Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 13:07:25 Player: hoganstuff Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (125) 625 Value Destroyed (3987) 3987 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (439) 439 TOTAL SCORE: 7751 Bonus ------- High Alert Combat Kills 272 Follower Combat Kills 167 Cogmind --------- Core Integrity 0/700 Matter 93/300 Energy 315/350 System Corruption 45% Temperature Warm (165) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Medium Storage Unit Armor Integrity Analyzer > --- WEAPON (4) ------- Heavy Plasma Cannon Autogun Precision Grenade Launcher > --- INVENTORY (10) --- Nuclear Core Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Recalibrator Tesla Rifle Faulty High-powered Field Laser Precision Grenade Launcher Precision Grenade Launcher Spear Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved Carbon-fiber Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Aluminum Leg Carbon-fiber Leg Improved Heat Sink Terrain Scanner Heavy Particle Gun Scythe [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Protection Medium Reactive Plating Weapon Advanced EMP Blaster Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 2 | . . 1 1 . . Weapon 2 | . . 1 . . 1 Parts Attached 123 | 6 15 13 13 26 50 Power 20 | 1 3 1 1 5 9 Engine 15 | 1 3 1 1 5 4 Core 5 | . . . . . 5 Reactor . | . . . . . . Propulsion 26 | 2 2 . 5 7 10 Treads 6 | . . . 1 . 5 Leg 15 | . . . 3 7 5 Wheel 5 | 2 2 . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 36 | 1 6 6 3 4 16 Device 20 | . 3 3 2 3 9 Storage 4 | 1 1 1 . . 1 Processor 5 | . 1 . 1 . 3 Hackware . | . . . . . . Protection 7 | . 1 2 . 1 3 Artifact . | . . . . . . Weapon 41 | 2 4 6 4 10 15 Energy Gun 14 | 1 2 4 . 2 5 Energy Cannon 7 | . 1 . . 2 4 Ballistic Gun 8 | 1 . 2 1 2 2 Ballistic Cannon 4 | . 1 . 2 . 1 Launcher 6 | . . . 1 2 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . . . . 8 2 Corrupted Parts 5 | . . . . . 5 System Corruption 33 | . . . . . 33 Parts Lost 34 | . 1 1 7 3 22 Power 7 | . . 1 . 1 5 Propulsion 9 | . . . 2 1 6 Utility 11 | . 1 . 3 1 6 Weapon 7 | . . . 2 . 5 Highest Loss Streak 8 | . 1 1 3 2 8 To Critical Strikes . | . . . . . . Average Backups 9 | 3 8 9 9 9 9 Power . | . 1 . . 1 . Propulsion 1 | 1 1 1 . . 1 Utility 3 | . 3 3 3 3 3 Weapon 3 | . 1 4 5 3 3 Tool/Special . | . . . . . . Unused Backups 38 | . 11 5 3 4 15 Power 5 | . . 1 . . 4 Propulsion 12 | . 7 . . 2 3 Utility 8 | . 2 2 1 1 2 Weapon 13 | . 2 2 2 1 6 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 99 98 88 98 94 Engine 8 | . 14 11 9 8 5 Core 3 | . . . . . 6 Treads 7 | . . . 3 . 14 Leg 9 | . . . 9 26 6 Wheel 6 | . 28 22 11 . . Device 9 | . 5 12 12 10 10 Storage 8 | . 14 11 9 9 7 Processor 5 | . 3 . 3 9 5 Protection 6 | . 5 9 7 7 5 Energy Gun 8 | . 9 23 1 7 7 Energy Cannon 5 | . 9 3 . 2 6 Ballistic Gun 5 | . 1 4 14 10 2 Ballistic Cannon 4 | . 8 . 5 1 4 Launcher 3 | . . . . 3 5 Peak Build Rating 62 | 6 11 20 35 41 62 Average Rating 35 | 4 10 18 26 37 45 On Entrance 17 | . 6 11 20 32 38 Avg Prop Armor Cover (%) 5 | . . . 6 . 3 Naked Turns . | . . . . . . Heaviest Build 83 | 12 24 28 36 47 83 Greatest Support 78 | 26 32 30 43 51 78 Greatest Overweight (x) 22 | . . 