Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.08 @ 18:09:36

Player: Infomantis

Result: Destroyed by exploding Fusion Modulator

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (15)       3000
Robots Destroyed (123)     615
Value Destroyed (5260)     5260
Prototype IDs (39)         780
Alien Tech Used (0)        0
Bonus (1219)               1219
              TOTAL SCORE: 13874

 Bonus
-------
High Alert Combat Kills    112
Follower Combat Kills      787
Network Hubs Disabled      200
Met R17 at Cetus           500
Friendly Fire              -380

 Cogmind 
---------
Core Integrity             0/1150
Matter                     208/300
Energy                     62/100
System Corruption          0%
Temperature                Cool (12)
Movement                   Core (50)
Location                   -4/Factory

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (6) ---
  Improved Gyrokinetic Inverter
>          --- UTILITY (8) ------
           Machine Analyzer
  Enhanced Optical Array
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (5) ----
  Improved Antigrav System
  Improved Gyrokinetic Inverter
     Large Storage Unit
  Improved System Restoration Module
  Advanced Datajack

 Peak State 
------------
>           --- POWER ------------
            Neutrino Core
>           --- PROPULSION -------
    Armored Medium Treads
            Centrium Heavy Treads
   Enhanced Armored Leg
            Myomer Leg
            Myomer Leg
>           --- UTILITY ----------
   Advanced Heat Sink
      Large Storage Unit
   Enhanced Optical Array
  Makeshift Terrain Scan Processor
            0b10 Decoder Chip [Looter]
   Advanced Targeting Computer
            Centrium Medium Armor Plating
>           --- WEAPON -----------
     Cooled Pulse Rifle
   Advanced Variable Charge Gun
   Advanced KE Penetrator
>           --- INVENTORY --------
            Quantum Reactor
            Carbon-fiber Leg
   Advanced Cooling System
            Machine Analyzer
   Improved Sensor Array
   Improved Terrain Scanner
   Improved Powered Armor
            System Restoration Module
       Mini Drone Bay
   Advanced Variable Charge Gun
            Disruptor Cannon
            Bore Cannon
  Precision Grenade Launcher
            Field Lobotomy Kit
            Phasing Sabre
[Rating: 112]

 Favorites 
-----------
Power                      Improved Deuterium Engine
  Engine                   Improved Deuterium Engine
  Power Core               Neutrino Core
  Reactor                  Quantum Reactor
Propulsion                 Medium Treads
  Treads                   Medium Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Huge Wheel
  Hover Unit               Improved Gyrokinetic Inverter
Utility                    Makeshift Terrain Scan Processor
  Device                   Advanced Terrain Scanner
  Storage                  Large Storage Unit
  Processor                Makeshift Terrain Scan Processor
  Hackware                 Hacking Suite
  Protection               Improved Medium Armor Plating
Weapon                     Cooled Pulse Rifle
  Energy Gun               Cooled Pulse Rifle
  Ballistic Gun            Gauss Rifle
  Ballistic Cannon         Assault Cannon
  Launcher                 Heavy Rocket Launcher
  Special Weapon           Field Lobotomy Kit
  Impact Weapon            Power Maul
  Slashing Weapon          Phasing Sabre
  Special Melee Weapon     Advanced Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac 
Slots Evolved              12   | .   .   .   .   .   4   2   .   .   .   4   .   .   .   .   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               4    | .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   
  Utility                  6    | .   .   .   .   .   2   1   .   .   .   2   .   .   .   .   1   
  Weapon                   1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Parts Attached             152  | 8   .   3   3   4   22  8   .   11  8   17  15  17  2   11  23  
  Power                    12   | 1   .   1   .   .   2   1   .   .   .   1   2   1   .   .   3   
    Engine                 9    | 1   .   1   .   .   2   1   .   .   .   1   1   .   .   .   2   
    Core                   1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Reactor                2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Propulsion               47   | 2   .   1   .   2   9   .   .   1   3   1   7   4   .   5   12  
    Treads                 12   | .   .   .   .   .   4   .   .   1   .   .   4   1   .   .   2   
    Leg                    21   | 2   .   1   .   2   2   .   .   .   2   1   2   3   .   5   1   
    Wheel                  4    | .   .   .   .   .   3   .   .   .   1   .   .   .   .   .   .   
    Hover                  10   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   9   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  39   | 2   .   .   2   2   6   3   .   1   1   4   4   6   2   2   4   
    Device                 16   | 1   .   .   1   1   1   .   .   1   .   1   3   3   2   .   2   
    Storage                5    | 1   .   .   .   .   1   1   .   .   .   .   .   .   .   .   2   
    Processor              11   | .   .   .   .   1   3   .   .   .   1   3   1   1   .   1   .   
    Hackware               2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   
    Protection             5    | .   .   .   1   .   1   1   .   .   .   .   .   2   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   54   | 3   .   1   1   .   5   4   .   9   4   11  2   6   .   4   4   
    Energy Gun             19   | 1   .   .   1   .   3   2   .   2   1   3   1   3   .   1   1   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          14   | 2   .   1   .   .   1   1   .   1   1   4   1   1   .   1   .   
    Ballistic Cannon       2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   
    Launcher               6    | .   .   .   .   .   .   1   .   3   1   .   .   1   .   .   .   
    Special Weapon         3    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Slashing Weapon        7    | .   .   .   .   .   .   .   .   2   .   4   .   .   .   1   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Unidentified Prototypes  10   | .   .   .   .   .   1   .   .   2   .   2   .   4   .   .   1   
Parts Lost                 63   | .   .   .   .   .   7   3   .   .   10  .   3   6   .   15  19  
  Power                    9    | .   .   .   .   .   1   .   .   .   1   .   2   1   .   1   3   
  Propulsion               28   | .   .   .   .   .   4   1   .   .   4   .   .   3   .   8   8   
  Utility                  12   | .   .   .   .   .   2   1   .   .   1   .   .   1   .   2   5   
  Weapon                   14   | .   .   .   .   .   .   1   .   .   4   .   1   1   .   4   3   
  Highest Loss Streak      14   | .   .   .   .   .   5   2   .   .   8   .   1   4   .   8   14  
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Average Slot Usage (%)     93   | .   100 100 100 97  90  96  92  98  84  83  96  91  94  88  60  
  Engine                   6    | .   14  14  14  14  8   7   7   7   4   5   3   .   .   .   2   
  Treads                   14   | .   .   .   .   .   5   29  23  28  17  .   9   11  11  5   2   
  Leg                      11   | .   28  28  28  28  23  .   .   .   5   13  17  16  17  19  .   
  Device                   5    | .   14  14  13  11  4   .   .   4   4   5   5   4   6   10  2   
  Storage                  7    | .   14  14  14  14  9   7   7   7   7   5   5   5   5   5   5   
  Processor                17   | .   .   .   .   .   19  23  23  18  21  29  29  23  23  23  17  
  Protection               2    | .   .   .   .   .   1   1   7   7   1   .   .   4   3   .   .   
  Energy Gun               7    | .   .   .   5   14  11  13  7   6   9   2   6   8   11  10  .   
  Ballistic Gun            9    | .   28  28  22  14  6   7   7   7   1   10  9   5   5   3   .   
  Slashing Weapon          1    | .   .   .   .   .   .   .   .   5   1   2   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             66   | 12  12  15  15  15  34  52  52  52  51  39  50  66  64  58  58  
  Greatest Support         112  | 20  20  20  20  33  84  56  56  84  112 40  70  80  50  65  93  
  Greatest Overweight (x)  5    | 1   .   .   .   .   5   1   .   .   1   .   1   1   1   2   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Largest Inventory Capacity 15   | 8   8   8   8   8   10  15  15  15  15  15  15  15  15  15  15  
  Average Capacity         12   | 7   8   8   8   8   8   14  15  15  15  15  15  15  15  14  10  
  Most Carried             15   | 7   8   8   8   8   10  15  15  15  15  15  15  15  15  15  7   
  Average Carried          12   | 4   7   7   7   8   8   13  15  14  14  11  14  14  14  14  5   
  Final Capacity           15   | 8   8   8   8   8   10  15  15  15  15  15  15  15  15  5   5   
  Final Carried            15   | 6   8   8   8   8   10  15  15  15  14  15  15  14  15  5   5   

