Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.13 @ 03:59:12 // Halloween2020/ForbiddenLore Player: rusmal Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (140) 700 Value Destroyed (3920) 3920 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (520) 520 TOTAL SCORE: 9180 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 87 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 75/300 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Superbattery (2000) Transmission Jammer Improved Light Armor Plating Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Advanced Terrain Scanner Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Beam Rifle High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Superbattery Advanced Terrain Scan Processor Transmission Jammer Improved Grenade Launcher Heavy Hammer [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . . 1 . . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 149 | 6 30 2 31 2 2 3 39 19 15 Power 25 | 1 6 1 3 . . . 8 3 3 Engine 13 | 1 6 1 3 . . . 1 . 1 Core 12 | . . . . . . . 7 3 2 Reactor . | . . . . . . . . . . Propulsion 45 | 2 11 . 13 1 . 1 11 5 1 Treads . | . . . . . . . . . . Leg 38 | 2 11 . 12 1 . 1 11 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 7 | . . . 1 . . . . 5 1 Utility 32 | 1 4 . 5 . 2 . 10 9 1 Device 3 | . . . . . . . 1 2 . Storage 16 | 1 4 . 5 . 2 . 3 1 . Processor 1 | . . . . . . . . 1 . Hackware 4 | . . . . . . . . 4 . Protection 8 | . . . . . . . 6 1 1 Artifact . | . . . . . . . . . . Weapon 47 | 2 9 1 10 1 . 2 10 2 10 Energy Gun 12 | 1 4 . 2 . . . 4 . 1 Energy Cannon 4 | . . . 4 . . . . . . Ballistic Gun 15 | 1 3 1 4 . . . 4 1 1 Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 10 | . 2 . . 1 . 2 . . 5 Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . . . . . . 1 1 3 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . 3 . . . 3 1 3 Parts Lost 34 | . 8 . 1 . . . 4 7 14 Power 6 | . 2 . . . . . . 2 2 Propulsion 9 | . 2 . 1 . . . . 2 4 Utility 7 | . . . . . . . 1 1 5 Weapon 12 | . 4 . . . . . 3 2 3 Highest Loss Streak 8 | . 7 . 1 . . . 1 5 8 Average Slot Usage (%) 97 | . 98 100 99 100 100 99 98 88 66 Engine 7 | . 14 14 11 11 11 11 . . . Core 3 | . . . . . . . 8 6 4 Leg 27 | . 27 28 32 33 33 32 26 1 . Flight 1 | . . . . . . . . 21 14 Storage 30 | . 27 28 33 33 33 33 35 8 6 Hackware 2 | . . . . . . . . 27 20 Protection 2 | . . . . . . . 8 1 . Energy Gun 5 | . 16 . 5 . . . 6 . 1 Energy Cannon 1 | . . . 4 . . . . . . Ballistic Gun 7 | . 11 . 10 11 11 2 8 . . Launcher 4 | . . 27 . 10 11 19 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 83 | 12 42 45 62 61 59 62 83 82 20 Greatest Support 51 | 20 26 26 51 51 51 51 51 51 18 Greatest Overweight (x) 4 | . 4 1 2 1 1 1 4 3 3 Average Overweight (x) . | . 1 1 1 1 1 1 1 . . Largest Inventory Capacity 28 | 6 16 16 22 22 22 22 28 28 8 Average Capacity 21 | 5 15 16 21 22 22 22 27 9 7 Most Carried 28 | 6 16 16 22 22 22 22 28 28 8 Average Carried 20 | 3 13 15 21 21 21 22 26 8 5 Final Capacity 28 | 6 16 16 22 22 22 22 28 8 4 Final Carried 28 | 6 16 16 22 22 22 22 28 6 4 Class Distribution -------------------- 73% | Hauler-Mutant 18% | Mutant 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 2665 | 237 295 120 657 69 20 129 843 106 189 Remotely . | . . . . . . . . . . Salvage Created 5011 | . 562 72 2056 162 . 182 1539 158 280 Parts 313 | . 43 10 124 11 . 