Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 17:20:10 Player: Desos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (2462) 2462 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 4900 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 0/550 Matter 276/300 Energy 99/100 System Corruption 1% Temperature Cool (27) Movement Treading (152) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Advanced Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Light Treads Titanium Leg VSS Leg Airjet Improved Heat Sink Medium Storage Unit High-capacity Battery (250) Structural Scanner Improved Sensor Array Energy Filter Reaction Control System Improved Power Shielding Hardened Light Armor Plating Heavy Particle Cannon Shock Bomb Launcher Shock Bomb Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Heavy Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Flak Gun > --- INVENTORY -------- Light Treads Light Treads Light Treads Airjet High-capacity Battery Improved Sensor Array Energy Filter Reaction Control System Heavy Armor Plating Heavy Armor Plating Hardened Light Armor Plating Flak Gun Shock Bomb Launcher Shock Bomb Launcher [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Heavy Armor Plating Weapon Flak Gun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Parts Attached 73 | 6 11 8 . 48 Power 8 | 1 2 . . 5 Engine 5 | 1 2 . . 2 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 20 | 2 3 5 . 10 Treads 10 | . . . . 10 Leg 10 | 2 3 5 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | 1 3 2 . 15 Device 9 | . 2 1 . 6 Storage 2 | 1 . . . 1 Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 7 | . . 1 . 6 Artifact . | . . . . . Weapon 24 | 2 3 1 . 18 Energy Gun 1 | . . . . 1 Energy Cannon 8 | . . . . 8 Ballistic Gun 9 | 2 1 . . 6 Ballistic Cannon 1 | . 1 . . . Launcher 5 | . 1 1 . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 1 . . 2 Parts Lost 25 | . 2 2 1 20 Power 5 | . . . . 5 Propulsion 6 | . . . . 6 Utility 4 | . . . . 4 Weapon 10 | . 2 2 1 5 Highest Loss Streak 5 | . 1 1 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 90 98 83 86 Engine 8 | . 14 14 14 3 Core 2 | . . . . 4 Treads 11 | . . . . 23 Leg 14 | . 28 28 28 1 Device 12 | . 7 4 14 19 Storage 11 | . 14 14 14 9 Processor 4 | . 2 9 . 3 Protection 2 | . . . . 4 Energy Cannon 2 | . . . . 5 Ballistic Gun 10 | . 9 12 . 10 Ballistic Cannon 2 | . 8 3 . . Launcher 4 | . 4 10 12 . Peak Build Rating 36 | 6 9 11 10 36 Average Rating 17 | 4 7 10 9 27 On Entrance 6 | . 6 9 10 8 Naked Turns . | . . . . . Heaviest Build 76 | 12 18 21 18 76 Greatest Support 64 | 20 20 20 20 64 Greatest Overweight (x) 10 | 1 . 1 . 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 Average Capacity 10 | 7 8 8 8 13 Most Carried 20 | 5 8 8 8 20 Average Carried 9 | 3 7 7 8 11 Final Capacity 20 | 8 8 8 8 20 Final Carried 20 | 4 8 8 8 20 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 2375 | 212 349 392 . 1422 Remotely . | . . . . . Salvage Created 2408 | . 408 408 . 1592 Parts 185 | . 48 39 . 98 Haulers Intercepted 5 | . 1 . . 4 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . . 12 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 67 | . 16 19 . 32 Guns 23 | . . 5 . 18 Cannons 22 | . 4 7 . 11 AOE 22 | . 12 7 . 3 Classes Destroyed 16 | . 7 3 . 6 Worker 8 | . 3 . . 5 Builder 5 | . 1 . . 4 Tunneler 2 | . . 2 . . Hauler 5 | . 1 . . 4 Recycler 1 | . . 1 . . Operator 2 | . 2 . . . Watcher 6 | . 3 . . 3 Swarmer 21 | . 6 12 . 3 Grunt 29 | . 10 5 . 14 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 5 | . . . . 5 Specialist 3 | . . . . 3 Hunter 4 | . . . . 4 Heavy 1 | . . . . 1 Assembled 2 | . . 2 . . Best Kill Streak 7 | . 7 4 . 4 Combat Bots Only 6 | . 6 3 . 4 Max Kills in Single Turn 2 | . 2 2 . 2 Gunslinging . | . . . . . Exploded 2 | . 2 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 521 | . 67 68 18 368 Missed 159 | . 28 21 9 101 Damage Taken 5241 | . 