 Class Distribution 
--------------------
 37% | Mutant
 19% | Derelict-Assassin
 10% | Derelict-Skirmisher
  8% | Scavenger-Skirmisher
  7% | Gunner
  5% | Commander-Mutant
  4% | Scavenger-Mutant
  3% | Scavenger-Gunner
  3% | Skirmisher

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -10/Exiles
     Commander-Mutant | -9/Mines
               Mutant | -8/Materials
               Gunner | -7/Factory
               Gunner | -7/Lower Caves
    Derelict-Assassin | -6/Zion
           Skirmisher | -5/Proximity Caves
  Derelict-Skirmisher | -5/Factory
 Scavenger-Skirmisher | -5/Extension
     Scavenger-Gunner | -5/Cetus
     Scavenger-Gunner | -5/Archives
 Scavenger-Skirmisher | -5/Hub_04(d)
     Scavenger-Mutant | -4/Factory

 Resources                      | -11  -10  -10  -10  -9   -8   -7   -7   -6   -5   -5   -5   -5   -5   -5   -4   
-----------                Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Matter Collected           2582 | 328  .    86   .    78   310  233  .    56   225  98   507  341  93   62   165  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            5082 | 110  .    70   .    .    581  845  .    .    343  185  1105 542  288  567  446  
  Parts                    267  | 8    .    14   .    .    33   49   .    .    24   6    57   16   14   28   18   
Haulers Intercepted        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           1    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      17   | .    .    .    .    .    .    .    .    .    17   .    .    .    .    .    .    
  Prevented                1    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac 
Combat Hostiles Destroyed  94   | .   .   4   .   .   13  22  .   .   10  1   15  11  3   8   7   
  Guns                     73   | .   .   4   .   .   12  19  .   .   6   1   15  6   3   7   .   
  Cannons                  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
  AOE                      11   | .   .   .   .   .   .   3   .   .   4   .   .   3   .   .   1   
Classes Destroyed          16   | 2   .   2   .   .   5   2   .   .   1   1   1   1   .   .   1   
  Worker                   7    | .   .   .   .   .   .   5   .   .   .   .   .   .   .   1   1   
  Builder                  4    | .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   1   
  Tunneler                 5    | 2   .   .   .   .   .   1   .   .   .   .   1   .   .   .   1   
  Recycler                 4    | 1   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   
  Mechanic                 2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Operator                 4    | .   .   .   .   .   1   .   .   .   .   .   1   .   1   1   .   
  Watcher                  2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Swarmer                  30   | .   .   4   .   .   7   10  .   .   6   .   3   .   .   .   .   
  Grunt                    35   | .   .   .   .   .   4   9   .   .   1   .   5   2   .   8   6   
  Brawler                  2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
  Duelist                  1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Sentry                   11   | .   .   .   .   .   1   1   .   .   1   1   3   .   3   .   1   
  Hunter                   2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Programmer               1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Cetus Guard              8    | .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   
  Thug                     2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
Best Kill Streak           18   | 2   .   2   .   .   5   18  .   .   4   1   5   4   2   7   7   
  Combat Bots Only         13   | .   .   2   .   .   4   13  .   .   4   1   4   4   2   7   5   
Max Kills in Single Turn   5    | 1   .   1   .   .   1   5   .   .   3   1   2   2   1   3   5   
  Gunslinging              1    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   .   2   .   .   3   .   .   2   .   .   1   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -7   -6   -5   -5   -5   -5   -5   -5   -4   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Damage Taken               12734 | .    .    183  .    73   1289 1127 .    .    1586 104  1002 2171 25   2220 2954 
  Core                     2628  | .    .    48   .    53   317  123  .    .    298  19   106  100  .    332  1232 
  Absorbed by Shields      349   | .    .    .    .    .    .    .    .    .    .    .    78   .    .    158  113  
  Regen/Repaired (Parts)   92    | .    .    .    .    .    .    .    .    .    .    92   .    .    .    .    .    
Core Remaining (%)         56    | 100  .    .    .    59   42   .    .    .    39   .    .    .    .    44   .    
Volleys Fired              287   | 12   .    14   .    4    61   36   .    .    22   2    45   35   11   21   24   
  Largest                  3     | 2    .    2    .    2    2    3    .    .    3    3    3    3    3    3    2    
  Hottest                  195   | 40   .    40   .    83   88   128  .    .    92   76   134  174  195  195  122  
Shots Fired                603   | 24   .    28   .    8    100  96   .    .    46   6    124  81   19   46   25   
  Gun                      556   | 24   .    28   .    8    98   94   .    .    36   6    124  74   19   44   1    
  Cannon                   32    | .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    24   
  Launcher                 10    | .    .    .    .    .    .    2    .    .    2    .    .    6    .    .    .    
  Special                  5     | .    .    .    .    .    2    .    .    .    .    .    .    1    .    2    .    
  Kinetic                  309   | 24   .    28   .    4    37   36   .    .    22   4    80   32   11   7    24   
  Thermal                  278   | .    .    .    .    4    61   58   .    .    22   2    44   42   8    37   .    
  Explosive                10    | .    .    .    .    .    .    2    .    .    2    .    .    6    .    .    .    
  Electromagnetic          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Robot Hit Streak         18    | 6    .    5    .    2    15   11   .    .    12   9    18   18   3    17   4    
  Robot Miss Streak        6     | 4    .    4    .    3    6    3    .    .    3    .    4    4    1    4    3    
  Penetration Max          1     | .    .    .    .    .    .    1    .    .    .    .    1    1    .    .    1    
  Secondary Targets        14    | .    .    .    .    .    3    3    .    .    1    .    4    2    .    1    .    
    Max Gunslinging Chain  2     | .    .    .    .    .    1    2    .    .    1    .    1    1    .    1    .    
Shots Hit Robots           409   | 11   .    14   .    2    62   68   .    .    34   10   93   60   12   28   15   