14 87 9 15 Haulers Intercepted 15 | . 2 . 6 . . . 6 . 1 Recyclers Shooed 3 | . . . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 101 | . 14 5 31 5 . 9 27 3 7 Guns 58 | . 14 . 18 2 . . 20 3 1 Cannons 16 | . . . 12 . . . 4 . . AOE 27 | . . 5 1 3 . 9 3 . 6 Classes Destroyed 13 | . 5 . 5 . . . 2 1 . Worker 4 | . . . 4 . . . . . . Builder 5 | . 1 . . . . 2 1 . 1 Hauler 15 | . 2 . 6 . . . 6 . 1 Recycler 4 | . . . 4 . . . . . . Operator 10 | . 2 . 6 . . . 1 1 . Watcher 1 | . . . . . . . 1 . . Swarmer 26 | . 6 3 5 . . 6 3 . 3 Grunt 44 | . 8 2 14 4 . 3 11 1 1 Brawler 2 | . . . 1 . . . 1 . . Duelist 2 | . . . 1 1 . . . . . Sentry 23 | . . . 10 . . . 10 . 3 Hunter 3 | . . . . . . . 2 1 . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 6 | . 4 3 4 3 . 6 3 3 3 Combat Bots Only 4 | . 3 3 4 3 . 4 3 3 3 Max Kills in Single Turn 3 | . 1 2 2 2 . 3 2 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 1 2 . 2 1 . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Damage Taken 6138 | . 941 141 1214 153 . 208 1458 599 1424 Core 1311 | . 193 . 167 14 . 77 160 133 567 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 56 | 100 . 22 . . . 35 70 . . Volleys Fired 306 | . 54 8 114 7 . 15 77 10 21 Largest 2 | . 2 1 2 2 . 1 2 1 1 Hottest 91 | . 90 30 91 68 . 33 89 28 61 Shots Fired 546 | . 104 8 227 10 . 15 152 9 21 Gun 409 | . 104 . 147 6 . . 136 9 7 Cannon 96 | . . . 80 . . . 16 . . Launcher 41 | . . 8 . 4 . 15 . . 14 Special . | . . . . . . . . . . Kinetic 254 | . 37 . 114 3 . . 88 9 3 Thermal 172 | . 41 . 92 . . . 35 . 4 Explosive 35 | . . 8 . 4 . 9 . . 14 Electromagnetic 85 | . 26 . 21 3 . 6 29 . . Robot Hit Streak 21 | . 18 4 21 5 . 3 17 12 5 Robot Miss Streak 4 | . 4 1 2 2 . 4 4 4 1 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 4 . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . Shots Hit Robots 392 | . 60 4 170 5 . 6 122 19 6 Core Hits 249 | . 30 6 73 11 . 18 76 13 22 Critical Hits 13 | . . . 11 . . . 2 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 10 | . . . 8 . . . 2 . . Melee Attacks 50 | . . . . . . . 3 20 27 Impact 50 | . . . . . . . 3 20 27 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8709 | . 766 312 2994 301 . 897 2412 408 619 Guns 4337 | . 678 . 1565 78 . . 1835 121 60 Cannons 1583 | . . . 1337 . . . 246 . . Explosions 2362 | . 88 312 92 223 . 897 331 . 419 Melee 393 | . . . . . . . . 287 106 Ramming 34 | . . . . . . . . . 34 Kinetic 2511 | . 112 . 1090 35 . . 1153 121 . Thermal 3017 | . 421 103 1577 . . . 856 . 60 Explosive 1533 | . . 209 . 223 . 682 . . 419 Electromagnetic 1221 | . 233 . 327 43 . 215 403 . . Impact 393 | . . . . . . . . 287 106 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 25 | . . . 1 1 1 1 3 2 25 Average Corruption 2 | . . . 1 1 1 1 2 1 3 Corruption Purged . | . . . . . . . . . . Effects 57 | . . . . 1 . 1 46 2 7 Message Errors 17 | . . . . . . 1 13 1 2 Matter Fused 14 | . . . . . . . 14 . . Heat Flow Errors 7 | . . . . . . . 6 . 1 Energy Discharges 5 | . . . . 1 . . 4 . . Data Loss (minor) 8 | . . . . . . . 7 . 1 Targeting Errors 5 | . . . . . . . 2 . 3 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 128 | . . 16 19 9 . 11 11 22 40 Projectiles 24 | . . . 19 . . . 5 . . Explosions 82 | . . 16 . 9 . 11 6 . 40 Melee 22 | . . . . . . . . 22 . Knockbacks 2 | . . . . . . . 1 1 . Impact 1 | . . . . . . . . 1 . Kinetic 1 | . . . . . . . 