Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.14 @ 21:16:10 Player: cavemonk Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (224) 1120 Value Destroyed (6681) 6681 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (-3400) -3400 TOTAL SCORE: 8201 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3243 Follower Combat Kills 30 Aligned with FarCom 300 Friendly Fire -7473 Cogmind --------- Core Integrity 0/700 Matter 225/300 Energy 189/290 System Corruption 7% Temperature Cool (99) Movement Treading (180) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Medium Treads Medium Treads > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Layered Light Armor Plating Advanced Shield Generator > --- WEAPON (4) ------- Greatsword Spear > --- INVENTORY (30) --- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Matter Compressor (300) Advanced Sensor Array Advanced Signal Interpreter Improved Salvage Targeting Computer Improved Propulsion Shielding Improved Light Armor Plating Long-range Tractor Beam Advanced Field Recycling Unit (0) XL Autogun Array Precision Grenade Launcher Field Lobotomy Kit Greatsword Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Layered Light Armor Plating Advanced Shield Generator > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Large Storage Unit Improved Matter Compressor Microactuators Improved Propulsion Shielding Improved Recalibrator Advanced Field Recycling Unit Precision Shock Rifle Precision Shock Rifle Shock Bomb Launcher Proton Missile Launcher Missile Launcher Field Lobotomy Kit Greatsword [Rating: 91] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . 2 2 . . Weapon 2 | . . . . . 2 . . . Parts Attached 233 | 6 17 2 5 2 44 39 13 105 Power 16 | . 3 . . . 3 1 1 8 Engine 10 | . 3 . . . 2 1 . 4 Core 3 | . . . . . 1 . . 2 Reactor 3 | . . . . . . . 1 2 Propulsion 39 | 3 7 . 4 . 8 3 1 13 Treads 17 | 1 4 . 2 . 4 1 1 4 Leg 15 | . . . 2 . 4 2 . 7 Wheel 5 | 2 3 . . . . . . . Hover 1 | . . . . . . . . 1 Flight 1 | . . . . . . . . 1 Utility 92 | 2 2 . 1 . 18 14 6 49 Device 43 | 2 . . . . 11 7 . 23 Storage 10 | . 2 . 1 . 1 1 1 4 Processor 5 | . . . . . 1 1 1 2 Hackware 2 | . . . . . . 1 . 1 Protection 32 | . . . . . 5 4 4 19 Artifact . | . . . . . . . . . Weapon 86 | 1 5 2 . 2 15 21 5 35 Energy Gun 29 | 1 . . . . 4 14 3 7 Energy Cannon 3 | . . . . . . 1 . 2 Ballistic Gun 21 | . 4 2 . 1 3 2 . 9 Ballistic Cannon 5 | . 1 . . . 4 . . . Launcher 17 | . . . . 1 2 1 1 12 Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 9 | . . . . . 1 3 1 4 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 2 1 4 Parts Lost 13 | . 2 1 . . 1 1 . 8 Power 2 | . 1 . . . . . . 1 Propulsion . | . . . . . . . . . Utility 4 | . . . . . . 1 . 3 Weapon 7 | . 1 1 . . 1 . . 4 Highest Loss Streak 2 | . 2 1 . . 1 1 . 1 Average Slot Usage (%) 88 | . 99 99 89 85 89 86 89 82 Engine 5 | . 13 14 14 14 2 6 . 2 Core 1 | . . . . . 6 . . . Reactor 1 | . . . . . . . 6 4 Treads 10 | . 22 28 24 28 9 9 3 3 Leg 6 | . . . 1 . 8 5 7 9 Device 5 | . 5 . . . 7 9 6 5 Storage 19 | . 22 28 20 14 13 14 15 24 Processor 1 | . . . . . 1 3 . 3 Protection 7 | . . . . . 4 9 20 10 Energy Gun 8 | . 1 . . . 18 17 16 3 Ballistic Gun 6 | . 20 13 14 4 4 . . 3 Ballistic Cannon 4 | . 6 14 14 14 6 . . . Launcher 1 | . . . . 9 1 . 1 2 Slashing Weapon 3 | . . . . . 5 5 5 2 Naked Turns . | . . . . . . . . . Heaviest Build 149 | 12 41 41 89 92 123 149 105 128 Greatest Support 70 | 20 40 40 60 40 60 60 70 70 Greatest Overweight (x) 29 | 1 2 1 29 2 5 6 1 4 Average Overweight (x) 1 | . 