Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 07:38:21 Player: opdo Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (36) 180 Value Destroyed (969) 969 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8669 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 465/1300 Matter 254/300 Energy 51/100 System Corruption 17% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Fusion Bomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Myomer Leg Biometal Leg Combat Airjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Coolant Injector Advanced Signal Interpreter Improved Transmission Jammer Hacking Suite Hacking Suite Makeshift System Shield Improved System Shield > --- WEAPON ----------- Mass Driver Enhanced Force Lance > --- INVENTORY -------- Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 106] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Combat Airjet Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Supersonic Drone Bay Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun High-powered Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Fusion Bomb Launcher Impact Weapon Power Maul Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . 2 . . 2 . . 2 2 Power 2 | . . . . . . 1 . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . . . . . 1 . . . 1 Utility 7 | . . . . . 2 1 . . 2 . . . . . 1 1 Weapon 1 | . . . . . . . . . . . . . . . 1 . Parts Attached 113 | 7 . 5 . 8 12 7 2 . 12 11 . 12 4 4 9 20 Power 17 | 1 . 1 . . 1 3 . . 2 1 . 2 . . 1 5 Engine 7 | 1 . 1 . . . 1 . . 2 . . 1 . . 1 . Core 7 | . . . . . 1 2 . . . 1 . 1 . . . 2 Reactor 3 | . . . . . . . . . . . . . . . . 3 Propulsion 50 | 2 . . . 2 8 1 . . 4 1 . 10 4 1 6 11 Treads 1 | . . . . . . . . . . . . . . . . 1 Leg 8 | 2 . . . 2 1 . . . . . . . . . . 3 Wheel 1 | . . . . . 1 . . . . . . . . . . . Hover 30 | . . . . . 6 1 . . 3 1 . 7 4 1 . 7 Flight 10 | . . . . . . . . . 1 . . 3 . . 6 . Utility 22 | 2 . . . 1 2 2 1 . 3 7 . . . 2 1 1 Device 11 | 1 . . . 1 1 . . . 3 2 . . . 1 1 1 Storage 1 | 1 . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . 1 . . 2 . . . . . . Hackware 5 | . . . . . . 1 . . . 3 . . . 1 . . Protection 2 | . . . . . 1 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 24 | 2 . 4 . 5 1 1 1 . 3 2 . . . 1 1 3 Energy Gun 3 | . . . . . . . . . 3 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . 2 . 3 1 . . . . 1 . . . . . . Ballistic Cannon 3 | . . . . . . 1 . . . . . . . 1 . 1 Launcher 5 | . . 2 . 2 . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . 1 . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . 4 Parts Lost 42 | . . . . 2 2 . 2 . . 4 . . 3 . 11 18 Power 9 | . . . . . 1 . . . . . . . 1 . 3 4 Propulsion 16 | . . . . . . . . . . 1 . . 1 . 5 9 Utility 9 | . . . . 1 . . 1 . . 2 . . 1 . 1 3 Weapon 8 | . . . . 1 1 . 1 . . 1 . . . . 2 2 Highest Loss Streak 11 | . . . . 1 1 . 1 . . 4 . . 3 . 11 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 100 99 95 100 91 84 97 90 100 99 91 86 84 60 Engine 6 | . 14 14 14 14 3 6 . . 9 11 6 5 5 5 5 . Core 3 | . . . . . 5 8 15 15 2 1 6 10 8 5 4 . Leg 7 | . 28 28 28 28 3 . . . . . . . . . . 5 Hover 17 | . . . . . 29 30 30 30 25 26 26 27 25 23 9 11 Device 11 | . 14 14 14 13 17 15 5 . 18 8 13 11 9 7 8 8 Storage 7 | . 14 14 14 14 9 7 7 7 6 6 6 5 5 5 5 . Processor 3 | . . . . . . . 3 7 6 9 6 5 5 5 5 4 Hackware 9 | . . . . . . 7 7 7 6 10 20 17 17 19 21 15 Protection 2 | . . . . . 