1 2 1 22 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 7 10 10 10 10 10 Average Carried 9 | 3 8 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 10 10 8 10 10 Class Distribution -------------------- 29% | Scavenger-Gunner 21% | Mutant 14% | Scavenger-Bomber 8% | Tank 8% | Scavenger-Tank 5% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 3488 | 222 401 325 281 873 1386 Remotely . | . . . . . . Salvage Created 4801 | . 610 524 508 916 2243 Parts 255 | . 46 24 20 55 110 Haulers Intercepted 10 | . 2 . 1 6 1 Recyclers Shooed 5 | . . . . 1 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 87 | . 16 11 10 12 38 Melee 2 | . . . . . 2 Guns 33 | . 5 9 6 4 9 Cannons 43 | . 11 2 2 6 22 AOE 8 | . . . 2 2 4 Classes Destroyed 13 | . 6 1 2 1 3 Worker 5 | . 1 1 . 3 . Builder 8 | . . . . 1 7 Hauler 10 | . 2 . 1 6 1 Recycler 6 | . 1 . 1 . 4 Mechanic 1 | . . . . . 1 Watcher 7 | . 1 1 1 2 2 Swarmer 22 | . 9 . . 6 7 Grunt 43 | . 7 8 5 6 17 Brawler 2 | . . . . . 2 Sentry 9 | . . 3 2 1 3 Specialist 2 | . . . 2 . . Hunter 2 | . . . 1 . 1 Programmer 8 | . . . . . 8 Best Kill Streak 5 | . 4 4 5 5 5 Combat Bots Only 4 | . 4 3 4 3 4 Max Kills in Single Turn 3 | . 2 1 3 3 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . 2 1 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 645 | . 59 51 112 64 359 Missed 174 | . 17 9 33 22 93 Hits 471 | . 42 42 79 42 266 Projectile 471 | . 42 42 79 42 266 AOE 1 | . . . . . 1 Critical Strikes 23 | . 1 . 9 1 12 Part Disruptions 1 | . . . . . 1 Damage Taken 7372 | 6 450 538 1243 886 4249 Core 1143 | . 94 197 96 56 700 Absorbed by Shields . | . . . . . . Ignored by Resistances 128 | . . . . . 128 Regen/Repaired (Parts) 62 | . . . . 62 . Core Remaining (%) 71 | 100 62 50 . 72 . Volleys Fired 254 | . 56 30 33 41 94 Largest 4 | . 2 3 3 3 4 Hottest 335 | . 100 193 111 154 335 Shots Fired 690 | . 110 83 85 100 312 Gun 343 | . 29 78 55 62 119 Cannon 293 | . 81 5 23 25 159 Launcher 54 | . . . 7 13 34 Special . | . . . . . . Kinetic 226 | . 39 2 77 34 74 Thermal 365 | . 71 81 1 12 200 Explosive 17 | . . . 7 . 10 Electromagnetic 82 | . . . . 54 28 Robot Hit Streak 15 | . 6 15 9 11 9 Robot Miss Streak 8 | . 8 3 5 3 8 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 390 | . 57 53 61 63 156 Core Hits 203 | . 26 22 35 40 80 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 Critical Strikes 6 | . 1 . 1 1 3 Burn 3 | . 1 . . . 2 Destroy 2 | . . . 1 . 1 Corrupt 1 | . . . . 1 . Melee Attacks 14 | . . . . 7 7 Impact . | . . . . . . Slashing 14 | . . . . 7 7 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10285 | 12 974 832 1307 2042 5118 Guns 3995 | . 207 768 743 789 1488 Cannons 4017 | . 761 53 362 456 2385 Explosions 2062 | . . . 202 714 1146 Melee 132 | . . . . 72 60 Ramming 79 | 12 6 11 . 11 39 Kinetic 2654 | . 312 12 1089 456 785 Thermal 5071 | . 656 809 16 355 3235 Explosive 661 | . . . 202 . 459 Electromagnetic 1688 | . . . . 1148 540 Impact . | . . . . . . Slashing 132 | . . . . 72 60 Piercing . | . . . . . . Highest Corruption 45 | . 2 . . 2 45 Average Corruption 17 | . 2 . . 1 24 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 156 | . 9 . . 8 139 Message Errors 37 | . 3 . . 1 33 Matter Fused 25 | . 1 . . 1 23 Heat Flow Errors 13 | . 2 . . 2 9 Energy Discharges 15 | . 1 . . . 14 Parts Rejected 2 | . . . . . 2 Parts Fused 2 | . . . . . 2 Data Loss (minor) 21 | . 1 . . 1 19 Data Loss (major) 4 | . . . . . 4 Misfires 8 | . . . . 2 6 Alerts 5 | . . . . . 5 Misdirections 2 | . . . . . 2 Weapon Failures 22 | . 1 . . 1 20 Overload Shots . | . . . . . . Overflow Damage 208 | . 