1 . 1 2 1 2 1 1 Largest Inventory Capacity 30 | 6 16 16 24 24 30 30 16 30 Average Capacity 22 | 6 13 16 19 24 26 28 16 25 Most Carried 30 | 6 16 16 24 24 30 30 16 30 Average Carried 22 | 6 12 15 18 23 26 28 15 24 Final Capacity 30 | 6 16 16 24 24 30 16 16 30 Final Carried 30 | 6 16 15 24 24 30 14 16 29 Class Distribution -------------------- 32% | Mutant 32% | Hauler-Mutant 13% | Hauler-Tank 13% | Hauler-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Waste Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Matter Collected 6123 | 259 432 129 78 20 674 435 477 3619 Remotely 817 | . . . . . . . . 817 Salvage Created 9987 | 108 345 138 . . 873 970 1326 6227 Parts 447 | 10 26 12 . . 47 44 32 276 Haulers Intercepted 9 | . 1 . . . 3 1 . 4 Recyclers Shooed 6 | . 1 . . . . 1 . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 120 | . 8 5 . . 6 9 . 92 Melee 7 | . . . . . 1 1 . 5 Guns 67 | . 8 3 . . 3 5 . 48 Cannons 5 | . . 2 . . 2 . . 1 AOE 28 | . . . . . . . . 28 Classes Destroyed 17 | 2 4 . . . 4 3 2 2 Worker 20 | . . . . . 3 1 . 16 Builder 10 | . . . . . 2 2 . 6 Tunneler 6 | 3 . . . . 1 . . 2 Hauler 9 | . 1 . . . 3 1 . 4 Recycler 23 | 1 . 1 . . 4 5 . 12 Mechanic 7 | . . . . . . . . 7 Operator 4 | . . . . . . 1 . 3 Watcher 6 | . 1 . . . 2 . . 3 Swarmer 12 | . 3 2 . . . . . 7 Grunt 61 | . 5 3 . . 1 3 . 49 Brawler 10 | . . . . . . 1 . 9 Duelist 10 | . . . . . . . . 10 Protector 3 | . . . . . . . . 3 Sentry 7 | . . . . . 2 1 . 4 Hunter 6 | . . . . . 3 . . 3 Programmer 11 | . . . . . . 4 . 7 Wasp 4 | . . . . . . . 4 . Thug 9 | . . . . . . . 9 . Savage 2 | . . . . . . . 2 . Butcher 2 | . . . . . . . 2 . Martyr 2 | . . . . . . . 2 . Best Kill Streak 19 | 3 3 2 . . 2 5 . 19 Combat Bots Only 15 | . 3 2 . . 2 3 . 15 Max Kills in Single Turn 4 | 1 1 1 . . 2 1 1 4 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee 1 | . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Damage Taken 6923 | . 569 301 . . 666 843 32 4512 Core 973 | . 97 62 . . 106 78 16 614 Absorbed by Shields 286 | . . . . . 45 . . 241 Core Remaining (%) 72 | 100 . . . 36 80 . . . Volleys Fired 347 | 15 45 20 . . 32 24 6 205 Largest 4 | 2 2 2 . . 4 4 3 4 Hottest 220 | 80 80 55 . . 173 220 165 213 Shots Fired 603 | 30 90 38 . . 105 58 12 270 Gun 478 | 30 90 18 . . 67 57 12 204 Cannon 76 | . . 20 . . 38 . . 18 Launcher 49 | . . . . . . 1 . 48 Special . | . . . . . . . . . Kinetic 304 | 9 76 38 . . 54 6 . 121 Thermal 86 | 21 14 . . . 51 . . . Explosive 23 | . . . . . . . . 23 Electromagnetic 190 | . . . . . . 52 12 126 Robot Hit Streak 24 | 11 24 8 . . 7 22 13 22 Robot Miss Streak 7 | 3 3 4 . . 7 2 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 529 | 21 61 27 . . 73 51 54 242 Core Hits 385 | 6 24 9 . . 33 24 22 267 Critical Hits 9 | . . . . . 1 . 2 6 Critical Kills 2 | . . . . . . . 1 1 Critical Parts Destroyed 7 | . . . . . 1 . 1 5 Melee Attacks 144 | . . . . . 47 9 42 46 Impact . | . . . . . . . . . Slashing 138 | . . . . . 47 9 42 40 Piercing 6 | . . . . . . . . 6 Sneak Attacks 53 | . . . . . 6 2 38 7 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 5 Damage Inflicted 27459 | 220 546 371 . . 1981 1701 6007 16633 Guns 9708 | 220 490 131 . . 651 1165 200 6851 Cannons 1013 | . . 234 . . 423 . . 356 Explosions 7892 | . . . . . . 178 119 7595 Melee 8682 | . . . . . 831 332 5688 1831 Ramming 164 | . 56 6 . . 76 26 . . Kinetic 7268 | 45 434 365 . . 539 329 . 5556 Thermal 1971 | 175 56 . . . 