Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 18:59:34 Player: NQH Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (26) 130 Value Destroyed (872) 872 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5822 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 159/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Force Field Remote Datajack Scythe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Medium Treads Field Propulsion Drive > --- UTILITY ---------- Core Analyzer Improved Weapon Shielding Improved Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Scythe > --- INVENTORY -------- Force Field Remote Datajack [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Armored Medium Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Actuator Array Storage Large Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Slots Evolved 10 | . . 2 2 2 . 2 2 . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . Utility 6 | . . 2 . . . 2 2 . Weapon 1 | . . . . 1 . . . . Parts Attached 57 | 6 1 16 19 2 . 4 5 4 Power 6 | 1 1 1 2 . . 1 . . Engine 4 | 1 . 1 2 . . . . . Core 2 | . 1 . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 10 | 2 . 3 3 . . . 1 1 Treads 1 | . . . . . . . . 1 Leg . | . . . . . . . . . Wheel 4 | 2 . 2 . . . . . . Hover . | . . . . . . . . . Flight 5 | . . 1 3 . . . 1 . Utility 29 | 1 . 7 13 2 . . 4 2 Device 15 | . . 5 7 1 . . 1 1 Storage 4 | 1 . 1 2 . . . . . Processor 7 | . . . 4 1 . . 2 . Hackware 1 | . . . . . . . 1 . Protection 2 | . . 1 . . . . . 1 Artifact . | . . . . . . . . . Weapon 12 | 2 . 5 1 . . 3 . 1 Energy Gun 1 | . . . . . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 2 . 5 . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 15 | . 1 8 3 . 1 1 . 1 Power 2 | . . 1 1 . . . . . Propulsion 5 | . . 3 1 . . . . 1 Utility 2 | . . . . . 1 1 . . Weapon 6 | . 1 4 1 . . . . . Highest Loss Streak 6 | . 1 6 3 . 1 1 . 1 To Critical Strikes . | . . . . . . . . . Average Backups 6 | . 1 12 5 1 2 1 2 4 Power . | . . 1 . . . . . . Propulsion . | . . 2 . . . . . . Utility 3 | . 1 6 4 1 1 . . 1 Weapon 1 | . . 3 . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 8 | . 1 6 . . . . 1 . Power . | . . . . . . . . . Propulsion 1 | . 1 . . . . . . . Utility 3 | . . 3 . . . . . . Weapon 4 | . . 3 . . . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 50 | . 83 59 78 8 6 13 16 18 Engine 5 | . 12 6 8 . . . . . Core 1 | . 1 3 . . . 3 . . Wheel 7 | . 28 12 . . . . . . Flight 6 | . . . 31 . . . 3 3 Device 5 | . . 5 14 3 3 3 . . Storage 6 | . 14 11 3 . . . . . Processor 2 | . . . 5 4 3 . 6 8 Ballistic Gun 10 | . 26 18 6 . . . . . Impact Weapon 1 | . . . 7 . . . . . Peak Build Rating 33 | 6 7 14 32 8 8 16 23 33 Average Rating 12 | 2 6 9 23 5 3 8 16 17 On Entrance 6 | . 6 7 13 . 8 . . 23 Naked Turns 133 | . . . 9 7 40 15 13 49 Heaviest Build 34 | 12 12 34 34 1 1 17 . 4 Greatest Support 27 | 20 20 20 26 3 3 9 7 27 Greatest Overweight (x) 10 | 2 . 10 3 . . 1 . . Average Overweight (x) . | . . 2 . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 5 5 5 5 5 Average Capacity 9 | 6 8 14 7 5 5 5 5 5 Most Carried 15 | . 4 15 15 2 2 3 5 5 Average Carried 6 | . 1 13 4 1 2 1 2 4 Final Capacity 15 | 8 8 15 5 5 5 5 5 5 Final Carried 15 | . 4 15 1 2 2 1 5 3 Class Distribution -------------------- 92% | Mutant 3% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Matter Collected 992 | 260 50 289 97 . . 125 . 171 Remotely . | . . . . . . . . . Salvage Created 1134 | . 150 635 224 . . 125 . . Parts 56 | . 5 40 7 . . 4 . . Haulers Intercepted 2 | . . 