Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.28 @ 17:11:05 Player: btmk16 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (137) 685 Value Destroyed (4275) 4275 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (476) 476 TOTAL SCORE: 10816 Bonus ------- High Alert Combat Kills 499 Friendly Fire -23 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Siege Treads Neutron Cannon Matter Neutralizer Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Wheel Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Matter Neutralizer Hardcell Cannon > --- INVENTORY -------- Medium Treads Medium Treads High-capacity Matter Pod High-capacity Matter Pod Mini Drone Bay Long-range Proton Cannon Heavy Proton Cannon Heavy Disruptor Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Neutron Cannon Heavy Rocket Launcher [Rating: 103] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . . 1 . 1 . 1 . 1 Utility 8 | . . . 1 2 1 2 1 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 135 | . 9 1 6 7 27 6 44 4 31 Power 9 | . 1 . 2 . 2 . 3 . 1 Engine 5 | . 1 . 2 . 1 . 1 . . Core 3 | . . . . . 1 . 2 . . Reactor 1 | . . . . . . . . . 1 Propulsion 38 | . 2 . 2 . 6 . 12 1 15 Treads 21 | . 2 . 2 . 6 . 3 . 8 Leg . | . . . . . . . . . . Wheel 15 | . . . . . . . 8 1 6 Hover . | . . . . . . . . . . Flight 2 | . . . . . . . 1 . 1 Utility 48 | . 4 1 2 6 7 6 15 1 6 Device 15 | . 1 . . . 3 1 7 . 3 Storage 5 | . 3 1 . 1 . . . . . Processor 5 | . . . 1 . 1 2 . 1 . Hackware . | . . . . . . . . . . Protection 23 | . . . 1 5 3 3 8 . 3 Artifact . | . . . . . . . . . . Weapon 40 | . 2 . . 1 12 . 14 2 9 Energy Gun . | . . . . . . . . . . Energy Cannon 19 | . . . . 1 2 . 8 2 6 Ballistic Gun 3 | . . . . . 3 . . . . Ballistic Cannon 11 | . 2 . . . 5 . 2 . 2 Launcher 6 | . . . . . 2 . 3 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 3 . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . 8 Parts Lost 37 | . . . . 1 7 . 11 . 18 Power 3 | . . . . . 1 . 1 . 1 Propulsion 17 | . . . . . 4 . 7 . 6 Utility 12 | . . . . . 1 . 3 . 8 Weapon 5 | . . . . 1 1 . . . 3 Highest Loss Streak 11 | . . . . 1 4 . 3 . 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 95 98 99 97 95 85 69 Engine 6 | . 14 14 11 9 5 6 2 . . Core 1 | . . . . . 1 . 2 5 2 Treads 21 | . 18 28 31 27 29 26 18 . 4 Wheel 4 | . . . . . . . 7 20 12 Device 8 | . 13 1 . . 6 10 14 15 7 Storage 11 | . 14 26 18 18 14 6 5 5 3 Processor 9 | . . . 3 9 7 14 17 16 15 Protection 9 | . . . 9 16 15 18 11 10 6 Energy Cannon 2 | . . . . 4 1 . 3 7 6 Ballistic Gun 1 | . 7 . . . 6 . . . . Ballistic Cannon 11 | . 20 28 22 13 6 13 6 3 2 Naked Turns 36 | . . . . . . . . . 36 Heaviest Build 87 | 12 35 35 44 53 61 66 79 81 87 Greatest Support 114 | 20 40 40 60 60 83 83 114 52 70 Greatest Overweight (x) 8 | . . . . . . . 4 1 8 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 25 | . 25 15 15 15 15 15 15 15 15 Average Capacity 14 | . 12 15 15 15 15 15 15 15 13 Most Carried 15 | . 14 15 15 15 15 15 15 15 15 Average Carried 13 | . 9 14 14 14 14 14 14 12 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 14 15 15 15 13 15 10 15 5 Class Distribution -------------------- 70% | Mutant 12% | Skirmisher 5% | Gunner 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Skirmisher | -5/Factory Mutant | -4/Factory Gunner | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Matter Collected 4742 | 194 310 778 241 154 692 42 1669 . 