Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 15:17:41 Player: Conan0LM Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (151) 755 Value Destroyed (5029) 5029 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (3059) 3059 TOTAL SCORE: 18043 Bonus ------- Follower Combat Kills 219 Entered Garrisons 800 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -60 Cogmind --------- Core Integrity 1146/1300 Matter 95/300 Energy 40/100 System Corruption 8% Temperature Cool (45) Movement Rolling (96) Location -3/Research Parts ------- > --- POWER (2) -------- Improved Fusion Compressor > --- PROPULSION (8) --- Compact Wheel Compact Wheel Centrium Wheel Impulse Thruster Array > --- UTILITY (7) ------ Advanced Gravity Neutralizer Advanced Transmission Jammer Improved Heavy Armor Plating Advanced System Shield > --- WEAPON (4) ------- Dispersion Rifle > --- INVENTORY (5) ---- Improved Field Recycling Unit (0) Wave Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Aluminum Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Looter] Powered Armor Hacking Suite > --- WEAPON ----------- Heavy Mass Driver Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Powered Armor AWS/Autocannon [Rating: 78] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Core Shielding Device Heat Sink Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon AWS/Autocannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon AWS/Autocannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Segregator Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Gar Fac Res Slots Evolved 14 | . . 2 . . . 2 2 . . . . . . . . 2 . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . 1 . . . 1 . . . . . . . . . 1 . . 1 . 1 . . 1 Utility 5 | . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . 1 Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Parts Attached 122 | 5 11 24 4 1 1 8 1 2 3 1 2 5 3 . 8 8 5 8 2 1 9 . 9 1 Power 13 | 1 1 1 . . . 1 . . . . 1 1 . . 2 . . 1 . 1 2 . 1 . Engine 6 | 1 . 1 . . . 1 . . . . 1 . . . 1 . . . . . 1 . . . Core 6 | . 1 . . . . . . . . . . 1 . . . . . 1 . 1 1 . 1 . Reactor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 42 | 2 3 9 2 . . 4 . 2 2 1 . 1 1 . 2 2 3 2 1 . 1 . 3 1 Treads 4 | . . . . . . . . . . . . . . . 1 . 3 . . . . . . . Leg 29 | 2 3 9 2 . . 4 . 2 2 1 . 1 1 . . 2 . . . . . . . . Wheel 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Hover 4 | . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . Flight 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Utility 39 | . 2 9 . . 1 2 1 . . . 1 1 2 . 2 4 1 4 1 . 4 . 4 . Device 12 | . . 2 . . . . . . . . . . 1 . 1 3 . 1 1 . 1 . 2 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . 1 1 . . . . . . . . 1 . . 1 . . 1 . 1 . Hackware 6 | . . . . . . . 1 . . . 1 1 1 . . . . . . . 2 . . . Protection 15 | . 2 7 . . . 1 . . . . . . . . . 1 1 2 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 5 5 2 1 . 1 . . 1 . . 2 . . 2 2 1 1 . . 2 . 1 . Energy Gun 11 | 2 4 2 . 1 . . . . . . . 1 . . . . . . . . . . 1 . Energy Cannon 6 | . 1 2 1 . . . . . 1 . . . . . . 1 . . . . . . . . Ballistic Gun 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . Launcher 4 | . . . 1 . . . . . . . . . . . 2 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . . . . . . . . . . . . 2 . . . . . . 1 . Parts Lost 30 | . 1 2 1 . . 1 . . . 1 . 2 1 . 5 . 2 . 1 3 4 4 2 . Power 5 | . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 1 . . Propulsion 10 | . . 1 1 . . 1 . . . . . 1 . . 2 . . . . . 2 1 1 . Utility 10 | . . 1 . . . . . . . 1 . . 1 . 1 . . . . 3 . 2 1 . Weapon 5 | . 1 . . . . . . . . . . 1 . . 1 . 1 . . . 1 . . . Highest Loss Streak 4 | . 1 1 1 . . 1 . . . 1 . 1 1 . 4 . 2 . 1 3 4 4 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 4 4 5 4 3 4 4 4 4 5 5 4 4 3 3 2 3 2 1 2 2 4 3 2 Power . | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . Propulsion . | . . . . . . . 1 1 2 3 3 2 1 1 1 . . . . 1 . . . . Utility 1 | . 2 1 2 1 1 1 1 1 1 1 1 1 1 . . . 2 1 . . 1 2 1 1 Weapon 1 | . . 2 2 1 1 1 1 . . . . . . 1 1 1 . . . 1 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 8 | . 