Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.11 @ 07:31:42 Player: odium reigns Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (115) 575 Value Destroyed (4040) 4040 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1087) 1087 TOTAL SCORE: 12822 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 87 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Friendly Fire -117 Cogmind --------- Core Integrity 0/1450 Matter 26/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Signal Interpreter Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Centrium Leg Faulty High-density Centrium Leg High-density Centrium Leg Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Advanced Medium Treads Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Encrypted Comm Array Advanced Targeting Computer Improved Target Analyzer Heart of Steel > --- WEAPON ----------- Mass Driver Enhanced Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Armored Leg Thunder Leg Thunder Leg Advanced Heat Sink Medium Matter Pod Improved Target Analyzer Core Analyzer Graphene Brace Improved Force Field Mass Driver [Rating: 117] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Q-thruster Utility Large Storage Unit Device Heart of Steel Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Heavy Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 . 2 . . . 2 2 2 2 Power 3 | . . . . 1 . 1 . . . . . 1 . Propulsion 4 | . . 2 . . . . . . . . 1 . 1 Utility 7 | . . . 1 1 . 1 . . . 2 1 . 1 Weapon 2 | . . . 1 . . . . . . . . 1 . Parts Attached 170 | 8 5 18 17 4 14 1 2 . 14 22 41 14 10 Power 25 | 1 1 2 3 . 2 . 1 . 3 4 8 . . Engine 13 | 1 1 2 2 . . . 1 . 3 1 2 . . Core 7 | . . . 1 . 2 . . . . 3 1 . . Reactor 5 | . . . . . . . . . . . 5 . . Propulsion 60 | 2 1 10 5 . 7 . . . 5 8 13 6 3 Treads 15 | . . 1 3 . . . . . . 7 3 1 . Leg 36 | 2 1 9 2 . 7 . . . 5 1 9 . . Wheel 1 | . . . . . . . . . . . . 1 . Hover 3 | . . . . . . . . . . . 1 1 1 Flight 5 | . . . . . . . . . . . . 3 2 Utility 46 | 2 2 2 4 3 3 . . . 4 5 10 5 6 Device 33 | 1 1 2 3 1 3 . . . 4 1 8 4 5 Storage 4 | 1 . . 1 1 . . . . . 1 . . . Processor 9 | . 1 . . 1 . . . . . 3 2 1 1 Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 39 | 3 1 4 5 1 2 1 1 . 2 5 10 3 1 Energy Gun 6 | 1 . 3 1 . . . . . . . 1 . . Energy Cannon 9 | . . . 4 . 1 1 . . 1 1 1 . . Ballistic Gun 6 | 2 . 1 . . . . . . . . 3 . . Ballistic Cannon 14 | . . . . 1 1 . 1 . 1 4 4 2 . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . 1 1 1 Unidentified Prototypes 9 | . . 2 . 1 1 . . . 1 . 1 2 1 Parts Lost 84 | . 2 5 2 . 5 1 1 . 9 5 38 6 10 Power 13 | . 1 1 . . . . 1 . 3 1 6 . . Propulsion 33 | . 1 4 2 . 3 1 . . 4 . 10 3 5 Utility 25 | . . . . . 2 . . . 1 3 13 2 4 Weapon 13 | . . . . . . . . . 1 1 9 1 1 Highest Loss Streak 33 | . 2 4 2 . 4 1 1 . 5 5 33 4 5 To Critical Strikes 3 | . . . . . 1 . . . 1 . 1 . . Average Backups 10 | 3 6 4 12 12 12 13 13 13 14 10 8 4 4 Power . | . . . 1 2 . . . . . . . . . Propulsion . | 1 2 . . . 1 1 . . . 1 2 . . Utility 5 | . . 2 7 7 7 9 8 8 10 5 3 . 2 Weapon 2 | . 2 2 2 3 3 3 3 3 2 1 1 4 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 43 | . 3 2 7 . 3 . 3 . 5 10 3 . 7 Power 3 | . . . 2 . . . . . . . . . 1 Propulsion 4 | . 