535 173 119 913 Explosive 4962 | . . . . . . . . 4962 Electromagnetic 4412 | . . . . . . 841 200 3371 Impact . | . . . . . . . . . Slashing 8564 | . . . . . 831 332 5688 1713 Piercing 118 | . . . . . . . . 118 Highest Corruption 7 | . . . . . 4 2 2 7 Average Corruption 3 | . . . . . 4 1 2 4 Corruption Purged . | . . . . . . . . . Effects 118 | . . . . . 7 3 13 95 Message Errors 34 | . . . . . . 1 4 29 Matter Fused 21 | . . . . . 3 . . 18 Heat Flow Errors 16 | . . . . . . . 2 14 Energy Discharges 15 | . . . . . 2 . 3 10 Data Loss (minor) 14 | . . . . . . 1 2 11 Data Loss (major) 3 | . . . . . . . . 3 Misfires 2 | . . . . . . . . 2 Targeting Errors 11 | . . . . . 2 1 1 7 Weapon Failures 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 2274 | . . 14 . . 298 61 1293 608 Projectiles 24 | . . 14 . . 4 . . 6 Explosions 327 | . . . . . . 61 . 266 Melee 1923 | . . . . . 294 . 1293 336 Knockbacks 10 | . . 2 . . 8 . . . Impact . | . . . . . . . . . Kinetic 10 | . . 2 . . 8 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 1029 | . . . . . 9 341 32 647 Shots 27 | . . . . . . 6 1 20 Rammed 16 | . 6 1 . . 6 3 . . Targets Rammed 17 | . 6 2 . . 6 3 . . Kicked . | . . . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 419 | 54 90 67 . . 419 323 259 406 Average Temperature 100 | 23 21 26 . . 97 106 72 118 Received Heat Transfer 1599 | . 279 135 . . 27 135 . 1023 Effects 7 | . . . . . 1 1 . 5 Shutdowns 1 | . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . 2 Interference 3 | . . . . . . . . 3 Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 13 | . . . . . . 3 1 9 Combat Hostiles 13 | . . . . . . 3 1 9 Parts Fried 43 | . . . . . . 7 . 36 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 2674 | 400 125 . . . 999 150 150 850 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . . . . . . 1 1 7 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Peak Influence 3149 | 20 155 146 . . 145 247 86 3149 Initial 86 | . 13 11 . . . 57 86 . Average 566 | 7 63 81 . . 50 104 25 1598 Maximum Alert Level 5 | . . . . . . 1 . 5 Low Security (%) 67 | 100 100 100 . 100 100 78 100 12 Level 1 3 | . . . . . . 21 . . Level 2 2 | . . . . . . . . 6 Level 3 5 | . . . . . . . . 16 Level 4 2 | . . . . . . . . 6 Level 5 18 | . . . . . . . . 56 High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 38 | . 1 . . . 3 3 . 31 Investigation 6 | . 1 . . . 2 . . 3 Extermination 9 | . . . . . . 3 . 6 Reinforcement 8 | . . . . . 1 . . 7 Assault 12 | . . . . . . . . 12 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Distress Signals 7 | . 2 . . . 2 2 . 1 Communications Jammed 11 | . . . . . 11 . . . Distress Signals 11 | . . . . . 11 . . . Times Spotted 208 | . 24 7 . . 20 16 1 140 Peak Tracking Total 10 | . 5 3 . . 3 5 1 10 Tactical Retreats 15 | . 1 2 . . 2 3 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Traps Triggered 6 | . 1 . . . . 4 . 1 Indirectly 1 | . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Disabled 45 | . . . . . 2 11 . 32 Max in Single Turn 10 | . . . . . 1 10 . 7 Garrison Access 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Accessed 40 | . 9 . 1 . 9 9 . 12 Terminals 21 | . 6 . . . 4 5 . 6 Fabricators 2 | . . . . . . . . 2 Repair Stations 5 | . 1 . . . 1 1 . 2 Recycling Units 5 | . 2 . . . 1 1 . 1 Scanalyzers 4 | . . . . . 2 1 . 1 Garrison Access 2 | . . . . . 1 1 . . Total Hacks 95 | . 24 . 1 . 24 18 . 28 Successful 44 | . 7 . 1 . 16 7 . 13 Failed 51 | . 17 . . . 8 11 . 15 Catastrophic 9 | . 