2 3 . . . . . . . . . . 1 . . . . . . . . . . 2 Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . 2 1 . . . . . . . . . . 1 . . . . . . . . . . 1 Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 93 96 99 100 100 76 69 80 84 83 77 83 82 76 59 78 65 27 52 50 50 46 32 49 Engine 4 | . 4 5 11 11 11 9 7 7 7 7 7 . . . 2 . . . . . 3 4 . . Core 2 | . 8 5 . . . . . . . . . 6 7 7 1 . . 2 2 . 4 . 3 4 Treads 1 | . . . . . . . . . . . . . . . 4 5 9 . . . . . . . Leg 23 | . 28 30 32 33 33 31 30 30 30 30 30 29 30 30 4 8 4 . . . . . . . Device 4 | . . 10 11 11 1 . . . . . . . . . 3 10 5 2 8 10 5 5 4 9 Processor 6 | . . . . . 9 9 7 7 7 7 7 7 7 7 10 13 12 2 5 5 9 10 4 . Hackware 5 | . . . . . . . . 7 7 7 8 15 16 23 10 6 5 . . . 4 10 5 4 Protection 12 | . 22 22 22 22 22 18 15 15 15 14 7 7 5 . . 1 5 6 11 10 . . 1 4 Energy Gun 5 | . 23 10 11 11 11 . . 3 . . . 1 . . . . . . . . . . 1 4 Energy Cannon 5 | . 4 11 10 11 11 . . . 6 7 7 3 . . . 4 1 . . . . . . . Ballistic Cannon 2 | . . . . . . 8 7 7 7 7 7 7 5 . . . 4 . . . 3 . . . Launcher 2 | . . . . . . . . . . . . . . . 11 13 8 . . . . . . . Peak Build Rating 78 | 5 10 16 17 19 21 47 50 52 54 53 54 57 61 33 39 61 78 46 62 57 75 55 59 75 Average Rating 34 | 3 8 14 16 17 20 45 47 51 52 52 51 55 53 33 30 52 58 30 56 54 67 54 42 70 On Entrance 36 | . 5 10 16 17 19 21 47 50 52 53 50 54 56 33 33 39 55 1 46 57 42 55 36 59 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . . 2 7 . . 9 9 . . . 2 Naked Turns 47 | . . . . . . . . . . . . . . . . . 34 13 . . . . . . Heaviest Build 82 | 8 13 23 21 21 20 73 73 76 80 80 78 82 79 18 26 44 58 15 20 13 33 17 32 32 Greatest Support 100 | 20 20 36 30 30 30 45 45 45 45 45 45 45 50 50 50 54 100 40 60 60 71 31 48 48 Greatest Overweight (x) 3 | . . 2 1 . . 2 1 1 1 1 1 2 1 . 3 1 1 . . . 1 . 3 . Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 5 5 4 5 4 Average Carried 4 | 1 4 4 5 4 5 4 4 4 4 5 5 4 4 5 5 4 4 3 1 2 2 4 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 3 2 2 5 4 4 2 2 Class Distribution -------------------- 43% | Mutant 20% | Scavenger-Tank 9% | Scavenger-Mutant 5% | Derelict-Mutant 5% | Tank 4% | Hacker-Mutant 3% | Scavenger-Skirmisher 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Hacker-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Skirmisher | -6/Garrison Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Hacker-Mutant | -4/Garrison Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Gar Fac Res Matter Collected 1954 | 215 140 300 184 . 30 70 . 31 29 30 . 84 153 . 242 . 131 56 . 56 70 63 70 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4948 | . 554 1863 262 . . 452 . 108 119 364 . 333 488 . 95 77 30 . . . 70 63 70 . Parts 257 | . 28 82 22 . . 39 . 5 11 23 . 22 10 . 4 4 5 . . . 2 . . . Haulers Intercepted 7 | . 1 6 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . . . 19 7 . 21 . . . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Gar Fac Res Combat Hostiles Destroyed 120 | . 11 29 9 . . 18 . 6 3 12 . 15 7 . 5 1 1 . . . 1 1 1 . Guns 27 | . 11 12 3 . . . . . . . . . 1 . . . . . . . . . . . Cannons 77 | . . 14 4 . . 17 . 6 3 12 . 15 5 . . . 1 . . . . . . . AOE 9 | . . . 2 . . 1 . . . . . . . . 5 1 . . . . . . . . Classes Destroyed 17 | . 6 2 2 . . 2 . 2 . . . 2 . . . . 1 . . . . . . . Worker 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunneler 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 6 . . . . . . . . . . . . . . . . . . . . . . Recycler 5 | . 1 3 1 . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 2 . . . 2 . . . . . . . . . 1 1 . . . . . . . Watcher 8 | . 1 4 . . . 3 . . . . . . . . . . . . . . . . . . Swarmer 32 | . 3 4 3 . . 7 . . . 3 . 8 . . 4 . . . . . . . . . Cutter 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 56 | . 8 14 4 . . 8 . 2 2 6 . 2 6 . 1 1 . . . . 1 1 . . Brawler 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . Sentry 14 | . . 9 . . . 2 . . 1 1 . . . . . . . . . . . . 1 . Hunter 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Programmer 5 | . . . . . . . . 1 . 2 . 2 . . . . . . . . . . . . Assembled 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 4 5 8 . . 