9 7 7 7 6 1 . . . . . . Energy Gun 1 | . . . . . . . . . 10 4 . . . . . . Ballistic Gun 8 | . 28 24 28 22 17 7 3 . . 3 6 5 4 . . . Ballistic Cannon 1 | . . . . . . 7 7 7 2 . . . . 5 2 . Launcher 1 | . . 3 . 5 . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . 3 6 5 5 5 4 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 57 | 12 12 18 18 20 25 33 33 31 51 42 33 42 40 36 38 57 Greatest Support 56 | 20 20 20 20 20 36 37 37 37 42 45 45 56 56 43 43 53 Greatest Overweight (x) 6 | 1 . . . . 3 . . . 1 1 . . 1 . 6 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 5 6 8 8 8 8 8 8 8 8 8 8 8 8 5 4 3 Average Carried 6 | 3 5 6 7 7 7 7 7 8 7 7 7 7 7 5 3 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 5 6 8 8 8 8 8 8 8 8 8 8 8 6 5 3 2 Class Distribution -------------------- 42% | Mutant 39% | Hacker-Mutant 8% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Matter Collected 1561 | 220 . 118 . 249 63 . 141 . 82 345 . . . . 37 306 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 961 | 18 . . . 278 120 . 72 . 127 137 . . . . 20 189 Parts 78 | 5 . . . 23 20 . 5 . 8 9 . . . . 2 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 7 . . 5 . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Combat Hostiles Destroyed 30 | . . . . 14 6 . 4 . 1 4 . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 20 | . . . . 5 6 . 4 . 1 4 . . . . . . AOE 9 | . . . . 9 . . . . . . . . . . . . Classes Destroyed 9 | 1 . . . 2 1 . . . 2 1 . . . . . 2 Worker 2 | . . . . . . . . . . . . . . . 1 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . 1 . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . Swarmer 21 | . . . . 7 6 . 4 . . 4 . . . . . . Grunt 7 | . . . . 7 . . . . . . . . . . . . Sentry 1 | . . . . . . . . . 1 . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 6 | 1 . . . 6 3 . 3 . 1 2 . . . . 1 2 Combat Bots Only 6 | . . . . 6 3 . 3 . 1 2 . . . . . 1 Max Kills in Single Turn 3 | 1 . . . 3 2 . 1 . 1 2 . . . . 1 1 Gunslinging 1 | . . . . . 1 . . . . 1 . . . . . . Exploded 3 | . . . . 3 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Hostile Shots Fired 526 | . . . . 55 24 . 82 1 25 25 1 1 5 6 73 228 Missed 205 | . . . . 19 8 . 28 . 9 10 1 . 2 4 28 96 Damage Taken 6305 | . . 16 . 483 270 . 712 . 79 231 . 19 117 46 1088 3244 Core 1660 | . . 16 . 70 43 . 105 . 6 49 . . 40 21 475 835 Absorbed by Shields 93 | . . . . . . . . . 93 . . . . . . . Ignored by Resistances 31 | . . . . . . . . . . . . . 31 . . . Regen/Repaired (Parts) 68 | . . . . . 68 . . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 65 92 . . 85 . . 93 . . 93 58 . Volleys Fired 99 | 4 . 1 . 24 29 . 17 . 6 15 . . . 1 . 2 Largest 2 | 2 . 2 . 2 2 . 2 . 2 2 . . . 1 . 1 Hottest 120 | 40 . 40 . 50 43 . 71 . 120 120 . . . 57 . 57 Shots Fired 179 | 8 . 2 . 48 54 . 32 . 12 20 . . . 1 . 2 Gun 150 | 8 . 2 . 39 54 . 15 . 12 20 . . . . . . Cannon 20 | . . . . . . . 17 . . . . . . 1 . 2 Launcher 9 | . . . . 9 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 138 | 8 . 2 . 39 54 . 32 . . . . . . 1 . 2 Thermal . | . . . . . . . . . . . . . . . . . Explosive 9 | . . . . 9 . . . . . . . . . . . . Electromagnetic 32 | . . . . . . . . . 12 20 . . . . . . Robot Hit Streak 16 | 4 . 1 . 16 6 . 7 . 6 4 . . . 4 . 1 Robot Miss Streak 7 | 1 . 1 . 2 5 . 7 . 2 3 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 2 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . 1 . . . . . . Shots Hit Robots 120 | 6 . 1 . 32 36 . 11 . 8 10 . . 1 1 2 12 Core Hits 65 | 2 . . . 28 13 . 8 . 5 5 . . . . 1 3 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . 1 . . . . . . . . . . 4 Destroy 1 | . . . . . 1 . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . 4 Melee Attacks 53 | . . . . . . . . . . . . . 1 1 21 30 Impact . | . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . 1 1 6 . Piercing 45 | . . . . . . . . . . . . . . . 15 30 Sneak Attacks 3 | . . . . . . . . . . . . . . . 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . Damage Inflicted 2793 | 56 . 9 . 868 318 . 220 . 191 202 . . 23 33 101 772 Guns 1204 | 56 . 9 . 306 274 . 166 . 191 202 . . . . . . Cannons 140 | . . . . . . . 54 . . . . . . 33 . 53 Explosions 606 | . . . . 562 44 . . . . . . . . . . . Melee 799 | . . . . . . . . . . . . . 23 . 101 675 Ramming 44 | . . . . . . . . . . . . . . . . 44 Kinetic 951 | 56 . 9 . 306 274 . 220 . . . . . . 33 . 53 Thermal . | . . . . . . . . . . . . . . . . . Explosive 606 | . . . . 562 44 . . . . . . . . . . . Electromagnetic 393 | . . . . . . . . . 191 202 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . . . 23 . . . Piercing 776 | . . . . . . . . . . . . . . . 101 675 Highest Corruption 17 | . . . . . . . . . . . . . . . . 17 Average Corruption 10 | . . . . . . . . . . . . . . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . . . . . . 14 Message Errors 4 | . . . . . . . . . . . . . . . . 4 Matter Fused 4 | . . . . . . . . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 80 | . . . . . 7 . . . . . . . . . . 73 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 7 | . . . . . 7 . . . . . . . . . . . Melee 73 | . . . . . . . . . . . . . . . . 73 Knockbacks 3 | . . . . . . . 1 . . . . . . 1 . 1 Impact . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 1 . . . . . . 1 . 1 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 175 | . . . . 39 136 . . . . . . . . . . . Shots 4 | . . . . 2 2 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . 3 Kicked 3 | . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 393 | . . . . 29 9 . 285 . 242 393 . 362 12 16 33 75 Average Temperature 98 | . . . . 8 4 . 148 . 121 203 . 73 11 5 15 55 Received Heat Transfer 529 | . . . . 201 . . . . 15 . . 9 . 9 97 198 Effects 6 | . . . . . . . 3 . . 2 . 1 . . . . Shutdowns 2 | . . . . . . . . . . 1 . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . Interference 3 | . . . . . . . 2 . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Peak Influence 363 | 5 3 . . 363 353 164 . . 244 . . 135 47 62 191 91 Initial 160 | . 3 . . . 96 160 . . 101 . . 100 47 11 30 66 Average 112 | . 3 . . 161 213 161 . . 153 . . 111 41 21 70 53 Maximum Alert Level 1 | . . . . 1 1 . . . 1 . . . . . . . Low Security (%) 87 | 100 100 100 . 89 52 100 . . 62 . . 100 100 100 100 100 Level 1 12 | . . . . 10 47 . . . 37 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . . 1 . . . . 3 . . . . . 1 7 Investigation 4 | . . . . 1 . . . . 1 . . . . . 1 1 Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 7 | . . . . . . . . . 2 . . . . . . 5 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Distress Signals 6 | . . . . . . . . . 1 . . . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 103 | . . 2 . 16 10 . 8 1 5 6 5 2 3 2 22 21 Peak Tracking Total 14 | . . 1 . 5 4 . 5 1 6 4 3 1 3 2 14 13 Tactical Retreats 16 | . . . . . 