2 . . . 1 2 . 4 Database Lockouts . | . . . . . . . . . Manual 33 | . 9 . 1 . 8 6 . 9 Terminals 46 | . 17 . . . 9 10 . 10 Fabricators 6 | . . . . . . . . 6 Repair Stations 13 | . 2 . . . 2 2 . 7 Recycling Units 12 | . 5 . . . 3 2 . 2 Scanalyzers 14 | . . . . . 9 2 . 3 Garrison Access 3 | . . . . . 1 2 . . Terminal Hacks 12 | . 4 . 1 . 3 3 . 1 Prototype ID Bank 2 | . 2 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 2 | . 1 . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . . Recall Reinforcements 1 | . . . . . 1 . . . Zone Layout 3 | . 1 . . . 1 . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 11 | . 1 . . . 2 2 . 6 Scan Component 6 | . 1 . . . 1 1 . 3 Repair 5 | . . . . . 1 1 . 3 Recycling Unit Hacks 3 | . 2 . . . 1 . . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . Scanalyzer 11 | . . . . . 8 1 . 2 Insert Component 6 | . . . . . 4 1 . 1 Analyze 5 | . . . . . 4 . . 1 Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 4 | . . . . . 1 1 . 2 Terminals 2 | . . . . . 1 . . 1 Track 1 | . . . . . . . . 1 Operators 1 | . . . . . 1 . . . Fabricators 1 | . . . . . . . . 1 Download 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Mask 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 34 | . 8 . . . 6 9 . 11 Full Trace Events 3 | . . . . . 2 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 . . 2 Parts Built 2 | . . . . . . . . 2 Matter 212 | . . . . . . . . 212 Time 106 | . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . 12 Parts Repaired 5 | . . . . . 1 1 . 3 Time 259 | . . . . . 53 38 . 168 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 136 | . 136 . . . . . . . Retrieved Components 15 | . 10 . . . 5 . . . Parts Scanalyzed 5 | . . . . . 4 . . 1 Part Schematics Acquired 4 | . . . . . 3 . . 1 Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total Allies 20 | . . . . . . . 20 . Largest Group 20 | . . . . . . . 20 . Highest-Rated Group 530 | . . . . . . . 530 . Highest-Rated Ally 35 | . . . . . . . 35 . Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . . . . . 16 . Total Damage 230 | . . . . . . . 230 . Kills 1 | . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Turns Passed 13697 | 92 1494 566 1295 234 2570 1996 1377 4073 Spaces Moved 6810 | 38 878 260 635 115 1138 963 749 2034 Core 7 | . . . 7 . . . . . Treads 3479 | . 463 260 583 115 482 574 336 666 Legs 2890 | 19 . . 45 . 656 389 413 1368 Wheels 434 | 19 415 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 80 | 90 80 160 130 200 130 130 130 130 Average Speed 162 | 106 142 179 198 200 159 181 152 151 Slowest Speed 1500 | 120 180 180 1500 200 260 265 180 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 54 | 3 85 49 89 33 61 29 97 42 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 49 | . . . . . 32 3 . 14 Terrain Destroyed 361 | . . . . . 35 46 2 278 Melee 46 | . . . . . 32 3 . 11 Projectile 24 | . . . . . 3 2 . 19 AOE 291 | . . . . . . 41 2 248 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total 8840 | 60 1048 324 674 120 1755 1170 895 2794 Wait 889 | . 65 38 10 . 398 45 54 279 Move 6803 | 37 877 259 634 114 1137 963 748 2034 Hop . | . . . . . . . . . Pick Up 185 | . 23 1 17 1 43 41 11 48 Fast Attach 74 | 2 2 . 5 1 13 12 7 32 Attach 84 | . 6 1 . . 13 19 5 40 Detach 32 | . . . 2 1 4 . 3 22 Swap 75 | 4 9 1 . 1 18 8 1 33 Drop 196 | 2 15 2 6 2 44 47 18 60 Fire 347 | 15 45 20 . . 32 24 6 205 Melee 138 | . . . . . 47 8 42 41 Ram . | . . . . . . . . . Kick 1 | . . . . . 