Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.05 @ 16:01:47 Player: Zach Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1622) 1622 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3747 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 212/300 Energy 127/160 System Corruption 3% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (2) -------- Backup Power I Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Heat Sink Advanced Targeting Computer Drone Bay (0/2) Drone Bay (0/2) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Matter Pod Signal Interpreter Improved Reclamation Unit Improved Reclamation Unit > --- WEAPON ----------- Lightning Gun Flak Cannon Advanced Assault Cannon > --- INVENTORY -------- Cesium-ion Thruster Advanced Sensor Array Lightning Gun [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Lightning Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 74 | 6 4 27 26 11 Power 12 | 1 . 3 4 4 Engine 9 | 1 . 2 3 3 Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 14 | 2 . 8 3 1 Treads 5 | . . 3 1 1 Leg 8 | 2 . 5 1 . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 24 | 1 1 5 11 6 Device 13 | . . 3 5 5 Storage 4 | 1 . 1 1 1 Processor 6 | . 1 1 4 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 24 | 2 3 11 8 . Energy Gun 12 | 1 2 6 3 . Energy Cannon 2 | . . 1 1 . Ballistic Gun 4 | 1 1 2 . . Ballistic Cannon 4 | . . . 4 . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 27 | . . 13 8 6 Power 8 | . . 4 2 2 Propulsion 7 | . . 3 2 2 Utility 2 | . . 1 1 . Weapon 10 | . . 5 3 2 Highest Loss Streak 6 | . . 6 6 6 Average Slot Usage (%) 79 | . 88 78 81 58 Engine 7 | . 14 5 7 9 Core 3 | . . 3 4 1 Treads 8 | . . 5 14 2 Leg 8 | . 28 12 . 4 Flight 1 | . . . 2 1 Device 9 | . . 8 13 2 Storage 8 | . 14 11 4 3 Processor 12 | . 3 12 11 25 Protection 1 | . . . 4 . Energy Gun 8 | . 16 10 4 2 Ballistic Gun 2 | . 11 4 . . Ballistic Cannon 3 | . . . 8 4 Launcher 3 | . . 3 4 . Naked Turns . | . . . . . Heaviest Build 37 | 12 15 20 37 18 Greatest Support 40 | 20 20 40 40 20 Greatest Overweight (x) 8 | . . 4 8 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 Average Capacity 4 | 5 6 5 4 4 Most Carried 6 | 4 6 6 4 4 Average Carried 3 | 2 3 3 2 3 Final Capacity 6 | 6 6 4 4 4 Final Carried 5 | 2 5 3 3 . Class Distribution -------------------- 50% | Mutant 44% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1213 | 254 37 374 512 36 Remotely . | . . . . . Salvage Created 1511 | . 169 709 597 36 Parts 100 | . 14 49 36 1 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 37 | . 4 17 15 1 Guns 17 | . 4 11 2 . Cannons 12 | . . . 11 1 AOE 8 | . . 6 2 . Classes Destroyed 9 | . 2 4 3 . Worker 2 | . . 2 . . Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Hauler 1 | . . 1 . . Watcher 7 | . 1 1 5 . Swarmer 3 | . . . 3 . Grunt 28 | . 4 14 9 1 Brawler 1 | . . 1 . . Sentry 5 | . . 2 3 . Best Kill Streak 7 | . 3 7 4 1 Combat Bots Only 5 | . 3 5 3 1 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3787 | . 145 1433 1132 1077 Core 877 | . 11 313 113 440 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 95 21 . . Volleys Fired 150 | . 18 72 52 8 Largest 3 | . 2 2 3 2 Hottest 154 | . 76 105 154 74 Shots Fired 215 | . 35 91 75 14 Gun 135 | . 35 77 17 6 Cannon 63 | . . 1 54 8 Launcher 17 | . . 13 4 . Special . | . . . . . Kinetic 100 | . 18 21 53 8 Thermal 65 | . 17 42 . 6 Explosive 17 | . . 13 4 . Electromagnetic 33 | . . 15 18 . Robot Hit Streak 11 | . 5 11 7 6 Robot Miss Streak 11 | . 6 11 5 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 145 | . 20 55 58 12 Core Hits 107 | . 9 34 57 7 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3237 | . 242 1407 1417 171 Guns 1218 | . 242 738 203 35 Cannons 1042 | . . . 907 135 Explosions 976 | . . 669 307 . Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 1267 | . 81 188 863 135 Thermal 724 | . 161 438 90 35 Explosive 831 | . . 614 217 . Electromagnetic 414 | . . 167 247 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 . 3 3 Average Corruption 2 | . 1 . 3 3 Corruption Purged . | . . . . . Effects 5 | . . . 2 3 Message Errors 1 | . . . 1 . Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . 1 2 Overload Shots . | . . . . . Overflow Damage 18 | . . 4 14 . Projectiles 14 | . . . 14 . Explosions 4 | . . 4 . . Melee . | . . . . . Knockbacks 23 | . . . 20 3 Impact . | . . . . . Kinetic 19 | . . . 16 3 Secondary 4 | . . . 4 . Self-Inflicted Damage 95 | . . 95 . . Shots 4 | . . 4 . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 397 | . 188 397 291 240 Average Temperature 100 | . 65 158 67 71 Received Heat Transfer 1830 | . 78 681 576 495 Effects 7 | . . 7 . . Shutdowns 1 | . . 1 . . Interference 6 | . . 6 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1660 | . 407 955 150 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 320 | . 137 249 320 113 Initial 94 | . . 57 94 89 Average 126 | . 41 134 162 82 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 82 | 100 100 74 80 100 Level 1 17 | . . 25 19 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 3 4 3 1 Investigation 9 | . 