2 . . . . . . . . 1 . . 1 Utility 26 | . . . 3 . 1 . 3 . 4 9 3 . 3 Weapon 9 | . 1 2 1 . 2 . . . 1 . . . 2 Tool/Special 1 | . . . 1 . . . . . . . . . . Average Slot Usage (%) 80 | . 93 91 99 97 94 78 82 80 72 86 81 37 30 Engine 7 | . 9 10 7 4 7 6 10 13 10 7 2 . . Core 2 | . . . 1 7 7 6 5 . . 7 3 . . Treads 6 | . . 2 10 23 8 . . . . 17 9 2 . Leg 17 | . 27 34 25 7 19 26 26 26 21 4 13 1 . Device 13 | . 13 14 18 15 12 11 13 13 12 11 17 14 7 Storage 4 | . 12 . 9 7 7 6 6 6 6 3 4 . . Processor 4 | . 1 7 . 7 5 . . . . 11 7 2 6 Energy Gun 2 | . . 20 9 . . . . . . . 1 . . Energy Cannon 6 | . . . 17 18 10 6 1 6 12 6 . . . Ballistic Gun 1 | . 26 1 . . . . . . . . 2 . . Ballistic Cannon 6 | . . . . 3 11 13 18 13 6 10 8 1 . Peak Build Rating 117 | 9 9 16 27 35 66 74 78 75 76 93 117 99 71 Average Rating 59 | 6 8 13 23 32 44 70 75 75 63 86 98 62 53 On Entrance 43 | . 9 7 16 26 35 66 74 75 75 70 93 23 40 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 92 | 12 12 13 50 57 56 58 69 66 70 87 92 24 15 Greatest Support 150 | 20 20 40 60 60 80 80 78 40 65 118 150 60 17 Greatest Overweight (x) 11 | 3 . 1 3 . 2 . 1 1 11 2 5 . 4 Average Overweight (x) . | . . . . . . . . 1 1 . . . . Largest Inventory Capacity 15 | 8 8 5 15 15 15 15 15 15 15 15 10 5 5 Average Capacity 11 | 7 7 5 15 15 15 15 15 15 15 10 9 5 5 Most Carried 15 | 5 8 5 15 15 15 15 15 15 15 15 10 5 5 Average Carried 10 | 3 6 4 13 14 14 14 14 15 14 10 8 4 4 Final Capacity 15 | 8 5 5 15 15 15 15 15 15 15 10 5 5 5 Final Carried 15 | 5 5 5 15 15 15 15 15 15 15 10 5 5 5 Class Distribution -------------------- 30% | Scavenger-Gunner 22% | Mutant 20% | Scavenger-Skirmisher 14% | Gunner 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Res Res Matter Collected 4850 | 356 92 253 130 115 197 20 156 . 1115 1000 1328 88 . Remotely . | . . . . . . . . . . . . . . Salvage Created 4625 | 197 191 759 868 . 519 17 46 . 387 719 922 . . Parts 218 | 16 8 43 56 . 24 1 1 . 12 25 32 . . Haulers Intercepted 5 | . . 3 2 . . . . . . . . . . Recyclers Shooed 5 | . . . 1 . . . . . . 2 2 . . Parts Field Recycled 27 | . . . . . . . . . . . 27 . . Retrieved Matter 436 | . . . . . . . . . . . 436 . . Parts Self-Destructed 6 | . . . . . . . . . 6 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Res Res Combat Hostiles Destroyed 83 | . 4 18 18 . 9 . 4 . 9 10 11 . . Guns 33 | . 4 18 7 . . . . . . . 4 . . Cannons 48 | . . . 11 . 7 . 4 . 9 10 7 . . Classes Destroyed 17 | 3 1 5 2 . 3 . . . . 3 . . . Worker 7 | 2 . . 1 . . . . . . 2 2 . . Builder 2 | . . . . . . . . . . 1 1 . . Tunneler 4 | 4 . . . . . . . . . . . . . Hauler 5 | . . 3 2 . . . . . . . . . . Recycler 8 | 1 . . 1 . . . . . . 3 3 . . Operator 3 | . . 1 . . . 1 . . . . 1 . . Watcher 3 | . . 1 1 . . . . . . . 1 . . Swarmer 23 | . . 7 9 . . . 3 . . 4 . . . Grunt 26 | . 4 8 2 . 3 . . . 6 . 3 . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 2 | . . . . . 1 . . . 1 . . . . Sentry 8 | . . 3 4 . . . 1 . . . . . . Specialist 4 | . . . . . 4 . . . . . . . . Hunter 8 | . . . 2 . . . . . . 1 5 . . Programmer 7 | . . . . . . . . . . 4 3 . . Heavy 1 | . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . Butcher 2 | . . . . . . . . . 2 . . . . Best Kill Streak 10 | 5 2 7 10 . 