Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.22 @ 14:04:40 Player: therru Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (3564) 3564 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (527) 527 TOTAL SCORE: 8521 Bonus ------- High Alert Combat Kills 27 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 132/300 Energy 44/100 System Corruption 6% Temperature Cool (2) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Advanced Plasma Cannon > --- INVENTORY (5) ---- Shock Rifle Heavy Laser Thermic Laser Thermic Laser Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Heavy Laser Heavy Laser Flak Gun > --- INVENTORY -------- VSS Leg Improved Carbon-fiber Leg Huge Storage Unit Energy Filter Kinecellerator Microactuators ECM Suite Advanced ECM Suite Shield Generator Shock Rifle Field Laser Heavy Laser High-powered Shotgun [Rating: 48] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Advanced ECM Suite Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 4 | . . 1 1 1 . . 1 Propulsion 2 | . . . . 1 . . 1 Utility 2 | . . 1 . . 1 . . Weapon 2 | . . . 1 . 1 . . Parts Attached 120 | 5 14 13 31 39 3 5 10 Power 30 | 1 1 4 9 11 . 3 1 Engine 21 | 1 1 4 6 8 . 1 . Core 9 | . . . 3 3 . 2 1 Reactor . | . . . . . . . . Propulsion 27 | 2 4 3 8 8 . . 2 Treads . | . . . . . . . . Leg 25 | 2 4 3 8 8 . . . Wheel . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Utility 26 | . 5 3 6 6 2 . 4 Device 11 | . 1 . 1 5 2 . 2 Storage 10 | . 4 1 4 . . . 1 Processor 3 | . . 2 1 . . . . Hackware 1 | . . . . 1 . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 37 | 2 4 3 8 14 1 2 3 Energy Gun 17 | 1 1 1 5 9 . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 11 | 1 1 2 2 2 1 2 . Ballistic Cannon 3 | . . . 1 2 . . . Launcher 5 | . 2 . . 1 . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 Parts Lost 49 | . . 4 11 16 . 12 6 Power 20 | . . 2 6 8 . 3 1 Propulsion 5 | . . . 2 1 . 2 . Utility 11 | . . 1 . 4 . 3 3 Weapon 13 | . . 1 3 3 . 4 2 Highest Loss Streak 12 | . . 1 5 2 . 12 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 89 95 88 87 61 50 21 Engine 13 | . 13 20 13 11 6 5 . Core 7 | . . . 9 10 . 2 . Leg 19 | . 26 22 17 21 13 9 . Device 4 | . 9 8 1 4 17 15 3 Storage 7 | . 9 11 8 6 . . . Processor 10 | . . 11 16 7 . . . Energy Gun 12 | . 9 11 16 12 13 6 . Ballistic Gun 3 | . 6 6 2 4 4 8 . Ballistic Cannon 2 | . . . 1 3 6 2 . Launcher 1 | . 11 4 . . . . 4 Naked Turns 27 | . . . . . . 10 17 Heaviest Build 112 | 6 28 38 112 72 38 38 20 Greatest Support 51 | 20 20 20 36 51 30 30 22 Greatest Overweight (x) 13 | . 2 1 13 2 1 3 1 Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 25 | 5 25 20 25 15 5 5 25 Average Capacity 13 | 5 10 15 15 13 5 5 5 Most Carried 15 | 5 8 10 15 15 5 5 5 Average Carried 8 | 2 4 8 8 11 2 4 5 Final Capacity 15 | 5 15 15 15 5 5 5 5 Final Carried 15 | 4 6 9 15 5 2 5 5 Class Distribution -------------------- 40% | Gunner 28% | Mutant 19% | Scavenger-Mutant 6% | Hacker-Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Matter Collected 2367 | 259 99 275 573 1027 . 7 127 Remotely . | . . . . . . . . Salvage Created 3257 | 44 5 809 806 1151 . 114 328 Parts 183 | 1 3 58 43 57 . 5 16 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 74 | 1 . 18 21 27 . 2 5 Guns 59 | 1 . 14 21 21 . 2 . Cannons 8 | . . . . 6 . . 2 AOE 6 | . . 4 . . . . 2 Classes Destroyed 14 | 1 1 5 1 4 . 1 1 Worker 2 | . . . . 1 . . 1 Builder 4 | . . 1 . 2 . . 1 Tunneler 1 | . . 1 . . . . . Hauler 1 | . . 1 . . . . . Recycler 1 | . . . . . . . 1 Watcher 11 | . 1 3 3 4 . . . Swarmer 9 | . . . 7 2 . . . Grunt 37 | 1 . 12 10 14 . . . Brawler 3 | . . 1 . 2 . . . Duelist 2 | . . . . 1 . . 1 Sentry 10 | . . 5 4 1 . . . Specialist 2 | . . . . . . 2 . Hunter 3 | . . . . 3 . . . Programmer 8 | . . . . 4 . . 4 Best Kill Streak 7 | 1 1 4 7 5 . 2 5 Combat Bots Only 7 | 1 . 3 7 3 . 2 3 Max Kills in Single Turn 3 | 1 1 2 2 2 . 1 3 Gunslinging 1 | . . 1 1 1 . . . Exploded 1 | . . 1 . