Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 15:48:27 Player: Megaknight51 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2052) 2052 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (238) 238 TOTAL SCORE: 5495 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 227 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced ECM Suite Drone Bay (2/2) Heavy Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module Improved Flight Unit > --- UTILITY ---------- Structural Scanner Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Hammer Impact Mace > --- INVENTORY -------- Light Nuclear Core ECM Suite Drone Bay Heavy Hammer [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Impact Mace Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Slots Evolved 6 | . . 2 2 . 2 . Power 1 | . . . 1 . . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . 1 . 2 . Weapon . | . . . . . . . Parts Attached 72 | 6 11 28 10 5 12 . Power 11 | 1 2 3 4 . 1 . Engine 6 | 1 1 3 1 . . . Core 5 | . 1 . 3 . 1 . Reactor . | . . . . . . . Propulsion 29 | 2 1 17 2 3 4 . Treads 20 | 2 1 13 1 3 . . Leg 1 | . . . 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 8 | . . 4 . . 4 . Utility 15 | 2 3 1 2 2 5 . Device 8 | 1 . 1 2 2 2 . Storage 4 | 1 3 . . . . . Processor 1 | . . . . . 1 . Hackware 2 | . . . . . 2 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 1 5 7 2 . 2 . Energy Gun 4 | . 2 2 . . . . Energy Cannon 4 | . 1 1 2 . . . Ballistic Gun 4 | 1 . 3 . . . . Ballistic Cannon 1 | . . 1 . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 4 | . 2 . . . 2 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 . Parts Lost 26 | . 4 8 2 3 4 5 Power 3 | . 1 1 . . 1 . Propulsion 12 | . 1 4 1 2 2 2 Utility 7 | . 1 . 1 1 1 3 Weapon 4 | . 1 3 . . . . Highest Loss Streak 5 | . 3 5 2 1 4 5 To Critical Strikes 1 | . . . . . . 1 Average Backups 13 | . 7 17 19 20 5 5 Power 2 | . 2 2 3 2 1 1 Propulsion 2 | . 1 3 4 4 . . Utility 3 | . 2 3 4 5 2 2 Weapon 4 | . . 7 7 8 2 2 Tool/Special . | . . . . . . . Unused Backups 23 | . 1 6 5 1 7 3 Power 5 | . 1 1 . 1 1 1 Propulsion 1 | . . 1 . . . . Utility 5 | . . 1 2 . 1 1 Weapon 12 | . . 3 3 . 5 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 98 94 97 99 89 41 Engine 6 | . 3 10 3 9 6 . Core 7 | . 10 . 13 9 7 4 Treads 27 | . 27 33 35 35 . . Flight 6 | . . 8 . . 28 10 Device 13 | . 13 10 17 17 14 5 Storage 9 | . 14 11 9 9 . . Hackware 2 | . . . . . 14 12 Energy Gun 5 | . 10 5 1 . . . Energy Cannon 10 | . 13 8 16 18 . . Ballistic Gun 2 | . 2 4 . . . . Peak Build Rating 34 | 6 10 18 28 29 34 20 Average Rating 17 | 4 8 14 25 27 31 15 On Entrance 15 | . 6 7 18 27 28 20 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 73 | 11 51 55 70 73 73 7 Greatest Support 80 | 40 40 80 80 80 60 9 Greatest Overweight (x) 16 | . 1 16 4 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 5 Average Capacity 16 | 7 14 20 20 20 5 5 Most Carried 20 | 1 16 20 20 20 20 5 Average Carried 13 | . 7 17 19 19 5 4 Final Capacity 20 | 8 20 20 20 20 5 5 Final Carried 20 | 1 16 20 20 20 5 5 Class Distribution -------------------- 58% | Scavenger-Mutant 26% | Mutant 10% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Scout | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Matter Collected 1256 | 293 152 460 172 64 82 33 Remotely . | . . . . . . . Salvage Created 2862 | 11 776 1394 520 161 . . Parts 177 | 2 50 96 19 10 . . Haulers Intercepted 5 | . 2 3 . . . . Recyclers Shooed 2 | 1 . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Combat Hostiles Destroyed 60 | . 19 29 9 3 . . Guns 21 | . 8 13 . . . . Cannons 36 | . 11 15 7 3 . . Classes Destroyed 11 | 1 6 3 1 . . . Worker 3 | . 1 1 . 1 . . Builder 4 | . 1 3 . . . . Tunneler 2 | 1 . 1 . . . . Hauler 5 | . 2 3 . . . . Recycler 3 | . 1 2 . . . . Mechanic 2 | . . 