triggered checkpoint 8383 | -8/Garrison | Triggered checkpoint 8900 | -8/Garrison | Discovered new exit (range 13) 9338 | -8/Garrison | Installed Relay Interface Framework 9552 | -8/Garrison | Garrison Relay disabled 9681 | -8/Garrison | Garrison Relay disabled 9824 | -8/Garrison | Garrison Relay disabled 9922 | -8/Garrison | Entered Materials 9922 | -8/Materials | Accompanied by 1 ally 10237 | -8/Materials | Garrison activated, responded to threat 10570 | -8/Materials | Central database locked down 10617 | -8/Materials | Build established: Bothacker-Mutant 10693 | -8/Materials | Discovered exit to Factory (range 16) 10726 | -8/Materials | Entered Factory 10726 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10841 | -7/Factory | Identified exit to Garrison 10843 | -7/Factory | Entered Garrison 11165 | -7/Garrison | Triggered checkpoint 11237 | -7/Garrison | Triggered checkpoint 11295 | -7/Garrison | Triggered checkpoint 11339 | -7/Garrison | Garrison Relay disabled 11597 | -7/Garrison | Discovered new exit (range 10) 11920 | -7/Garrison | Triggered checkpoint 11965 | -7/Garrison | Destroyed 8 combat bots 12068 | -7/Garrison | Discovered new exit (range 13) 12119 | -7/Garrison | Triggered checkpoint 12201 | -7/Garrison | Lost 5 parts (3n1u1w) 12288 | -7/Garrison | Garrison Relay disabled 12515 | -7/Garrison | Triggered checkpoint 12905 | -7/Garrison | Discovered new exit (range 10) 12931 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 13075 | -7/Garrison | Triggered checkpoint 13122 | -7/Garrison | Garrison Relay disabled 13243 | -7/Garrison | Triggered checkpoint 13370 | -7/Garrison | Build established: Mutant 13542 | -7/Garrison | Entered Factory 13840 | -7/Factory | Discovered new exit (range 10) 13858 | -7/Factory | Identified exit to Lower Caves 13863 | -7/Factory | Entered Lower Caves 13954 | -7/Lower Caves | Encountered a Warlord checkpoint 14798 | -7/Lower Caves | Learned 4 Factory zone layouts 14924 | -7/Lower Caves | Discovered new exit (range 12) 15220 | -7/Lower Caves | Entered an active Warlord outpost 15241 | -7/Lower Caves | A Commander dispatched an escort 15254 | -7/Lower Caves | Learned Extension security intel 15254 | -7/Lower Caves | Learned Armory security intel 15315 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15408 | -7/Lower Caves | Entered another Lower Caves area 15521 | -7/Lower Caves | Build established: Gladiator 15539 | -7/Lower Caves | Discovered new exit (range 5) 15689 | -7/Lower Caves | Encountered a Warlord checkpoint 15974 | -7/Lower Caves | Learned 4 Factory zone layouts 15979 | -7/Lower Caves | Build established: Bothacker-Gladiator 16076 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16171 | -7/Lower Caves | Entered a destroyed Warlord outpost 16400 | -7/Lower Caves | Discovered new exit (range 3) 16908 | -7/Lower Caves | Entered Data Miner 16908 | -7/Data Miner | Discovered new exit (range 6) 16933 | -7/Data Miner | Met Data Miner 16966 | -7/Data Miner | Learned location of Section 7 (-2) 16966 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16986 | -7/Data Miner | Received God Mode back door access code from Data Miner 17028 | -7/Data Miner | Entered Proximity Caves 17613 | -6/Proximity Caves | Discovered new exit (range 14) 17717 | -6/Proximity Caves | Entered Factory 17717 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 17718 | -6/Factory | Identified exit to Factory 17972 | -6/Factory | Discovered exit to Factory (range 4) 18225 | -6/Factory | Identified exit to Lower Caves 18301 | -6/Factory | Build established: Gladiator 18672 | -6/Factory | Repaired Imp. Propulsion Shielding 18908 | -6/Factory | Build established: Bothacker-Mutant 19736 | -6/Factory | Build established: Bothacker-Gladiator 19990 | -6/Factory | Entered Lower Caves 19990 | -6/Lower Caves | Accompanied by 1 ally 20000 | -6/Lower Caves | Ambushed by research squad 20091 | -6/Lower Caves | Identified exit to Lower Caves 20346 | -6/Lower Caves | Build established: Bothacker-Mutant 20838 | -6/Lower Caves | Lost 3 parts (1p1n1u) 21002 | -6/Lower Caves | Learned location of 1 exit from Factory 21101 | -6/Lower Caves | Build established: Bothacker-Gladiator 21376 | -6/Lower Caves | Learned Factory