Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 05:15:29 Player: Tottery Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1879) 1879 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4929 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 150/150 System Corruption 8% Temperature Cool (12) Movement Core (150) Ox2 Location -7/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Heat Sink Sensor Array Target Analyzer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Signal Interpreter Energy Filter > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Carbon-fiber Leg VSS Leg Advanced Visual Processing Unit Sensor Array Ion Cannon [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Weapon Heavy Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 2 | . . . 2 . . Weapon 2 | . . 2 . . . Parts Attached 64 | 6 7 11 19 2 19 Power 10 | 1 1 . 1 . 7 Engine 3 | 1 1 . . . 1 Core 7 | . . . 1 . 6 Reactor . | . . . . . . Propulsion 14 | 2 2 2 4 1 3 Treads . | . . . . . . Leg 14 | 2 2 2 4 1 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 2 2 6 1 5 Device 11 | . 1 . 5 1 4 Storage 3 | 1 . 2 . . . Processor 3 | . 1 . 1 . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 23 | 2 2 7 8 . 4 Energy Gun 2 | 1 . . . . 1 Energy Cannon 16 | . 1 7 7 . 1 Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 30 | . 1 . 3 . 26 Power 7 | . . . . . 7 Propulsion 6 | . . . . . 6 Utility 6 | . . . 1 . 5 Weapon 11 | . 1 . 2 . 8 Highest Loss Streak 18 | . 1 . 3 . 18 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 95 99 95 92 78 Engine 6 | . 14 11 1 . 2 Core 3 | . . . 7 7 6 Leg 21 | . 28 22 18 23 18 Device 7 | . 1 . 15 16 13 Storage 8 | . 14 11 9 5 . Processor 10 | . 10 11 9 7 10 Energy Cannon 25 | . 8 32 33 30 18 Ballistic Gun 1 | . 5 . . . 4 Ballistic Cannon 5 | . 9 11 1 . . Peak Build Rating 42 | 6 8 17 37 42 42 Average Rating 21 | 4 6 11 31 40 33 On Entrance 18 | . 6 8 17 37 42 Naked Turns . | . . . . . . Heaviest Build 49 | 14 18 32 49 49 47 Greatest Support 39 | 20 20 20 27 39 39 Greatest Overweight (x) 6 | . . 1 1 1 6 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 10 | 8 8 10 10 10 5 Average Capacity 8 | 6 8 9 10 8 5 Most Carried 10 | . 8 10 10 9 5 Average Carried 7 | . 5 7 9 8 4 Final Capacity 10 | 8 8 10 10 5 5 Final Carried 10 | . 8 10 10 5 4 Class Distribution -------------------- 39% | Skirmisher 23% | Mutant 17% | Scavenger-Skirmisher 12% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Skirmisher | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1123 | 198 179 367 187 . 192 Remotely . | . . . . . . Salvage Created 1963 | . 125 521 693 . 624 Parts 114 | . 5 27 53 . 29 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 43 | . 3 11 15 . 14 Guns 2 | . 1 . . . 1 Cannons 39 | . 1 11 15 . 12 AOE 1 | . 1 . . . . Classes Destroyed 9 | . 1 2 4 . 2 Builder 2 | . . . 2 . . Hauler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Watcher 3 | . . 2 1 . . Swarmer 12 | . . . 7 . 5 Grunt 21 | . 3 6 6 . 6 Brawler 2 | . . . . . 2 Sentry 7 | . . 5 2 . . Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 2 3 6 . 3 Combat Bots Only 5 | . 2 3 5 . 3 Max Kills in Single Turn 2 | . 1 1 2 . 2 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 483 | . 28 36 71 6 342 Missed 162 | . 11 9 18 5 119 Damage Taken 4052 | . 254 551 546 6 2695 Core 1056 | . 57 211 85 6 697 Absorbed by Shields 51 | . . . . . 51 Core Remaining (%) 77 | 100 77 47 84 . . Volleys Fired 104 | . 17 21 29 . 37 Largest 4 | . 2 4 4 . 4 Hottest 260 | . 95 239 260 . 260 Shots Fired 322 | . 33 83 97 . 109 Gun 42 | . 23 . . . 19 Cannon 280 | . 10 83 97 . 90 Launcher . | . . . . . . Special . | . . . . . . Kinetic 60 | . 17 21 4 . 18 Thermal 251 | . 5 62 93 . 91 Explosive . | . . . . . . Electromagnetic 11 | . 11 . . . . Robot Hit Streak 25 | . 5 25 6 . 10 Robot Miss Streak 8 | . 3 4 4 . 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 164 | . 18 50 44 . 52 Core Hits 75 | . 6 19 27 . 23 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Blast 1 | . . . 1 . . Melee Attacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3862 | . 349 928 1246 . 1339 Guns 429 | . 184 . . . 245 Cannons 3303 | . 50 928 1246 . 1079 Explosions 115 | . 115 . . . . Melee . | . . . . . . Ramming 15 | . . . . . 15 Kinetic 592 | . 129 206 34 . 223 Thermal 3167 | . 132 722 1212 . 1101 Explosive . | . . . . . . Electromagnetic 88 | . 88 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 1 . 8 Average Corruption 1 | . . . 1 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . 5 . 2 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . 1 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 31 | . . 9 19 . 3 Projectiles 31 | . . 9 19 . 3 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . 1 1 3 . . Impact . | . . . . . . Kinetic 4 | . 