662 Remotely 1091 | . . . . . . . 1049 . 42 Salvage Created 4333 | . 245 327 219 260 728 41 1801 . 712 Parts 234 | . 16 23 12 19 42 6 80 . 36 Haulers Intercepted 10 | . 1 . 2 2 2 . 2 . 1 Recyclers Shooed 11 | . . 1 2 . 1 . 7 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 95 | . 8 12 4 7 12 1 39 . 12 Guns 12 | . 5 . . . 7 . . . . Cannons 62 | . 3 12 4 7 5 1 24 . 6 AOE 18 | . . . . . . . 14 . 4 Classes Destroyed 13 | . 3 3 1 2 3 . . . 1 Worker 7 | . . 1 2 . . . 2 . 2 Builder 11 | . . 1 . . . . 9 . 1 Tunneler 1 | . . . . . 1 . . . . Hauler 10 | . 1 . 2 2 2 . 2 . 1 Recycler 9 | . . 1 . . 3 . 5 . . Watcher 4 | . . . . 1 1 . 1 . 1 Swarmer 43 | . 3 6 . 4 6 . 19 . 5 Grunt 25 | . 5 6 3 . . . 8 . 3 Duelist 1 | . . . 1 . . . . . . Sentry 11 | . . . . 3 3 . 4 . 1 Hunter 6 | . . . . . 1 . 3 . 2 Programmer 8 | . . . . . 2 1 5 . . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 12 | . 3 4 3 4 4 1 12 . 5 Combat Bots Only 12 | . 3 4 2 4 4 1 12 . 5 Max Kills in Single Turn 5 | . 1 2 1 1 2 1 5 . 4 Gunslinging 1 | . . . . . 1 . . . . Exploded 4 | . . . . . . . 3 . 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Damage Taken 11901 | . 392 340 86 291 1848 15 3076 . 5853 Core 1830 | . 75 79 10 48 155 . 143 . 1320 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 33 | . . . . . . . . . 33 Core Remaining (%) 86 | 100 . 38 97 91 77 100 85 100 . Volleys Fired 411 | . 34 33 27 22 57 2 172 4 60 Largest 3 | . 2 2 2 2 2 2 2 2 3 Hottest 260 | . 78 78 78 95 104 96 155 188 260 Shots Fired 750 | . 68 66 54 44 100 4 287 5 122 Gun 97 | . 52 . . . 45 . . . . Cannon 645 | . 16 66 54 44 55 4 280 5 121 Launcher 8 | . . . . . . . 7 . 1 Special . | . . . . . . . . . . Kinetic 527 | . 68 66 54 38 91 4 163 . 43 Thermal 160 | . . . . . . . 110 5 45 Explosive 8 | . . . . . . . 7 . 1 Electromagnetic 55 | . . . . 6 9 . 7 . 33 Robot Hit Streak 28 | . 18 8 7 10 16 2 12 . 28 Robot Miss Streak 5 | . 5 5 4 4 3 2 4 . 2 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 3 | . 1 . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 450 | . 48 32 29 29 63 1 158 . 90 Core Hits 207 | . 18 16 10 13 31 1 87 . 31 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 15 | . . 2 . 1 . . 10 . 2 Meltdown 1 | . . . . . . . . . 1 Blast 14 | . . 2 . 1 . . 10 . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14388 | . 509 720 676 659 1313 30 7048 . 3433 Guns 704 | . 331 . . . 373 . . . . Cannons 11842 | . 178 720 676 623 940 30 5575 . 3100 Explosions 1773 | . . . . 36 . . 1432 . 305 Melee . | . . . . . . . . . . Ramming 69 | . . . . . . . 41 . 28 Kinetic 8082 | . 509 720 676 477 1178 30 3533 . 959 Thermal 3460 | . . . . 36 . . 2135 . 1289 Explosive 1548 | . . . . . . . 1243 . 305 Electromagnetic 1229 | . . . . 146 135 . 96 . 852 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 33 | . . . 1 . 1 . 4 . 33 Average Corruption 9 | . . . 1 . 1 . 2 . 11 Corruption Purged 10 | . . . . . . . 5 . 5 Corruption Blocked . | . . . . . . . . . . Effects 28 | . . . 1 . . . 1 . 26 Message Errors 5 | . . . 1 . . . . . 4 Matter Fused 8 | . . . . . . . 1 . 7 Energy Discharges 4 | . . . . . . . . . 4 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . 2 Alerts 1 | . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 339 | . 20 6 . . . . 229 . 84 Projectiles 258 | . 20 6 . . . . 148 . 84 Explosions 81 | . . . . . . . 81 . . Melee . | . . . . . . . . . . Knockbacks 38 | . . 8 3 2 2 . 19 . 