Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 16:28:29 Player: Spoodle Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (207) 1035 Value Destroyed (7681) 7681 Prototype IDs (77) 1540 Alien Tech Used (6) 1200 Bonus (16307) 16307 TOTAL SCORE: 38063 Bonus ------- High Alert Combat Kills 1225 Follower Combat Kills 1459 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 380 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Acquired SGEMP 2000 Met Sigix 2000 Friendly Fire -157 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 98/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Launcher Guidance Computer Experimental Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Potential Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Antigrav System Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Advanced Reaction Control System Improved Cloaking Device Medium Regenerative Plating Advanced Component Analysis Suite > --- WEAPON ----------- Potential Cannon > --- INVENTORY -------- Improved Linear Gravjet Combat Linear Gravjet Experimental Energy Well Experimental Matter Compressor Improved Kinecellerator Stasis Canceller Experimental Force Field Dimensional Node Initializer High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Hardcell Cannon Fusion Bomb Launcher Sigix Containment Pod [Rating: 185] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Medium Regenerative Plating Artifact Phase Redirector Weapon Magnetic Acceleration Cannon Energy Gun Improved Medium Laser Energy Cannon Potential Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 1 . . 1 . . . . 1 . . . . . . . . 1 . . . . . . 2 . . Utility 11 | . . . 1 . 2 1 . . . . 1 . . . 2 . . . . . . . . . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 351 | 8 20 8 49 2 39 14 2 . 2 4 14 16 8 6 17 2 5 23 5 8 4 10 8 2 17 16 10 11 21 Power 27 | 1 2 1 1 . 2 1 . . . 1 1 . 1 . 1 . . 1 1 1 . . 2 . 2 1 3 1 3 Engine 12 | 1 2 1 1 . 2 1 . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 3 1 3 Propulsion 55 | 2 2 . 9 1 8 8 . . . 1 1 . . 2 2 1 1 2 . 1 . 1 . . 3 . 1 2 7 Treads 16 | 2 1 . 7 1 5 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 36 | . . . . . 3 8 . . . 1 1 . . 2 2 1 1 2 . 1 . 1 . . 3 . 1 2 7 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 152 | 2 6 3 12 1 13 4 2 . . 2 9 12 3 2 13 . 4 10 3 4 4 5 3 2 10 6 5 5 7 Device 88 | 1 1 2 6 . 7 1 1 . . . 6 7 2 . 8 . 2 5 2 3 4 5 2 2 7 3 4 3 4 Storage 17 | 1 5 1 . . 1 1 1 . . 1 1 . . . . . . 1 . . . . . . . 1 . 2 1 Processor 11 | . . . . . 2 . . . . . 2 2 . . . . . 2 . . . . . . 1 . . . 2 Hackware 9 | . . . 1 . 1 1 . . . . . . . 1 2 . . 1 . . . . . . . 1 1 . . Protection 26 | . . . 5 1 2 1 . . . 1 . 3 1 1 3 . 2 1 1 1 . . 1 . 2 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 117 | 3 10 4 27 . 16 1 . . 2 . 3 4 4 2 1 1 . 10 1 2 . 4 3 . 2 9 1 3 4 Energy Gun 38 | 2 7 . 14 . 7 . . . . . . . . 1 . . . 2 . . . 2 . . . 3 . . . Energy Cannon 10 | . . . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . 1 2 Ballistic Gun 9 | 1 2 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 35 | . . . 1 . 2 1 . . 2 . 3 2 3 1 1 . . 5 . 2 . 2 2 . 2 3 . 2 1 Launcher 16 | . . 2 5 . 3 . . . . . . 1 . . . . . . 1 . . . . . . 3 . . 