1 1 2 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 51 | . 51 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed 3 | . . . . . 3 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 766 | . 144 766 333 . 499 Average Temperature 164 | . 40 222 136 . 156 Received Heat Transfer 967 | . 114 168 162 . 523 Effects 35 | . . 29 1 . 5 Shutdowns 4 | . . 2 1 . 1 Energy Bleed 5 | . . 5 . . . Interference 7 | . . 5 . . 2 Matter Decay 3 | . . 3 . . . Damage (minor) 1 | . . . . . 1 Damage (major) 13 | . . 12 . . 1 Damage (core) 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 8 | . . 3 2 . 3 Heat Transferred 4952 | . 87 1480 1813 . 1572 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 314 | . 110 168 291 107 314 Initial 74 | . . . 56 63 74 Average 106 | . 30 85 129 79 235 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 85 | 100 100 100 86 100 26 Level 1 14 | . . . 13 . 73 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 5 13 18 1 20 Peak Tracking Total 6 | . 3 3 6 1 5 Tactical Retreats 5 | . . . 2 1 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 5 | . 1 1 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 13 | . 6 1 4 1 1 Terminals 11 | . 6 1 3 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 25 | . 11 2 10 1 1 Successful 8 | . 3 1 2 1 1 Failed 17 | . 8 1 8 . . Catastrophic 4 | . 3 . 1 . . Database Lockouts . | . . . . . . Manual 6 | . 4 . 2 . . Terminals 21 | . 11 2 7 . 1 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . 3 1 1 . 1 Prototype ID Bank 2 | . 2 . . . . Alert Level 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Garrison Registry 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 . 4 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 3568 | 61 697 1072 897 297 544 Spaces Moved 1843 | 46 518 476 416 160 227 Core 9 | 3 . . . . 6 Treads . | . . . . . . Legs 1834 | 43 518 476 416 160 221 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 90 100 90 Average Speed 160 | 115 120 190 180 182 146 Slowest Speed 350 | 120 120 190 190 183 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 80 44 35 3 36 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . . 28 . . Melee . | . . . . . . Projectile 28 | . . . 28 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2231 | 51 561 591 503 167 358 Wait 146 | . 5 77 9 . 55 Move 1838 | 45 517 475 415 159 227 Hop . | . . . . . . Pick Up 26 | . 8 2 11 1 4 Fast Attach 30 | 6 4 2 5 1 12 Attach 12 | . . 2 3 1 6 Detach 2 | . 2 . . . . Swap 22 | . 3 7 11 . 1 Drop 35 | . 5 5 20 5 . Fire 104 | . 17 21 29 . 37 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis 12 | . . . . . 12 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 4) 304 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 12) 549 | -10/Materials | Discovered new exit (range 15) 706 | -10/Materials | Discovered new exit (range 7) 759 | -10/Materials | Entered another Materials area 759 | -9/Materials | Evolved 2 slots: Weapon x2 1051 | -9/Materials | Build established: Skirmisher 1372 | -9/Materials | Discovered new exit (range 16) 1642 | -9/Materials | Core integrity fell below 50% 1831 | -9/Materials | Entered another Materials area 1831 | -8/Materials | Evolved 2 slots: Utility x2 2001 | -8/Materials | Lost 3 parts (1u2w) 2470 | -8/Materials | Build established: Scavenger-Skirmisher 2588 | -8/Materials | Discovered new exit (range 5) 2628 | -8/Materials | Identified exit to Factory 2728 | -8/Materials | Entered Factory 2728 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2980 | -7/Factory | Build established: Gunner 3014 | -7/Factory | Identified exit to Garrison 3025 | -7/Factory | Entered Garrison 3041 | -7/Garrison | Triggered checkpoint 3125 | -7/Garrison | Lost 4 parts (1p1u2w) 3168 | -7/Garrison | Garrison Relay disabled 3259 | -7/Garrison | Lost 4 parts (2p1n1u) 3352 | -7/Garrison | Discovered new exit (range 35) 3352 | -7/Garrison | Discovered new exit (range 70) 3352 | -7/Garrison | Discovered new exit (range 61) 3417 | -7/Garrison | Triggered checkpoint 3440 | -7/Garrison | Triggered checkpoint 3500 | -7/Garrison | Core integrity fell below 50% 3549 | -7/Garrison | Core integrity fell below 20% 3569 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03557_ Field strength at 17. 03558_ Field strength at 2. 03559_ Stasis field depleted. 03559_ Triggered Stasis Trap. 03559_ A bubble of rippling energy engulfs the area. 03559_ Field strength at 85. 03559_ VSS Leg destroyed. 03560_ Field strength at 64. 03561_ Field strength at 58. 03562_ Field strength at 52. 03563_ P-60 Hacker destroyed. 03563_ Field strength at 34. 03564_ Field strength at 21. 03565_ Field strength at 15. 03566_ Field strength at 9. 03566_ Stasis field depleted. 03567_ System corrupted: Imp. Heat Sink rejected. 03567_ Mace destroyed. 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