Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.22 @ 17:25:30 Player: Kenzurith Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1398) 1398 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3638 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 187/300 Energy 106/265 System Corruption 3% Temperature Cool (0) Movement Walking (180) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Disposable Heat Sink High-capacity Storage Unit Lightpack 2.0 > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (32) --- Improved Ion Engine Heavy Ion Engine Nuclear Core Light Fission Core Light Fission Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Medium Storage Unit Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Hardened Light Armor Plating Hacking Suite Heavy EM Pulse Gun Heavy EM Pulse Gun Makeshift Shrapnel Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Lightpack 2.0 > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Nuclear Core Light Fission Core Light Fission Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Medium Storage Unit Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod Hardened Light Armor Plating Hacking Suite Heavy EM Pulse Gun Heavy EM Pulse Gun Makeshift Shrapnel Gun Rocket Launcher [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 55 | 6 1 . 34 6 8 Power 10 | 1 . . 6 1 2 Engine 7 | 1 . . 4 1 1 Core 3 | . . . 2 . 1 Reactor . | . . . . . . Propulsion 21 | 2 . . 15 1 3 Treads 17 | 2 . . 14 1 . Leg 3 | . . . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 11 | 1 1 . 8 . 1 Device 3 | . 1 . 2 . . Storage 8 | 1 . . 6 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 . . 5 4 2 Energy Gun 5 | . . . 2 3 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | 2 . . 3 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 3 . 2 Parts Lost 21 | . . . 11 5 5 Power 3 | . . . 2 . 1 Propulsion 8 | . . . 4 1 3 Utility 1 | . . . 1 . . Weapon 9 | . . . 4 4 1 Highest Loss Streak 5 | . . . 3 3 5 Average Slot Usage (%) 96 | . 92 100 96 99 90 Engine 4 | . 14 14 4 . 1 Core 6 | . . . 6 10 9 Treads 22 | . 28 28 22 22 20 Device 11 | . 6 14 12 11 11 Storage 27 | . 14 14 28 33 26 Energy Gun 7 | . . . 8 11 6 Ballistic Gun 14 | . 28 28 13 11 10 Naked Turns . | . . . . . . Heaviest Build 86 | 12 13 13 84 86 86 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 4 | . . . 2 2 4 Average Overweight (x) 1 | . . . . 2 1 Largest Inventory Capacity 32 | 6 6 6 24 24 32 Average Capacity 17 | 5 6 6 16 24 24 Most Carried 27 | 6 6 6 18 24 27 Average Carried 15 | 2 5 6 12 22 21 Final Capacity 32 | 6 6 6 24 24 32 Final Carried 24 | 6 6 6 18 24 22 Class Distribution -------------------- 56% | Hauler-Mutant 25% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1375 | 213 145 64 832 121 . Remotely . | . . . . . . Salvage Created 1953 | . 145 64 1381 283 80 Parts 125 | . 11 5 86 20 3 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 45 | . 5 3 24 9 4 Guns 40 | . 5 3 23 9 . AOE 5 | . . . 1 . 4 Classes Destroyed 10 | . 2 1 6 . 1 Worker 2 | . . . 2 . . Tunneler 2 | . . 1 1 . . Hauler 2 | . . . 2 . . Recycler 4 | . . . 4 . . Operator 1 | . . . 1 . . Swarmer 16 | . 3 3 6 4 . Grunt 21 | . 2 . 12 5 2 Duelist 1 | . . . 1 . . Sentry 5 | . . . 5 . . Hunter 2 | . . . . . 2 Best Kill Streak 8 | . 3 2 8 4 4 Combat Bots Only 4 | . 3 2 4 4 4 Max Kills in Single Turn 2 | . 1 2 2 2 1 Gunslinging 1 | . . . 1 1 . Exploded 1 | . . . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3129 | . 266 154 1566 482 661 Core 498 | . 44 53 201 50 150 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 61 . . . Volleys Fired 165 | . 22 18 92 27 6 Largest 2 | . 2 2 2 2 2 Hottest 79 | . 40 40 79 79 53 Shots Fired 327 | . 44 36 183 54 10 Gun 323 | . 44 36 183 54 6 Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 230 | . 44 36 117 27 6 Thermal 92 | . . . 66 26 . Explosive 4 | . . . . . 4 Electromagnetic 1 | . . . . 1 . Robot Hit Streak 18 | . 6 5 18 13 5 Robot Miss Streak 5 | . 2 5 4 3 . Penetration Max . | . . . . . . Secondary Targets 7 | . . 1 4 2 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 223 | . 30 19 132 37 5 Core Hits 86 | . 10 6 48 12 10 Critical Hits 3 | . . . 3 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3485 | . 258 202 2029 604 392 Guns 3093 | . 258 202 1987 588 58 Cannons . | . . . . . . Explosions 376 | . . . 42 . 334 Melee . | . . . . . . Ramming 16 | . . . . 16 . Kinetic 1995 | . 258 202 1174 303 58 Thermal 1086 | . . . 813 273 . Explosive 334 | . . . . . 334 Electromagnetic 54 | . . . 42 12 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 32 | . . . 32 . . Shots 1 | . . . 1 . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 196 | . 18 . 196 180 2 Average Temperature 64 | . 9 . 71 57 2 Received Heat Transfer 864 | . 105 . 537 198 24 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 1 . Heat Transferred 2406 | . . . 1776 630 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 343 | . 