1 1 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Combat Hostiles Destroyed 23 | . 3 14 4 . . 2 . . Melee 2 | . . . 2 . . . . . Guns 18 | . 3 14 . . . 1 . . Classes Destroyed 6 | . 1 5 . . . . . . Worker 1 | . . 1 . . . . . . Hauler 2 | . . 1 1 . . . . . Swarmer 3 | . . 3 . . . . . . Grunt 15 | . 3 7 3 . . 2 . . Duelist 1 | . . 1 . . . . . . Sentry 4 | . . 3 1 . . . . . Best Kill Streak 8 | . 2 8 4 . . 2 . . Combat Bots Only 7 | . 2 7 4 . . 2 . . Max Kills in Single Turn 1 | . 1 1 1 . . 1 . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Hostile Shots Fired 368 | . 30 110 36 . 57 23 6 106 Missed 98 | . 4 31 9 . 14 8 1 31 Hits 270 | . 26 79 27 . 43 15 5 75 Melee 2 | . . 2 . . . . . . Projectile 268 | . 26 77 27 . 43 15 5 75 Critical Strikes 8 | . 2 1 3 . 1 1 . . Damage Taken 3969 | . 325 968 433 . 614 291 121 1217 Core 2230 | . 66 289 156 . 568 134 121 896 Absorbed by Shields 103 | . . . . . 103 . . . Redirected to Shielding 8 | . . . . . . . . 8 Core Remaining (%) 62 | 100 73 27 71 . 18 84 . . Volleys Fired 83 | . 20 41 . . . 22 . . Largest 2 | . 2 2 . . . 2 . . Hottest 113 | . 40 46 . . . 113 . . Shots Fired 138 | . 37 77 . . . 24 . . Gun 135 | . 37 77 . . . 21 . . Cannon 2 | . . . . . . 2 . . Launcher . | . . . . . . . . . Special 1 | . . . . . . 1 . . Kinetic 116 | . 37 77 . . . 2 . . Thermal 21 | . . . . . . 21 . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | . 7 8 . . . 19 . . Robot Miss Streak 4 | . 3 4 . . . 2 . . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 99 | . 21 47 10 . . 21 . . Core Hits 47 | . 10 29 1 . . 7 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . 1 3 . . . . . Critical Strikes 5 | . . 1 3 . . 1 . . Burn 1 | . . . . . . 1 . . Destroy 1 | . . 1 . . . . . . Smash 3 | . . . 3 . . . . . Melee Attacks 15 | . . . 14 . . . . 1 Impact 14 | . . . 14 . . . . . Slashing 1 | . . . . . . . . 1 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1646 | . 174 637 444 . 1 377 . 13 Guns 1147 | . 174 633 . . . 340 . . Cannons 37 | . . . . . . 37 . . Explosions . | . . . . . . . . . Melee 444 | . . . 444 . . . . . Ramming 18 | . . 4 . . 1 . . 13 Kinetic 844 | . 174 633 . . . 37 . . Thermal 340 | . . . . . . 340 . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 444 | . . . 444 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 176 | . . . 176 . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 176 | . . . 176 . . . . . Knockbacks 5 | . . . 2 . . 3 . . Impact 2 | . . . 2 . . . . . Kinetic 3 | . . . . . . 3 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 7 | . . 2 . . . . . 5 Shots . | . . . . . . . . . Rammed 7 | . . 1 . . 1 . . 5 Targets Rammed 7 | . . 1 . . 1 . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 270 | . 79 27 20 . 2 270 . . Average Temperature 79 | . 38 10 12 . 2 154 . . Received Heat Transfer 1453 | . 222 411 243 . 295 153 27 102 Effects 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . 3 . . . . . Combat Hostiles 2 | . . . 2 . . . . . Parts Fried 2 | . . . 2 . . . . . Impact Corruptions 7 | . . . 7 . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted . | . . . . . . . . . Heat Transferred 740 | . . . . . . 740 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 128 | . 30 128 70 31 115 70 15 . Initial 60 | . . 8 24 27 21 60 9 . Average 35 | . 8 73 6 18 34 46 3 . Influence Increases 778 | . 80 368 107 24 104 50 15 30 Destroy 0b10 Robot/C 460 | . 60 280 80 . . 40 . . Destroy 0b10 Robot/NC 15 | . . 10 5 . . . . . Destroy Leader 114 | . 20 62 22 . . 10 . . Successful Hack 38 | . . . . 