1 Special Weapon 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 . . Unidentified Prototypes 28 | . . 1 4 . 2 2 . . . . . . 1 . . . . 8 . 1 . . 3 . 1 2 . 2 1 Parts Lost 55 | . 7 1 3 . 2 1 . . . 1 . . 1 . 2 . 2 1 1 . . 2 . . . 4 . 5 22 Power 15 | . 2 1 . . . 1 . . . 1 . . 1 . 1 . 1 . 1 . . . . . . 2 . 2 2 Propulsion 16 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 11 Utility 19 | . 1 . 2 . 2 . . . . . . . . . . . 1 1 . . . 1 . . . 1 . 2 8 Weapon 5 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 18 | . 3 1 1 . 2 1 . . . 1 . . 1 . 1 . 2 1 1 . . 2 . . . 3 . 3 18 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 97 99 100 98 100 100 100 88 100 99 100 100 100 88 88 87 85 87 87 89 88 84 89 88 89 85 81 46 Engine 5 | . 13 11 11 11 9 7 7 7 7 7 5 6 6 6 5 5 4 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . 5 4 8 10 10 9 10 7 3 . . . Treads 9 | . 25 14 28 33 24 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 2 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . 2 30 30 30 30 30 32 33 33 33 17 17 17 17 17 21 21 21 21 21 18 19 21 20 13 Device 10 | . 13 14 9 11 16 6 7 7 7 6 10 11 6 6 5 5 7 4 10 10 10 9 10 10 14 13 16 20 10 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 12 | . . . . . 1 15 15 15 15 15 16 20 26 24 17 17 17 19 23 21 21 21 21 21 19 19 17 16 12 Hackware 6 | . . . 1 . 7 15 15 15 15 15 9 5 . 1 17 17 16 11 5 5 5 5 5 5 4 5 4 . . Protection 4 | . . . 10 11 8 . . . . . 1 1 6 6 4 5 3 6 5 5 5 5 5 5 6 7 4 4 1 Energy Gun 5 | . 18 . 18 22 12 . . . . . . . . 3 . . . . . . . 1 . . . 1 . . . Ballistic Gun 2 | . 7 21 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . 2 15 15 15 3 15 13 12 13 8 11 6 5 6 5 9 10 8 . 10 9 6 6 . . Peak Build Rating 185 | 7 8 19 24 21 43 56 57 57 57 59 72 75 78 77 92 91 90 106 101 115 115 122 119 119 155 162 174 185 180 Average Rating 70 | 5 7 9 19 19 31 51 56 57 51 57 68 72 75 75 90 89 89 93 99 111 114 115 113 118 135 152 172 181 103 On Entrance 78 | . 7 8 12 19 21 43 51 57 57 57 53 72 70 74 72 81 90 81 97 99 115 113 117 119 119 152 147 172 171 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 13 48 50 63 61 65 36 38 38 38 38 48 51 51 48 50 50 45 54 54 64 64 64 62 62 85 81 87 98 82 Greatest Support 113 | 40 40 20 60 63 63 39 39 39 39 39 51 51 51 51 53 52 52 53 52 63 63 65 65 65 81 87 107 113 109 Greatest Overweight (x) 3 | . 1 3 3 . 1 1 . . . . . . . . 1 . . 1 1 1 1 1 . . 1 . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 11 17 20 20 19 12 10 15 15 14 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 20 | 4 13 20 20 20 20 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 9 17 19 20 19 11 10 14 15 14 10 15 14 14 14 13 15 14 13 14 15 14 14 15 14 14 14 14 10 Final Capacity 20 | 8 15 20 20 20 15 10 15 15 15 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 4 13 20 20 20 12 10 14 15 15 10 15 15 15 15 14 15 15 15 14 15 15 14 15 15 15 15 15 15 5 Class Distribution -------------------- 37% | Hacker-Scout 22% | Mutant 16% | Scavenger-Mutant 6% | Hacker-Mutant 5% | Scout 4% | Machinist-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Machinist-Scout | -6/Extension Commander-Mutant | -6/Cetus Commander-Mutant | -6/Archives Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Scout | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 8205 | 288 217 166 666 10 470 122 249 56 . 