Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.12 @ 16:03:23 Player: Dzuchun Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (117) 585 Value Destroyed (2451) 2451 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (175) 175 TOTAL SCORE: 5791 Bonus ------- High Alert Combat Kills 175 Cogmind --------- Core Integrity 0/700 Matter 49/300 Energy 80/100 System Corruption 0% Temperature Cool (18) Movement Rolling (200) Ox8 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Huge Storage Unit Core Analyzer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Cooling System Cooling System Seismic Detector Transport Network Coupler Advanced Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Experimental Sensor Array Core Analyzer Graphene Brace Sensor Drone Bay > --- WEAPON ----------- Light Assault Rifle Heavy Rocket Launcher > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Cooling System Cooling System Seismic Detector Transport Network Coupler Advanced Beam Rifle Datajack [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Beam Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . . . 1 1 Propulsion . | . . . . . . Utility 4 | . . 2 . 1 1 Weapon . | . . . . . . Parts Attached 83 | 7 15 20 4 23 14 Power 20 | 1 3 4 . 7 5 Engine 13 | 1 3 4 . 4 1 Core 7 | . . . . 3 4 Reactor . | . . . . . . Propulsion 18 | 2 3 3 . 7 3 Treads 17 | 2 3 3 . 7 2 Leg . | . . . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 2 3 1 6 3 Device 11 | 1 1 2 1 3 3 Storage 3 | 1 1 . . 1 . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 28 | 2 7 10 3 3 3 Energy Gun 4 | 1 . . 2 1 . Energy Cannon 13 | . 4 6 1 2 . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . 2 . . . 1 Special Weapon 2 | . 1 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . . 3 . . 1 Unidentified Prototypes 4 | . . . 1 1 2 Parts Lost 33 | . . 6 . 13 14 Power 11 | . . 2 . 4 5 Propulsion 8 | . . 1 . 4 3 Utility 7 | . . 1 . 2 4 Weapon 7 | . . 2 . 3 2 Highest Loss Streak 6 | . . 2 . 4 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 99 99 99 86 65 Engine 9 | . 13 10 11 7 3 Core 3 | . . . . 9 7 Treads 20 | . 27 21 22 16 6 Device 20 | . 14 21 29 19 22 Storage 10 | . 14 11 11 9 7 Processor 4 | . . 11 3 1 7 Protection 1 | . . . . 6 . Energy Gun 6 | . 1 . 11 16 . Energy Cannon 10 | . 14 20 10 1 . Launcher 2 | . 8 . . . 4 Peak Build Rating 51 | 7 11 13 28 36 51 Average Rating 19 | 5 9 12 20 31 34 On Entrance 11 | . 7 11 12 28 13 Naked Turns . | . . . . . . Heaviest Build 126 | 14 33 34 48 122 126 Greatest Support 52 | 40 46 46 43 52 40 Greatest Overweight (x) 39 | . 1 . 1 3 39 Average Overweight (x) . | . . . . 1 6 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 17 | 7 12 15 15 23 25 Most Carried 19 | 4 15 13 14 19 12 Average Carried 11 | 2 11 11 11 14 7 Final Capacity 25 | 8 15 15 15 25 25 Final Carried 14 | 4 14 12 14 12 6 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1264 | 281 328 370 . 241 44 Remotely . | . . . . . . Salvage Created 3040 | 161 587 1384 . 702 206 Parts 211 | 10 65 76 . 44 16 Haulers Intercepted 7 | . . 4 . 2 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 69 | . 18 28 . 19 4 Guns 18 | . 1 . . 17 . Cannons 33 | . 7 25 . 1 . AOE 13 | . 9 . . . 4 Classes Destroyed 13 | 2 5 4 . 2 . Worker 12 | . 4 . . 2 6 Builder 13 | . 8 1 . . 4 Tunneler 3 | 3 . . . . . Hauler 7 | . . 4 . 2 1 Recycler 7 | 1 2 3 . . 1 Mechanic 1 | . . 1 . . . Watcher 5 | . 3 . . . 2 Swarmer 26 | . 9 7 . 10 . Grunt 32 | . 9 17 . 3 3 Duelist 2 | . . 2 . . . Sentry 6 | . . 2 . 3 1 Specialist 2 | . . . . 2 . Heavy 1 | . . . . 1 . Best Kill Streak 12 | 3 12 6 . 4 6 Combat Bots Only 6 | . 3 6 . 4 2 Max Kills in Single Turn 7 | 1 7 2 . 2 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . 2 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 601 | . 57 153 . 171 220 Missed 183 | . 18 42 . 58 65 Damage Taken 6489 | 30 608 1380 . 2139 2332 Core 1385 | . 73 269 . 332 711 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 65 | . 