24 14 . . . Destroy Structure 1 | . . 1 . . . . . . Lose Combat Pursuer 150 | . . 15 . . 90 . 15 30 Influence Decreases 758 | . 60 330 105 53 20 145 35 10 Entered New Map 155 | . . 12 34 33 10 55 11 . Time Decay 483 | . 50 248 51 20 . 80 24 10 Lost Part 120 | . 10 70 20 . 10 10 . . Squads Dispatched 5 | . 1 . . 1 . 2 1 . Investigation 1 | . . . . 1 . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 3 | . 1 . . . . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Distress Signals 5 | . . 3 1 . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 56 | . 5 18 7 . 8 7 2 9 Peak Tracking Total 8 | . 3 8 5 . 8 3 2 7 Tactical Retreats 5 | . . 2 . . 1 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Traps Triggered 3 | . 1 . . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Machines Accessed 4 | . 2 . . 1 1 . . . Terminals 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 7 | . 3 . . 3 1 . . . Successful 4 | . 2 . . 1 1 . . . Failed 3 | . 1 . . 2 . . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . 1 . . . . . . . Terminals 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Process 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . . 1 1 . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 20 | . 20 . . . . . . . Retrieved Matter 20 | . 20 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 1 | . . . . . . 1 . . Non-combat 1 | . . . . . . 1 . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . check_alert 1 | . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Active Infowar (turns) 176 | . . 144 32 . . . . . Sensors 81 | . . 81 . . . . . . ECM 95 | . . 63 32 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Turns Passed 1821 | 56 227 587 347 51 66 160 146 181 Spaces Moved 1940 | 74 197 346 306 93 99 203 282 340 Core 603 | 47 . 6 15 93 99 203 48 92 Treads 6 | . . . . . . . . 6 Legs . | . . . . . . . . . Wheels 585 | 27 197 340 21 . . . . . Hover . | . . . . . . . . . Flight 746 | . . . 270 . . . 234 242 Fastest Speed 31 | 50 80 80 31 50 50 50 45 45 Average Speed 64 | 63 80 119 47 50 50 50 45 48 Slowest Speed 550 | 150 80 550 125 50 50 100 50 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . . 1 2 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 20 | 4 39 21 17 3 30 9 8 50 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Total 2356 | 79 236 451 497 95 114 236 295 353 Wait 120 | . 13 3 97 . . 4 3 . Move 1925 | 73 196 345 305 92 97 202 279 336 Hop 3 | . . . . . . . 1 2 Pick Up 47 | . 4 23 12 1 . 2 5 . Fast Attach 32 | 6 1 8 9 2 . 1 5 . Attach 33 | . . 11 14 . . 4 . 4 Detach 25 | . . 6 14 . 1 1 1 2 Swap 5 | . 1 2 2 . . . . . Drop 43 | . 1 11 30 . . . 1 . Fire 83 | . 20 41 . . . 22 . . Melee 15 | . . . 14 . . . . 1 Ram 7 | . . 1 . . 1 . . 5 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . Rewire 3 | . . . . . . . . 3 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Garrison -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 14) 272 | -10/Materials | Discovered new exit (range 15) 284 | -10/Materials | Entered another Materials area 284 | -9/Materials | Evolved 2 slots: Utility x2 329 | -9/Materials | Build established: Mutant 452 | -9/Materials | Core integrity fell below 50% 490 | -9/Materials | Lost 6 parts (1p2n3w) 499 | -9/Materials | Destroyed 7 combat bots 576 | -9/Materials | Discovered new exit (range 7) 869 | -9/Materials | Discovered new exit (range 3) 871 | -9/Materials | Entered another Materials area 871 | -8/Materials | Evolved 2 slots: Propulsion x2 1209 | -8/Materials | Released all parts (7) 1213 | -8/Materials | Discovered new exit (range 11) 1218 | -8/Materials | Entered Factory 1218 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1229 | -7/Factory | Lost 3 parts (1p1n1w) 1268 | -7/Factory | Identified exit to Garrison 1269 | -7/Factory | Entered Garrison 1277 | -7/Garrison | Triggered checkpoint 1295 | -7/Garrison | Core integrity fell below 50% 1309 | -7/Garrison | Triggered checkpoint 1309 | -7/Garrison | Triggered checkpoint 1315 | -7/Garrison | Core integrity fell below 20% 1325 | -7/Garrison | Installed Relay Interface Framework 1329 | -7/Garrison | Discovered new exit (range 12) 1335 | -7/Garrison | Entered Factory 1335 | -6/Factory | Evolved 2 slots: Utility x2 1466 | -6/Factory | Discovered new exit (range 12) 1494 | -6/Factory | Released all parts (3) 1495 | -6/Factory | Entered another Factory area 1495 | -5/Factory | Evolved 2 slots: Utility x2 1638 | -5/Factory | Discovered new exit (range 6) 1641 | -5/Factory | Entered Upper Caves 1772 | -5/Upper Caves | Released all parts (5) 1787 | -5/Upper Caves | Core integrity fell below 50% 1811 | -5/Upper Caves | Core integrity fell below 20% 1815 | -5/Upper Caves | Spotted B-75 Beast 1822 | -5/Upper Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 01638_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01664_ Attempting to rewire G-50 Soldier. 01664_ G-50 Soldier is broken beyond repair. 01665_ Attempting to rewire 1P-LI6(l). 01665_ 1P-LI6(l) is broken beyond repair. 01666_ Attempting to rewire S-27 Virus. 01666_ S-27 Virus is broken beyond repair. 01741_ Acquired 54 matter. 01744_ Acquired 85 matter. 01749_ Acquired 32 matter. 01762_ Field Propulsion Drive destroyed. 01772_ Released Imp. Hacking Suite. 01772_ Released Core Analyzer. 01772_ Released Imp. Corruption Screen. 01772_ Released Arm. Medium Treads. 01772_ Released Imp. Weapon Shielding. 01782_ Slammed into S-27 Virus. 01786_ Slammed into L-41 Fighter. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????##?????? | | ???????????????????????##?????????????????# #????? | | ??????????????????????## ##???????????????# ????? | | ??????????????????????# ##??????????????# ##??? | | ??????????????????????# #????####???????# #??? | | ?????????????????????## #?#### #####???# ##?? | | ?????????????????##### ## ##??## ### | | ???????????????### ;# #???# | | ??????????????## % #???? #???## | | ?????????? @ ####?# #????## | | ?????????? ### #### ### ######## | | ????????????????????# " "# ## | | ????????????????????# | | ????????????????????# | | ????????????????????# BB % ## # | | ????????????????????# BB ## ##### ## # | | ????????????????????# #####???## # | | ????????????????????# #????????# | | ????????????????????########??????? | | ?????????????????????????????????? | | ????????????????????????????????? ## ## # | | ???????????????????????????????? ?# # ##### | | ??????????????????????????????? ??# ## ???? | | ??????????????????????????????? ???# ### #??? | | ???????????????????????????????? ??? #?# #??? | | ???????????????????????????????????? ##? ???? | | ????????????????????????????????????##??? #??? | | ?????????????????????????????????????????? #???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 6 Corruption Block 15 Core Shielding 20 Weapon Shielding 66 Evasion (%) 63 Target Analysis 7 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningSignalFlakker Manual? 0 Play Time 00:23:34 Cumulative 29.0 hours Start 2025.10.12 @ 03:57:04 End 2025.10.12 @ 18:59:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36edea4e-7b9d-4add-ac39-ba153967ce2d