1 . 2 . 2 1 3 . . . 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Traps Triggered 6 | . . . . . . 1 . . 1 . . 1 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Machines Disabled 12 | . . 1 . 5 2 . . . 4 . . . . . . . Max in Single Turn 2 | . . 1 . 2 2 . . . 2 . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 1 . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Machines Accessed 31 | . . . 1 1 3 4 1 . 5 2 1 3 . 3 3 4 Terminals 13 | . . . . 1 1 3 . . 1 . . 2 . 1 1 3 Fabricators 3 | . . . . . . 1 . . 1 . . . . . 1 . Repair Stations 2 | . . . . . 1 . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . 1 . . . 1 . . . . 1 . . Garrison Access 4 | . . . . . . . . . . . . 1 . 1 1 1 Total Hacks 87 | . . . 1 3 10 8 1 . 12 5 1 12 . 13 10 11 Successful 47 | . . . 1 2 9 4 1 . 4 5 1 4 . 7 6 3 Failed 40 | . . . . 1 1 4 . . 8 . . 8 . 6 4 8 Catastrophic 7 | . . . . . . 1 . . 1 . . 1 . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 35 | . . . 1 1 4 4 . . . . . 6 . 6 4 9 Terminals 47 | . . . . 3 3 7 . . 2 . . 10 . 6 6 10 Fabricators 4 | . . . . . . 1 . . 1 . . . . . 2 . Repair Stations 6 | . . . . . 4 . . . 2 . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . Scanalyzers 13 | . . . . . 3 . . . 4 . . . . 6 . . Garrison Access 6 | . . . . . . . . . . . . 2 . 1 2 1 Terminal Hacks 20 | . . . 1 1 . 3 1 . 1 5 1 2 . 2 2 1 Record 6 | . . . . . . . 1 . . 4 . 1 . . . . Open Door 2 | . . . . . . . . . . 1 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . 1 1 1 Terminal Index 1 | . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . . . . . . 1 . Zone Layout 4 | . . . . 1 . . . . 1 . . 1 . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . 1 . . . . . 1 . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . Scanalyzer 5 | . . . . . 2 . . . 1 . . . . 2 . . Insert Component 3 | . . . . . 1 . . . 1 . . . . 1 . . Analyze 2 | . . . . . 1 . . . . . . . . 1 . . Garrison Access Hacks 4 | . . . . . . . . . . . . 1 . 1 1 1 Seal Access 4 | . . . . . . . . . . . . 1 . 1 1 1 Unauthorized Hacks 10 | . . . . 1 3 1 . . . . . 1 . 2 1 1 Terminals 9 | . . . . 1 2 1 . . . . . 1 . 2 1 1 Assimilate 1 | . . . . . . . . . . . . . . 1 . . Botnet 6 | . . . . . 1 1 . . . . . 1 . 1 1 1 Operators 1 | . . . . . 1 . . . . . . . . . . . Sabotage 1 | . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Researchers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . . . . . 3 4 . . 5 . . 2 . 1 3 3 Full Trace Events 3 | . . . . . . . . . 1 . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . 67 . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . 8 . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . 1 . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . . . 42 . Total Part Build Rating 8 | . . . . . . . . . . . . . . . 8 . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . Time 88 | . . . . . 88 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . 1 . . . . 1 . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Total Allies 4 | . . . . . . . . . 2 . . . . . . 2 Largest Group 2 | . . . . . . . . . 2 . . . . . . 2 Highest-Rated Group 92 | . . . . . . . . . 64 . . . . . . 92 Highest-Rated Ally 46 | . . . . . . . . . 32 . . . . . . 46 Total Orders 7 | . . . . . 2 2 1 . 2 . . . . . . . EXPLORE 4 | . . . . . 1 1 1 . 1 . . . . . . . RETURN 3 | . . . . . 1 1 . . 1 . . . . . . . Ally Attacks 13 | . . . . . . . . . 