4 . . 29 175 Projectiles 146 | . 4 . . . 142 Explosions 62 | . . . . 29 33 Melee . | . . . . . . Knockbacks 16 | 1 3 1 4 . 7 Impact 2 | 1 . 1 . . . Kinetic 13 | . 3 . 3 . 7 Secondary 1 | . . . 1 . . Self-Inflicted Damage 594 | 6 3 5 47 141 392 Shots 21 | . . . 1 5 15 Rammed 9 | 1 3 2 . . 3 Targets Rammed 13 | 1 3 2 1 3 3 Kicked 4 | . . . 1 3 . Crushed . | . . . . . . Highest Temperature 635 | . 487 504 54 268 635 Average Temperature 140 | . 119 204 26 65 172 Received Heat Transfer 2367 | . 153 255 648 216 1095 Effects 38 | . 2 9 . . 27 Shutdowns 14 | . 1 3 . . 10 Energy Bleed 1 | . . . . . 1 Interference 6 | . . 1 . . 5 Matter Decay 3 | . . . . . 3 Short Circuit 5 | . . 3 . . 2 Damage (minor) 6 | . 1 1 . . 4 Damage (major) 2 | . . 1 . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . 3 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 17 | . 1 6 . . 10 Heat Transferred 9809 | . 1581 1901 37 620 5670 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . . . . 4 5 Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 3 | . 1 1 1 1 3 Low Security (%) 44 | 100 90 63 80 24 32 Level 1 38 | . 9 36 19 75 34 Level 2 9 | . . . . . 19 Level 3 6 | . . . . . 13 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 796 | . 301 251 227 382 796 Initial 134 | . . 123 98 95 134 Average 246 | . 62 163 123 261 324 Influence Increases 3611 | . 568 318 389 815 1521 Destroy 0b10 Robot/C 1840 | . 320 220 200 340 760 Destroy 0b10 Robot/NC 185 | . 25 10 15 60 75 Destroy Leader 492 | . 66 72 54 106 194 Allied During Kill 84 | . . . . 84 . Successful Hack 54 | . 5 . . 29 20 Disable Machine 375 | . 30 . . 90 255 Destroy Structure 296 | . 2 1 60 46 187 Partial Spotted 45 | . 15 . 15 . 15 Lose Combat Pursuer 240 | . 105 15 45 60 15 Influence Decreases 2842 | . 275 378 395 746 1048 Entered New Map 599 | . . 170 135 132 162 Time Decay 1783 | . 265 198 190 464 666 Lost Part 340 | . 10 10 70 30 220 Lost Ally 120 | . . . . 120 . Squads Dispatched 28 | . 3 2 3 3 17 Investigation 4 | . 1 . . 2 1 Extermination 5 | . . . . . 5 Reinforcement 15 | . 2 2 3 1 7 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 6 | . . . 1 1 4 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 7 | . 4 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 145 | . 32 15 20 28 50 Peak Tracking Total 6 | . 6 3 5 4 6 Tactical Retreats 10 | . 4 1 1 3 1 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 9 | . 2 . . 3 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 25 | . 2 . . 6 17 Max in Single Turn 3 | . 1 . . 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 27 | . 4 1 . 9 13 Terminals 16 | . 2 1 . 8 5 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . 1 1 Recycling Units 4 | . 2 . . . 2 Scanalyzers 3 | . . . . . 3 Garrison Access 1 | . . . . . 1 Total Hacks 60 | . 9 1 . 25 25 Successful 30 | . 5 1 . 15 9 Failed 29 | . 4 . . 10 15 Catastrophic 8 | . . . . . 8 Database Lockouts 1 | . . . . . 1 Manual 22 | . 1 1 . 12 8 Terminals 36 | . 3 1 . 23 9 Fabricators 2 | . . . . . 2 Repair Stations 5 | . . . . 2 3 Recycling Units 8 | . 6 . . . 2 Scanalyzers 8 | . . . . . 8 Garrison Access 1 | . . . . . 1 Terminal Hacks 13 | . 2 1 . 10 . Part Schematic 2 | . . . . 2 . Robot Analysis 2 | . 1 . . 1 . Open Door 2 | . . . . 2 . Alert Level 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Recall Investigation 1 | . 1 . . . . Zone Layout 4 | . . 1 . 