Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.20 @ 13:00:35 Player: cptwinky Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (751) 751 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2236 Bonus ------- Simple Hacker 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Core (750) Ox14 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Treads Wheel > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Light Armor Plating > --- WEAPON (2) ------- Small Laser Katana > --- INVENTORY (16) --- Ion Engine Ion Engine Light Treads Light Treads Light Treads Armored Treads Wheel Wheel Wheel Disposable Heat Sink Large Storage Unit Compact Matter Pod (150) Weapon Shielding Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Plasma Cutter > --- INVENTORY -------- Improved Treads Armored Treads Armored Treads Wheel Wheel Disposable Heat Sink Large Storage Unit Compact Matter Pod Weapon Shielding Weapon Shielding Light Armor Plating Shield Generator Mining Laser Blade Trap Blade Trap Blade Trap [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 53 | 6 6 8 33 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 2 4 10 Treads 11 | 1 1 2 7 Leg . | . . . . Wheel 7 | 1 1 2 3 Hover . | . . . . Flight . | . . . . Utility 12 | 1 2 . 9 Device 2 | . . . 2 Storage 5 | 1 2 . 2 Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 18 | 2 2 3 11 Energy Gun 5 | . . . 5 Energy Cannon . | . . . . Ballistic Gun 8 | 2 1 2 3 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . . 8 13 Power 2 | . . 1 1 Propulsion 6 | . . 3 3 Utility 3 | . . . 3 Weapon 10 | . . 4 6 Highest Loss Streak 6 | . . 6 6 Average Slot Usage (%) 95 | . 99 98 91 Engine 11 | . 14 13 9 Treads 14 | . 17 14 14 Wheel 9 | . 10 13 7 Storage 24 | . 27 28 21 Processor 6 | . . . 10 Protection 5 | . . . 9 Energy Gun 5 | . . . 9 Ballistic Gun 14 | . 27 27 4 Slashing Weapon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 48 | 11 39 40 48 Greatest Support 40 | 10 40 40 40 Greatest Overweight (x) 15 | 1 3 3 15 Average Overweight (x) 2 | . 2 2 3 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 15 | 5 15 16 15 Most Carried 16 | 5 16 16 16 Average Carried 12 | 2 11 15 12 Final Capacity 16 | 6 16 16 16 Final Carried 16 | 5 16 13 14 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1051 | 314 96 102 539 Remotely . | . . . . Salvage Created 1103 | 111 187 29 776 Parts 71 | 4 11 2 54 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 2 | 1 . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 27 | . 6 3 18 Melee 7 | . . . 7 Guns 15 | . 3 2 10 Cannons 1 | . . . 1 AOE 4 | . 3 1 . Classes Destroyed 10 | 2 3 . 5 Worker 3 | . . . 3 Tunneler 1 | 1 . . . Hauler 2 | . 1 . 1 Recycler 1 | 1 . . . Operator 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 13 | . 3 3 7 Grunt 9 | . 3 . 6 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Best Kill Streak 6 | 2 3 3 6 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . . 1 1 Exploded 2 | . 2 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 3705 | . 230 989 2486 Core 641 | . 36 198 407 Absorbed by Shields 86 | . . . 86 Core Remaining (%) 53 | 100 . 6 . Volleys Fired 71 | 9 18 8 36 Largest 2 | 2 2 2 2 Hottest 100 | 40 40 40 100 Shots Fired 133 | 18 33 15 67 Gun 125 | 18 30 14 63 Cannon . | . . . . Launcher 4 | . 3 1 . Special 4 | . . . 4 Kinetic 107 | 18 30 14 45 Thermal 22 | . . . 22 Explosive 4 | . 3 1 . Electromagnetic . | . . . . Robot Hit Streak 12 | 7 8 4 12 Robot Miss Streak 5 | 2 2 3 5 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 103 | 12 23 7 61 Core Hits 55 | 3 9 4 39 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 33 | . . . 33 Impact . | . . . . Slashing 33 | . . . 33 Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2093 | 130 421 124 1418 Guns 1052 | 130 254 81 587 Cannons . | . . . . Explosions 210 | . 167 43 . Melee 736 | . . . 736 Ramming 63 | . . . 63 Kinetic 816 | 130 254 81 351 Thermal 268 | . . . 268 Explosive 210 | . 167 43 . Electromagnetic . | . . . . Impact . | . . . . Slashing 736 | . . . 736 Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 117 | . . . 117 Projectiles . | . . . . Explosions . | . . . . Melee 117 | . . . 117 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 76 | . 76 . . Shots 2 | . 2 . . Rammed 22 | . . . 22 Targets Rammed 26 | . . . 26 Kicked . | . . . . Crushed 4 | . . . 4 Highest Temperature 180 | 6 . 9 180 Average Temperature 75 | 6 . 9 77 Received Heat Transfer 508 | . 60 36 412 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . . 5 Heat Transferred 704 | . . . 704 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 257 | 10 203 50 257 Average Influence 76 | 3 65 21 107 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 96 | 100 97 100 93 Level 1 3 | . 2 . 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 5 | . . . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 11 13 39 Peak Tracking Total 10 | . 3 4 10 Tactical Retreats 7 | . 2 2 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 2 | . . . 2 Traps Extracted . | . . . . Installed 3 | . . . 3 Triggered 2 | . . . 2 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 4 . 2 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 11 . 7 Successful 11 | . 7 . 4 Failed 7 | . 4 . 3 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 9 . 3 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 . 1 Branch Access Points 2 | . 1 . 1 Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 53 | . . . 