1 . . . Crush 16 | . 6 2 . . 5 3 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 93 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 11) 451 | -10/Materials | Build established: Scavenger-Mutant 717 | -10/Materials | Discovered new exit (range 3) 880 | -10/Materials | Build established: Mutant 886 | -10/Materials | Discovered new exit (range 7) 943 | -10/Materials | Discovered new exit (range 16) 1587 | -10/Materials | Entered Mines 1607 | -10/Mines | Learned location of 1 exit from Materials 1750 | -10/Mines | Core integrity fell below 50% 1959 | -10/Mines | Learned Materials non-interactive machine intel 2009 | -10/Mines | Discovered new exit (range 12) 2146 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2146 | -10/Mines | Discovered new exit (range 5) 2153 | -10/Mines | Entered Exiles 2198 | -10/Exiles | Met 8R-AWN 2224 | -10/Exiles | Met EX-HEX 2279 | -10/Exiles | Met EX-BIN 2301 | -10/Exiles | Aligned with FarCom system 2303 | -10/Exiles | Given EX-Vault access code 2344 | -10/Exiles | Opened EX-Vault 2386 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2432 | -10/Exiles | Met EX-DEC 2541 | -10/Exiles | Visited The Gauntlet 3015 | -10/Exiles | Found XL Autogun Array 3022 | -10/Exiles | Found Field Lobotomy Kit 3032 | -10/Exiles | Found Potential Leg 3035 | -10/Exiles | Found Potential Leg 3092 | -10/Exiles | Build established: Hauler-Mutant 3426 | -10/Exiles | Discovered new exit (range 14) 3448 | -10/Exiles | Stole three prototypes: Potential Leg, XL Autogun Array, Field Lobotomy Kit 3448 | -10/Exiles | Entered Mines 3455 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3666 | -9/Mines | Discovered new exit (range 8) 3682 | -9/Mines | Entered Materials 3682 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3683 | -8/Materials | Identified exit to Factory 3684 | -8/Materials | Loaded intel: 45 non-interactive machine locations 3972 | -8/Materials | Build established: Hauler-Skirmisher 4931 | -8/Materials | Discovered exit to Factory (range 5) 5491 | -8/Materials | Build established: Hauler-Mutant 5869 | -8/Materials | Repaired Broken Adv. Signal Interpreter 6106 | -8/Materials | Crushed by falling debris 6252 | -8/Materials | Entered Factory 6252 | -7/Factory | Evolved 2 slots: Utility x2 6254 | -7/Factory | FarCom data flow suspended 6855 | -7/Factory | Repaired Adv. Treads 7015 | -7/Factory | Build established: Hauler-Tank 8248 | -7/Factory | Sucked down chute 8248 | -7/Factory | Entered Waste 8249 | -7/Waste | Joined by Warlord forces that had cleared the area 8849 | -7/Waste | Build established: Mutant 8880 | -7/Waste | A Compactor rumbled back to life 8882 | -7/Waste | Spotted C-40 Crusher 8882 | -7/Waste | Allies destroyed C-40 Crusher 8902 | -7/Waste | Discovered new exit (range 15) 9625 | -7/Waste | Entered Factory 10425 | -7/Factory | First assault squad dispatched 10703 | -7/Factory | Repaired Nuclear Pulse Array? 10815 | -7/Factory | Repaired Adv. Shield Generator? 10903 | -7/Factory | Fabricated Nuclear Pulse Array (x2) 10947 | -7/Factory | Build established: Hauler-Tank 11114 | -7/Factory | Local fabrication network quarantined 11318 | -7/Factory | Garrison activated, responded to threat 11386 | -7/Factory | Destroyed 15 combat bots 11598 | -7/Factory | Repaired Adv. Field Recycling Unit? 11666 | -7/Factory | Core integrity fell below 50% 11996 | -7/Factory | Build established: Hauler-Skirmisher 12049 | -7/Factory | Discovered new exit (range 14) 12095 | -7/Factory | Identified exit to Factory 12685 | -7/Factory | Build established: Hauler-Mutant 12889 | -7/Factory | Discovered exit to Factory (range 7) 12994 | -7/Factory | Core integrity fell below 20% 13666 | -7/Factory | High security lockdown imminent 13698 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 13677_ L-41 Fighter unfolds itself. 