  Core Hits                237   | 5    .    6    .    1    27   47   .    .    16   5    47   41   8    22   12   
  Critical Kills           14    | .    .    .    .    .    .    1    .    .    .    .    3    2    2    .    6    
  Critical Parts Destroyed 5     | .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    3    
  Critical Strikes         32    | .    .    .    .    .    6    4    .    .    .    .    6    5    2    .    9    
    Burn                   10    | .    .    .    .    .    6    3    .    .    .    .    .    1    .    .    .    
    Destroy                22    | .    .    .    .    .    .    1    .    .    .    .    6    4    2    .    9    
Melee Attacks              12    | .    .    .    .    .    .    .    .    1    .    10   .    .    .    1    .    
  Impact                   1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Slashing                 11    | .    .    .    .    .    .    .    .    .    .    10   .    .    .    1    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            2     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           11620 | 111  .    143  .    56   1238 1985 .    .    943  370  2175 1929 378  1096 1196 
  Guns                     8552  | 111  .    143  .    43   1236 1500 .    .    527  116  2160 1461 378  860  17   
  Cannons                  438   | .    .    .    .    .    .    .    .    .    82   .    .    .    .    .    356  
  Explosions               2176  | .    .    .    .    .    .    380  .    .    334  .    .    468  .    222  772  
  Melee                    254   | .    .    .    .    .    .    .    .    .    .    254  .    .    .    .    .    
  Ramming                  200   | .    .    .    .    13   2    105  .    .    .    .    15   .    .    14   51   
  Kinetic                  4503  | 111  .    143  .    27   395  575  .    .    246  77   1541 734  167  131  356  
  Thermal                  4470  | .    .    .    .    16   841  925  .    .    363  39   619  727  211  729  .    
  Explosive                1954  | .    .    .    .    .    .    380  .    .    334  .    .    468  .    .    772  
  Electromagnetic          239   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    222  17   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 254   | .    .    .    .    .    .    .    .    .    .    254  .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         7     | .    .    .    .    .    .    2    2    2    .    1    1    .    .    7    .    
  Average Corruption       1     | .    .    .    .    .    .    1    2    2    .    1    1    .    .    1    .    
  Corruption Purged        1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  6     | .    .    .    .    .    .    2    .    1    .    .    1    .    .    2    .    
    Message Errors         2     | .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    
    Matter Fused           1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Heat Flow Errors       1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Data Loss (major)      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Overload Shots             4     | .    .    .    .    .    1    .    .    .    .    .    .    3    .    .    .    
  Effects                  1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Heat Surge             1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            117   | .    .    .    .    .    .    .    .    .    .    75   .    .    .    .    42   
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               42    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    42   
  Melee                    75    | .    .    .    .    .    .    .    .    .    .    75   .    .    .    .    .    
Knockbacks                 2     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    
  Impact                   1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Kinetic                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      428   | .    .    .    .    .    .    61   .    .    .    .    .    .    .    105  262  
  Shots                    5     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    3    
  Rammed                   30    | .    .    .    .    .    .    13   .    .    .    .    .    .    .    1    16   
Targets Rammed             42    | .    .    .    .    2    1    16   .    .    .    .    3    .    .    4    16   
  Kicked                   9     | .    .    .    .    2    1    .    .    .    .    .    3    .    .    3    .    
  Crushed                  3     | .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
Highest Temperature        335   | .    .    .    .    42   174  335  .    .    18   4    153  251  108  228  225  
  Average Temperature      83    | .    .    .    .    22   23   152  .    .    7    4    38   103  43   87   90   
  Received Heat Transfer   2176  | .    .    .    .    .    300  288  .    .    135  18   260  378  .    451  346  
  Effects                  5     | .    .    .    .    .    .    3    .    .    .    .    .    2    .    .    .    
    Energy Bleed           3     | .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
    Interference           2     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              4     | .    .    .    .    .    1    .    .    .    .    .    .    2    .    1    .    
  Combat Hostiles          4     | .    .    .    .    .    1    .    .    .    .    .    .    2    .    1    .    
  Parts Melted             24    | .    .    .    .    .    5    4    .    .    1    .    6    5    1    2    .    
  Heat Transferred         8584  | .    .    .    .    37   2085 2094 .    .    703  74   1184 1260 222  925  .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac 
Peak Influence             686  | 15  24  114 .   90  276 527 .   .   .   188 380 393 256 652 686 
  Initial                  275  | .   9   9   .   .   .   125 .   .   .   78  .   152 157 89  275 
  Average                  170  | 5   16  71  .   35  114 191 .   .   .   99  189 278 223 303 468 
Maximum Alert Level        2    | .   .   .   .   .   1   2   .   .   .   .   1   1   1   2   2   
  Low Security (%)         66   | 100 100 100 .   100 76  68  .   .   .   100 53  16  28  35  .   
  Level 1                  26   | .   .   .   .   .   23  18  .   .   .   .   46  83  71  38  44  
  Level 2                  7    | .   .   .   .   .   .   13  .   .   .   .   .   .   .   26  55  
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          20   | .   .   .   .   .   4   4   .   .   .   3   3   .   .   4   2   
  Investigation            5    | .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   2   
  Extermination            2    | .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   