1 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 495 | . 47 54 16 36 . 73 125 . 144 Shots 17 | . 2 4 1 1 . 3 3 . 3 Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked 1 | . . . 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 323 | . 323 10 246 6 . 12 305 . 79 Average Temperature 63 | . 91 6 51 4 . 6 67 . 18 Received Heat Transfer 1569 | . 333 33 402 33 . 36 369 45 318 Effects 2 | . 2 . . . . . . . . Interference 2 | . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . 1 . 3 . . 1 . 1 . Impact Corruptions 4 | . . . . . . . . 4 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . 3 . . . 1 . . Heat Transferred 5906 | . 1149 100 2999 . . . 1547 . 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . 2 . 1 . . . 3 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 636 | . 210 155 636 367 . 198 381 135 588 Initial 232 | . . 20 23 232 . . 5 121 38 Average 231 | . 57 85 382 351 . 108 232 105 308 Maximum Alert Level 2 | . 1 . 2 1 . . 1 . 2 Low Security (%) 49 | 100 99 100 24 . . 100 24 100 34 Level 1 35 | . . . 24 100 . . 75 . 30 Level 2 15 | . . . 51 . . . . . 34 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 2 . 5 . . . 2 4 1 Investigation 2 | . . . . . . . 1 1 . Extermination 1 | . . . . . . . . 1 . Reinforcement 9 | . 2 . 5 . . . 1 . 1 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 13 | . 1 . 4 . . . 5 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 206 | . 33 5 73 5 . 9 50 5 26 Peak Tracking Total 14 | . 4 2 4 3 . 3 4 3 14 Tactical Retreats 22 | . 2 . 6 . . 4 3 . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 15 | . 3 . 3 . . . 5 2 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 12 | . . 2 1 1 . 2 1 . 5 Max in Single Turn 1 | . . 1 1 1 . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 42 | . 7 . 12 . 1 . 16 3 3 Terminals 24 | . 4 . 6 . . . 11 1 2 Fabricators . | . . . . . . . . . . Repair Stations 6 | . 1 . 2 . . . 2 1 . Recycling Units 5 | . 2 . 2 . . . 1 . . Scanalyzers 4 | . . . 2 . . . 2 . . Garrison Access 2 | . . . . . . . . 1 1 Total Hacks 119 | . 12 . 34 . 1 . 58 9 5 Successful 82 | . 9 . 26 . 1 . 41 4 1 Failed 37 | . 3 . 8 . . . 17 5 4 Catastrophic 4 | . . . 1 . . . 2 . 1 Database Lockouts . | . . . . . . . . . . Manual 43 | . 7 . 10 . 1 . 21 2 2 Terminals 60 | . 9 . 17 . . . 27 4 3 Fabricators . | . . . . . . . . . . Repair Stations 28 | . 1 . 9 . . . 16 2 . Recycling Units 8 | . 2 . 3 . . . 3 . . Scanalyzers 17 | . . . 5 . . . 12 . . Garrison Access 5 | . . . . . . . . 3 2 Terminal Hacks 20 | . 3 . 7 . 1 . 6 2 1 Record 1 | . . . . . . . . 1 . Prototype ID Bank 3 | . 1 . 1 . . . 1 . . Open Door 1 | . . . . . . . . . 1 Alert Level 8 | . 2 . 4 . . . 2 . . Unreport Threat 2 | . . . 1 . . . 1 . . Hauler Manifests 3 | . . . 1 . . . 2 . . Zone Layout 1 | . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 24 | . . . 8 . . . 14 2 . Scan Component 13 | . . . 4 . . . 8 1 . Repair 11 | . . . 4 . . . 6 1 . Recycling Unit Hacks 7 | . 2 . 3 . . . 2 . . Report Inventory 5 | . 2 . 2 . . . 1 . . Retrieve Components 2 | . . . 1 . . . 1 . . Scanalyzer 16 | . . . 4 . . . 12 . . Insert Component 8 | . . . 2 . . . 6 . . Analyze 8 | . . . 2 . . . 6 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 15 | . 4 . 4 . . . 7 . . Terminals 15 | . 4 . 4 . . . 7 . . Botnet 12 | . 3 . 3 . . . 6 . . Operators 3 | . 1 . 1 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . Used 1 | . . . 