Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.17 @ 11:35:23 Player: Luigi Panache Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (1889) 1889 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 4918 Bonus ------- High Alert Combat Kills 75 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Humpback > --- WEAPON (2) ------- (None) > --- INVENTORY (24) --- Light Nuclear Core Light Treads Improved Flight Unit Medium Storage Unit Large Storage Unit Humpback Melee Analysis Suite Hardened Light Armor Plating Hacking Suite Skeleton Box Improved Trap Extractor Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Armor Integrity Analyzer Hardened Light Armor Plating > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Ion Engine Improved Treads Light Armor Plating Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Grenade Launcher Rocket Launcher [Rating: 17] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 48 | . 10 . 34 . 1 3 Power 3 | . 1 . 2 . . . Engine 3 | . 1 . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | . 4 . 15 . . . Treads 15 | . 1 . 14 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 4 | . 3 . 1 . . . Flight . | . . . . . . . Utility 10 | . 3 . 4 . 1 2 Device 2 | . . . 1 . . 1 Storage 4 | . 3 . . . 1 . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 3 | . . . 2 . . 1 Artifact . | . . . . . . . Weapon 16 | . 2 . 13 . . 1 Energy Gun 5 | . . . 5 . . . Energy Cannon 4 | . . . 3 . . 1 Ballistic Gun 3 | . 2 . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . 4 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 21 | . 2 . 9 1 . 9 Power 2 | . . . 1 . . 1 Propulsion 8 | . 1 . 4 . . 3 Utility 3 | . . . . 1 . 2 Weapon 8 | . 1 . 4 . . 3 Highest Loss Streak 4 | . 2 . 2 1 . 4 Average Slot Usage (%) 89 | . 87 85 92 92 88 47 Engine 10 | . 13 14 9 11 11 10 Treads 23 | . . . 27 33 33 16 Hover 6 | . 27 28 1 . . . Storage 12 | . 19 14 11 11 11 11 Processor 8 | . . . 10 11 11 . Protection 6 | . . . 10 3 . 3 Energy Gun 9 | . 14 . 12 . . . Energy Cannon 7 | . . . 8 11 11 5 Ballistic Gun 3 | . 12 28 . . . . Launcher 2 | . . . . 11 11 . Naked Turns . | . . . . . . . Heaviest Build 95 | 12 19 19 29 28 95 95 Greatest Support 63 | 20 20 16 63 63 63 43 Greatest Overweight (x) 3 | . 1 1 2 . 1 3 Average Overweight (x) . | . . 1 . . . 2 Largest Inventory Capacity 24 | . 10 8 8 8 24 24 Average Capacity 10 | . 7 8 8 8 20 24 Most Carried 13 | . 8 8 8 8 13 13 Average Carried 8 | . 7 8 7 7 10 12 Final Capacity 24 | 6 8 8 8 8 24 24 Final Carried 13 | 6 8 8 6 8 13 12 Class Distribution -------------------- 82% | Mutant 14% | Hauler-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 967 | 183 197 44 418 33 . 92 Remotely . | . . . . . . . Salvage Created 2452 | . 523 70 1637 87 . 135 Parts 145 | . 29 2 103 5 . 6 Haulers Intercepted 7 | . 2 . 5 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 49 | . 9 2 31 4 . 3 Guns 28 | . 9 2 17 . . . Cannons 6 | . . . 4 . . 2 AOE 13 | . . . 8 4 . 1 Classes Destroyed 12 | . 7 . 4 . . 1 Worker 1 | . . . 1 . . . Builder 2 | . 1 . 1 . . . Tunneler 1 | . 1 . . . . . Hauler 7 | . 2 . 5 . . . Mechanic 1 | . . . 1 . . . Operator 4 | . 1 . 3 . . . Watcher 5 | . 2 . 3 . . . Swarmer 10 | . 3 . 7 . . . Grunt 27 | . 6 2 13 4 . 2 Brawler 1 | . . . . . . 1 Duelist 2 | . . . 2 . . . Sentry 9 | . . . 9 . . . Best Kill Streak 7 | . 3 2 7 3 . 3 Combat Bots Only 5 | . 3 2 5 3 . 3 Max Kills in Single Turn 3 | . 2 1 3 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2961 | . 291 68 1783 143 . 676 Core 503 | . 98 . 289 . . 116 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 . 60 . . . . Volleys Fired 177 | . 53 6 95 10 . 13 Largest 2 | . 2 2 2 1 . 2 Hottest 112 | . 80 46 112 30 . 112 Shots Fired 300 | . 99 12 165 10 . 14 Gun 247 | . 99 12 136 . . . Cannon 32 | . . . 19 . . 13 Launcher 21 | . . . 10 10 . 1 Special . | . . . . . . . Kinetic 39 | . 22 12 5 . . . Thermal 39 | . 39 . . . . . Explosive 21 | . . . 10 10 . 1 Electromagnetic 201 | . 38 . 150 . . 13 Robot Hit Streak 32 | . 9 6 32 13 . 26 Robot Miss Streak 5 | . 3 2 5 . . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 233 | . 66 12 137 5 . 13 Core Hits 128 | . 28 3 84 8 . 5 Critical Hits 1 | . . 1 . . . . Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4888 | . 825 136 3124 380 . 423 Guns 2470 | . 825 136 1509 . . . Cannons 686 | . . . 415 . . 271 Explosions 1701 | . . . 1169 380 . 152 Melee . | . . . . . . . Ramming 31 | . . . 31 . . . Kinetic 385 | . 205 136 44 . . . Thermal 664 | . 252 . 376 . . 36 Explosive 1289 | . . . 793 380 . 116 Electromagnetic 2519 | . 