  Reinforcement            12   | .   .   .   .   .   3   3   .   .   .   1   2   .   .   3   .   
  Assault                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       2    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
Haulers Reinforced         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac 
Distress Signals           15   | .   .   .   .   .   3   3   .   .   .   2   4   2   .   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              209  | .   2   8   .   4   34  33  .   .   13  10  29  17  3   30  26  
  Peak Tracking Total      18   | .   2   3   .   3   8   8   .   .   5   7   5   5   1   16  18  
  Tactical Retreats        7    | .   .   .   .   .   1   1   .   .   1   .   1   .   .   1   2   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac 
Traps Triggered            7    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   3   2   
  Indirectly               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  
----------                 Run  | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac 
Machines Disabled          26   | .   .   1   .   .   3   2   .   .   .   1   .   .   .   8   11  
  Max in Single Turn       8    | .   .   .   .   .   1   1   .   .   .   1   .   .   .   8   3   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac 
Machines Accessed          35   | .   1   .   2   1   6   7   .   .   .   4   11  1   .   1   1   
  Terminals                24   | .   1   .   .   .   6   1   .   .   .   2   11  1   .   1   1   
  Fabricators              3    | .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Total Hacks                80   | .   5   .   3   1   21  14  .   .   .   7   20  3   .   2   4   
  Successful               42   | .   2   .   3   1   10  10  .   .   .   4   10  .   .   1   1   
  Failed                   38   | .   3   .   .   .   11  4   .   .   .   3   10  3   .   1   3   
    Catastrophic           8    | .   .   .   .   .   2   3   .   .   .   .   1   1   .   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   17   | .   4   .   1   .   3   3   .   .   .   2   4   .   .   .   .   
  Terminals                60   | .   5   .   .   .   21  2   .   .   .   3   20  3   .   2   4   
  Fabricators              5    | .   .   .   .   .   .   3   .   .   .   2   .   .   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              7    | .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Terminal Hacks             25   | .   1   .   3   1   8   1   .   .   .   1   8   .   .   1   1   
  Record                   3    | .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        3    | .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Open Door                8    | .   .   .   .   1   .   .   .   .   .   1   6   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Branch Access Points     1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Unreport Threat          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             3    | .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   
  Recall Reinforcements    2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
  Hauler Manifests         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Scan Component           1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Repair                   1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 6    | .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   
  Insert Component         3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Analyze                  3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         7    | .   1   .   .   .   2   1   .   .   .   1   2   .   .   .   .   
  Terminals                6    | .   1   .   .   .   2   .   .   .   .   1   2   .   .   .   .   
    Botnet                 6    | .   1   .   .   .   2   .   .   .   .   1   2   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Liberate               1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Hacking Detections         25   | .   1   .   .   .   5   5   .   .   .   3   8   1   .   1   1   
  Full Trace Events        4    | .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   1   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  4    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Robots Built             1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   58   | .   .   .   .   .   .   58  .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   17   | .   .   .   .   .   .   3   .   14  .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Time                     70   | .   .   .   .   .   .   .   .   .   .   70  .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  
------------               Run  | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Machine Destruction      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             9    | .   .   .   3   .   .   .   .   .   .   .   6   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -7   -7   -6   -5   -5   -5   -5   -5   -5   -4   
--------                   Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Total Allies               26   | .    .    3    3    .    2    1    .    .    .    .    14   1    .    2    .    
  Largest Group            6    | .    .    3    4    4    3    1    .    .    .    .    6    6    1    2    1    
  Highest-Rated Group      264  | .    .    40   53   53   45   16   .    .    .    .    264  180  41   174  65   
  Highest-Rated Ally       159  | .    .    16   21   21   21   16   .    .    .    .    159  41   41   109  65   
Total Orders               1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  RETURN                   1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Ally Attacks               211  | .    .    11   .    8    30   .    .    .    .    .    90   56   3    13   .    
  Total Damage             4441 | .    .    133  .    103  390  .    .    .    .    .    2312 1083 151  269  .    
  Kills                    30   | .    .    1    .    3    8    .    .    .    .    .    12   4    1    1    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Field Lobotomies           5    | .    .    .    .    .    2    .    .    .    .    .    .    1    .    2    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    6    | .   .   2   .   1   .   .   .   1   2   .   .   .   .   .   .   
Drone Launches             1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Drone Recoveries         1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Decoded 0b10 Intel         103  | .   .   .   .   .   .   .   .   .   .   29  33  1   .   22  18  
  Items                    103  | .   .   .   .   .   .   .   .   .   .   29  33  1   .   22  18  