1 1 . . . Operator 2 | . . . 1 1 . . Swarmer 18 | . 9 9 . . . . Grunt 32 | . 10 13 7 2 . . Duelist 1 | . . 1 . . . . Sentry 9 | . . 6 2 1 . . Best Kill Streak 7 | 1 3 7 3 2 . . Combat Bots Only 4 | . 3 4 3 1 . . Max Kills in Single Turn 2 | 1 1 2 1 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Hostile Shots Fired 453 | . 99 130 40 64 45 75 Missed 152 | . 27 44 8 13 35 25 Hits 301 | . 72 86 32 51 10 50 Melee 13 | . . 11 . . . 2 Projectile 288 | . 72 75 32 51 10 48 Critical Strikes 11 | . 3 . 3 3 . 2 Damage Taken 4356 | . 679 1290 559 814 199 815 Core 1146 | . 79 179 135 46 40 667 Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 100 68 55 . 67 . . Volleys Fired 214 | 12 56 93 28 25 . . Largest 2 | 1 2 2 2 2 . . Hottest 150 | 20 100 124 150 150 . . Shots Fired 396 | 12 111 179 50 44 . . Gun 156 | 12 55 87 2 . . . Cannon 240 | . 56 92 48 44 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 67 | 12 10 45 . . . . Thermal 327 | . 101 132 50 44 . . Explosive . | . . . . . . . Electromagnetic 2 | . . 2 . . . . Robot Hit Streak 15 | 2 8 11 10 15 . . Robot Miss Streak 4 | 3 4 4 2 2 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 255 | 5 64 117 35 34 . . Core Hits 99 | 1 27 49 16 4 . 2 Critical Kills 3 | 1 . . 2 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | 1 . 2 2 . . . Burn 2 | . . 2 . . . . Meltdown 2 | . . . 2 . . . Destroy 1 | 1 . . . . . . Melee Attacks 17 | . 2 . . . 15 . Impact 17 | . 2 . . . 15 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5072 | 70 994 2021 990 985 . 12 Guns 1306 | 70 378 823 35 . . . Cannons 3713 | . 605 1181 950 977 . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 53 | . 11 17 5 8 . 12 Kinetic 551 | 70 88 393 . . . . Thermal 4457 | . 895 1600 985 977 . . Explosive . | . . . . . . . Electromagnetic 11 | . . 11 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 3 . 3 Average Corruption 2 | . . . 1 3 . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . 7 . 1 Message Errors 1 | . . . . 1 . . Matter Fused 2 | . . . . 2 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 3 | . . . . 2 . 1 Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 84 | . 17 18 21 28 . . Projectiles 84 | . 17 18 21 28 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . 1 2 . . . . Impact 1 | . 1 . . . . . Kinetic 2 | . . 2 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 5 | . . . . . . 5 Shots . | . . . . . . . Rammed 15 | . 3 5 1 2 . 4 Targets Rammed 17 | . 4 5 1 3 . 4 Kicked . | . . . . . . . Crushed 2 | . 1 . . 1 . . Highest Temperature 762 | . 315 244 762 380 8 . Average Temperature 132 | . 106 67 237 155 6 . Received Heat Transfer 1272 | . 189 288 315 396 12 72 Effects 24 | . 1 1 20 2 . . Shutdowns 9 | . . . 8 1 . . Energy Bleed 3 | . 1 1 1 . . . Interference 7 | . . . 6 1 . . Matter Decay 1 | . . . 1 . . . Damage (minor) 2 | . . . 2 . . . Damage (major) 1 | . . . 1 . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . 1 2 . . . Combat Hostiles 3 | . . 1 2 . . . Parts Melted 10 | . 2 4 4 . . . Heat Transferred 8114 | . 1883 3604 1332 1295 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Maximum Alert Level 2 | . . 2 . . . . Low Security (%) 87 | 100 100 59 100 100 100 . Level 1 11 | . . 37 . . . . Level 2 . | . . 2 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 406 | 5 167 406 167 153 172 . Initial 143 | . . 58 143 9 17 . Average 78 | . 72 131 58 53 16 . Influence Increases 2523 | 5 618 912 267 408 268 45 Destroy 0b10 Robot/C 1380 | . 380 580 180 240 . . Destroy 0b10 Robot/NC 110 | 5 25 55 10 15 . . Destroy Leader 320 | . 84 146 40 50 . . Allied During Kill 83 | . . . . 83 . . Trap Triggered on 0b10 10 | . 10 . . . . . Successful Hack 81 | . 28 19 24 10 . . Disable Machine 75 | . 45 30 . . . . Destroy Structure 44 | . 1 7 13 10 13 . Partial Spotted 30 | . . . . . 