6 . 4 2 7 . 4 3 . 3 2 1 . . . 1 1 1 . Combat Bots Only 7 | . 4 4 5 . . 6 . 4 2 7 . 4 3 . 3 1 1 . . . 1 1 1 . Max Kills in Single Turn 3 | . 1 1 3 . . 2 . 1 1 1 . 1 1 . 3 2 1 . . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . 1 . . . . . . . . 3 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Gar Fac Res Hostile Shots Fired 845 | . 43 139 36 . . 84 . 14 . 58 . 53 32 . 69 9 153 12 6 20 52 14 15 36 Missed 259 | . 3 57 7 . . 27 . 5 . 20 . 17 7 . 31 3 34 5 2 9 22 2 2 6 Hits 586 | . 40 82 29 . . 57 . 9 . 38 . 36 25 . 38 6 119 7 4 11 30 12 13 30 Melee 15 | . . . . . . . . 5 . . . . . . 2 . 1 . . 7 . . . . Projectile 571 | . 40 82 29 . . 57 . 4 . 38 . 36 25 . 36 6 118 7 4 4 30 12 13 30 AOE 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Critical Strikes 20 | . 1 4 . . . . . 1 . . . 1 1 . 2 . 1 . . 4 2 1 1 1 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 9067 | . 478 1074 371 . . 710 . 195 . 561 . 455 401 . 648 116 1523 134 117 360 711 238 304 671 Core 1680 | . 69 85 67 . . 58 . . . 33 . 50 45 . 447 . 381 19 18 20 79 33 122 154 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 318 | . 19 16 13 . . 12 . . . 7 . 9 9 . . . . 61 32 140 . . . . Ignored by Resistances 29 | . . . 5 . . . . 9 . 15 . . . . . . . . . . . . . . Regen/Repaired (Parts) 161 | . 28 133 . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 72 . . . 62 89 . . . . . . . . 17 . . 52 . 96 . . 79 . Volleys Fired 287 | . 50 120 34 . . . . 2 . 9 . 9 33 . 8 9 8 . . . 1 . . 4 Largest 3 | . 2 2 2 . . . . 1 . 1 . 1 1 . 2 3 2 . . . 1 . . 1 Hottest 150 | . 125 125 116 . . . . 56 . 69 . 69 33 . 75 150 140 . . . 47 . . 88 Shots Fired 644 | . 94 237 59 . . 58 . 18 4 37 . 41 51 . 13 15 12 . . . 1 . . 4 Gun 278 | . 90 117 25 . . . . 2 . . . 5 33 . 2 . . . . . . . . 4 Cannon 340 | . 4 120 25 . . 58 . 16 4 37 . 36 18 . . 9 12 . . . 1 . . . Launcher 26 | . . . 9 . . . . . . . . . . . 11 6 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 198 | . . . . . . 58 . 16 4 27 . 32 51 . 2 . 7 . . . 1 . . . Thermal 387 | . 94 237 50 . . . . 2 . . . . . . . . . . . . . . . 4 Explosive 26 | . . . 9 . . . . . . . . . . . 11 6 . . . . . . . . Electromagnetic 33 | . . . . . . . . . . 10 . 9 . . . 9 5 . . . . . . . Robot Hit Streak 15 | . 9 13 6 . . 9 . 8 6 15 . 10 12 . 2 2 4 . . . . . . 1 Robot Miss Streak 5 | . 5 3 3 . . 3 . 5 . 2 . 2 3 . 2 3 1 . . . 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Autonomous 156 | . . . . . . 58 . 16 4 27 . 32 19 . . . . . . . . . . . Shots Hit Robots 426 | . 57 164 22 . . 43 . 11 4 30 . 32 38 . 4 3 7 . 1 . 1 2 4 3 Core Hits 186 | . 29 59 16 . . 20 . 3 3 9 . 12 9 . 14 6 4 . . . . . . 2 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Critical Strikes 26 | . 6 6 . . . 2 . 1 . 3 . 2 2 . . . . . . . 1 1 2 . Burn 11 | . 6 5 . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Blast 10 | . . . . . . 2 . 1 . 3 . 2 2 . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Melee Attacks 24 | . . . . . . . . . . . . . . . . . . . 1 . 4 9 7 3 Thermal 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact 23 | . . . . . . . . . . . . . . . . . . . . . 4 9 7 3 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16645 | . 716 2729 674 . . 3642 . 914 350 2082 . 2112 1630 . 515 437 397 . . . 46 95 156 150 Guns 2927 | . 699 1329 187 . . . . . . . . 54 538 . . . . . . . . . . 120 Cannons 12035 | . 17 1400 178 . . 3490 . 914 350 2082 . 2058 1092 . . 67 387 . . . . . . . Explosions 1329 | . . . 309 . . 136 . . . . . . . . 514 370 . . . . . . . . Melee 325 | . . . . . . . . . . . . . . . . . . . . . 44 95 156 30 Ramming 29 | . . . . . . 16 . . . . . . . . 1 . 10 . . . 2 . . . Kinetic 10622 | . . . . . . 3490 . 914 350 1926 . 1981 1630 . . . 331 . . . . . . . Thermal 4066 | . 716 2729 365 . . 136 . . . . . . . . . . . . . . . . . 120 Explosive 1193 | . . . 309 . . . . . . . . . . . 514 370 . . . . . . . . Electromagnetic 410 | . . . . . . . . . . 156 . 131 . . . 67 56 . . . . . . . Impact 325 | . . . . . . . . . . . . . . . . . . . . . 44 95 156 30 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . 1 1 1 1 . 