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Hostile Shots Fired 912 | 3 . 83 189 298 . 116 223 Missed 320 | 3 . 32 54 120 . 26 85 Damage Taken 7745 | . 36 539 1494 2175 . 1624 1877 Core 2453 | . . 62 385 393 . 604 1009 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 2121 | . 10 162 379 600 . 444 526 Regen/Repaired (Parts) 179 | . . . 179 . . . . Core Remaining (%) 64 | 100 100 84 30 43 . 28 . Volleys Fired 233 | 3 1 50 69 88 . 9 13 Largest 4 | 2 2 2 3 3 . 4 1 Hottest 240 | 60 50 79 240 186 . 150 98 Shots Fired 492 | 6 2 94 139 215 . 23 13 Gun 417 | 6 1 85 131 171 . 23 . Cannon 57 | . . . 8 42 . . 7 Launcher 18 | . 1 9 . 2 . . 6 Special . | . . . . . . . . Kinetic 175 | 3 1 36 26 90 . 19 . Thermal 286 | 3 . 49 113 110 . 4 7 Explosive 18 | . 1 9 . 2 . . 6 Electromagnetic 13 | . . . . 13 . . . Robot Hit Streak 24 | 6 8 15 20 24 . 6 12 Robot Miss Streak 4 | . . 2 4 4 . 3 1 Penetration Max 1 | . . . . . . 1 . Secondary Targets 9 | . . 3 3 2 . 1 . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . Shots Hit Robots 370 | 6 2 72 101 160 . 17 12 Core Hits 213 | 2 2 42 47 100 . 7 13 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . . 1 . 1 . . . Critical Strikes 14 | . . 3 2 8 . . 1 Burn 8 | . . 2 2 4 . . . Meltdown 1 | . . . . . . . 1 Destroy 2 | . . 1 . 1 . . . Blast 1 | . . . . 1 . . . Corrupt 2 | . . . . 2 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8237 | 66 46 1242 1704 3961 . 417 801 Guns 5712 | 66 14 781 1620 2829 . 402 . Cannons 1005 | . . . 68 711 . . 226 Explosions 1418 | . 32 461 . 367 . . 558 Melee . | . . . . . . . . Ramming 102 | . . . 16 54 . 15 17 Kinetic 2562 | 36 14 361 273 1533 . 345 . Thermal 3984 | 30 . 420 1415 1836 . 57 226 Explosive 1418 | . 32 461 . 367 . . 558 Electromagnetic 171 | . . . . 171 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . 10 . . 6 Average Corruption 4 | . . . . 4 . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 30 | . . . . 29 . . 1 Message Errors 5 | . . . . 5 . . . Matter Fused 10 | . . . . 9 . . 1 Heat Flow Errors 4 | . . . . 4 . . . Energy Discharges 3 | . . . . 3 . . . Parts Rejected 1 | . . . . 1 . . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 2 | . . . . 2 . . . Misfires 1 | . . . . 1 . . . Alerts 2 | . . . . 2 . . . Misdirections 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 165 | . . . . 109 . . 56 Projectiles 20 | . . . . 20 . . . Explosions 145 | . . . . 89 . . 56 Melee . | . . . . . . . . Knockbacks 4 | . . . 2 2 . . . Impact . | . . . . . . . . Kinetic 3 | . . . 1 2 . . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 208 | . . 66 . 69 . 7 66 Shots 6 | . . 3 . 1 . . 2 Rammed 9 | . . . . . . 4 5 Targets Rammed 19 | . . . 3 7 . 4 5 Kicked 10 | . . . 3 7 . . . Crushed . | . . . . . . . . Highest Temperature 590 | . . 133 568 590 . . 126 Average Temperature 169 | . . 30 224 168 . . 49 Received Heat Transfer 2310 | . . 303 720 810 . 423 54 Effects 86 | . . . 44 42 . . . Shutdowns 34 | . . . 13 21 . . . Energy Bleed 5 | . . . 3 2 . . . Interference 15 | . . . 9 6 . . . Matter Decay 8 | . . . 4 4 . . . Short Circuit 7 | . . . 5 2 . . . Damage (minor) 8 | . . . 3 5 . . . Damage (major) 5 | . . . 4 1 . . . Damage (core) 4 | . . . 3 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 25 | . . 4 11 6 . . 4 Heat Transferred 8934 | 75 . 1145 3455 3848 . 111 300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Peak Influence 460 | 20 46 460 274 310 110 67 165 Initial 165 | . 11 . 165 . 110 67 . Average 97 | 5 24 222 84 93 110 48 94 Maximum Alert Level 2 | . . 2 1 1 . . . Low Security (%) 77 | 100 100 42 79 76 100 100 100 Level 1 21 | . . 46 20 23 . . . Level 2 1 | . . 10 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . . 3 4 12 . 2 2 Investigation 8 | . . 2 3 3 . . . Extermination 5 | . . . . 4 . . 1 Reinforcement 7 | . . 1 1 2 . 2 1 Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Distress Signals 4 | . . . 2 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 137 | 1 1 24 33 55 . 