65 . . . . Core Remaining (%) 60 | 100 70 . 32 39 . Volleys Fired 224 | 11 46 94 . 57 16 Largest 2 | 2 2 2 . 2 2 Hottest 160 | 60 120 160 . 149 59 Shots Fired 406 | 22 89 174 . 100 21 Gun 130 | 22 12 . . 91 5 Cannon 212 | . 42 161 . 9 . Launcher 48 | . 32 . . . 16 Special 16 | . 3 13 . . . Kinetic 22 | 11 6 . . . 5 Thermal 319 | . 45 174 . 100 . Explosive 48 | . 32 . . . 16 Electromagnetic 17 | 11 6 . . . . Robot Hit Streak 19 | 8 6 15 . 19 7 Robot Miss Streak 6 | 1 6 5 . 6 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 246 | 15 32 111 . 72 16 Core Hits 165 | 7 46 40 . 42 30 Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 1 . 2 . Burn 2 | . . . . 2 . Meltdown 2 | . 1 1 . . . Melee Attacks 7 | . . 5 . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 7 | . . 5 . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7191 | 196 1777 1950 . 1532 1736 Guns 1622 | 162 41 . . 1383 36 Cannons 2390 | . 417 1830 . 143 . Explosions 3052 | 34 1319 . . . 1699 Melee . | . . . . . . Ramming 7 | . . . . 6 1 Kinetic 109 | 59 14 . . . 36 Thermal 4187 | 34 417 1950 . 1526 260 Explosive 2758 | . 1319 . . . 1439 Electromagnetic 130 | 103 27 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 209 | 9 35 12 . . 153 Projectiles 26 | . 14 12 . . . Explosions 183 | 9 21 . . . 153 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 369 | 30 88 . . . 251 Shots 11 | 1 4 . . . 6 Rammed 2 | . . . . 1 1 Targets Rammed 2 | . . . . 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 441 | 52 300 68 . 441 95 Average Temperature 71 | 19 48 8 . 112 30 Received Heat Transfer 2415 | . 147 516 . 666 1086 Effects 7 | . 2 . . 5 . Interference 6 | . 2 . . 4 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 5 | . 1 3 . 1 . Combat Hostiles 5 | . 1 3 . 1 . Parts Melted 25 | . 3 8 . 14 . Heat Transferred 8626 | 50 888 4135 . 3353 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 637 | 20 495 637 240 290 529 Initial 240 | . 13 176 240 15 42 Average 273 | 11 338 446 190 153 231 Maximum Alert Level 2 | . 2 2 1 1 2 Low Security (%) 34 | 100 16 8 24 69 38 Level 1 39 | . 46 24 75 30 53 Level 2 25 | . 37 66 . . 7 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 3 3 1 6 4 Investigation 3 | . 1 1 1 . . Extermination . | . . . . . . Reinforcement 10 | . 2 1 . 3 4 Assault 1 | . . 1 . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 10 | . 2 3 . 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 21 41 . 34 16 Peak Tracking Total 5 | . 3 5 . 5 4 Tactical Retreats 4 | . 1 . . 1 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 16 | . 2 1 . . 13 Max in Single Turn 6 | . 1 1 . . 6 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 10 | . 4 3 2 1 . Terminals 5 | . 2 2 . 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 11 7 2 2 . Successful 18 | . 9 6 2 1 . Failed 4 | . 2 1 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . 1 . 1 . Terminals 10 | . 4 4 . 2 . Fabricators . | . . . . . . Repair Stations 5 | . 5 . . . . Recycling Units 5 | . 2 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 3 2 1 . Open Door 2 | . . . 2 . . Alert Level 1 | . 1 . . . . Locate Traps 3 | . 1 1 . 1 . Transport Status 1 | . . 1 . . . Recall Investigation 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 5 | . 2 3 . . . Recycle Component 1 | . . 1 . . . Process 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 2 . 1 . Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled 1 | . . 1 . . . Recycled Matter 209 | . . 209 . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . 1 . . 1 Non-combat 2 | . . 1 . . 1 Combat . | . . . . . . Robot Hacks Applied 4 | . . 2 . . 2 parse_system 1 | . . . . . 1 no_distress 2 | . . 1 . . 1 find_recycling 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches 7 | . . . 1 . 6 Drone Recoveries 6 | . . . . 1 5 Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4273 | 222 1040 1010 531 989 481 Spaces Moved 1561 | 112 502 371 252 255 69 Core 6 | 1 . . . . 