4 . . . . . . . . 8 Average Corruption 2 | . . . . . . . . . . 1 1 1 1 . 3 . . . . . . . . 4 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 50 | . . . . . . . . . . 2 5 7 3 . 32 . . . . . . . . 1 Message Errors 11 | . . . . . . . . . . . 1 5 . . 5 . . . . . . . . . Matter Fused 13 | . . . . . . . . . . . 1 . 1 . 11 . . . . . . . . . Heat Flow Errors 5 | . . . . . . . . . . . . . 1 . 4 . . . . . . . . . Energy Discharges 5 | . . . . . . . . . . . 1 . 1 . 3 . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . . . 1 1 1 . . 4 . . . . . . . . . Data Loss (major) 6 | . . . . . . . . . . . 1 1 . . 4 . . . . . . . . . Misfires 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2029 | . . 1 . . . 699 . 255 23 304 . 365 130 . . 26 41 . . . 44 60 81 . Projectiles 1818 | . . 1 . . . 699 . 255 23 304 . 365 130 . . . 41 . . . . . . . Explosions 26 | . . . . . . . . . . . . . . . . 26 . . . . . . . . Melee 185 | . . . . . . . . . . . . . . . . . . . . . 44 60 81 . Knockbacks 42 | . . . . . . 12 . 3 1 7 . 11 7 . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 38 | . . . . . . 11 . 2 1 6 . 11 6 . . . 1 . . . . . . . Secondary 4 | . . . . . . 1 . 1 . 1 . . 1 . . . . . . . . . . . Self-Inflicted Damage 73 | . . . 67 . . . . . . . . . . . . . 5 . . . 1 . . . Shots 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . . 2 . 2 . . . 1 . . . Targets Rammed 6 | . . . . . . 1 . . . . . . . . 2 . 2 . . . 1 . . . Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 288 138 189 . . . . 12 . 138 . 28 200 . 261 189 378 . . . 23 . . 45 Average Temperature 65 | . 107 22 57 . . . . 10 . 58 . 13 68 . 104 70 128 . . . 14 . . 22 Received Heat Transfer 2439 | . 252 519 18 . . 252 . . . 78 . . 243 . 90 54 579 63 27 . 150 57 36 21 Effects 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 . Combat Hostiles 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 . Parts Fried 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Impact Corruptions 6 | . . . . . . . . . . . . . 1 . . . . . . . 1 2 2 . Robots Melted 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 34 | . 9 25 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 9801 | . 2338 6438 777 . . 100 . . . . . . . . . . . . . . . . . 148 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Gar Fac Res Maximum Alert Level 1 | . . 1 1 . . 1 . 1 . 1 . . . . . . 1 . . . . . . . Low Security (%) 81 | 100 100 41 97 . 100 56 100 49 100 64 100 . . . . 100 98 100 100 100 100 100 100 100 Level 1 18 | . . 58 2 . . 43 . 50 . 35 . . . . . . 1 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 360 | . 117 360 205 . . 319 132 210 109 336 170 . . . . 60 200 105 15 3 67 39 30 2 Initial 170 | . . . 120 . . . 132 64 109 28 170 . . . . 17 14 105 14 3 . 21 4 . Average 94 | . 43 218 113 . . 190 112 148 43 163 73 . . . . 8 66 60 3 2 30 25 5 . Influence Increases 4211 | . 355 891 291 . . 601 . 146 80 308 . 370 180 . 428 109 206 15 20 . 121 28 60 2 Destroy 0b10 Robot/C 2520 | . 220 580 140 . . 360 . 120 60 240 . 300 140 . 260 20 20 . . . 20 20 20 . Destroy 0b10 Robot/NC 175 | . 20 75 20 . . 35 . . . . . . 5 . . 15 5 . . . . . . . Destroy Leader 472 | . 54 180 10 . . 66 . 20 20 10 . 40 20 . 40 2 . . . . . . 10 . Allied During Kill 70 | . . . . . . . . . . . . . . . 68 2 . . . . . . . . Successful Hack 97 | . 44 38 . . . 5 . . . . . . . . . . . . 5 . 5 . . . Disable Machine 210 | . . 15 45 . . 60 . . . . . . . . . 15 45 . . . . . 30 . Anti-Garrison Action 50 | . . . . . . . . . . 50 . . . . . . . . . . . . . . Destroy Structure 137 | . 2 3 46 . . 15 . 6 . 8 . . . . . 40 1 . . . 6 8 . 2 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 465 | . 15 . 30 . . 60 . . . . . 30 15 . 60 15 135 . 15 . 90 . . . Influence Decreases 4211 | . 355 581 574 27 . 310 199 28 250 22 326 370 172 8 400 117 26 185 45 5 90 50 69 2 Entered New Map 826 | . . . 190 27 . . 159 28 101 12 156 . . 8 . 11 6 95 16 2 . 10 5 . Time Decay 3199 | . 345 561 374 . . 300 40 . 149 . 170 362 162 . 395 106 . 90 29 . 50 . 64 2 Lost Part 186 | . 10 20 10 . . 10 . . . 10 . 8 10 . 5 . 20 . . 3 40 40 . . Squads Dispatched 16 | . 1 3 . . . 