 Exploration                    | -11  -10  -10  -10  -9   -8   -7   -7   -6   -5   -5   -5   -5   -5   -5   -4   
-------------              Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Turns Passed               9332 | 126  66   501  642  563  714  981  6    2532 738  414  890  392  116  316  335  
Spaces Moved               5666 | 65   50   356  498  438  390  466  3    1532 464  294  439  173  44   151  303  
  Core                     73   | 6    .    .    .    .    3    .    .    .    .    .    .    .    .    3    61   
  Treads                   2340 | .    .    .    .    .    65   466  3    1532 239  .    .    13   .    .    22   
  Legs                     2917 | 59   50   356  498  438  294  .    .    .    128  294  439  160  44   148  9    
  Wheels                   125  | .    .    .    .    .    28   .    .    .    97   .    .    .    .    .    .    
  Hover                    211  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    211  
  Flight                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50   | 50   120  120  120  120  95   160  160  160  100  120  120  120  190  50   50   
  Average Speed            135  | 115  120  120  120  120  127  163  160  160  137  120  124  150  190  142  65   
  Slowest Speed            300  | 120  120  120  120  120  300  240  160  160  240  120  190  190  190  260  190  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       47   | 4    17   76   94   80   38   18   3    87   72   6    77   59   70   38   13   
  Regions Visited          15
    Branch Regions         10
  Pre-discovered Areas     4    | .    .    1    1    1    .    .    .    1    .    .    .    .    .    .    .    
  Known Exits Taken        1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Unknown Exits Taken      14   | 1    1    1    1    1    1    .    1    1    1    1    1    1    1    1    .    
Scrap Searched             14   | .    .    2    .    4    .    .    .    4    4    .    .    .    .    .    .    
Spaces Dug                 5    | .    .    .    .    .    .    .    .    .    .    4    .    .    .    1    .    
Terrain Destroyed          314  | .    .    .    .    1    1    28   .    .    19   4    7    58   5    161  30   
  Melee                    5    | .    .    .    .    .    .    .    .    .    .    4    .    .    .    1    .    
  Projectile               44   | .    .    .    .    1    1    .    .    .    2    .    7    17   5    7    4    
  AOE                      265  | .    .    .    .    .    .    28   .    .    17   .    .    41   .    153  26   
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -9   -8   -7   -7   -6   -5   -5   -5   -5   -5   -5   -4   
---------                  Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Total                      6735 | 91   57   406  545  468  508  593  4    1614 523  332  690  239  63   203  399  
  Wait                     302  | .    .    28   3    17   2    63   2    42   23   .    81   3    1    14   23   
  Move                     5651 | 64   49   355  497  437  389  465  2    1531 463  293  438  172  43   150  303  
  Hop                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  79   | 7    5    2    5    .    15   4    .    11   4    7    8    4    3    1    3    
  Fast Attach              69   | 6    .    .    1    2    14   3    .    7    3    3    4    7    .    2    17   
  Attach                   32   | 1    .    .    .    .    2    2    .    .    4    7    3    3    .    5    5    
  Detach                   8    | .    .    .    .    .    .    1    .    .    1    2    .    .    .    .    4    
  Swap                     51   | 1    .    3    2    2    6    3    .    4    1    7    8    7    2    4    1    
  Drop                     83   | .    3    4    6    4    18   .    .    18   2    1    12   8    3    1    3    
  Fire                     287  | 12   .    14   .    4    61   36   .    .    22   2    45   35   11   21   24   
  Melee                    12   | .    .    .    .    .    .    .    .    1    .    10   .    .    .    1    .    
  Ram                      3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    
  Kick                     9    | .    .    .    .    2    1    .    .    .    .    .    3    .    .    3    .    
  Crush                    30   | .    .    .    .    .    .    16   .    .    .    .    .    .    .    .    14   
  Escape Stasis            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   119  | .    .    .    31   .    .    .    .    .    .    .    88   .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles (discovered 2 exits: *Min x2)
-9/Mines
-8/Materials
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-6/Zion (discovered 2 exits: [Dee] / [*Pro])
-5/Proximity Caves
-5/Factory
-5/Extension (discovered 3 exits: *Fac x2 / *Cet)
-5/Cetus (discovered 2 exits: *Fac / [*Arc])
-5/Archives
-5/Hub_04(d)
-4/Factory (discovered 4 exits: Res x4)