4 Impact . | . . . . . . . . . . Kinetic 37 | . . 7 3 2 2 . 19 . 4 Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage 152 | . . . . . . . 139 . 13 Shots 3 | . . . . . . . 3 . . Rammed 9 | . . . . . . . 3 . 6 Targets Rammed 9 | . . . . . . . 3 . 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 461 | . 108 135 252 177 360 . 392 12 461 Average Temperature 87 | . 27 47 71 52 184 . 82 8 136 Received Heat Transfer 1517 | . 156 129 48 45 192 . 528 . 419 Effects 3 | . . . . . . . 1 . 2 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . 4 Total Turns 68 | . . . . . . . . . 68 Longest Duration 20 | . . . . . . . . . 20 Robots Corrupted 2 | . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . 1 . 1 Parts Fried 3 | . . . . 1 . . . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 3 | . . . . . . . 1 . 2 Heat Transferred 2736 | . . . . 50 . . 1200 . 1486 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Peak Influence 1081 | . 186 129 137 290 148 102 1081 539 515 Initial 529 | . . 32 35 22 58 39 49 529 277 Average 183 | . 89 54 65 167 71 48 288 533 384 Maximum Alert Level 3 | . . . . 1 . . 3 2 2 Low Security (%) 71 | . 100 100 100 58 100 100 56 . . Level 1 10 | . . . . 41 . . 3 . 50 Level 2 15 | . . . . . . . 27 100 49 Level 3 3 | . . . . . . . 11 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 2 1 . 1 2 1 8 . 7 Investigation 4 | . . . . . . . 2 . 2 Extermination 7 | . . . . . 2 1 2 . 2 Reinforcement 9 | . 2 . . . . . 4 . 3 Assault 1 | . . 1 . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . 3 . 1 Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Distress Signals 6 | . 3 . . . 1 . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 178 | . 15 15 6 12 20 3 53 . 54 Peak Tracking Total 14 | . 5 4 2 5 4 2 7 . 14 Tactical Retreats 13 | . 2 . . 1 2 . 3 . 5 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Traps Triggered 5 | . . . 1 . 1 . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Machines Disabled 11 | . . . 2 1 . . 6 . 2 Max in Single Turn 3 | . . . 1 1 . . 3 . 1 Garrison Access 2 | . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Machines Accessed 21 | . 5 . 2 1 5 1 4 . 3 Terminals 16 | . 5 . 2 1 3 . 3 . 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . 1 Total Hacks 46 | . 13 . 6 4 7 2 8 . 6 Successful 18 | . 6 . 3 2 2 1 3 . 1 Failed 28 | . 7 . 3 2 5 1 5 . 5 Catastrophic 6 | . . . . 1 2 . . . 3 Database Lockouts . | . . . . . . . . . . Manual 8 | . 4 . 1 . . . 3 . . Terminals 39 | . 13 . 6 4 4 . 7 . 5 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 2 2 . . 1 Terminal Hacks 14 | . 5 . 2 2 1 . 3 . 1 Robot Analysis 2 | . 1 . . . . . . . 1 Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . Alert Level 4 | . . . 1 1 1 . 1 . . Dispatch Records 1 | . . . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . Terminals 2 | . 1 . 1 . . . . . . Botnet 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 5 . 1 1 3 . 4 . 3 Full Trace Events 3 | . . . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Total Allies 2 | . . 1 . . . . . . 1 Largest Group 1 | . . 1 . . . . . . 1 Highest-Rated Group 64 | . . 31 . . . . . . 64 Highest-Rated Ally 64 | . . 31 . . . . . . 64 Total Orders 4 | . . . . . . . 1 1 2 EXPLORE 4 | . . . . . . . 1 1 2 Ally Attacks 5 | . . 5 . . . . . . . Total Damage 44 | . . 44 . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 2 | . 1 . . . . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches 10 | . . . . . . . 7 1 2 Drone Recoveries 7 | . . . . . . . 5 . 2 Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Turns Passed 7984 | . 771 1011 502 559 1440 362 2221 141 977 Spaces Moved 4494 | 1 424 565 253 280 769 213 1089 103 797 Core 345 | . . . . . . . . . 345 Treads 2931 | . 292 565 253 280 769 213 501 . 58 Legs 133 | 1 132 . . . . . . . . Wheels 1081 | . . . . . . . 588 103 390 Hover . | . . . . . . . . . . Flight 4 | . . . . . . . . . 4 Fastest Speed 40 | 120 120 160 160 160 160 160 100 101 40 Average Speed 139 | 120 147 160 160 160 160 160 138 102 88 Slowest Speed 225 | 120 160 160 160 160 160 160 160 103 225 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 34 | 1 90 98 29 27 21 5 32 5 35 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . 1 1 . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 51 | . . . . . 4 . 37 4 6 Terrain Destroyed 260 | . 1 4 2 3 9 3 173 5 60 Melee . | . . . . . . . . . . Projectile 155 | . 1 4 2 . 9 3 112 5 19 AOE 105 | . . . . 3 . . 61 . 41 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Total 5482 | . 514 609 300 354 876 234 1503 132 960 Wait 303 | . 25 5 3 32 9 1 167 14 47 Move 4484 | . 423 564 252 279 768 212 1087 102 797 Hop . | . . . . . . . . . . Pick Up 51 | . 13 3 5 6 4 6 5 5 4 Fast Attach 51 | . 3 1 2 1 8 4 14 4 14 Attach 24 | . . . 1 2 7 . 8 . 6 Detach 6 | . . . . . 2 . 2 1 1 Swap 60 | . 6 . 3 4 12 2 22 . 11 Drop 81 | . 10 3 7 8 9 7 22 2 13 Fire 411 | . 34 33 27 22 57 2 172 4 60 Melee . | . . . . . . . . . . Ram 8 | . . . . . . . 2 . 6 Kick . | . . . . . . . . . . Crush 1 | . . . . . . . 1 . . Escape Stasis 1 | . . . . . . . 1 . . Rewire 1 | . . . . . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 14) 283 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Build established: Mutant 349 | -10/Materials | Identified exit to Mines 530 | -10/Materials | Discovered new exit (range 15) 772 | -10/Materials | Entered Mines 916 | -10/Mines | Discovered new exit (range 16) 1044 | -10/Mines | Identified exit to Materials 1434 | -10/Mines | Found a hidden stash of uninstalled traps 1521 | -10/Mines | Core integrity fell below 50% 1693 | -10/Mines | Met a Derelict testing a Signal Generator 1783 | -10/Mines | Entered Materials 1783 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2249 | -9/Materials | Discovered new exit (range 7) 2285 | -9/Materials | Entered another Materials area 2285 | -8/Materials | Evolved 2 slots: Utility x2 2286 | -8/Materials | Identified exit to Storage 2303 | -8/Materials | Identified exit to Factory 2315 | -8/Materials | Garrison activated, responded to threat 2844 | -8/Materials | Entered Factory 2844 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3003 | -7/Factory | Lost 4 parts (2n1u1w) 4218 | -7/Factory | Discovered new exit (range 14) 4284 | -7/Factory | Entered another Factory area 4284 | -6/Factory | Evolved 2 slots: Utility x2 4479 | -6/Factory | Discovered new exit (range 14) 4645 | -6/Factory | Identified exit to Factory 4646 | -6/Factory | Entered another Factory area 4646 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4897 | -5/Factory | Build established: Skirmisher 4924 | -5/Factory | Discovered new exit (range 11) 5556 | -5/Factory | Crushed by falling debris 5970 | -5/Factory | Destroyed 12 combat bots 6331 | -5/Factory | Build established: Mutant 6637 | -5/Factory | Spotted B-75 