3 1 2 . 4 4 5 . . Combat Bots Only 8 | . 2 7 8 . 3 . 2 . 4 4 2 . . Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 1 . 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Res Res Hostile Shots Fired 1480 | . 28 83 101 . 78 18 66 . 135 155 484 146 186 Missed 519 | . 5 22 34 . 20 12 29 . 40 33 180 66 78 Hits 961 | . 23 61 67 . 58 6 37 . 95 122 304 80 108 Melee 14 | . . . . . 2 . . . 10 . 2 . . Projectile 947 | . 23 61 67 . 56 6 37 . 85 122 302 80 108 AOE 3 | . . . . . . . . . 1 . 2 . . Critical Strikes 40 | . 1 . . . 4 . . . 6 3 18 4 4 Actively Blocked 18 | . . . . . . . . . 1 . 11 4 2 Part Disruptions 3 | . . . . . . . . . 2 1 . . . Damage Taken 17094 | . 312 677 767 . 1183 301 336 . 1812 2040 5804 1778 2084 Core 3732 | . 64 95 99 . 121 11 61 . 516 60 843 398 1464 Absorbed by Shields 656 | . . . . . 22 . 131 . 60 153 290 . . Core Remaining (%) 70 | 100 74 76 82 . 82 . . . 30 94 26 69 . Volleys Fired 324 | 19 24 55 42 2 23 2 16 . 29 45 63 3 1 Largest 3 | 2 2 2 3 3 3 3 3 . 3 3 3 2 1 Hottest 225 | 40 100 112 225 225 190 155 120 . 200 204 165 102 51 Shots Fired 819 | 38 47 108 122 6 69 6 36 . 77 118 185 6 1 Gun 330 | 38 46 108 63 . . . . . . . 75 . . Cannon 488 | . . . 59 6 69 6 36 . 77 118 110 6 1 Launcher . | . . . . . . . . . . . . . . Special 1 | . 1 . . . . . . . . . . . . Kinetic 444 | 38 46 6 . 1 33 4 30 . 42 72 165 6 1 Thermal 356 | . 1 102 122 5 36 2 6 . 35 31 16 . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 19 | . . . . . . . . . . 15 4 . . Robot Hit Streak 15 | 5 11 9 9 . 7 4 2 . 15 14 10 4 . Robot Miss Streak 6 | 2 3 4 4 . 5 1 5 . 3 4 6 3 . Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 7 | . . 4 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . Shots Hit Robots 456 | 22 32 63 60 . 38 4 15 . 55 78 85 3 1 Core Hits 190 | 10 11 28 32 . 16 1 7 . 23 24 38 . . Critical Kills 1 | . . . . . 1 . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . 3 2 . . Critical Strikes 40 | . . 5 3 . 3 . 1 . 4 10 13 1 . Burn 8 | . . 5 3 . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . Destroy 5 | . . . . . . . . . . 3 2 . . Blast 25 | . . . . . 2 . 1 . 4 6 11 1 . Corrupt 1 | . . . . . . . . . . 1 . . . Melee Attacks 4 | . . . . . . . . . . . 1 1 2 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11545 | 223 321 1082 1494 . 1108 80 455 . 1616 2256 2807 103 . Guns 2825 | 223 321 1082 584 . . . . . . . 615 . . Cannons 8246 | . . . 825 . 1108 80 439 . 1616 2238 1837 103 . Explosions 406 | . . . 77 . . . . . . . 329 . . Melee . | . . . . . . . . . . . . . . Ramming 68 | . . . 8 . . . 16 . . 18 26 . . Kinetic 6192 | 223 321 34 . . 408 55 349 . 934 1411 2354 103 . Thermal 5102 | . . 1048 1409 . 700 25 90 . 682 728 420 . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 183 | . . . 77 . . . . . . 99 7 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . 2 2 . . . . . 2 5 13 14 . Average Corruption 2 | . . 2 2 . . . . . 1 3 3 10 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 67 | . . 4 7 . . . . . 17 15 18 6 . Message Errors 8 | . . . . . . . . . . 4 3 1 . Matter Fused 21 | . . 1 3 . . . . . 10 2 4 1 . Heat Flow Errors 6 | . . 1 . . . . . . 1 2 1 1 . Energy Discharges 7 | . . . 3 . . . . . 2 1 1 . . Parts Fused 2 | . . . . . . . . . 