 History 
---------
 Turn | Location           | Event
    6 | -11/Scrapyard      | Discovered new exit (range 15)
  127 | -11/Scrapyard      | Entered Materials
  176 | -10/Materials      | Discovered new exit (range 14)
  193 | -10/Materials      | Entered Mines
  200 | -10/Mines          | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
  314 | -10/Mines          | Build established: Mutant
  475 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  501 | -10/Mines          | Learned Materials emergency access door positions
  527 | -10/Mines          | Learned location of Zion (-6)
  589 | -10/Mines          | Discovered new exit (range 12)
  611 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  648 | -10/Mines          | Discovered new exit (range 11)
  672 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  672 | -10/Mines          | Discovered new exit (range 5)
  694 | -10/Mines          | Entered Exiles
  694 | -10/Exiles         | Found Exiles lab destroyed
  694 | -10/Exiles         | Accompanied by 1 ally
  712 | -10/Exiles         | Discovered new exit (range 15)
  905 | -10/Exiles         | Opened EX-Vault
  916 | -10/Exiles         | Found Field Lobotomy Kit
 1313 | -10/Exiles         | Discovered new exit (range 14)
 1336 | -10/Exiles         | Entered Mines
 1336 | -9/Mines           | Accompanied by 4 allies
 1349 | -9/Mines           | Met a Derelict bent on vengeance
 1596 | -9/Mines           | Build established: Commander-Mutant
 1773 | -9/Mines           | Met a Derelict who couldn't figure out how to use a Trap Extractor
 1872 | -9/Mines           | Discovered new exit (range 11)
 1899 | -9/Mines           | Entered Materials
 1899 | -8/Materials       | Accompanied by 3 allies
 1899 | -8/Materials       | Evolved 4 slots: Propulsion x2, Utility x2
 2165 | -8/Materials       | Build established: Derelict-Skirmisher
 2372 | -8/Materials       | Assimilated G-47 Trooper with FLK Orb
 2375 | -8/Materials       | Assimilated G-47 Trooper with FLK Orb
 2424 | -8/Materials       | Core integrity fell below 50%
 2439 | -8/Materials       | Lost 5 parts (4n1u)
 2539 | -8/Materials       | Build established: Mutant
 2605 | -8/Materials       | Discovered new exit (range 7)
 2613 | -8/Materials       | Entered Factory
 2613 | -7/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 2970 | -7/Factory         | Build established: Gunner
 3189 | -7/Factory         | Fabricated M-14 Sweeper (x1)
 3366 | -7/Factory         | P-60 Hacker assimilated allied Sweeper 4a
 3367 | -7/Factory         | Cargo convoy interrupted
 3400 | -7/Factory         | Identified exit to Lower Caves
 3490 | -7/Factory         | Destroyed 13 combat bots
 3594 | -7/Factory         | Entered Lower Caves
 3595 | -7/Lower Caves     | A Derelict revealed a hidden shortcut to a safe place
 3600 | -7/Lower Caves     | Entered Zion
 3656 | -6/Zion            | System corruption cleaned by Quarantine Array
 3745 | -6/Zion            | Build established: Mutant
 3843 | -6/Zion            | Discovered new exit (range 15)
 4449 | -6/Zion            | Learned location of Quarantine (-2)
 4562 | -6/Zion            | Found Prototype Launcher
 4562 | -6/Zion            | Identified Rocket Array
 4696 | -6/Zion            | Given A8's code to call for help
 4792 | -6/Zion            | Learned Factory emergency access door positions
 4871 | -6/Zion            | Found GAL Module
 4911 | -6/Zion            | Build established: Derelict-Assassin
 5071 | -6/Zion            | Acquired unknown access codes intercepted by a Zionite
 5942 | -6/Zion            | Discovered new exit (range 19)
 6132 | -6/Zion            | Entered Proximity Caves
 6134 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 6291 | -5/Proximity Caves | Learned Factory non-interactive machine intel
 6423 | -5/Proximity Caves | Learned Factory non-interactive machine intel
 6431 | -5/Proximity Caves | Spotted B-75 Beast
 6568 | -5/Proximity Caves | Build established: Skirmisher
 6602 | -5/Proximity Caves | Core integrity fell below 50%
 6632 | -5/Proximity Caves | Lost 8 parts (1p4n1u2w)
 6824 | -5/Proximity Caves | Discovered new exit (range 11)
 6870 | -5/Proximity Caves | Entered Factory
 6870 | -5/Factory         | Evolved 4 slots: Propulsion x2, Utility x2
 6872 | -5/Factory         | Loaded intel: 215 non-interactive machine locations
 6998 | -5/Factory         | Repaired Cld. Pulse Rifle?
 7194 | -5/Factory         | Found Imp. Powered Armor
 7274 | -5/Factory         | Discovered new exit (range 10)
 7284 | -5/Factory         | Entered Extension
 7424 | -5/Extension       | Rescued a captive Derelict
 7452 | -5/Extension       | Rescued A7
 7536 | -5/Extension       | Rescued a captive Derelict
 7537 | -5/Extension       | Rescued a captive Derelict
 7601 | -5/Extension       | Spotted B-75 Beast
 7608 | -5/Extension       | Rescued a captive Derelict
 7617 | -5/Extension       | Spotted B-75 Beast
 7627 | -5/Extension       | Destroyed B-75 Beast
 7636 | -5/Extension       | Destroyed B-75 Beast
 7642 | -5/Extension       | Extracted ID and sensor layout for unrecognized location from A7's data core
 7654 | -5/Extension       | Discovered new exit (range 15)
 7928 | -5/Extension       | Build established: Scavenger-Skirmisher
 8085 | -5/Extension       | Rescued a captive Derelict
 8103 | -5/Extension       | Rescued a captive Derelict
 8104 | -5/Extension       | Rescued a captive Derelict
 8151 | -5/Extension       | Discovered new exit (range 13)
 8155 | -5/Extension       | Discovered new exit (range 6)
 8174 | -5/Extension       | Entered Cetus
 8174 | -5/Cetus           | Accompanied by 6 allies
 8195 | -5/Cetus           | Spotted Cetus Guard
 8195 | -5/Cetus           | Spotted Cetus Guard
 8195 | -5/Cetus           | Spotted Cetus Guard
 8195 | -5/Cetus           | Spotted Cetus Guard
 8206 | -5/Cetus           | Destroyed Cetus Guard
 8216 | -5/Cetus           | Destroyed Cetus Guard
 8220 | -5/Cetus           | Destroyed Cetus Guard
 8226 | -5/Cetus           | Destroyed Cetus Guard
 8292 | -5/Cetus           | Discovered new exit (range 21)
 8345 | -5/Cetus           | Spotted Cetus Guard
 8345 | -5/Cetus           | Spotted Cetus Guard
 8349 | -5/Cetus           | Spotted Cetus Guard
 8351 | -5/Cetus           | Discovered new exit (range 21)
 8351 | -5/Cetus           | Spotted Cetus Guard
 8380 | -5/Cetus           | Destroyed Cetus Guard
 8380 | -5/Cetus           | Destroyed Cetus Guard
 8385 | -5/Cetus           | Destroyed Cetus Guard
 8388 | -5/Cetus           | Destroyed Cetus Guard
 8393 | -5/Cetus           | Assimilated H-66 Slayer with FLK Orb
 8414 | -5/Cetus           | Lost 4 parts (1p2n1u)
 8491 | -5/Cetus           | Met Revision 17
 8566 | -5/Cetus           | Entered Archives
 8566 | -5/Archives        | Accompanied by 1 ally
 8623 | -5/Archives        | Discovered new exit (range 22)
 8682 | -5/Archives        | Entered Hub_04(d)
 8682 | -5/Hub_04(d)       | Accompanied by 1 ally
 8709 | -5/Hub_04(d)       | Discovered new exit (range 20)
 8822 | -5/Hub_04(d)       | Destroyed 7 combat bots
 8908 | -5/Hub_04(d)       | Spotted B-75 Beast
 8915 | -5/Hub_04(d)       | Network Hub disabled
 8946 | -5/Hub_04(d)       | Spotted Lightning
 8946 | -5/Hub_04(d)       | Spotted Lightning
 8946 | -5/Hub_04(d)       | Spotted Lightning
 8949 | -5/Hub_04(d)       | Assimilated Lightning with FLK Orb
 8963 | -5/Hub_04(d)       | Assimilated I-47 Archangel with FLK Orb
 8978 | -5/Hub_04(d)       | Lost 4 parts (1p3n)
 8983 | -5/Hub_04(d)       | Spotted Lightning
 8983 | -5/Hub_04(d)       | Spotted Lightning
 8983 | -5/Hub_04(d)       | Spotted Lightning
 8990 | -5/Hub_04(d)       | Spotted Lightning
 8996 | -5/Hub_04(d)       | Core integrity fell below 50%
 8998 | -5/Hub_04(d)       | Entered Factory
 8998 | -4/Factory         | Accompanied by 1 ally
 8998 | -4/Factory         | Evolved 2 slots: Power x1, Utility x1
 8999 | -4/Factory         | Loaded intel: 287 non-interactive machine locations
 9029 | -4/Factory         | Lost 8 parts (3n2u3w)
 9127 | -4/Factory         | Spotted B-86 Titan
 9143 | -4/Factory         | Identified exit to Research
 9223 | -4/Factory         | Lost 5 parts (2p3u)
 9286 | -4/Factory         | Core integrity fell below 50%
 9304 | -4/Factory         | Core integrity fell below 20%
 9333 | -4/Factory         | Destroyed by exploding Fusion Modulator