53 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1904 | 86 409 380 1029 Spaces Moved 1067 | 53 258 305 451 Core 11 | 10 . . 1 Treads 115 | . 4 2 109 Legs . | . . . . Wheels 941 | 43 254 303 341 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 110 100 Average Speed 120 | 86 110 110 136 Slowest Speed 800 | 100 160 160 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 52 57 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug 9 | . . . 9 Terrain Destroyed 30 | . 13 8 9 Melee 9 | . . . 9 Projectile . | . . . . AOE 21 | . 13 8 . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1474 | 72 348 335 719 Wait 159 | . 53 7 99 Move 1064 | 52 257 304 451 Hop . | . . . . Pick Up 46 | 5 12 5 24 Fast Attach 16 | 6 1 . 9 Attach 19 | . . 5 14 Detach 1 | . . . 1 Swap 18 | . 5 3 10 Drop 18 | . 2 3 13 Fire 71 | 9 18 8 36 Melee 33 | . . . 33 Ram . | . . . . Kick . | . . . . Crush 26 | . . . 26 Escape Stasis . | . . . . Rewire . | . . . . Trap 3 | . . . 3 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / Min x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 16) 380 | -10/Materials | Identified exit to Mines 435 | -10/Materials | Discovered new exit (range 16) 496 | -10/Materials | Entered Mines 501 | -10/Mines | Met a Derelict bent on vengeance 560 | -10/Mines | Assembled infested the area 565 | -10/Mines | Assisted by a Guerilla fighting off Assembled 623 | -10/Mines | Learned location of Storage (-8) 803 | -10/Mines | Discovered new exit (range 9) 823 | -10/Mines | Found a hidden stash of uninstalled traps 865 | -10/Mines | Core integrity fell below 50% 872 | -10/Mines | Core integrity fell below 20% 876 | -10/Mines | Entered Materials 876 | -9/Materials | Evolved 2 slots: Utility x2 897 | -9/Materials | Lost 6 parts (1p3n2w) 1327 | -9/Materials | Core integrity fell below 50% 1341 | -9/Materials | Lost 6 parts (1p1n1u3w) 1384 | -9/Materials | Core integrity fell below 20% 1422 | -9/Materials | Lost 4 parts (1n2u1w) 1517 | -9/Materials | Discovered new exit (range 19) 1547 | -9/Materials | Identified exit to Mines 1877 | -9/Materials | Repaired Broken Arm. Treads 1905 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- Ready to Repair: Broken Arm. Treads Rating: 3 Time: 53 >>Repair Repairing Broken Arm. Treads... ETC: 53 01861_ Triggered Shock Trap. 01861_ The floor emits a surge of raw power. 01861_ System corrupted (+1). 01862_ Sneak attack on A-02 Transporter. 01866_ A-02 Transporter destroyed. 01868_ Acquired 10 matter. 01870_ Acquired Lgt. Treads. 01877_ Repair station completes Broken Arm. Treads repairs. 01880_ Acquired Arm. Treads. 01887_ Dropped Blade Trap. 01887_ Installed Blade Trap. 01890_ U-05 Engineer builds a Wall. 01901_ Imp. Aluminum Leg severed. Map ----- +----------------------------------------------------+ | # !!! # = """###?????????????????>????????? | | # !!! # """#????????????????????????????? | | # # """#????????????????????????????? | | # # ##???????????????????????????? | | # """ #########"#???????????????????????????? | | # """ #???????## #??????????????????????????? | | # """ ####??????##??????????????????????????? | | # !!##??????????????????????????#??????? | | # !#????????????????????????? #??????? | | # #???????????????????????? #??????? | | # ""T"" !#????????????########### #??????? | | # """"" !#????????????# ^ #??????? | | # !!##????????????# #??????? | | # ####?????????????# #??????? | | # ##### #######???????????# ^ #??????? | | # # #???????????# *! #??????? | | # # #???????????# !%! +??????? | | # #### #?????####### !####### #??????? | | # #???# ! ##????#%%! #?????????#??????? | | # #???########"#????#*######+#####?????????????? | | # #??????#%#?## #???# ## #?????????????? | | # #?????##[#???##???# ##""" #?????????????? | | # #######!###???????# ##"R #?????????????? | | # ## ######### ##""" #?????????????? | | # ## """"" + ## g """ #?????????????? | | ## """"" ####### #@l """ #?????????????? | | ## """"" #?????# ## ! """ #?????????????? | | ## #?????# % ## #?????????????? | | ###### !!! #?????# ############?????????????? | | ?????# !! #?????# #????????????????????????? | | ?????# !! #?????# #????????????????????????? | | ?????# #?????# #????????????????????????? | | ?????#####+######+### #????????????????????????? | | ????##### #????????????????????????? | | ????# # #??"?????????????????????? | | ?????# # ?????????????????????? | | ?????# # + ??????????????????????? | | ######### #????????????????????????? | | * ## #????????????????????????? | | ######### #? #????????????????????????? | | ????????# #? #????????????????????????? | | ????????# #? #????????????????????????? | | ????????# #? #????????????????????????? | | ????????# ##### #? #????????????????????????? | | ????????# #???? #? #????????????????????????? | | ????????# #????? #? ?????????????????????????? | | ######### #????? #? ?????????????????????????? | | # #?????? #???????????????????????????? | | """ # #??????? #???????????????????????????? | | """ # *#??????? #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Simple Hacker Game ------ Seed MeleeIntegratedCoupler Manual? 0 Play Time 00:20:28 Cumulative 451.7 hours Start 2020.01.20 @ 12:39:15 End 2020.01.20 @ 13:00:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 348 Adventurer 4 Explorer 0 Win Type - Total 45 Types 37/3/1/2/2/0/0 Lore% 93 Gallery% 94 Achievement% 92 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cef6af64-988b-40df-9bd8-f5fefd8cb047