1 . 1 . . Data Loss (minor) 9 | . . 1 1 . . . . . 1 2 2 2 . Data Loss (major) 2 | . . . . . . . . . . 1 1 . . Misfires 4 | . . . . . . . . . 1 1 2 . . Alerts 3 | . . . . . . . . . 1 1 1 . . Misdirections 2 | . . . . . . . . . . . 1 1 . Weapon Failures 3 | . . 1 . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 250 | . . . 14 . . 14 12 . . 85 125 . . Projectiles 168 | . . . 14 . . 14 12 . . 85 43 . . Explosions 82 | . . . . . . . . . . . 82 . . Melee . | . . . . . . . . . . . . . . Knockbacks 46 | . . . . . 4 1 4 . 7 9 18 3 . Impact . | . . . . . . . . . . . . . . Kinetic 41 | . . . . . 4 1 4 . 5 8 17 2 . Secondary 5 | . . . . . . . . . 2 1 1 1 . Self-Inflicted Damage 167 | . . . 28 . . . . . . . 139 . . Shots 3 | . . . 1 . . . . . . . 2 . . Rammed 1 | . . . . . . . . . . . 1 . . Targets Rammed 16 | . . . 3 . . . 5 . . 1 7 . . Kicked 14 | . . . 3 . . . 5 . . . 6 . . Crushed 1 | . . . . . . . . . . 1 . . . Highest Temperature 477 | . 36 252 338 171 434 90 376 . 420 477 342 105 330 Average Temperature 124 | . 10 94 91 79 186 42 171 . 145 147 110 59 189 Received Heat Transfer 2245 | . 195 207 99 . 269 24 12 . 313 126 468 72 460 Effects 19 | . . 1 . . 8 . 5 . 2 3 . . . Shutdowns 7 | . . . . . 3 . 1 . 1 2 . . . Energy Bleed 5 | . . . . . 2 . 2 . 1 . . . . Interference 4 | . . 1 . . 3 . . . . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . Parts Melted 18 | . . 7 4 . 3 . 1 . 1 1 1 . . Heat Transferred 8871 | . . 2664 2701 . 1036 37 111 . 925 962 435 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Res Res Maximum Alert Level 2 | . . 1 2 . 1 . . . . 1 1 . . Low Security (%) 89 | 100 100 96 39 100 97 100 . . . 89 98 100 100 Level 1 8 | . . 3 43 . 2 . . . . 10 1 . . Level 2 2 | . . . 17 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . Peak Influence 438 | 10 55 206 438 159 212 112 . . . 257 208 173 142 Initial 159 | . . . 70 159 7 111 . . . . 51 10 87 Average 90 | 2 17 88 264 85 94 74 . . . 99 45 19 66 Influence Increases 3585 | 35 125 505 619 1 255 7 90 . 155 580 718 225 270 Destroy 0b10 Robot/C 1620 | . 80 360 360 . 180 . 80 . 140 200 220 . . Destroy 0b10 Robot/NC 160 | 35 . 25 25 . . 5 . . . 30 40 . . Destroy Leader 356 | . 10 78 106 . 30 . 10 . 10 50 62 . . Allied During Kill 5 | . . . . . . . . . 5 . . . . Successful Hack 79 | . 5 8 9 . . . . . . 33 . 24 . Disable Machine 285 | . 15 15 60 . 30 . . . . 15 135 . 15 Anti-Garrison Action 200 | . . . . . . . . . . 200 . . . Destroy Structure 280 | . . 4 29 1 . 2 . . . 52 186 6 . Partial Spotted 30 | . . . . . . . . . . . . . 30 Lose Combat Pursuer 570 | . 15 15 30 . 15 . . . . . 75 195 225 Influence Decreases 3458 | 35 125 336 437 342 53 181 124 4 155 474 804 90 298 Entered New Map 547 | . . . 99 192 3 101 15 4 . . 55 10 68 Time Decay 2180 | 35 105 286 318 150 . 70 99 . 90 424 413 60 130 Lost Part 711 | . 20 50 20 . 50 10 10 . 45 50 336 20 100 Lost Ally 20 | . . . . . . . . . 20 . . . . Squads Dispatched 25 | . . 1 5 . 2 1 . . . 4 6 3 3 Investigation 2 | . . . . . . . . . . 1 . 1 . Extermination 7 | . . . . . . . . . . 2 2 2 1 Reinforcement 13 | . . 1 2 . 2 1 . . . 1 4 . 2 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 . . Construction Impeded 3 | . . . . . . . . . . . 