30 . Lose Combat Pursuer 390 | . 45 75 . . 225 45 Influence Decreases 2478 | 5 479 710 585 392 191 116 Entered New Map 359 | . . 81 198 14 22 44 Time Decay 1557 | 5 408 429 367 189 129 30 Lost Part 222 | . 40 50 20 30 40 42 Lost Ally 159 | . . . . 159 . . Purge Threat 181 | . 31 150 . . . . Squads Dispatched 13 | . 4 3 1 1 4 . Investigation 5 | . 2 2 . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 7 | . 2 1 1 1 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Distress Signals 9 | . 2 5 . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 149 | . 32 51 10 16 24 16 Peak Tracking Total 13 | . 5 7 3 4 12 13 Tactical Retreats 11 | . 2 5 . . 3 1 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Traps Triggered 11 | . 1 4 3 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . 1 . . . . . Reused 1 | . 1 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Machines Disabled 5 | . 3 2 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Machines Accessed 19 | . 6 7 1 3 2 . Terminals 17 | . 6 7 . 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 56 | . 18 25 2 6 5 . Successful 18 | . 9 5 2 2 . . Failed 38 | . 9 20 . 4 5 . Catastrophic 6 | . 1 4 . . 1 . Database Lockouts . | . . . . . . . Manual 31 | . 11 17 . 2 1 . Terminals 50 | . 18 25 . 6 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 4 | . . . . . 4 . Terminal Hacks 15 | . 9 4 . 2 . . Robot Analysis 5 | . 4 1 . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . 1 . . . . Terminal Index 2 | . 1 1 . . . . Unreport Threat 2 | . 1 1 . . . . Reprogram Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . Terminals 1 | . . 1 . . . . Assimilate 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 17 | . 6 7 1 1 2 . Full Trace Events 7 | . 1 5 . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 173 | . . . . 173 . . Highest-Rated Ally 29 | . . . . 29 . . Total Orders . | . . . . . . . Ally Attacks 69 | . . . . 69 . . Total Damage 851 | . . . . 851 . . Kills 10 | . . . . 10 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Active Infowar (turns) 2476 | 44 1633 . . . 722 77 Terrain 689 | . . . . . 689 . Structural 799 | . . . . . 722 77 Seismic 1677 | 44 1633 . . . . . Robot Analysis Total 5 | . 4 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Turns Passed 6093 | 118 1746 1849 1013 520 748 99 Spaces Moved 3379 | 55 823 748 428 250 829 246 Core 39 | 3 . 1 . . . 35 Treads 2201 | 52 823 641 427 250 8 . Legs 1 | . . . 1 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1138 | . . 106 . . 821 211 Fastest Speed 29 | 50 160 160 160 160 29 34 Average Speed 128 | 154 175 181 163 161 31 37 Slowest Speed 850 | 160 240 850 400 240 240 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . . . . 4 1 Potential Cave-ins 2 | . . . . . 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 98 59 25 47 29 39 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug 16 | . 1 . . . 15 . Terrain Destroyed 38 | . 1 . 14 8 15 . Melee 16 | . 1 . . . 15 . Projectile 22 | . . . 14 8 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Total 4720 | 73 1007 1068 697 326 1297 252 Wait 885 | . 83 146 203 33 420 . Move 3363 | 54 822 747 427 249 820 244 Hop 5 | . . . . . 4 1 Pick Up 51 | 1 18 19 8 3 1 1 Fast Attach 31 | 6 2 11 7 4 1 . Attach 27 | . 5 11 . . 11 . Detach 15 | . 3 5 . . 7 . Swap 30 | . 7 12 7 3 1 . Drop 65 | . 5 19 16 6 17 2 Fire 214 | 12 56 93 28 25 . . Melee 17 | . 2 . . . 15 . Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush 13 | . 