13677_ B-48 Gladiator unfolds itself. 13677_ M-28 Smith unfolds itself. 13678_ Acquired 32 matter. 13679_ M-28 Smith destroyed. 13680_ The unstable cave ceiling collapses. 13681_ G-50 Soldier destroyed. 13681_ K-01 Serf destroyed. 13684_ System corrupted: Heat flow error (+239). 13684_ Destroyed Imp. Deuterium Engine. 13684_ B-48 Gladiator destroyed. 13686_ The unstable cave ceiling collapses. 13686_ K-01 Serf destroyed. 13688_ Hvy. Missile Launcher destroyed. 13688_ Destroyed Hvy. Missile Launcher. 13688_ K-01 Serf destroyed. 13692_ The unstable cave ceiling collapses. 13696_ System corrupted: Greatsword targeting data glitched. 13696_ Spear follow-up attack on L-41 Fighter. 13698_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????# """" # #? | | ??????????????????????????# """" # ! #? | | ??????????????????????????# """" #= #? | | ??????????????????????????# # #? | | ??????????????????????????# # #? | | ??????????????????????????################# = #? | | ??????????????????????????????????######??# * #? | | ?????????????????????????????????? ! ! ??#!= #? | | ???????????????##?????????????????? ?# = ! #? | | ???????????????###############????" """ ?# =% ## | | ????????????????# #????" """ # = | | ????????????????# #??""" """ # % | | ????????????????# # + | | ????????????????# = #??""" """ # | | ????????????????# """" #????" """ # | | ????????????????# """" !! #????" """ # | | ????????????????# """" ! #????? # | | ????????????????# """" #???? ? # | | ????????????????# """" #??? !? # | | ????????????##??# """" #??#######??## | | ???????????? # """" ##### ####??## | | ?????????#? # ?## | | ???????### # *=+# ## ### | | ???????# ! =k k ka | | ???????# t ![ =*!! | | ???????# @l | | ???????# b % | | ???????# u k % | | ???????# # ### ### | | ???????# * ??? ###### *=# | | ????? ?? ????? ???????### """ % #! [ | | ????? ???? ??? ?????????# """ ![%+ [ | | ???????????? ## ??? ??????????# """ **# %[ | | ??????????????# ? ??????????# =# % | | ??????????????# ? ??????????# = %#* | | ??????????????# ???????????# ######## | | ??????????????# ???????????# ""T"" # | | ??????????????########???????????# """"" # """ " | | ?????????????????????????????????########## "T" " | | ??????????????????????????????????????????# " " " | | ??????????????????????????????????????????# " | | ??????????????????????????????????????????# " | | ??????????????????????????????????????????#!!* ??? | | ??????????????????????????????????????????#!!* ??? | | ??????????????????????????????????????????#!!*???? | | ??????????????????????????????????????????# ????? | | ???????????????????????????????????????????= ????? | | ??????????????????????????????????????????? #????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 675 Resistance: KI 30 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Nuclear Pulse Array | -7/Factory | Scanalyzed Nanoactuators | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftDefenseInjector Manual? 0 Play Time 02:41:08 Cumulative 184.5 hours Start 2021.02.14 @ 18:25:19 End 2021.02.14 @ 21:16:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e4be0f3-4795-4a6b-8263-d3fe620a1f9a