garrison access intel 21496 | -6/Lower Caves | Entered another Lower Caves area 21497 | -6/Lower Caves | Encountered a Warlord checkpoint 21544 | -6/Lower Caves | Discovered exit to Factory (range 9) 21795 | -6/Lower Caves | Build established: Gladiator 22141 | -6/Lower Caves | Learned Factory trap positions 22239 | -6/Lower Caves | Build established: Derelict-Gladiator 22625 | -6/Lower Caves | Discovered new exit (range 7) 22672 | -6/Lower Caves | Learned Factory garrison access intel 22840 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 23496 | -6/Lower Caves | Entered Zion 23739 | -6/Zion | Discovered new exit (range 9) 23823 | -6/Zion | System corruption cleaned by Quarantine Array 23831 | -6/Zion | RIF detected upon attempting to enter Zion 23831 | -6/Zion | Attacked by Zionites 23831 | -6/Zion | Spotted 7L-BOK(B) 23831 | -6/Zion | Spotted QY-R4C(B) 23832 | -6/Zion | Core integrity fell below 50% 23885 | -6/Zion | AD-0RF came to Zion's defense 23912 | -6/Zion | Core integrity fell below 20% 23918 | -6/Zion | Destroyed by 7L-BOK(B) with Slug Cannon Last Messages --------------- 23858_ Slug penetrates Wall. A strange signal echoes through Zion. 23882_ Fission Core destroyed. 23882_ Critical hit (Burn: +37). 23885_ AD-0RF: "A little bot told me Zion's under atttack, is this your doing?!" 23891_ Longsword +1 destroyed. 23899_ Med. Treads destroyed. 23902_ Imp. Medium Treads destroyed. 23902_ Mak. Light Armor Plating destroyed. 23905_ Imp. Medium Treads destroyed. 23908_ Destroyed Prototype Processor. 23908_ AD-0RF system corrupted by crushing effect. 23908_ AD-0RF knocked back. 23908_ Slug penetrates Wall. 23908_ Mak. Axe destroyed. 23917_ Critical hit (Burn: +37). 23917_ IFF Parser destroyed. 23918_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ??????????????????????### ##????????????????????? | | ?????????????????????## #????????????????????? | | ?????????????????????# < ##???????????????????? | | ?????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????## ##????????????????????? | | ?????????????########### ##?????????????????????? | | ????????????#? ##% #??????????????????????? | | ????????????# ## ## ## ###????????????????????? | | ????????????# # # i@ #?????#####??????????? | | ????????????# """ #????## #??????????? | | ????????????# """ ###; #???## #???????????? | | ????????????# """ ## ; #??## #????????????? | | ????????????# # # # ;g/#?## ##???????????? | | ????????????# ## ## ##; ### ##??????????? | | ????????????# ## ## ##?????????? | | ????????????######### z ## #?????????? | | #?????????????????## BB ### #?????????? | | "############?????# BBBB ### #?????????? | | """""""""#?????# BB ## #?????????? | | "" ""#???### ###?????????? | | "##"#%## ## #???????????? | | % % % %% ### ##???????????? | | =!! ## #????????????? | | % ##### #????????????? | | """""" "#??# ##????????????? | | """"""""""#??# ######## #?????????????? | | "############?## #?###??# #?????????????? | | #??????####??## ### #### ####?????????????? | | ???????#[]]"## # ####????????????????? | | ???????#" "" #???????????????????? | | ???????#] #???????????????????? | | ???????#" "" ## ## #???????????????????? | | ???????#|[["## ### ### #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 38 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 700 Core Shielding 30 Propulsion Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 11 Relay Coupler Types 2 Relay Coupler Value 46 Item Schematics ----------------- Lyr. Light Armor Plating | -8/Materials | Scanalyzed Imp. Heavy Armor Plating | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Plasma Rifle | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Propulsion Shielding | 5% | -6/Factory Studied --------- Datajack | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked EMP Blaster | -9/Materials | Hacked Wheel | -9/Materials | Hacked Axe | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Adventurer Deadly Force Ew, Corruption Explorer Challenges ------------ None Game ------ Seed ShadeImpactReconstructor Manual? 0 Play Time 04:48:50 Cumulative 68.8 hours Start 2026.07.05 @ 22:30:19 End 2026.07.08 @ 16:47:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42c55700-580c-43b2-8f8d-4e1d3eeb45fd