9 14 Peak Tracking Total 9 | 1 1 4 9 4 . 7 7 Tactical Retreats 8 | . . 1 2 5 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Traps Triggered 11 | . 4 1 . 5 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Disabled 7 | . . 2 2 3 . . . Max in Single Turn 2 | . . 2 1 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Accessed 26 | . 4 4 8 9 1 . . Terminals 16 | . 3 2 4 6 1 . . Fabricators 1 | . . . . 1 . . . Repair Stations 2 | . . 1 1 . . . . Recycling Units 4 | . 1 . 2 1 . . . Scanalyzers 2 | . . 1 1 . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 71 | . 18 11 25 16 1 . . Successful 58 | . 14 9 25 9 1 . . Failed 13 | . 4 2 . 7 . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 43 | . 11 6 13 12 1 . . Fabricators 1 | . . . . 1 . . . Repair Stations 5 | . . 3 2 . . . . Recycling Units 17 | . 7 . 8 2 . . . Scanalyzers 4 | . . 2 2 . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 33 | . 8 4 13 7 1 . . Record 16 | . 4 1 8 3 . . . Robot Analysis 1 | . . . . 1 . . . Open DSF 3 | . . . . 2 1 . . Emergency Access Points 2 | . . 1 1 . . . . Alert Level 4 | . 2 1 1 . . . . Locate Traps 1 | . . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . Maintenance Status 2 | . 1 . 1 . . . . Reinforcement Status 1 | . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . 3 2 . . . . Scan Component 4 | . . 3 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 16 | . 6 . 8 2 . . . Recycle Component 6 | . 2 . 3 1 . . . Process 4 | . 1 . 2 1 . . . Report Inventory 3 | . 1 . 2 . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 2 | . 1 . 1 . . . . Scanalyzer 4 | . . 2 2 . . . . Insert Component 2 | . . 1 1 . . . . Analyze 2 | . . 1 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 3 3 3 5 . . . Full Trace Events 8 | . 2 1 3 2 . . . Feedback Events 1 | . . . . 1 . . . Hackware Fried 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled 6 | . 2 . 3 1 . . . Recycled Matter 554 | . 162 . 162 230 . . . Retrieved Matter 162 | . 162 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . Part Schematics Acquired 2 | . . 1 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . Programmers 4 | . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Turns Passed 6629 | 142 588 794 2413 2261 26 122 283 Spaces Moved 3169 | 114 365 319 981 1031 13 44 302 Core 89 | 27 7 . 10 . . 13 32 Treads . | . . . . . . . . Legs 2810 | 87 358 319 971 1031 13 31 . Wheels . | . . . . . . . . Hover 270 | . . . . . . . 270 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 120 110 125 50 50 Average Speed 176 | 103 147 190 218 181 178 161 72 Slowest Speed 700 | 120 190 190 700 265 195 200 110 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 9 50 27 47 17 . 44 10 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 106 | . 6 62 1 19 . . 18 Melee . | . . . . . . . . Projectile 7 | . . . 1 5 . . 1 AOE 99 | . 6 62 . 14 . . 17 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total 3751 | 132 416 414 1119 1232 17 74 347 Wait 99 | 2 12 15 11 35 . 8 16 Move 3162 | 113 364 318 980 1030 12 43 302 Hop . | . . . . . . . . Pick Up 75 | 9 17 9 17 19 . 4 . Fast Attach 40 | . 1 2 13 11 . 3 10 Attach 41 | 5 10 5 4 14 3 . . Detach 3 | . 2 1 . . . . . Swap 39 | . 3 6 14 14 . 2 . Drop 40 | . 6 8 8 14 2 1 1 Fire 233 | 3 1 50 69 88 . 9 13 Melee . | . . . . . . . . Ram 9 | . . . . . . 4 5 Kick 10 | . . . 3 7 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 90 | -11/Scrapyard | Discovered new exit (range 8) 143 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 626 | -10/Materials | Discovered new exit (range 16) 731 | -10/Materials | Entered another Materials area 731 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1361 | -9/Materials | Discovered new exit (range 16) 1432 | -9/Materials | Identified exit to Materials 1525 | -9/Materials | Entered another Materials area 1525 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1679 | -8/Materials | Build established: Scavenger-Mutant 1971 | -8/Materials | Lost 4 