1 . . . . . . Hacking Detections 32 | . 3 . 8 . . . 15 3 3 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . 2 . . . 6 . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 11 | . . . 4 . . . 6 1 . Time 431 | . . . 191 . . . 228 12 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . 9 . . . 1 . . Parts Scanalyzed 8 | . . . 2 . . . 6 . . Part Schematics Acquired 8 | . . . 2 . . . 6 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 1 . . . . . . Highest-Rated Group 40 | . . 40 16 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 19 | . . 10 9 . . . . . . Total Damage 215 | . . 115 100 . . . . . . Kills 5 | . . 2 3 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 11379 | 76 1348 659 3024 391 610 976 3323 581 391 Spaces Moved 5904 | 54 684 413 1391 224 379 589 1416 489 265 Core 27 | 5 . . . . . . . . 22 Treads . | . . . . . . . . . . Legs 5158 | 49 684 413 1391 224 379 589 1416 13 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 719 | . . . . . . . . 476 243 Fastest Speed 30 | 50 120 150 150 160 160 156 153 30 30 Average Speed 141 | 113 151 150 156 160 160 157 159 36 55 Slowest Speed 250 | 120 240 150 180 160 160 160 250 249 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . 3 Exploration Rate (%) 64 | 5 83 91 99 44 70 97 94 12 46 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . 1 1 . Scrap Searched 5 | . . 3 . 1 . 1 . . . Spaces Dug 40 | . . . . . . . 3 6 31 Terrain Destroyed 320 | . 7 64 2 33 . 60 20 6 128 Melee 26 | . . . . . . . 3 6 17 Projectile . | . . . . . . . . . . AOE 294 | . 7 64 2 33 . 60 17 . 111 Terrain Rammed 9 | . . . . . . . . . 9 Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Total 8345 | 65 904 455 2043 246 384 623 2336 855 434 Wait 1617 | . 82 14 412 12 . 15 737 262 83 Move 5895 | 53 683 412 1390 223 378 588 1415 488 265 Hop . | . . . . . . . . . . Pick Up 126 | 6 29 9 44 1 1 . 26 7 3 Fast Attach 53 | 6 10 . 11 . . 2 16 3 5 Attach 42 | . 7 1 4 . . . 6 15 9 Detach 18 | . 2 . . . . . 3 5 8 Swap 56 | . 13 1 16 2 2 1 18 2 1 Drop 155 | . 24 10 51 1 3 2 35 25 4 Fire 306 | . 54 8 114 7 . 15 77 10 21 Melee 50 | . . . . . . . 3 20 27 Ram 8 | . . . . . . . . . 8 Kick 1 | . . . 1 . . . . . . Crush . | . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 5) 342 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 16) 844 | -10/Materials | Discovered new exit (range 16) 1020 | -10/Materials | Core integrity fell below 50% 1060 | -10/Materials | Lost 7 parts (2p2n3w) 1128 | -10/Materials | Discovered new exit (range 15) 1425 | -10/Materials | Entered Mines 1467 | -10/Mines | Learned location of 2 exits from Materials 1551 | -10/Mines | Discovered new exit (range 10) 1662 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1914 | -10/Mines | Discovered new exit (range 11) 1933 | -10/Mines | Found a hidden stash of uninstalled traps 2084 | -10/Mines | Entered Materials 2084 | -9/Materials | Accompanied by 1 ally 2084 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2085 | -9/Materials | Identified exit to Mines 2085 | -9/Materials | Identified exit to Materials 2371 | -9/Materials | Build established: Hauler-Mutant 3414 | -9/Materials | Repaired Imp. Assault Rifle 3465 | -9/Materials | Repaired Adv. Beam Cannon 3517 | -9/Materials | Repaired Imp. Assault Rifle 3844 | -9/Materials | Discovered exit to Materials (range 16) 3906 | -9/Materials | Repaired Titanium Leg 4556 | -9/Materials | Discovered exit to Mines (range 12) 4671 | -9/Materials | Discovered exit to Materials (range 15) 5108 | -9/Materials | Entered Mines 5153 | -9/Mines | Met a Derelict bent on vengeance 5170 | -9/Mines | Learned Materials terminal intel 5281 | -9/Mines | Learned Materials stockpile data 5476 | -9/Mines | Assembled infested the area 5492 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5492 | -9/Mines | Discovered new exit (range 5) 5499 | -9/Mines | Entered Exiles 5538 | -9/Exiles | Met 8R-AWN 5565 | -9/Exiles | Met EX-HEX 5701 | -9/Exiles | Met EX-BIN 5720 | -9/Exiles | Aligned with FarCom system 5722 | -9/Exiles | Given EX-Vault access code 5758 | -9/Exiles | Opened EX-Vault 5767 | -9/Exiles | Found Superbattery 5800 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5843 | -9/Exiles | Met EX-DEC 6093 | -9/Exiles | Discovered new exit (range 12) 6109 | -9/Exiles | Left Exiles lab with Superbattery 6109 | -9/Exiles | Entered Mines 6110 | -8/Mines | Core integrity fell below 50% 6826 | -8/Mines | Discovered exit to Materials (range 6) 7068 | -8/Mines | Discovered exit to Materials (range 7) 7085 | -8/Mines | Entered Materials 7085 | -8/Materials | Evolved 2 slots: Utility x2 7087 | -8/Materials | Loaded intel: 12 terminal locations 7557 | -8/Materials | Repaired Titanium Leg 7780 | -8/Materials | Repaired Carbon-fiber Leg 7831 | -8/Materials | Repaired Titanium Leg 7870 | -8/Materials | Repaired Titanium Leg 8076 | -8/Materials | Discovered new exit (range 14) 9457 | -8/Materials | Discovered new exit (range 5) 9554 | -8/Materials | Repaired Hrd. Medium Armor Plating 9657 | -8/Materials | Repaired Titanium Leg 9939 | -8/Materials | Discovered new exit (range 15) 10408 | -8/Materials | Entered Factory 10408 | -7/Factory | Evolved 2 slots: Utility x2 10585 | -7/Factory | Repaired Lgt. Nuclear Core 10744 | -7/Factory | Build established: Hacker-Scout 10847 | -7/Factory | Garrison activated, responded to threat 10884 | -7/Factory | Lost 5 parts (2p2n1w) 10897 | -7/Factory | Discovered new exit (range 14) 10989 | -7/Factory | Entered Storage 11237 | -7/Storage | Core integrity fell below 50% 11247 | -7/Storage | Discovered new exit (range 4) 11273 | -7/Storage | Crushed by falling debris 11273 | -7/Storage | Core integrity fell below 20% 11290 | -7/Storage | Crushed by falling debris 11321 | -7/Storage | Lost 8 parts (1p3n2u2w) 11365 | -7/Storage | Crushed by falling debris 11365 | -7/Storage | System corruption reached 10% 11380 | -7/Storage | Core destroyed Last Messages --------------- 11370_ Adv. Terrain Scan Processor temporarily disabled. 11372_ Slammed into Earth. 11372_ Destabilizing: System corrupted (+2). 11372_ Adv. Terrain Scan Processor permanently disabled. 11372_ Destabilizing: Short circuit. 11373_ Slammed into Earth. 11375_ Destabilizing: System corrupted (+1). 11376_ Slammed into Earth. 11376_ Med. Storage Unit destroyed. 11376_ System corrupted by crushing effect (+3). 11376_ Destabilizing: System corrupted (+2). 11376_ Destabilizing: System corrupted (+1). 11377_ Slammed into Earth. 11377_ Destabilizing: Core damaged (-7). 11377_ Destabilizing: Core damaged (-14). 11378_ Slammed into Earth. 11378_ Destabilizing: System corrupted (+2). 11379_ Slammed into Earth. 11380_ Hacking Suite destroyed. 11380_ System corrupted by crushing effect (+4). 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