5 Treads 1555 | 111 502 371 252 255 64 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 232 320 Average Speed 208 | 159 160 160 204 296 580 Slowest Speed 2000 | 160 240 160 240 400 2000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 83 27 65 32 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 10 | . 3 7 . . . Terrain Destroyed 367 | . 180 7 . . 180 Melee . | . . . . . . Projectile 10 | . 3 7 . . . AOE 357 | . 177 . . . 180 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2118 | 133 646 580 271 378 110 Wait 178 | . 56 87 1 29 5 Move 1556 | 111 501 370 251 254 69 Hop . | . . . . . . Pick Up 41 | 4 16 3 9 6 3 Fast Attach 21 | 7 5 . 2 3 4 Attach 30 | . . 9 . 12 9 Detach 3 | . . . . 3 . Swap 32 | . 10 11 2 8 1 Drop 24 | . 12 1 6 5 . Fire 224 | 11 46 94 . 57 16 Melee 7 | . . 5 . . 2 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 223 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 11) 885 | -10/Materials | Discovered new exit (range 14) 1109 | -10/Materials | Repaired Beam Cannon 1139 | -10/Materials | Repaired Signal Interpreter 1223 | -10/Materials | Derelicts attacked the area 1227 | -10/Materials | Discovered new exit (range 9) 1263 | -10/Materials | Entered another Materials area 1263 | -9/Materials | Evolved 2 slots: Utility x2 1581 | -9/Materials | Discovered new exit (range 9) 1851 | -9/Materials | Discovered new exit (range 7) 1905 | -9/Materials | Identified exit to Mines 2063 | -9/Materials | First assault squad dispatched 2105 | -9/Materials | Core integrity fell below 50% 2273 | -9/Materials | Entered Mines 2317 | -9/Mines | Learned location of 1 exit from Proximity Caves 2448 | -9/Mines | Found the Drone Emporium 2455 | -9/Mines | Found Prototype Device 2456 | -9/Mines | Identified Sensor Drone Bay 2508 | -9/Mines | Met a Derelict shopkeep closing up shop 2655 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2659 | -9/Mines | Found Prototype Device 2752 | -9/Mines | Discovered new exit (range 7) 2764 | -9/Mines | Found a hidden stash of uninstalled traps 2804 | -9/Mines | Entered Materials 2804 | -8/Materials | Accompanied by 1 ally 2804 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3070 | -8/Materials | Garrison activated, responded to threat 3598 | -8/Materials | Discovered new exit (range 14) 3666 | -8/Materials | Lost 3 parts (1p1n1w) 3765 | -8/Materials | Core integrity fell below 50% 3781 | -8/Materials | Lost 4 parts (1p1n1u1w) 3793 | -8/Materials | Entered Factory 3793 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3821 | -7/Factory | Lost 3 parts (1p1n1w) 3916 | -7/Factory | Lost 3 parts (2n1u) 4046 | -7/Factory | Identified Exp. Sensor Array 4218 | -7/Factory | Core integrity fell below 50% 4220 | -7/Factory | Lost 6 parts (2p1n1u2w) 4262 | -7/Factory | Core integrity fell below 20% 4274 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04248_ U-05 Engineer lays Concrete. 04249_ U-05 Engineer builds a Wall. 04249_ K-01 Serf collects debris. 04250_ U-05 Engineer lays Concrete. 04251_ U-05 Engineer builds a Wall. 04251_ U-05 Engineer lays Concrete. 04251_ Enh. Nuclear Core destroyed. 04252_ U-05 Engineer lays Concrete. 04253_ U-05 Engineer builds a Wall. 04256_ U-05 Engineer lays Concrete. 04260_ U-05 Engineer builds a Wall. 04260_ U-05 Engineer lays Concrete. 04264_ Enh. Nuclear Core destroyed. 04264_ U-05 Engineer lays Concrete. 04266_ U-05 Engineer builds a Wall. 04268_ U-05 Engineer lays Concrete. 04270_ U-05 Engineer builds a Wall. 04270_ U-05 Engineer lays Concrete. 04273_ U-05 Engineer builds a Wall. 04274_ Acquired Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????### ## ""###### | | ???????????????????????????????? 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Challenges ------------ None Game ------ Seed SiegeDecoyCleaver Manual? 0 Play Time 00:52:32 Cumulative 18.8 hours Start 2024.12.12 @ 15:11:44 End 2024.12.12 @ 16:03:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05f65997-4669-4c2a-9917-34343c5e6b50