4 5 1 3 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 71 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 4) 626 | -10/Materials | Discovered new exit (range 16) 767 | -10/Materials | Discovered new exit (range 11) 1074 | -10/Materials | Discovered new exit (range 7) 1353 | -10/Materials | Discovered new exit (range 4) 1597 | -10/Materials | Discovered new exit (range 9) 1784 | -10/Materials | Lost 3 parts (1p1u1w) 1865 | -10/Materials | Entered another Materials area 1865 | -9/Materials | Evolved 2 slots: Propulsion x2 1989 | -9/Materials | Lost 5 parts (1p3n1w) 2293 | -9/Materials | Build established: Scavenger-Mutant 2413 | -9/Materials | Identified exit to Mines 3688 | -9/Materials | Discovered new exit (range 9) 3714 | -9/Materials | Entered another Materials area 3714 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4649 | -8/Materials | Discovered new exit (range 4) 4727 | -8/Materials | Entered Storage 4814 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4815 | -8/Storage | Identified exit to Factory 4973 | -8/Storage | Lost 7 allies 5189 | -8/Storage | Lost 3 allies 5247 | -8/Storage | Entered Factory 5247 | -7/Factory | Evolved 2 slots: Utility x2 5316 | -7/Factory | Discovered new exit (range 7) 5608 | -7/Factory | Build established: Scavenger-Scout 5995 | -7/Factory | Entered Lower Caves 5997 | -7/Lower Caves | Lost 4 parts (1p2n1u) 6081 | -7/Lower Caves | Core integrity fell below 50% 6090 | -7/Lower Caves | Core integrity fell below 20% 6094 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06058_ Acquired Lgt. Nuclear Core. 06059_ Dropped Mic. Nuclear Core. 06063_ Hacking Suite destroyed. 06072_ Penetrated by Slug. 06072_ Structural Scanner destroyed. 06072_ G-47 Trooper suffers critical hit (Destroy). 06072_ L-41 Fighter springs to life. 06072_ S-27 Virus springs to life. 06072_ G-47 Trooper springs to life. 06072_ B-48 Gladiator springs to life. 06072_ Critical hit (Smash). 06072_ Imp. Flight Unit destroyed. 06072_ Imp. Terrain Scan Processor destroyed. 06072_ System corrupted by crushing effect (+1). 06072_ System corrupted by crushing effect (+2). 06073_ System corrupted: Component data lost. 06073_ G-47 Trooper springs to life. 06074_ Critical hit (Burn: +37). 06086_ Slammed into S-27 Virus. 06090_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????? ???? | | ?????????????????????????????????????? %??? | | ??????????????????????????????????????? ??? | | ???????????????????????????????????????? ??? | | ????????????????????????????????????????? ??? | | ?????????????????????????????????????????? ??? | | ?????????????????????????????????????????? ## | | ?????????????????????????????????????????? # #### | | ?????????????????????????????????#####????## #### | | ?????????????????????????????????######???## ### | | ????????????????????????????####### ##???## | | ??????????????????##???????? ### ###### | | ??????????????????# ##?????? ## ###### | | ??????????????????# #???## ### | | ??????????????????# #### #?## | | ???????????????????# #??## ## ## | | ????????????????????# #???## # # | | ?????????????????????# @ #????## # # | | ???????????????????#### #????# ###"+### | | ???????????????????# ###s #####?# / / | | ??????????????????## ##s ### # # | | ?????????????????## ##s g #""""""# | | ?????????????????# %##s ######## ## | | ?????????????????# =%##s ### | | ?????????????????## [% ########### | | ??????????????????### #??######? | | ????????????????????## #### ##????????? | | ????????????????????## ##??# #?????????? | | ????????????????????# ## #??? #?????????? | | ???????????????????# ## ##??? #?????????? | | ???????????????????# #### ##????# ##??????????? | | ???????????????????#####??###??????###???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 64 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Ion Engine | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicMediumMinigun Manual? 0 Play Time 00:43:48 Cumulative 43.1 hours Start 2026.02.02 @ 14:57:32 End 2026.02.02 @ 15:48:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 86% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f74f3817-57d5-443c-ab22-3bec3f9c654f