446 573 74 4148 Core 759 | . 50 138 14 557 Absorbed by Shields . | . . . . . Core Remaining (%) 59 | 100 . . 19 . Volleys Fired 260 | . 59 59 2 140 Largest 2 | . 2 2 1 2 Hottest 130 | . 55 55 33 130 Shots Fired 410 | . 86 90 2 232 Gun 238 | . 28 52 . 158 Cannon 125 | . 36 18 . 71 Launcher 47 | . 22 20 2 3 Special . | . . . . . Kinetic 292 | . 64 70 . 158 Thermal 67 | . . . . 67 Explosive 44 | . 22 20 2 . Electromagnetic 7 | . . . . 7 Robot Hit Streak 11 | . 6 11 3 11 Robot Miss Streak 18 | . 3 9 . 18 Penetration Max . | . . . . . Secondary Targets 6 | . . . . 6 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 260 | . 37 38 2 183 Core Hits 241 | . 38 33 . 170 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . 1 . . 2 Destroy 2 | . . . . 2 Blast 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6924 | . 1472 1045 227 4180 Guns 2580 | . 78 194 . 2308 Cannons 1855 | . 456 213 . 1186 Explosions 2472 | . 935 635 227 675 Melee . | . . . . . Ramming 17 | . 3 3 . 11 Kinetic 3249 | . 534 407 . 2308 Thermal 1680 | . . . . 1680 Explosive 1797 | . 935 635 227 . Electromagnetic 181 | . . . . 181 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 4 1 Average Corruption 2 | . 2 4 4 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 56 | . 11 35 2 8 Message Errors 12 | . 2 7 . 3 Matter Fused 11 | . 3 8 . . Heat Flow Errors 7 | . 1 4 1 1 Energy Discharges 8 | . 1 7 . . Data Loss (minor) 8 | . 1 5 1 1 Data Loss (major) 4 | . 2 1 . 1 Misfires 2 | . . 1 . 1 Alerts 1 | . 1 . . . Weapon Failures 3 | . . 2 . 1 Overload Shots . | . . . . . Overflow Damage 70 | . 15 40 . 15 Projectiles 8 | . . . . 8 Explosions 62 | . 15 40 . 7 Melee . | . . . . . Knockbacks 9 | . 7 2 . . Impact 1 | . . 1 . . Kinetic 7 | . 6 1 . . Secondary 1 | . 1 . . . Self-Inflicted Damage 293 | . 61 150 . 82 Shots 9 | . 2 5 . 2 Rammed 2 | . . . . 2 Targets Rammed 5 | . 1 1 . 3 Kicked 2 | . 1 1 . . Crushed 1 | . . . . 1 Highest Temperature 263 | . 96 263 204 230 Average Temperature 59 | . 13 58 111 103 Received Heat Transfer 1314 | . 135 51 30 1098 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1914 | . . . . 1914 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 527 | . 496 367 . 527 Initial 87 | . . 87 . 59 Average 203 | . 341 198 . 147 Maximum Alert Level 2 | . 2 1 . 2 Low Security (%) 51 | 100 7 61 . 64 Level 1 39 | . 61 38 . 30 Level 2 9 | . 30 . . 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 4 . . 8 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 8 | . 3 . . 5 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 106 | . 22 19 5 60 Peak Tracking Total 5 | . 4 3 5 5 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . . 4 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 8 | . 5 1 . 2 Max in Single Turn 2 | . 2 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 8 | . 4 . . 4 Terminals 6 | . 4 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Total Hacks 24 | . 7 . . 17 Successful 18 | . 3 . . 15 Failed 6 | . 4 . . 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 7 . . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 9 | . . . . 9 Garrison Access . | . . . . . Terminal Hacks 9 | . 3 . . 6 Prototype ID Bank 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Disarm Traps 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . . . . 1 Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 9 | . . . . 9 Insert Component 6 | . . . . 6 Analyze 3 | . . . . 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . . 4 Full Trace Events 3 | . 1 . . 2 Feedback Events 2 | . 1 . . 1 Corruption 2 | . 1 . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . . 3 Part Schematics Acquired 2 | . . . . 2 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 5939 | 70 1331 1528 132 2878 Spaces Moved 3431 | 47 939 1088 107 1250 Core 22 | 7 . . . 15 Treads 1086 | . . . . 