 Last Messages 
---------------
09298_ Dropped Prc. Matter Filter.
09302_ >> Machine Analyzer network decryption results:
09302_   Fabricator x2
09303_ Imp. Gyrokinetic Inverter destroyed.
09312_ K-01 Serf cleans the Fabricator.
09313_ K-01 Serf cleans the Subcomponent Replicator.
09316_ K-01 Serf cleans the Assembly Bed.
09316_ Acquired Imp. Gravmag System. <x3>
09320_ K-01 Serf cleans the Assembly Bed.
09323_ Imp. Gravmag System destroyed.
09323_ K-01 Serf cleans the Assembly Bed. <x2>
09326_ >> Machine Analyzer network decryption results:
09326_   Terminal x1
09329_ Slammed into S-27 Virus.
09329_ Imp. Gravmag System destroyed.
09330_ Slammed into S-27 Virus.
09333_ Triggered Tiamat Bomb Trap.
09333_ An explosion rips through the floor.
09333_ Fusion Modulator explodes. <x2>
09333_ Imp. Gravmag System destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????"""?????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????"""?"""?"""?" |
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| ????????????????##########????????????""??""??""?? |
| ????????????????#        #????????????""??""??""?? |
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| ????#+###+##????#""""    #???????????????????????? |
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| ???????      ???#""""    ####?????????????????"""" |
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| ??????????    ???#  s         #????"""?"""????"""" |
| ???????????   ???#            #????"""?"""????"""" |
| ???????????    ??#            +????"""?"""???????? |
| ????????????   ??#            #??????????????????? |
| ?????????????  ??#    s       #??????????????????? |
| ??????????####/###            ####???????????????? |
| #######???#      k      ! !             ?????????? |
|        ???#       u                     ?????????? |
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|         ??#!! k                        ??????????? |
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|           +    """"""         +?"""??????????????? |
|           #                   #?"""??????????????? |
|           #                   #?"""?????"""??????? |
|          ?#                   #???????"""""??????? |
| #########?#     ###############??""???"""""??????? |
| ###########     #???????????????"""??????????????? |
|                 #???????????????"F??????"""??????? |
|                 +???????????????"""???"""""??????? |
|           """"  #????????????????""???"""""??????? |
| "" """    "F "  #????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           74
Energy Generation          34
Energy Capacity            350
Matter Stores              300
Matter Capacity            450
Sight Range                22
Terrain Scan Range         20
Terrain Scan Density       135
Armor Coverage             225
Evasion (%)                55
Targeting Accuracy         8
Core Analysis              6
Recoil Reduction           4
Matter Filtering           50
Offensive Hacking          12
Trap Extractor Capacity    6