135 127 343 170 . Average Influence 124 | . 51 81 207 64 . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 71 | 100 100 100 33 100 . Level 1 28 | . . . 66 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 2 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 5 | . 1 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 6 3 36 10 8 Peak Tracking Total 7 | . 3 3 7 4 4 Tactical Retreats 4 | . . . 3 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 6 | . . . 2 1 3 Max in Single Turn 1 | . . . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 4 | . . . 3 1 . Terminals 4 | . . . 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . . . 12 1 . Successful 7 | . . . 7 . . Failed 6 | . . . 5 1 . Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual 12 | . . . 10 1 1 Terminals 13 | . . . 12 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 4 . . Record 1 | . . . 1 . . Prototype ID Bank 2 | . . . 2 . . Branch Access Points 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . . 3 . . Terminals 3 | . . . 3 . . Botnet 3 | . . . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 3 1 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 3539 | 84 290 267 1306 1105 487 Spaces Moved 1577 | 48 141 136 525 501 226 Core 6 | 6 . . . . . Treads 1562 | 42 141 136 525 501 217 Legs 9 | . . . . . 9 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 200 180 Average Speed 183 | 146 160 160 177 200 194 Slowest Speed 240 | 160 160 160 200 200 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 30 36 40 81 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . . . . 14 Melee . | . . . . . . Projectile . | . . . . . . AOE 14 | . . . . . 14 Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1918 | 59 166 153 724 551 265 Wait 27 | . 1 . 26 . . Move 1572 | 47 140 135 524 500 226 Hop . | . . . . . . Pick Up 67 | 6 1 . 28 14 18 Fast Attach 14 | 6 1 . 5 . 2 Attach 23 | . . . 12 6 5 Detach 1 | . . . 1 . . Swap 18 | . . . 17 . 1 Drop 30 | . 1 . 19 3 7 Fire 165 | . 22 18 92 27 6 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 375 | -10/Materials | Entered Mines 623 | -10/Mines | Discovered new exit (range 12) 642 | -10/Mines | Entered Materials 642 | -9/Materials | Evolved 2 slots: Utility x2 1008 | -9/Materials | Discovered new exit (range 15) 1042 | -9/Materials | Discovered new exit (range 10) 1192 | -9/Materials | Build established: Scavenger-Mutant 1541 | -9/Materials | Lost 3 parts (2n1w) 1657 | -9/Materials | Core integrity fell below 50% 1711 | -9/Materials | Identified exit to Mines 1787 | -9/Materials | Build established: Hauler-Mutant 1948 | -9/Materials | Entered Mines 2516 | -9/Mines | Lost 3 parts (3w) 2628 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2676 | -9/Mines | Discovered new exit (range 11) 2795 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2832 | -9/Mines | Learned location of Storage (-8) 2913 | -9/Mines | Learned location of Recycling (-8) 2969 | -9/Mines | Discovered new exit (range 13) 3043 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3045 | -9/Mines | Discovered new exit (range 5) 3053 | -9/Mines | Entered Exiles 3111 | -9/Exiles | Met 8R-AWN 3143 | -9/Exiles | Met EX-HEX 3201 | -9/Exiles | Met EX-BIN 3261 | -9/Exiles | Aligned with FarCom system 3263 | -9/Exiles | Given EX-Vault access code 3311 | -9/Exiles | Opened EX-Vault 3372 | -9/Exiles | Found Prototype Energy Cannon 3372 | -9/Exiles | Identified Latent Energy Streamer 3390 | -9/Exiles | Exiles lab attacked by MAIN.C 3411 | -9/Exiles | Found Prototype Storage 3411 | -9/Exiles | Identified Lightpack 2.0 3535 | -9/Exiles | Core integrity fell below 20% 3540 | -9/Exiles | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03496_ Slug penetrates H-55 Commando. 03498_ Penetrated by Slug. 03498_ Machine disabled. 03500_ G-34 Mercenary destroyed. 03501_ Penetrated by Slug. 03501_ Lgt. Treads destroyed. 03504_ Penetrated by Slug. 03504_ H-55 Commando destroyed. 03504_ BIN's Workstation disabled. 03505_ The unstable cave ceiling collapses. 03507_ Penetrated by Slug. 03507_ H-55 Commando destroyed. 03508_ The unstable cave ceiling collapses. 03528_ Aluminum Leg destroyed. 03531_ Lgt. Nuclear Core destroyed. 03534_ Critical hit. 03534_ Hvy. Assault Rifle destroyed. 03535_ The unstable cave ceiling collapses. 03535_ Lgt. Treads destroyed. 03537_ The unstable cave ceiling collapses. 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"??##""""" | | ????????????????????????????????????????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 100 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionSuperchargedCore Manual? 0 Play Time 00:22:54 Cumulative 147.4 hours Start 2020.06.22 @ 03:40:19 End 2020.06.22 @ 17:25:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 75 Adventurer 1 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 55 Gallery% 70 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0d9b803-bbe0-49b5-ba7b-41e0400fd032