2 4 2 1 Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 5 | . 1 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 8 26 26 4 Peak Tracking Total 6 | . 4 6 4 3 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 5 | . . 2 3 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 15 | . 2 7 3 3 Terminals 7 | . 1 4 . 2 Fabricators . | . . . . . Repair Stations 3 | . . 1 1 1 Recycling Units 4 | . 1 1 2 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 76 | . 10 38 18 10 Successful 59 | . 8 29 14 8 Failed 17 | . 2 9 4 2 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 29 | . 3 21 . 5 Fabricators . | . . . . . Repair Stations 15 | . . 4 6 5 Recycling Units 26 | . 7 7 12 . Scanalyzers 6 | . . 6 . . Garrison Access . | . . . . . Terminal Hacks 20 | . 3 13 . 4 Record 14 | . 2 9 . 3 Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . . 4 4 4 Scan Component 7 | . . 2 3 2 Repair 4 | . . 2 1 1 Refit 1 | . . . . 1 Recycling Unit Hacks 22 | . 5 7 10 . Recycle Component 4 | . 1 2 1 . Process 6 | . 1 2 3 . Report Inventory 4 | . 1 1 2 . Retrieve Matter 4 | . 1 1 2 . Retrieve Components 4 | . 1 1 2 . Scanalyzer 5 | . . 5 . . Insert Component 3 | . . 3 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 2 7 3 3 Full Trace Events 11 | . 2 5 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 2 1 1 Time 134 | . . 58 38 38 Parts Recycled 4 | . 1 2 1 . Recycled Matter 449 | . 28 203 218 . Retrieved Matter 537 | . 28 265 244 . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 7 | . . . . 7 Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2684 | 113 267 1065 1042 197 Spaces Moved 1402 | 101 170 577 452 102 Core 131 | 31 . 45 10 45 Treads 544 | . . 141 377 26 Legs 712 | 70 170 391 50 31 Wheels . | . . . . . Hover . | . . . . . Flight 15 | . . . 15 . Fastest Speed 50 | 50 120 120 100 50 Average Speed 141 | 98 120 139 166 119 Slowest Speed 450 | 120 120 250 450 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 6 24 40 30 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 125 | . . 108 17 . Melee . | . . . . . Projectile 6 | . . . 6 . AOE 119 | . . 108 11 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1908 | 114 203 752 676 163 Wait 167 | . . 35 103 29 Move 1398 | 100 169 576 451 102 Hop . | . . . . . Pick Up 79 | 8 8 28 29 6 Fast Attach . | . . . . . Attach 63 | 6 4 21 23 9 Detach 1 | . 1 . . . Swap 11 | . . 6 3 2 Drop 37 | . 3 14 15 5 Fire 150 | . 18 72 52 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 114 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 3) 379 | -10/Materials | Identified exit to Materials 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 402 | -9/Materials | Repaired Beam Rifle 428 | -9/Materials | Repaired Lgt. Assault Rifle 618 | -9/Materials | Lost 5 parts (2p1n2w) 741 | -9/Materials | Build established: Scavenger-Mutant 988 | -9/Materials | Core integrity fell below 50% 1002 | -9/Materials | Lost 6 parts (1p1n1u3w) 1403 | -9/Materials | Discovered new exit (range 15) 1446 | -9/Materials | Entered another Materials area 1446 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2357 | -8/Materials | Repaired Flak Cannon? 2447 | -8/Materials | Lost 6 parts (1p1n1u3w) 2462 | -8/Materials | Discovered new exit (range 12) 2477 | -8/Materials | Identified exit to Storage 2488 | -8/Materials | Entered Storage 2565 | -8/Storage | Repaired Cesium-ion Thruster 2611 | -8/Storage | Core integrity fell below 50% 2630 | -8/Storage | Core integrity fell below 20% 2631 | -8/Storage | Build established: Mutant 2671 | -8/Storage | Lost 6 parts (2p2n2w) 2685 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Drone Bay. Discarded Signal Interpreter. Dropped Med. Matter Pod. Acquired Drone Bay. Dropped Heat Sink. Drone released from Drone Bay. Dropped Drone Bay. Drone destroyed. Drone released from Drone Bay. Drone retrieved by Drone Bay. Drone released from Drone Bay. Slug penetrates Drone. Drone destroyed. Acquired Heat Sink. U-05 Engineer builds a Door. System corrupted: Energy discharge (-57). Penetrated by Slug. R-06 Scavenger collects Drone Bay. Discarded Visual Processing Unit. Drone released from Drone Bay. Map ----- +----------------------------------------------------+ | ????????????????????????????#####????? | | ????????????????????????????# #????? | | ????????????????????????????# #????? | | ????????????????????????????# #????? | | ????????????????????????????# #????? | | ????????????????????????????# #????? | | ????????????????????????????# #????? | | ??????????????????########### #????? | | ??????????????????# #????? | | ????????# ### #????? | | ????????? """ " #????? | | ????????? 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Terrain Scanner | -9/Materials | Scanalyzed Sml. Battery | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed CloakManeuveringPropulsion Manual? 0 Play Time 00:53:36 Cumulative 10.1 hours Start 2022.02.05 @ 15:07:11 End 2022.02.05 @ 16:01:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b1549279-49b4-4d8c-82cc-51778267dfc0