1086 Legs 2323 | 40 939 1088 107 149 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 143 | 117 120 120 120 185 Slowest Speed 550 | 190 120 190 120 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 5 91 101 8 58 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 37 | . 5 32 . . Terrain Destroyed 411 | . 98 219 16 78 Melee . | . . . . . Projectile 23 | . . . . 23 AOE 388 | . 98 219 16 55 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 4038 | 61 1065 1225 108 1579 Wait 150 | . 31 58 . 61 Move 3427 | 46 938 1087 106 1250 Hop . | . . . . . Pick Up 80 | 9 14 5 . 52 Fast Attach 6 | 1 1 1 . 3 Attach 34 | 5 3 . . 26 Detach 1 | . . . . 1 Swap 33 | . 7 7 . 19 Drop 42 | . 11 7 . 24 Fire 260 | . 59 59 2 140 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 1 1 . . Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / *Sto) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 521 | -10/Materials | Identified exit to Mines 826 | -10/Materials | Discovered new exit (range 15) 1087 | -10/Materials | Discovered new exit (range 6) 1292 | -10/Materials | Identified exit to Materials 1402 | -10/Materials | Entered Mines 1407 | -10/Mines | Discovered exit to Materials (range 10) 1449 | -10/Mines | Met a Derelict bent on vengeance 1787 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1799 | -10/Mines | Discovered exit to Materials (range 4) 2274 | -10/Mines | Excavation squad dispatched 2274 | -10/Mines | A large section of the Mines collapsed 2355 | -10/Mines | Core integrity fell below 50% 2916 | -10/Mines | Discovered new exit (range 13) 2930 | -10/Mines | Entered Subcaves 2938 | -10/Subcaves | Learned Materials security intel 2948 | -10/Subcaves | Discovered new exit (range 8) 3021 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3024 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3062 | -10/Subcaves | Core integrity fell below 20% 3062 | -10/Subcaves | Entered Materials 3062 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3063 | -8/Materials | Identified exit to Storage 3412 | -8/Materials | Lost 4 parts (1p2u1w) 3685 | -8/Materials | Build established: Scavenger-Mutant 3849 | -8/Materials | Core integrity fell below 50% 3902 | -8/Materials | Lost 3 parts (2n1w) 4744 | -8/Materials | Build established: Mutant 5080 | -8/Materials | Discovered new exit (range 16) 5505 | -8/Materials | Identified exit to Factory 5712 | -8/Materials | Core integrity fell below 20% 5862 | -8/Materials | First assault squad dispatched 5940 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05908_ Arm. Treads destroyed. 05909_ System corrupted: Heat flow error (+225). 05911_ Hvy. Armor Plating destroyed. 05914_ System corrupted: Hpw. Shotgun jammed. 05917_ G-47 Trooper destroyed. 05917_ Flak Gun destroyed. 05917_ Destroyed Flak Gun. 05917_ Destroyed Imp. Ion Engine. 05918_ U-05 Engineer builds a Wall. 05918_ R-06 Scavenger collects Particle Gun. 05922_ Nuclear Core destroyed. 05923_ U-05 Engineer builds a Wall. 05931_ U-05 Engineer lays Concrete. 05932_ U-05 Engineer builds a Wall. 05932_ Hpw. Shotgun destroyed. 05934_ U-05 Engineer lays Concrete. 05938_ U-05 Engineer builds a Wall. 05938_ U-05 Engineer lays Concrete. 05940_ U-05 Engineer builds a Wall. 05940_ Critical hit (Burn: +37). 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""" #?# # # ####????????????? | | ????????????# """ #?# ##### #???????????????? | | ????????????# """ #?# %#?????#???????????????? | | ????????????# #?# #?????????????????????? | | ????????????## #######?# #?????????????????????? | | ?????????????###???????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Reaction Control System | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepPotentialTube Manual? 0 Play Time 01:02:24 Cumulative 11.6 hours Start 2025.02.02 @ 16:18:30 End 2025.02.02 @ 17:20:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 0 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab41e3b5-49aa-4d30-b05b-05b8f2d20415