 Item Schematics 
-----------------
             Cld. Pulse Rifle | -7/Factory | Scanalyzed
            Med. Storage Unit | -7/Factory | Scanalyzed
                Core Analyzer | -7/Factory | Scanalyzed
                Hyp. Coil Gun | -6/Zion    | Archive
               Adv. Heat Sink | -6/Zion    | Archive
        Imp. Particle Charger | -6/Zion    | Archive
         Imp. Remote Datajack | -6/Zion    | Archive
          Adv. Thermal Shield | -6/Zion    | Archive
    Adv. Melee Analysis Suite | -6/Zion    | Archive
           Adv. Plasma Cannon | -6/Zion    | Archive
                    Hvy. Pick | -6/Zion    | Archive
 Lgt. Angular Momentum Engine | -6/Zion    | Archive
        Imp. Coolant Injector | -6/Zion    | Archive
  0b10 Decoder Chip [Generic] | -6/Zion    | Archive
          Adv. Trap Extractor | -6/Zion    | Archive
        Lrn. Missile Launcher | -6/Zion    | Archive
         Imp. Antigrav System | -6/Zion    | Archive

 Robot Schematics 
------------------
 R-10 Processor | -6/Zion | Archive
      K-01 Serf | -6/Zion | Archive
 B-48 Gladiator | -6/Zion | Archive
    Y-72 Warden | -6/Zion | Archive

 Fabricated
------------
 M-14 Sweeper | x1 | -7/Factory | Preloaded

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              LegAbsorptionAccelerator
  Manual?         0
Play Time         02:06:44
  Cumulative      124.9 hours
  Start           2022.04.08 @ 12:07:01
  End             2022.04.08 @ 18:09:36
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          93
  Rogue           75
  Adventurer      6
  Explorer        12
Win Type          -
  Total           8
  Types           5/0/1/1/0/0/1/0/0
Lore%             73
Gallery%          76
Achievement%      60
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              12/Fuzzy
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 75da953b-e530-4938-bdc3-fa9a6a673eb6