2 . . 2 . . . . . . 2 . 1 1 1 1 . 1 1 Investigation 7 | . . 2 . . . 1 . . 1 . . . . . . . . 1 1 . . . . 1 Extermination 4 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . Reinforcement 5 | . 1 1 . . . 1 . . . . . . . . . 1 . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Gar Fac Res Distress Signals 10 | . 3 4 . . . 2 . . . . . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 198 | . 20 41 9 . . 27 . 6 2 15 . 16 8 . 12 5 12 3 1 5 7 3 3 3 Peak Tracking Total 8 | . 5 5 3 . . 5 . 3 . 6 . 4 4 . 7 2 8 3 1 5 5 2 1 3 Tactical Retreats 17 | . 1 . 2 . . 3 . . . . . 1 1 . 2 1 3 . 1 . 2 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Gar Fac Res Traps Triggered 10 | . . 1 . . . . . 3 1 1 . . . . . . . 1 . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Gar Fac Res Machines Disabled 18 | . . 2 3 . . 4 . . . 1 . . . . 2 1 3 . . . . . 2 . Max in Single Turn 2 | . . 1 1 . . 1 . . . 1 . . . . 2 1 1 . . . . . 1 . Garrison Relay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Gar Fac Res Machines Accessed 43 | . 8 15 . 1 . 2 1 . 3 . 1 . . 4 . 2 . 2 1 . 2 . . 1 Terminals 25 | . 6 11 . . . 1 . . 1 . 1 . . . . 1 . 1 1 . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . Scanalyzers 3 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . Total Hacks 136 | . 21 55 . 1 . 7 1 . 9 . 2 . . 22 . 3 . 4 3 . 3 . . 5 Successful 88 | . 15 34 . 1 . 4 1 . 4 . . . . 22 . 2 . 1 1 . 2 . . 1 Failed 47 | . 6 20 . . . 3 . . 5 . 2 . . . . 1 . 3 2 . 1 . . 4 Catastrophic 7 | . . 2 . . . 1 . . . . 1 . . . . . . 2 . . . . . 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 9 15 . 1 . 4 . . 4 . 2 . . . . . . . . . . . . . Terminals 81 | . 18 36 . . . 6 . . 4 . 2 . . . . 2 . 3 3 . 2 . . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . 2 7 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . Scanalyzers 15 | . . 12 . . . . . . 3 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 2 . . . . . . 1 . . . . 1 . . . Terminal Hacks 46 | . 6 11 . 1 . 2 . . . . . . . 22 . 1 . . 1 . 1 . . 1 Record 9 | . . 2 . . . . . . . . . . . 6 . . . . . . . . . 1 Part Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 2 3 . . . 1 . . . . . . . 3 . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 5 . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . Report Inventory 3 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . Scanalyzer 13 | . . 11 . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . Analyze 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 2 . . . . . . 1 . . . . 1 . . . Unlock Access 4 | . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 6 7 . . . 1 . . . . . . . . . . . . . . . . . . Terminals 14 | . 6 7 . . . 1 . . . . . . . . . . . . . . . . . . Botnet 14 | . 6 7 . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 5 15 . . . 2 . . 3 . 1 . . . . 1 . 1 1 . . . . 1 Full Trace Events 7 | . . 3 . . . 1 . . . . . . . . . . . 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 4 . . . . . . . . . . . 8 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . Time 108 | . 38 70 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Gar Fac Res Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Gar Fac Res Total Allies 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . Highest-Rated Group 96 | . . . . . . . . . . . . . . . 96 96 . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . . . . . . . 96 96 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . . . . . . 17 3 . . . . . . . . Total Damage 942 | . . . . . . . . . . . . . . . 801 141 . . . . . . . . Kills 9 | . . . . . . . . . . . . . . . 8 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Gar Fac Res Active Infowar (turns) 2197 | . . . . . . . . . . . . . . . 774 706 342 70 59 . 150 90 6 . Sensors 1022 | . . . . . . . . . . . . . . . . 680 342 . . . . . . . Decoding 1817 | . . . . . . . . . . . . . . . 770 706 341 . . . . . . . Cloaking 1241 | . . . . . . . . . . . . . . . 774 467 . . . . . . . . Jamming 375 | . . . . . . . . . . . . . . . . . . 70 59 . 150 90 6 . Robot Analysis Total 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . . . . . 1 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 61 | . . . . . . . . . . . . . . . . 46 15 . . . . . . . Items 61 | . . . . . . . . . . . . . . . . 46 15 . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Gar Fac Res Turns Passed 13772 | 62 1079 1970 877 289 1427 699 98 333 356 303 413 1356 695 100 1624 706 376 199 145 50 172 94 293 56 Spaces Moved 8308 | 52 694 1100 504 237 675 301 51 162 188 150 235 714 385 89 1142 338 234 214 140 81 253 97 233 39 Core 274 | 17 . . . . . . . . . . . . . . 138 . 63 22 . . . . 34 . Treads 1114 | . . . . . . . . . . . . . . . 711 267 136 . . . . . . . Legs 5837 | 35 694 1100 504 237 675 301 51 162 188 150 235 714 385 89 211 71 35 . . . . . . . Wheels 129 | . . . . . . . . . . . . . . . . . . . . . . . 90 39 Hover 872 | . . . . . . . . . . . . . . . . . . 192 140 81 253 97 109 . Flight 82 | . . . . . . . . . . . . . . . 82 . . . . . . . . . Fastest Speed 35 | 50 120 120 120 120 120 190 190 190 175 175 175 175 113 113 35 115 50 50 52 52 48 56 50 96 Average Speed 136 | 97 120 125 120 120 120 217 190 190 185 175 175 184 160 113 137 195 133 55 53 55 51 56 90 96 Slowest Speed 275 | 120 120 260 190 120 120 260 190 190 190 175 175 245 183 113 275 240 185 60 56 56 111 60 200 96 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 97 91 84 41 98 31 2 32 7 23 5 75 48 75 98 9 30 5 3 85 12 10 5 2 Regions Visited 24 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . . 1 . . 1 1 1 . 1 . 1 1 1 1 1 1 . 1 1 . 1 . . . Unknown Exits Taken 5 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 11 | . . . 2 . 1 . . . . . . 3 1 . 4 . . . . . . . . . Spaces Dug 7 | . . . . . . . . . . . . . . . . . . . . . 2 4 . 1 Terrain Destroyed 240 | . . . 56 . . 15 . 6 . 3 . 7 5 . 82 57 1 . . . 3 4 . 1 Melee 7 | . . . . . . . . . . . . . . . . . . . . . 2 4 . 1 Projectile 33 | . . . . . . 10 . 6 . 3 . 7 5 . . . 1 . . . 1 . . . AOE 200 | . . . 56 . . 5 . . . . . . . . 82 57 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Gar Fac Res Total 10236 | 63 846 1448 715 242 1291 346 52 186 196 182 237 742 431 88 1184 367 283 291 207 85 287 120 299 48 Wait 1324 | . 79 170 169 . 616 24 . 3 . 17 . 9 4 . 23 . 20 67 62 . 10 9 42 . Move 8287 | 51 693 1099 503 236 674 300 51 160 188 149 234 713 384 88 1141 338 233 213 139 80 253 96 232 39 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 65 | 7 5 7 . 1 . 7 . 2 2 . . 3 1 . . 1 5 2 3 4 8 . 6 1 Fast Attach 48 | . 4 13 1 . . . . . . . 1 . . . 7 10 4 4 . . . . 4 . Attach 46 | 5 . 2 . . . 3 1 2 . . . 2 2 . . 1 3 4 2 1 9 . 8 1 Detach 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Swap 53 | . 8 16 6 2 1 5 . 2 3 1 1 5 2 . 1 . . . . . . . . . Drop 67 | . 7 20 2 3 . 6 . . 3 1 1 1 4 . 2 8 8 . . . 1 . . . Fire 287 | . 50 120 34 . . . . 2 . 9 . 9 33 . 8 9 8 . . . 1 . . 4 Melee 24 | . . . . . . . . . . . . . . . . . . . 1 . 4 9 7 3 Ram 5 | . . . . . . . . . . . . . . . 2 . 2 . . . 1 . . . Kick 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . 15 . 5 . . . . . . . 1 . . . 6 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / Gar) -6/Garrison -6/Factory -5/Factory -5/DSF -4/Factory -4/Garrison -4/Factory -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 672 | -10/Materials | Discovered new exit (range 8) 870 | -10/Materials | Discovered new exit (range 7) 875 | -10/Materials | Discovered new exit (range 11) 945 | -10/Materials | Build established: Scavenger-Mutant 996 | -10/Materials | Repaired Lgt. Nuclear Core 1142 | -10/Materials | Entered another Materials area 1142 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1597 | -9/Materials | Repaired Lgt. Nuclear Core 1630 | -9/Materials | Repaired Med. Armor Plating 1751 | -9/Materials | Discovered new exit (range 3) 1949 | -9/Materials | Identified exit to Mines 2103 | -9/Materials | Discovered new exit (range 15) 2126 | -9/Materials | Build established: Mutant 2796 | -9/Materials | Central database locked down 2906 | -9/Materials | Discovered new exit (range 15) 3112 | -9/Materials | Entered Mines 3256 | -9/Mines | Discovered new exit (range 6) 3346 | -9/Mines | Excavation squad dispatched 3346 | -9/Mines | A large section of the Mines collapsed 3498 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3498 | -9/Mines | Discovered new exit (range 5) 3555 | -9/Mines | Discovered new exit (range 5) 3589 | -9/Mines | Learned location of Zion (-6) 3989 | -9/Mines | Entered Exiles 4017 | -9/Exiles | Met 8R-AWN 4039 | -9/Exiles | Met EX-HEX 4075 | -9/Exiles | Met EX-BIN 4117 | -9/Exiles | Aligned with FarCom system 4118 | -9/Exiles | Given EX-Vault access code 4145 | -9/Exiles | Opened EX-Vault 4157 | -9/Exiles | Found AWS/Autocannon 4185 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4261 | -9/Exiles | Discovered new exit (range 15) 4278 | -9/Exiles | Left Exiles lab with AWS/Autocannon 4278 | -9/Exiles | Entered Mines 4372 | -8/Mines | Discovered new exit (range 14) 4405 | -8/Mines | Identified exit to Materials 4596 | -8/Mines | Discovered exit to Materials (range 5) 5705 | -8/Mines | Entered Materials 5705 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5706 | -8/Materials | Identified exit to Factory 6012 | -8/Materials | Build established: Tank 6358 | -8/Materials | Discovered exit to Factory (range 11) 6404 | -8/Materials | Entered Factory 6404 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6502 | -7/Factory | Identified exit to Garrison 6502 | -7/Factory | Entered Garrison 6594 | -7/Garrison | Triggered checkpoint 6660 | -7/Garrison | Discovered new exit (range 12) 6685 | -7/Garrison | Installed Relay Interface Framework 6766 | -7/Garrison | Triggered checkpoint 6783 | -7/Garrison | Build established: Scavenger-Tank 6830 | -7/Garrison | Identified exit to Factory 6835 | -7/Garrison | Entered Factory 7191 | -7/Factory | Identified exit to Garrison 7191 | -7/Factory | Entered Garrison 7309 | -7/Garrison | Triggered checkpoint 7383 | -7/Garrison | Triggered checkpoint 7409 | -7/Garrison | Garrison Relay disabled 7431 | -7/Garrison | Destroyed 7 combat bots 7432 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 7473 | -7/Garrison | Triggered checkpoint 7487 | -7/Garrison | Discovered new exit (range 5) 7492 | -7/Garrison | Identified exit to Factory 7494 | -7/Garrison | Entered Factory 7515 | -7/Factory | Discovered new exit (range 6) 7524 | -7/Factory | Identified exit to Lower Caves 7792 | -7/Factory | Build established: Scavenger-Skirmisher 7907 | -7/Factory | Entered Lower Caves 8314 | -7/Lower Caves | Build established: Scavenger-Tank 8582 | -7/Lower Caves | Ambushed by research squad 8758 | -7/Lower Caves | Discovered new exit (range 15) 8781 | -7/Lower Caves | Identified exit to Lower Caves 9263 | -7/Lower Caves | Entered another Lower Caves area 9283 | -7/Lower Caves | Found DCF Scrap (13 items) 9774 | -7/Lower Caves | AWS/Autocannon suddenly broke down 9943 | -7/Lower Caves | Discovered new exit (range 10) 9956 | -7/Lower Caves | Identified exit to Data Miner 9958 | -7/Lower Caves | Entered Data Miner 9958 | -7/Data Miner | Discovered new exit (range 6) 9980 | -7/Data Miner | Met Data Miner 10022 | -7/Data Miner | Received God Mode back door access code from Data Miner 10057 | -7/Data Miner | Identified exit to Proximity Caves 10058 | -7/Data Miner | Entered Proximity Caves 10063 | -6/Proximity Caves | Learned location of 1 exit from Factory 10090 | -6/Proximity Caves | Build established: Hacker-Mutant 10337 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 10352 | -6/Proximity Caves | Core integrity fell below 50% 10376 | -6/Proximity Caves | Escorted by Enhanced Grunt 10382 | -6/Proximity Caves | Core integrity fell below 20% 10649 | -6/Proximity Caves | Build established: Mutant 11082 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11120 | -6/Proximity Caves | Discovered new exit (range 10) 11133 | -6/Proximity Caves | Identified exit to Factory 11199 | -6/Proximity Caves | Build established: Derelict-Mutant 11421 | -6/Proximity Caves | Learned Factory trap positions 11682 | -6/Proximity Caves | Entered Factory 11682 | -6/Factory | Accompanied by 1 ally 11682 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11683 | -6/Factory | Identified exit to Lower Caves 11684 | -6/Factory | Identified exit to Factory 11685 | -6/Factory | Loaded intel: 102 trap records 12018 | -6/Factory | Build established: Derelict-Skirmisher 12150 | -6/Factory | Found Powered Armor 12155 | -6/Factory | Found Powered Armor 12388 | -6/Factory | Identified exit to Garrison 12388 | -6/Factory | Entered Garrison 12428 | -6/Garrison | H-XX Assembler disabled 12588 | -6/Garrison | Build established: Skirmisher 12730 | -6/Garrison | Released all parts (10) 12752 | -6/Garrison | Discovered new exit (range 9) 12764 | -6/Garrison | Entered Factory 12922 | -6/Factory | Discovered exit to Factory (range 4) 12963 | -6/Factory | Entered another Factory area 12963 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13003 | -5/Factory | Build established: Mutant 13108 | -5/Factory | Identified exit to DSF 13108 | -5/Factory | Entered DSF 13139 | -5/DSF | Additional patrols routed to DSF 13148 | -5/DSF | Discovered new exit (range 14) 13158 | -5/DSF | Entered Factory 13158 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13187 | -4/Factory | Lost 3 parts (3u) 13330 | -4/Factory | Identified exit to Garrison 13330 | -4/Factory | Entered Garrison 13336 | -4/Garrison | Lost 4 parts (1p2n1w) 13395 | -4/Garrison | Discovered new exit (range 8) 13424 | -4/Garrison | Entered Factory 13454 | -4/Factory | Lost 4 parts (1p1n2u) 13496 | -4/Factory | Discovered new exit (range 16) 13717 | -4/Factory | Entered Research 13717 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13773 | -3/Research | Self-destructed Last Messages --------------- Connecting with Terminal... Current location identified: Research >>Query(ISCS Leo) Launched as part of the [Interstellar Exploration Fleet] in 2140, the Leo was scheduled to arrive in the [Wolf 359 System] in 2185. It presumably arrived as intended, though the distance is too great to have received any communications to that effect. A significant portion of the Leo's crew were science personnel, with a cargo including advanced factories and terraforming modules. Feedback blocked by Adv. System Shield. ALERT: Suspicious activity at Terminal R012. Dispatching Investigation squad. ALERT: All DSF locations entering lockdown mode. U-05 Engineer builds a Wall. System corrupted: Powered Hammer rejected. Destroyed Sml. Battery. Graviton Restrictor disabled. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????# ???????????????????????? | | ????????????# ????????###########????? | | ????????????# ???????## #????? | | ????????????# ???????# #????? | | ????????????# ######## """ #????? | | ????????????#g # """ #????? | | ????????????+ # "" #????? | | ????????????# #@ """ #????? | | ????????????# gpp""" #????? | | ????????????# ### ^# #????? | | ???????????????????# # #????? | | ???????????????????# ##########????? | | ???????????????????# #??????? | | ???????????????????# #??????? | | ???????????????????# #??????? | | ???????????????????# ######## | | ?????????????????####+##### # # | | ?????????????????# # # # | | ?????????????????# # # # | | ?????????????????#"" # # # | | ?????????????????#"" # # # | | ?????????????????#"T # # # | | ?????????????????#"" + + # | | ?????????????????#"" # # # | | ?????????????????# # # # | | ?????????????????# ! # # # | | ?????????????????############### # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ????????????????????????????????####### | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Corruption Containment 12 Armor Coverage 600 Resistance: TH 10 Resistance: EX 50 Resistance: EM 15 Core Shielding 20 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 44% | -10/Materials Lgt. Nuclear Core | 4% | -9/Materials Med. Armor Plating | 29% | -9/Materials Studied --------- Aluminum Leg | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotThiefAutobeam Manual? 0 Play Time 01:17:22 Cumulative 66.4 hours Start 2026.06.06 @ 13:57:32 End 2026.06.06 @ 15:17:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 71 Adventurer 34 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 50 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7789561b-5084-4efd-9590-6e2705f47dd0