3 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 2 1 Scan Component 2 | . . . . 1 1 Repair 1 | . . . . 1 . Recycling Unit Hacks 4 | . 3 . . . 1 Report Inventory 2 | . 2 . . . . Retrieve Components 2 | . 1 . . . 1 Scanalyzer 6 | . . . . . 6 Insert Component 1 | . . . . . 1 Analyze 3 | . . . . . 3 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . . . 3 1 Terminals 4 | . . . . 3 1 Botnet 4 | . . . . 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 3 1 . 7 13 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 2 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 18 | . 9 . . . 9 Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 8 | . . . . . 8 Programmers 8 | . . . . . 8 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 . Highest-Rated Group 173 | . . . . 173 . Highest-Rated Ally 29 | . . . . 29 . Total Orders . | . . . . . . Ally Attacks 51 | . . . . 51 . Total Damage 531 | . . . . 531 . Kills 5 | . . . . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) 497 | . 92 . . . 405 Terrain 405 | . . . . . 405 Seismic 92 | . 92 . . . . Robot Analysis Total 2 | . 1 . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . 2 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 5384 | 54 691 413 398 1162 2666 Spaces Moved 2991 | 42 491 220 238 688 1312 Core 2 | 1 . . . . 1 Treads 918 | . . . . . 918 Legs 1175 | . . . 94 688 393 Wheels 896 | 41 491 220 144 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 85 90 90 110 120 Average Speed 132 | 87 89 96 109 127 162 Slowest Speed 1150 | 90 90 105 190 190 1150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 2 80 27 27 84 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . . 4 3 Terrain Destroyed 306 | . . . 65 40 201 Melee 7 | . . . . 4 3 Projectile 40 | . . . 2 . 38 AOE 259 | . . . 63 36 160 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 3852 | 57 635 360 309 886 1605 Wait 179 | . 26 63 4 65 21 Move 2987 | 42 490 219 237 687 1312 Hop . | . . . . . . Pick Up 106 | 9 21 11 7 20 38 Fast Attach 41 | 3 1 4 4 5 24 Attach 47 | 3 1 7 8 6 22 Detach 20 | . . 6 4 2 8 Swap 91 | . 15 6 5 24 41 Drop 99 | . 22 12 6 24 35 Fire 254 | . 56 30 33 41 94 Melee 14 | . . . . 7 7 Ram 5 | . 3 2 . . . Kick 4 | . . . 1 3 . Crush 3 | . . . . . 3 Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 6) 282 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 4) 555 | -10/Materials | Derelicts attacked the area 736 | -10/Materials | Discovered new exit (range 12) 746 | -10/Materials | Entered another Materials area 746 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1127 | -9/Materials | Discovered new exit (range 15) 1159 | -9/Materials | Entered another Materials area 1159 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1406 | -8/Materials | Lost 3 parts (1n1u1w) 1535 | -8/Materials | Discovered new exit (range 12) 1557 | -8/Materials | Entered Storage 1620 | -8/Storage | Repaired Carbon-fiber Leg 1957 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1982 | -8/Storage | Discovered new exit (range 16) 2381 | -8/Storage | Lost 4 allies 2394 | -8/Storage | Build established: Scavenger-Gunner 2719 | -8/Storage | Entered Factory 2719 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2851 | -7/Factory | System corruption reached 10% 3738 | -7/Factory | Build established: Scavenger-Bomber 3932 | -7/Factory | Discovered new exit (range 11) 4087 | -7/Factory | Central