parts (2p1n1w) 2155 | -8/Materials | Destroyed 7 combat bots 2302 | -8/Materials | Discovered new exit (range 14) 2362 | -8/Materials | Core integrity fell below 50% 2370 | -8/Materials | Lost 5 parts (3p1n1w) 3183 | -8/Materials | Repaired Lrg. Storage Unit 3354 | -8/Materials | Build established: Gunner 3662 | -8/Materials | Discovered new exit (range 10) 3938 | -8/Materials | Entered Factory 3938 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4966 | -7/Factory | Build established: Hacker-Gunner 5079 | -7/Factory | Hacking Suite fried by hacking feedback 5386 | -7/Factory | Build established: Gunner 5909 | -7/Factory | Garrison activated, responded to threat 6030 | -7/Factory | System corruption reached 10% 6119 | -7/Factory | Core integrity fell below 50% 6177 | -7/Factory | Discovered new exit (range 11) 6199 | -7/Factory | Entered another Factory area 6199 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6219 | -6/Factory | Identified exit to DSF 6225 | -6/Factory | Entered DSF 6254 | -6/DSF | Additional patrols routed to DSF 6285 | -6/DSF | Discovered new exit (range 15) 6342 | -6/DSF | Core integrity fell below 50% 6347 | -6/DSF | Entered Factory 6347 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6368 | -5/Factory | Lost 12 parts (3p2n3u4w) 6584 | -5/Factory | Core integrity fell below 50% 6596 | -5/Factory | Build established: Mutant 6614 | -5/Factory | Core integrity fell below 20% 6630 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06614_ K-01 Serf collects debris. 06615_ R-10 Processor collects Antigrav System. 06618_ Slug penetrates Wall. 06618_ Lgt. Nuclear Core destroyed. 06619_ P-70 Sage destroyed. 06619_ K-01 Serf collects debris. 06621_ Slug penetrates Wall. 06622_ Acquired 60 matter. 06622_ K-01 Serf collects debris. 06623_ K-01 Serf destroyed. 06623_ Slug penetrates Wall. 06624_ System corrupted: Matter fused (-6). 06624_ K-01 Serf collects debris. 06625_ Slug penetrates Wall. 06625_ K-01 Serf collects debris. 06629_ Wall collapses. 06629_ K-01 Serf collects debris. 06630_ Slug penetrates Subcomponent Replicator. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ^?????????????????????? | | ??????????????????????????^ ?????????????????????? | | ????????????????????????###+##########???????????? | | ????????????????????????# #???????????? | | ????????????????????????#@ """ #???????????? | | ????????????????????????# " """ #???????????? | | ????????????????????????# k "" #???????????? | | ????????????????????????# !k= p #???????????? | | ????????????????????????# [ ph!= #???????????? | | ??????????????????? ????# ! kum%=#???????????? | | ??????????????????# ##########u/###????? ????? | | ??????????????????# % #??? ???? | | ??????????????????# = %#?? ???? | | ?????????????????????""" """ """ = + ! ???? | | ?????????????????????????""" """ # ! | | ?????????????????????""" """ """ # ? | | ??????????????????# "" # ? | | ?????????????????????""" """ """ """ # ] ?? | | ??????????????????????"" """ """ F" + ?? ? | | ??????????????????# """ """ """ """ #????#####?? | | ??????????????????+ "" #??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????# ####+######+#########????? | | ??????????????????# ????# #????? | | ???????????????????? ????# #????? | | ????????????????????? ### #????? | | ???????????????????????? + #????? | | ??????????????????# ??????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 43 Energy Capacity 735 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Lrg. Battery | -9/Materials | Scanalyzed Adv. ECM Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Librarian Loot Pinata Made in Tau Ceti IV Oops Please Form A Line Risk Taker Shopping List System Compromised Troublemaker Challenges ------------ None Game ------ Seed DirtyUtilityWeb Manual? 0 Play Time 01:33:46 Cumulative 2.7 hours Start 2024.06.19 @ 20:57:01 End 2024.06.22 @ 14:04:40 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7648509e-95ca-4581-b780-4fd62c3ad904