3 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Res Res Distress Signals 11 | . 1 3 5 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 200 | . 5 25 31 . 12 2 4 . 13 13 40 19 36 Peak Tracking Total 22 | . 3 7 8 . 3 1 3 . 6 4 16 12 22 Tactical Retreats 16 | . 1 1 2 . 1 . . . . . 2 4 5 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Res Res Traps Triggered 4 | . . 1 . . . 1 . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Res Res Machines Disabled 19 | . 1 1 4 . 2 . . . . 1 9 . 1 Max in Single Turn 3 | . 1 1 1 . 1 . . . . 1 3 . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Res Res Machines Accessed 26 | . 2 4 2 3 . . 1 4 1 5 . 2 2 Terminals 16 | . 2 4 1 3 . . . . 1 3 . 1 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . 1 1 Total Hacks 74 | . 5 10 7 4 . . 1 30 1 10 . 3 3 Successful 54 | . 4 2 5 1 . . 1 30 1 8 . 1 1 Failed 20 | . 1 8 2 3 . . . . . 2 . 2 2 Catastrophic 3 | . . 2 . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . 1 2 . . . Terminals 31 | . 5 10 4 4 . . . . 1 4 . 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 4 . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 2 . 2 1 Terminal Hacks 47 | . 4 2 3 1 . . 1 30 1 3 . 1 1 Record 12 | . . . . . . . . 11 1 . . . . Part Schematic 13 | . . . . . . . . 13 . . . . . Robot Schematic 3 | . . . . . . . . 3 . . . . . Prototype ID Bank 6 | . 2 . . . . . . 3 . 1 . . . Open Door 1 | . . . . . . . 1 . . . . . . Open DSF 2 | . . . . 1 . . . . . 1 . . . Emergency Access Points 6 | . 1 2 1 . . . . . . . . 1 1 Locate Traps 1 | . . . 1 . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . 4 . . . Recycle Component 2 | . . . . . . . . . . 2 . . . Process 1 | . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 2 4 2 2 . . . . . 2 . 2 2 Full Trace Events 1 | . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . . . 13 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 2 | . . . . . . . . . . 2 . . . Recycled Matter 25 | . . . . . . . . . . 25 . . . Retrieved Matter 25 | . . . . . . . . . . 25 . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 1 1 Non-combat 2 | . . . . . . . . . . . . 1 1 Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 1 1 no_distress 1 | . . . . . . . . . . . . 1 . check_alert 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Res Res Total Allies 1 | . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . 1 . . . . Highest-Rated Group 96 | . . . . . . . . . 96 . . . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . . . Initial Warlord ECA Mod 59 | . . . . . . 9 9 9 8 8 7 5 4 Warlord Squad Rendezvous 1 | . . . . . . . . . . . 1 . . Infantry 1 | . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . 9 . . . . Total Damage 348 | . . . . . . . . . 348 . . . . Kills 2 | . . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Res Res Active Infowar (turns) 2968 | 52 333 488 97 312 169 149 788 186 109 . . 243 42 Sensors 1337 | . 36 488 97 312 119 . . . . . . 243 42 A.S.S. 1282 | . . . . . 50 149 788 186 109 . . . . Terrain 349 | 52 297 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Res Res Turns Passed 8465 | 153 345 748 702 312 298 149 788 186 1792 1138 1123 453 278 Spaces Moved 4803 | 68 197 399 316 186 133 100 507 96 774 565 620 389 453 Core 604 | 10 . . . . . . . . 