9 . . . . . . 4 Total Damage 387 | . . . . . . . . . 319 . . . . . . 68 Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . 1 . . . . . Drone Launches 4 | . . . . . 1 1 1 . 1 . . . . . . . Drone Recoveries 4 | . . . . . 1 1 1 . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Turns Passed 4611 | 70 61 47 276 678 359 212 350 7 450 354 272 186 50 154 268 817 Spaces Moved 4915 | 36 51 30 229 490 250 326 556 14 367 469 414 290 71 245 417 660 Core 20 | 2 . . . . . . . . . . . . . . 5 13 Treads . | . . . . . . . . . . . . . . . . . Legs 1241 | 34 51 30 229 490 32 . . . . . . . . . . 375 Wheels . | . . . . . . . . . . . . . . . . . Hover 3338 | . . . . . 218 326 556 14 367 469 414 290 71 245 96 272 Flight 316 | . . . . . . . . . . . . . . . 316 . Fastest Speed 29 | 50 120 120 120 120 53 53 53 53 53 59 65 56 53 49 29 50 Average Speed 74 | 121 120 120 120 120 62 53 53 53 94 63 65 57 61 49 38 95 Slowest Speed 520 | 190 120 120 120 120 250 53 53 53 124 132 65 60 136 49 520 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 22 14 60 78 28 9 62 6 20 66 52 9 72 7 12 20 Regions Visited 16 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . . . . 1 1 . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . . . . . . . Scrap Searched 11 | . . . . 1 . . . . . 4 6 . . . . . Spaces Dug 23 | . . . . . . . . . . . . . . . 10 13 Terrain Destroyed 111 | . . . . 36 44 . 5 . 3 . . . . . 10 13 Melee 23 | . . . . . . . . . . . . . . . 10 13 Projectile 5 | . . . . . . . 5 . . . . . . . . . AOE 83 | . . . . 36 44 . . . 3 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Total 5590 | 51 51 36 230 533 409 366 578 13 460 501 417 309 76 275 510 775 Wait 321 | . . . . 9 100 14 2 . 55 1 . . . 24 62 54 Move 4900 | 35 50 29 228 489 249 325 555 13 366 468 413 290 70 244 416 660 Hop . | . . . . . . . . . . . . . . . . . Pick Up 31 | 5 1 1 1 1 9 2 1 . . 1 2 1 . . 2 4 Fast Attach 54 | 7 . . . . 7 1 1 . 6 8 . 1 . 3 5 15 Attach 28 | . . . . 2 5 2 1 . 1 1 . 4 2 1 4 5 Detach 6 | . . . . . 2 . . . . 1 . 2 . . 1 . Swap 31 | . . 5 . 6 . 4 . . 5 2 . 7 2 . . . Drop 44 | . . . 1 2 8 5 1 . 8 4 2 4 1 1 5 2 Fire 99 | 4 . 1 . 24 29 . 17 . 6 15 . . . 1 . 2 Melee 47 | . . . . . . . . . . . . . 1 1 15 30 Ram . | . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . 13 . . 13 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: [*Sto] / *Low / DSF) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Fac x3 / Upp) -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: Res x3 / Qua) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 8) 132 | -10/Materials | Entered Mines 139 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 144 | -10/Mines | Discovered new exit (range 15) 152 | -10/Mines | Met a Derelict bent on vengeance 174 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 179 | -10/Mines | Entered Exiles 207 | -10/Exiles | Met 8R-AWN 230 | -10/Exiles | Met EX-HEX 266 | -10/Exiles | Met EX-BIN 283 | -10/Exiles | Aligned with FarCom system 284 | -10/Exiles | Given EX-Vault access code 311 | -10/Exiles | Opened EX-Vault 312 | -10/Exiles | Build established: Mutant 318 | -10/Exiles | Found Supersonic Drone Bay 344 | -10/Exiles | Warned to stay clear of 0b10 Research branches 377 | -10/Exiles | Met EX-DEC 437 | -10/Exiles | Discovered new exit (range 14) 455 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 455 | -10/Exiles | Entered Mines 546 | -9/Mines | Assembled infested the area 551 | -9/Mines | Assisted by a Guerilla fighting off Assembled 677 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 724 | -9/Mines | Identified exit to Materials 763 | -9/Mines | Build established: Skirmisher 1109 | -9/Mines | Discovered exit to Materials (range 10) 1133 | -9/Mines | Entered Materials 1133 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1233 | -8/Materials | Build established: Scavenger-Mutant 1341 | -8/Materials | Discovered new exit (range 16) 1432 | -8/Materials | Repaired Airjet 1483 | -8/Materials | Repaired Cmb. Airjet 1492 | -8/Materials | Entered Factory 1492 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1546 | -7/Factory | Discovered new exit (range 71) 1547 | -7/Factory | Discovered new exit (range 35) 1573 | -7/Factory | Build established: Mutant 1581 | -7/Factory | Identified exit to DSF 1704 | -7/Factory | Entered Lower Caves 2045 | -7/Lower Caves | Discovered new exit (range 9) 2054 | -7/Lower Caves | Entered another Lower Caves area 2059 | -7/Lower Caves | Discovered new exit (range 6) 2061 | -7/Lower Caves | Entered Factory 2061 | -6/Factory | Evolved 2 slots: Utility x2 2067 | -6/Factory | Discovered new exit (range 46) 2382 | -6/Factory | Fabricated Y-54 Guardian? 2511 | -6/Factory | Entered Lower Caves 2656 | -6/Lower Caves | Lost 4 parts (1n2u1w) 2686 | -6/Lower Caves | Learned location of 1 exit from Research 2686 | -6/Lower Caves | Learned 8 Factory zone layouts 2686 | -6/Lower Caves | Learned Extension terminal intel 2771 | -6/Lower Caves | Encountered a Warlord checkpoint 2854 | -6/Lower Caves | Discovered new exit (range 14) 2862 | -6/Lower Caves | Identified exit to Lower Caves 2865 | -6/Lower Caves | Entered another Lower Caves area 2866 | -6/Lower Caves | Identified exit to Factory 2867 | -6/Lower Caves | Learned Factory non-interactive machine intel 2997 | -6/Lower Caves | Build established: Hacker-Mutant 3137 | -6/Lower Caves | Entered Factory 3137 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3138 | -5/Factory | Identified exit to Factory 3139 | -5/Factory | Identified exit to Upper Caves 3140 | -5/Factory | Loaded intel: 249 non-interactive machine locations 3323 | -5/Factory | Sucked down chute 3323 | -5/Factory | Entered Waste 3331 | -5/Waste | Spotted C-40 Crusher 3333 | -5/Waste | Spotted C-40 Crusher 3347 | -5/Waste | Spotted C-40 Crusher 3352 | -5/Waste | Spotted C-40 Crusher 3356 | -5/Waste | Spotted C-40 Crusher 3358 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3359 | -5/Waste | Spotted C-40 Crusher 3359 | -5/Waste | Discovered new exit (range 14) 3365 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3368 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3372 | -5/Waste | Identified exit to Factory 3373 | -5/Waste | Entered Factory 3399 | -5/Factory | Lost 3 parts (1p1n1u) 3514 | -5/Factory | Discovered exit to Factory (range 15) 3527 | -5/Factory | Entered another Factory area 3527 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3638 | -4/Factory | Fabricated Xenon Bombardment Thruster (x2) 3756 | -4/Factory | Identified exit to Research 3761 | -4/Factory | Spotted B-86 Titan 3795 | -4/Factory | Entered Research 3795 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3796 | -3/Research | Identified exit to Quarantine 3809 | -3/Research | Found Fusion Bomb Launcher 3811 | -3/Research | Found Fusion