Beast 6781 | -5/Factory | Lost 3 parts (1n2u) 6866 | -5/Factory | Identified exit to Factory 6867 | -5/Factory | Entered another Factory area 6867 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6904 | -4/Factory | Discovered new exit (range 24) 7007 | -4/Factory | Identified exit to Research 7008 | -4/Factory | Entered Research 7008 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7059 | -3/Research | Discovered new exit (range 50) 7189 | -3/Research | Lost 3 parts (1n2u) 7685 | -3/Research | Spotted B-86 Titan 7765 | -3/Research | Destroyed B-86 Titan 7788 | -3/Research | System corruption reached 10% 7792 | -3/Research | Released all parts (11) 7801 | -3/Research | Core integrity fell below 50% 7839 | -3/Research | Lost 11 parts (1p3n5u2w) 7881 | -3/Research | Core integrity fell below 20% 7941 | -3/Research | System corruption reached 30% 7985 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07922_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07927_ O-24 Administrator uses terminal to summon reinforcements. 07927_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R016. 07927_ O-24 Administrator locks terminal. 07933_ U|4ROGYRCV/ 07943_ Subatomic Condenser disabled. 07956_ Critical hit (Burn: +50). 07959_ P-80 Master resets P-80 Master, system corruption cleaned. 07959_ U-05 Engineer destroyed. 07961_ Fabricator disabled. 07962_ Imp. Heavy Siege Treads destroyed. 07978_ Acquired Impulse Thruster. 07980_ Dropped Hcp. Matter Pod. 07981_ Extracted 122 matter. 07981_ Dropped Hvy. Plasma Cannon. 07983_ System corrupted: Impulse Thruster rejected. 07983_ Slammed into P-80 Master. 07983_ P-80 Master resets P-80 Master, system corruption cleaned. 07984_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ########????????????????????????? | | # #????????????????????????? | | # ! #????????????????????????? | | # #????????????????????????? | | + #????????????????????????? | | # #????????????????????????? | | # ! ! #????????????????????????? | | ########????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ######??????????????????????????? | | # ##############?????????????? | | + # ! #?????????????? | | # + #######???????? | | # # """ """ !# #???????? | | # # """ """ # #???????? | | # # """ """ # ! #???????? | | # # """ """ # #???????? | | # """ """ # ######### | | # """ """ # ##! ] # | | / """ """ # ?# ! # | | " # ###+#### # | | "" # + p p@p ]! # | | "" # # pp p #% # | | ############+# g # # | | g ######## | | ^ #??????? | | ! ####???? | | """" ] #???? | | ####+### """""" #???? | | ???????# ""F "" #???? | | ???????# """ g #???? | | ???????# = #???? | | ???????# #???? | | ???????# #???? | | ???????# #???? | | ???????######## #???? | | ??????????????# #???? | | ???????######## ##+####???? | | ######## #?????????? | | #?????????? | | ######## #?????????? | | ???????# #?????????? | | ???????## #######+####?????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 32 Energy Capacity 360 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 900 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 5 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedActiveTendrils Manual? 0 Play Time 01:18:19 Cumulative 354.2 hours Start 2022.06.28 @ 12:51:20 End 2022.06.28 @ 17:11:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 428 Rogue 427 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 621c82c2-6b15-455d-a5b6-d0b99cc4987b