8 . 34 245 307 Treads 1231 | . . 70 146 186 48 . . . . 525 226 30 . Legs 2672 | 58 197 329 170 . 85 100 507 96 766 40 324 . . Wheels 106 | . . . . . . . . . . . . 106 . Hover 44 | . . . . . . . . . . . 36 8 . Flight 146 | . . . . . . . . . . . . . 146 Fastest Speed 34 | 50 120 120 120 160 120 125 125 195 190 160 50 50 34 Average Speed 137 | 123 120 127 156 160 142 128 132 195 204 163 129 73 50 Slowest Speed 600 | 200 120 190 330 160 320 130 196 195 600 320 300 170 250 Overloaded Moves 73 | . . . . . . . . . . . . . 73 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 2 . . . . Exploration Rate (%) 33 | 5 26 37 36 5 84 4 68 75 74 13 11 12 16 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 3 | . . . . . . . 2 1 . . . . . Known Exits Taken 7 | . 1 . . 1 . 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 . 1 1 . . . . . . . 1 1 . Scrap Searched 5 | . . . . . . . 1 . 4 . . . . Spaces Dug 1 | . . . . 1 . . . . . . . . . Terrain Destroyed 208 | . . . 26 1 1 . 13 . 11 28 125 3 . Melee . | . . . . . . . . . . . . . . Projectile 143 | . . . 20 1 1 . 13 . 11 28 66 3 . AOE 65 | . . . 6 . . . . . . . 59 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Fac Res Res Total 5976 | 99 261 530 434 195 191 117 592 95 920 689 804 547 502 Wait 387 | . 22 34 13 . . 7 55 . 75 10 19 132 20 Move 4788 | 67 196 398 315 185 132 99 506 95 773 564 619 388 451 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 114 | 4 7 8 24 2 7 3 2 . 15 19 15 2 6 Fast Attach 106 | 8 4 11 6 . 8 . 1 . 9 12 25 12 10 Attach 45 | . . 3 3 2 1 2 . . 5 7 19 2 1 Detach 15 | 1 . 1 . . 2 . . . . 3 5 1 2 Swap 45 | . 2 5 8 3 5 2 3 . 3 7 7 . . Drop 129 | . 6 15 20 1 13 2 3 . 11 21 23 6 8 Fire 324 | 19 24 55 42 2 23 2 16 . 29 45 63 3 1 Melee 4 | . . . . . . . . . . . 1 1 2 Ram 2 | . . . . . . . . . . . 2 . . Kick 14 | . . . 3 . . . 5 . . . 6 . . Crush 1 | . . . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 16) 442 | -10/Materials | Discovered new exit (range 15) 498 | -10/Materials | Identified exit to Materials 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Propulsion x2 927 | -9/Materials | Destroyed 7 combat bots 1010 | -9/Materials | Lost 4 parts (1p3n) 1230 | -9/Materials | Discovered new exit (range 12) 1247 | -9/Materials | Entered another Materials area 1247 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1541 | -8/Materials | Build established: Scavenger-Gunner 1541 | -8/Materials | Garrison activated, responded to threat 1696 | -8/Materials | Destroyed 8 combat bots 1915 | -8/Materials | Discovered new exit (range 11) 1949 | -8/Materials | Entered Factory 1949 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2138 | -7/Factory | Build established: Scavenger-Skirmisher 2261 | -7/Factory | Identified exit to DSF 2261 | -7/Factory | Entered DSF 2337 | -7/DSF | Additional patrols routed to DSF 2411 | -7/DSF | Lost 4 parts (3n1u) 2447 | -7/DSF | Discovered new exit (range 15) 2498 | -7/DSF | Sterilization system engaged 2509 | -7/DSF | Found Prototype Device 2509 | -7/DSF | Identified Active Sensor Suite 2518 | -7/DSF | Ambient heat levels rising (+10) 2533 | -7/DSF | Ambient heat levels rising (+10) 2548 | -7/DSF | Ambient heat levels rising (+10) 2558 | -7/DSF | Identified exit to Factory 2559 | -7/DSF | Entered Factory 2559 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2667 | -6/Factory | Discovered new exit (range 16) 2707 | -6/Factory | Identified exit to Lower Caves 2708 | -6/Factory | Entered Lower Caves 2774 | -6/Lower Caves | Met a Warlord Commander 2775 | -6/Lower Caves | Learned location of Warlord (-4) 2776 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2783 | -6/Lower Caves | Found Encrypted Comm Array 2871 | -6/Lower Caves | Found Prototype Device 2985 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3106 | -6/Lower Caves | Learned location of Extension (-6) 3491 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3494 | -6/Lower Caves | Identified exit to Data Miner 3496 | -6/Lower Caves | Entered Data Miner 3496 | -6/Data Miner | Discovered new exit (range 6) 3534 | -6/Data Miner | Met Data Miner 3590 | -6/Data Miner | Learned location of Section 7 (-3) 3590 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3623 | -6/Data Miner | Received God Mode back door access code from Data Miner 3680 | -6/Data Miner | Identified exit to Proximity Caves 3682 | -6/Data Miner | Entered Proximity Caves 3709 | -5/Proximity Caves | Crushed by falling debris 3769 | -5/Proximity Caves | Attacked by a faux Warlord 3815 | -5/Proximity Caves | Lost 5 parts (1p2n1u1w) 3815 | -5/Proximity Caves | Core integrity fell below 50% 3833 | -5/Proximity Caves | Crushed by falling debris 3839 | -5/Proximity Caves | Escorted by Enhanced Grunt 3911 | -5/Proximity Caves | Identified Heart of Steel 4525 | -5/Proximity Caves | Build established: Scavenger-Gunner 4532 | -5/Proximity Caves | Learned location of 1 exit from Factory 5244 | -5/Proximity Caves | Identified exit to Factory 5474 | -5/Proximity Caves | Entered Factory 5474 | -5/Factory | Evolved 2 slots: Utility x2 5475 | -5/Factory | Identified exit to Factory 5740 | -5/Factory | Spotted B-75 Beast 5886 | -5/Factory | Build established: Gunner 6013 | -5/Factory | Destroyed B-75 Beast 6033 | -5/Factory | Lost 5 parts (1p3u1w) 6431 | -5/Factory | Discovered exit to Factory (range 15) 6612 | -5/Factory | Entered another Factory area 6612 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6805 | -4/Factory | Joined by Warlord Infantry squad 7223 | -4/Factory | Build established: Scavenger-Gunner 7569 | -4/Factory | Spotted B-86 Titan 7637 | -4/Factory | Discovered new exit (range 13) 7648 | -4/Factory | System corruption reached 10% 7701 | -4/Factory | Lost 33 parts (5p10n10u8w) 7704 | -4/Factory | Spotted Striker 7705 | -4/Factory | Cargo convoy interrupted 7716 | -4/Factory | Core integrity fell below 50% 7724 | -4/Factory | Incoming assault squad redirected 7730 | -4/Factory | Incoming assault squad redirected 7735 | -4/Factory | Entered Research 7735 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 7749 | -3/Research | Lost 3 parts (1p1u1w) 7758 | -3/Research | Found Quantum Capacitor 7927 | -3/Research | Build established: Mutant 8065 | -3/Research | System corruption reached 10% 8093 | -3/Research | Lost 4 parts (2n2u) 8184 | -3/Research | Discovered new exit (range 