368 . 1880 . . 271 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 1 1 1 1 Average Corruption 1 | . 2 2 1 1 1 1 Corruption Purged . | . . . . . . . Effects 18 | . . 1 13 . 4 . Message Errors 6 | . . . 5 . 1 . Energy Discharges 8 | . . 1 4 . 3 . Data Loss (minor) 2 | . . . 2 . . . Targeting Errors 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 124 | . . . 68 1 . 55 Projectiles 34 | . . . 34 . . . Explosions 90 | . . . 34 1 . 55 Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 470 | . . . 326 73 . 71 Shots 15 | . . . 9 4 . 2 Rammed 9 | . . . 9 . . . Targets Rammed 9 | . . . 9 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 255 | . 255 9 214 4 . 120 Average Temperature 75 | . 102 5 65 4 . 57 Received Heat Transfer 945 | . 114 39 447 21 . 324 Effects 2 | . 2 . . . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Fried 10 | . 1 . 9 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1075 | . 575 . 450 . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . 6 . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 698 | . 224 88 698 406 . 85 Initial 271 | . . 33 33 271 . . Average 246 | . 79 60 299 376 . 39 Maximum Alert Level 2 | . 1 . 2 2 . . Low Security (%) 54 | . 95 100 44 . . 100 Level 1 18 | . 4 . 22 35 . . Level 2 26 | . . . 32 64 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . 6 . . . Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 5 | . 3 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 22 2 50 5 . 9 Peak Tracking Total 5 | . 5 2 5 3 . 3 Tactical Retreats 6 | . 1 . 1 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 3 | . 2 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . 6 . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . 1 . 2 . . . Exploded 2 | . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 3 | . 1 . . 2 . . Max in Single Turn 1 | . 1 . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 22 | . 8 1 10 1 2 . Terminals 13 | . 6 1 6 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 65 | . 28 3 31 1 2 . Successful 39 | . 18 1 17 1 2 . Failed 25 | . 9 2 14 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts 1 | . 1 . . . . . Manual 32 | . 16 2 13 . 1 . Terminals 42 | . 21 3 18 . . . Fabricators . | . . . . . . . Repair Stations 7 | . 4 . 3 . . . Recycling Units 11 | . 3 . 8 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 9 1 8 1 2 . Record 1 | . . . . . 1 . Part Schematic 2 | . 2 . . . . . Prototype ID Bank 5 | . 1 . 4 . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 2 | . . . 2 . . . Reprogram Traps 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 2 | . 1 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks 2 | . 1 . 1 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 6 . 4 . . . Terminals 6 | . 5 . 1 . . . Track 2 | . 2 . . . . . Botnet 3 | . 2 . 1 . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 1 . 3 . . . Monitor 1 | . . . 1 . . . Reject 1 | . . . 1 . . . Mask 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 6 1 8 . . . Full Trace Events 7 | . 3 1 3 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 2 . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 42 | . 26 . 16 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 4423 | . 642 200 2569 271 613 128 Spaces Moved 2635 | 1 551 152 1392 150 344 45 Core . | . . . . . . . Treads 1810 | . . . 1271 150 344 45 Legs 7 | 1 6 . . . . . Wheels . | . . . . . . . Hover 818 | . 545 152 121 . . . Flight . | . . . . . . . Fastest Speed 52 | 120 56 116 52 160 160 200 Average Speed 138 | 120 74 116 152 160 175 213 Slowest Speed 220 | 120 120 116 180 160 180 220 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 2 87 38 87 21 70 18 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 135 | . . . 84 46 . 5 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 135 | . . . 84 46 . 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3126 | . 688 164 1688 171 353 62 Wait 184 | . 53 5 116 10 . . Move 2629 | . 550 151 1391 149 343 45 Hop . | . . . . . . . Pick Up 38 | . 9 1 18 2 8 . Fast Attach 14 | . 4 . 7 . 1 2 Attach 14 | . 4 . 9 . . 1 Detach 5 | . 4 . 1 . . . Swap 20 | . 2 . 18 . . . Drop 36 | . 9 1 24 . 1 1 Fire 177 | . 53 6 95 10 . 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 9 | . . . 