Bomb Launcher 3814 | -3/Research | Found Fusion Bomb Launcher 3824 | -3/Research | Lost 11 parts (3p5n1u2w) 4220 | -3/Research | Allied Derelicts emerged from ambush trap array 4271 | -3/Research | Found Enh. Force Lance 4316 | -3/Research | System corruption reached 10% 4340 | -3/Research | Identified exit to Research 4418 | -3/Research | Lost 10 parts (3p4n2u1w) 4595 | -3/Research | Spotted B-86 Titan 4608 | -3/Research | Core integrity fell below 50% 4612 | -3/Research | Self-destructed Last Messages --------------- 04598_ Penetrated by Slug. 04599_ K-01 Serf collects debris. 04600_ Biometal Leg destroyed. 04603_ K-01 Serf collects debris. 04603_ O-24 Administrator uses terminal to summon reinforcements. 04603_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R019. 04603_ O-24 Administrator locks terminal. 04603_ U-05 Engineer builds a Wall. 04605_ Antigrav System destroyed. 04606_ Cmb. Linear Gravjet destroyed. 04606_ Dropped Broken Adv. Coolant Injector. 04607_ Dropped Faulty Exp. Cooling System. 04607_ K-01 Serf collects debris. 04608_ ALERT: Rogue bot located, Programmers report to Research Zone 8W. 04608_ Imp. Transmission Jammer destroyed. 04610_ System corrupted: Energy discharge (-23). [Achievement: Tester] Map ----- +----------------------------------------------------+ | ???????????? #? ## #?????????? | | ?????????????# #? ## #?????????? | | ???????????### #?= ## #?????????? | | ???????????? +? ####+###########?????????? | | ?????????????# #? #?# #?????????????????? | | ?????????????# ##+#### #?????????????????? | | ?????????????# / #?????????????????? | | ?????????????# # #?????????????????? | | ??????????#### # #?????????????????? | | ????#+#####T # / #?????????????????? | | ??? w # ! #?????????????????? | | ??? # ##????????????????? | | ??? h + "#????????????????? | | ?????+## h#######"##????????????????? | | ???????# !%! #???###?????????????????? | | ???????# ] | #######?????????????????? | | ???????# BB ### #?????????????????? | | ???????# BB #?????????????????? | | ???????# s ss o A ###???????????????? | | ???? ss T#???????????????? | | ???? t ""#???????????????? | | ???? k ##????????????????? | | ????? ! ##????????????????? | | ????? ! #????????????????? | | ????? #????????????????? | | ??????#####+##### @ #????????????????? | | ????????????????# +?????????? | | ????????????????# p #######??????????? | | ????????????????## ###### #????????????????? | | ?????????????????# ?????# w #????????????????? | | ?????????????????# ?????#### ####????????????????? | | ?????????????????# ????????? #???????????????????? | | ?????????????????# ??????????#???????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????w??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 100 Energy Generation 53 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Cloak Strength 3 Armor Coverage 225 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 64 Core Analysis 6 Offensive Hacking 20 Defensive Hacking 23 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -6/Factory | Preloaded Xenon Bombardment Thruster | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed EnergyCoreLog Manual? 0 Play Time 00:51:26 Cumulative 50.3 hours Start 2024.06.09 @ 22:53:17 End 2024.06.15 @ 07:38:21 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 139 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6069e9c-430b-4a6a-bb9b-91413dfb9e47