database locked down 4237 | -7/Factory | Build established: Scavenger-Skirmisher 4357 | -7/Factory | Garrison activated, responded to threat 4544 | -7/Factory | Lost 5 parts (2p1n1u1w) 4719 | -7/Factory | First assault squad dispatched 4788 | -7/Factory | Core integrity fell below 50% 4808 | -7/Factory | System corruption reached 30% 4843 | -7/Factory | Lost 3 parts (1p2u) 5007 | -7/Factory | Core integrity fell below 20% 5051 | -7/Factory | Lost 8 parts (2p1n2u3w) 5385 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05373_ U-05 Engineer lays Concrete. 05373_ Myomer Leg destroyed. 05374_ U-05 Engineer lays Concrete. 05375_ System corrupted: Hvy. Plasma Cannon failed to cycle. 05375_ U-05 Engineer destroyed. 05376_ Imp. Carbon-fiber Leg destroyed. 05380_ U-05 Engineer lays Concrete. 05382_ System corrupted: Hvy. Plasma Cannon failed to cycle. 05382_ U-05 Engineer lays Concrete. 05383_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05384_ The unstable cave ceiling collapses. 05384_ U-05 Engineer lays Concrete. 05385_ Destroyed Target Analyzer. 05385_ Destroyed Shock Rifle. 05385_ Destroyed Gravmag System. 05385_ Destroyed Remote Datajack. 05385_ Particle Gun destroyed. 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Y ?????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????# ##???????????####### | | ????????????????????????# ????????????# | | ????????????????????????# u #?????? ????# | | ????????????????????????# ###?? ?????# | | ####?? ?????????# ## ???????# """" | | ??# #????????# #?######### """" | | ???# #?+???#### ### # """" | | ??## #? #??# ## ""T"" # """" | | ???# #? #??# @ p ## """"" # """" | | ?????T #? #??# " ## # """" | | ?????# #? #??# " ######+### """" | | ?????# #? #??# """"" u #????# + [ | | ?????# ## #??# """""" #????# # | | ?????# #??# #????# # | | +##### #??# """""" ###### ####+## | | #??# """"""u # # | | #??# """""" ###### | | #??# """""" + ^ | | #??# # ^ | | ###########/##### *** ^^ | | % ] *** | | " " " " " " " " ### ##### ] ! *! | | " " " " " " " " ### # # | | " " " " " " " " ## # # | | " " " " " " " " # ## #####+##### | | " " " " " " " " # """ ??# # = #? | | " " " " " " " " #??""???# # ]! #? | | " " " " " " " " +??"????# # !#? | | " " " " " " " " #???????# # #? | | " " " " " " " " #???????# # #? | | ? ? #???????####### # """""" #? | | ? #?????????????? # """""" #? | | ? #?????????????? # """""" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 30 Energy Capacity 505 Matter Stores 436 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 30 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 8 Energy Filtering 30 Item Schematics ----------------- Assault Cannon | -8/Storage | Hacked Deuterium Engine | -8/Storage | Hacked Energy Filter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 43% | -8/Storage Studied --------- Med. Treads | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Botjacking Bumper Bots Construction Begets Destruction Heavy Suspicion I Have A Map? Item+ Organ Harvest Overwhelming There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed HelicalNullWand Manual? 0 Play Time 02:14:40 Cumulative 58.3 hours Start 2026.07.25 @ 19:45:29 End 2026.07.26 @ 13:07:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 43 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 34 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0df40f74-52d7-48df-bc11-1fc7d04cfda5