9 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Identified exit to Mines 224 | -10/Materials | Discovered new exit (range 16) 231 | -10/Materials | Central database locked down 313 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 12) 470 | -10/Materials | Repaired Ion Engine 540 | -10/Materials | Discovered new exit (range 16) 643 | -10/Materials | Entered Mines 657 | -10/Mines | Learned Materials stockpile data 823 | -10/Mines | Learned 2 Materials zone layouts 833 | -10/Mines | Discovered new exit (range 8) 843 | -10/Mines | Entered Materials 843 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 844 | -9/Materials | Identified exit to Materials 1721 | -9/Materials | Repaired EM Shotgun 2163 | -9/Materials | Discovered exit to Materials (range 4) 2409 | -9/Materials | Core integrity fell below 50% 2774 | -9/Materials | Discovered new exit (range 7) 2870 | -9/Materials | Discovered exit to Materials (range 12) 3243 | -9/Materials | First assault squad dispatched 3412 | -9/Materials | Entered Mines 3441 | -9/Mines | Met a Derelict bent on vengeance 3544 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3675 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3676 | -9/Mines | Discovered new exit (range 5) 3683 | -9/Mines | Entered Exiles 3723 | -9/Exiles | Met 8R-AWN 3749 | -9/Exiles | Met EX-HEX 3853 | -9/Exiles | Met EX-DEC 3885 | -9/Exiles | Learned location of Zion (-7) 4041 | -9/Exiles | Met EX-BIN 4066 | -9/Exiles | Aligned with FarCom system 4068 | -9/Exiles | Given EX-Vault access code 4093 | -9/Exiles | Build established: Hauler-Mutant 4113 | -9/Exiles | Opened EX-Vault 4129 | -9/Exiles | Found Skeleton Box 4166 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4187 | -9/Exiles | Exiles lab attacked by MAIN.C 4281 | -9/Exiles | Discovered new exit (range 10) 4296 | -9/Exiles | Left Exiles lab with Skeleton Box 4296 | -9/Exiles | Entered Mines 4340 | -8/Mines | Lost 4 parts (1n1u2w) 4347 | -8/Mines | Core integrity fell below 20% 4399 | -8/Mines | Lost 3 parts (1n1u1w) 4424 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04303_ B-36 Bruiser destroyed. 04309_ Chain reaction triggered in Lgt. Nuclear Core. 04309_ Destroyed Particle Gun. 04309_ Lgt. EM Pulse Cannon destroyed. 04309_ Destroyed Lgt. EM Pulse Cannon. 04309_ Armor Integrity Analyzer destroyed. 04309_ Destroyed Armor Integrity Analyzer. 04312_ G-47 Trooper destroyed. 04316_ Acquired Mak. Terrain Scanner. 04318_ Acquired 41 matter. 04320_ Acquired 29 matter. 04324_ Dropped Mak. Terrain Scanner. 04325_ Acquired Lgt. Armor Plating. 04328_ Acquired 22 matter. 04341_ G-47 Trooper misfires. 04344_ Lgt. EM Pulse Cannon destroyed. 04357_ Lgt. Treads destroyed. 04368_ Lgt. Armor Plating destroyed. 04417_ Cld. Ion Engine destroyed. 04422_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????? ?????????????????????? | | ??????????????? ????????????????????? | | ??????????????? ????????????????????? | | ??????????????? ????????????????????? | | ??????????????? #????????????????????? | | ??????????????? #????????????????????? | | ???????????????? ##???????????????????? | | ???????????????? ##??????????????????? | | ???????????????? ###????????????????? | | ???????????????? ##???????????????? | | ???????????????? #???????????????? | | ???????????????? #???????????????? | | ????????????????# #????????????????? | | ????????????????# #?????????????????? | | ???????########## #?????????????????? | | ???????# g @ #?????????????????? | | ???##??# ######## ##?????????????????? | | ???# ## #??????# ##??????????????????? | | ????# #??????# #???????????????????? | | ????# ## #??????## #??????????????????? | | ????#??# ###??????### #?????????????????? | | ???????# g ##????????# ????????????????? | | ???????# ##??##????# ???????????????? | | ???????# ### ##???? ## ??????????????? | | ???????## #?????#?? ????????????? | | ????????## #????????? ????????????? | | ?????????## #??????????????????????? | | ??????????## ##??????????????????????? | | ???????????# ##???????????????????????? | | ???????????# g ##????????????????????????? | | ???????????## ##????????????????????????? | | ????######### ##???????????????????????? | | ???## ## #???????????????????????? | | ??## ##??????????????????????? | | ??# #??????????????????????? | | ??# ????????????????? | | ??## ##### ???????????????? | | ???### #???############ ???????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 54 Armor Integrity Analysis 33 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionCompactDissipator Manual? 0 Play Time 00:33:43 Cumulative 243.6 hours Start 2021.01.16 @ 10:33:35 End 2021.01.17 @ 11:35:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 96 Adventurer 65 Explorer 67 Win Type - Total 14 Types 11/0/2/1/0/0/0/0/0 Lore% 73 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ae99fbc-9aad-4579-8611-51bf048a4864