8) 8188 | -3/Research | Entered another Research area 8188 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8350 | -2/Research | Found Prototype Device 8350 | -2/Research | Identified Thermal Barrier 8357 | -2/Research | Found Thermal Barrier 8383 | -2/Research | Spotted B-90 Cyclops 8390 | -2/Research | Lost 5 parts (2n2u1w) 8417 | -2/Research | Spotted B-90 Cyclops 8447 | -2/Research | Core integrity fell below 50% 8463 | -2/Research | Core integrity fell below 20% 8466 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 08451_ H-88 Terminator unfolds itself. 08451_ Penetrated by Slug. 08454_ Gyrokinetic Inverter destroyed. 08455_ Slug penetrates Wall. 08456_ Dropped Unknown Hover Unit. 08457_ Acquired Centrium Leg. 08458_ Dropped Imp. Force Field. 08459_ Slug penetrates Wall. 08459_ Cld. Nuclear Pulse Thruster destroyed. 08459_ Dropped Hvy. Gauss Cannon. 08460_ Acquired Prototype Leg. 08460_ Adv. Cryofiber Web destroyed. 08461_ Acquired Prototype Leg. 08461_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R019. 08463_ Slug penetrates Wall. 08465_ K-01 Serf collects debris. 08466_ Penetrated by Slug. 08466_ Slug penetrates Wall. 08466_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????###############??????????????? | | ????????????????????? ???????????????? | | ?????????? ########### #????????????????? | | ???####+## # # #????????????????? | | ?? # + #????????????????? | | ?? # """ # #????????????????? | | ?? # """ # ##########???????? | | ??? / """ + ??????? | | ??? # #### ??????? | | ???? # #??# ?????? | | ?#? """ # #??# ?????? | | ## """ ####/######### ?????? | | """ g ?????? | | """ g ?????? | | """ ?????? | | """ ##/##############??????? | | # """ ########## k # #????????????????? | | # #????????# %h # #????????????????? | | # #????????# h # !=#????????????????? | | # #????????+ #! ] #????????????????? | | # [ #????????# # !#????????????????? | | # #????????# s !#????????????????? | | # #????????# s# #????????????????? | | ########+#####???????##m s#######????????????????? | | ???# #????????# p #??????????????????????? | | ???# #????????# @#??????????????????????? | | #### #????????# #??????????????????????? | | + """ #????????# #??????????????????????? | | #### """ #??????? #??????????????????????? | | ???# """ #?????? k #??????????????????????? | | ???# #????? !#??????????????????????? | | ???# #???? #??????????????????????? | | ???###########??? #??????????????????????? | | ??????????????? ! #??????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ####### ???????????????????????? | | ?????????????????????## #???????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 50 Energy Generation 53 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 70 Targeting Accuracy 14 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 5 Energy Filtering 30 Item Schematics ----------------- Rnf. Ion Engine | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Wave Gun | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineComponentBarrier Manual? 0 Play Time 02:00:53 Cumulative 76.5 hours Start 2025.09.10 @ 23:58:48 End 2025.09.11 @ 07:31:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: f60d5776-6f6b-4669-b7fd-b7117c813f22