115 315 515 357 60 11 283 55 802 297 387 218 361 . 67 388 731 697 112 190 Remotely 176 | . . . . . . . . . . . 96 80 . . . . . . . . . . . . . . . . . Salvage Created 6668 | 94 783 240 1460 . 812 36 . . . . 274 149 17 135 . 219 . 55 211 102 82 44 . . 37 525 . 1088 305 Parts 374 | 6 49 16 112 . 57 2 . . . . 19 15 . 9 . 2 . 1 7 4 . 5 . . 2 24 . 31 13 Haulers Intercepted 7 | . 2 . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 5 4 . . . . . . . . . . 7 . . 5 . . . . . . . Prevented 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 139 | . 16 7 31 . 16 2 . . . . . 5 1 . . . . 2 5 1 2 2 . . . 16 . 23 10 Melee 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 43 | . 12 1 17 . 5 . . . . . . . . . . . . . . . . 1 . . . 7 . . . Cannons 42 | . . . 4 . 4 2 . . . . . 3 1 . . . . 2 3 1 2 1 . . . 5 . 14 . AOE 49 | . 4 4 10 . 7 . . . . . . 2 . . . . . . 2 . . . . . . 4 . 8 8 Classes Destroyed 22 | 2 6 . 5 . . . . . . . . . . . . 1 . 2 1 . 1 . . . . 1 . 3 . Worker 11 | . 1 2 1 . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . 3 . Builder 9 | . 3 1 2 . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Tunneler 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 7 | 1 1 . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 9 | . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . 2 . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 19 | . 3 . 4 . 3 . . . . . 5 1 . . . . . . . 2 . . . . 1 . . . . Swarmer 43 | . 9 4 9 . 6 . . . . . . 2 . . . . . . . . . . . . . 4 . . 9 Grunt 55 | . 7 3 15 . 4 2 . . . . . 2 . . . . . . 3 1 . . . . . 7 . 10 1 Brawler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 15 | . . . 5 . 6 . . . . . . 1 . . . . . . . . . . . . . 3 . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 11 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . 2 . 6 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 13 | 1 9 3 13 . 5 1 . . . . 5 3 1 1 . . . 2 3 2 1 1 . . 1 7 . 7 6 Combat Bots Only 8 | . 7 2 8 . 5 1 . . . . . 2 1 . . . . 2 3 1 1 1 . . . 5 . 7 6 Max Kills in Single Turn 5 | 1 5 2 3 . 2 1 . . . . 2 1 1 1 . 1 . 1 1 1 1 1 . . 1 2 . 3 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 4 2 2 . 2 . . . . . . 1 . . . . . . 1 . . . . . . 2 . 2 4 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 1108 | . 90 12 84 . 62 10 . 6 . 29 3 76 3 6 81 25 15 10 38 2 6 20 . . . 77 . 108 345 Missed 450 | . 24 3 21 . 19 . . 5 . 9 2 25 3 4 39 11 5 2 6 1 4 7 . . . 35 . 61 164 Damage Taken 13449 | . 744 156 925 . 626 505 . 6 . 365 . 407 37 43 929 233 184 256 673 22 43 406 . . 71 974 90 1222 4532 Core 2799 | . 127 16 66 . 116 155 . . . 35 . 74 . . 163 16 54 25 119 . . . . . 21 117 . 169 1526 Absorbed by Shields 32 | . . . . . . . . . . . . 19 13 . . . . . . . . . . . . . . . . Redirected to Shielding 167 | . . . . . . . . . . . . . . . . . . . . . . . . . 44 123 . . . Ignored by Resistances 58 | . . . . . . . . . . 29 . 29 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1829 | . 115 . 11 . . . . . . . 53 . . 25 154 236 87 186 12 160 142 99 44 . . 149 58 260 38 Core Remaining (%) 79 | 100 . 42 . 83 78 . . . . 72 . . . 91 . . . . 62 . . . . 100 . 89 . 80 . Volleys Fired 568 | 16 54 9 81 . 48 18 . 8 . 10 30 27 23 41 11 2 . 6 9 7 9 19 . . 19 73 15 26 7 Largest 2 | 2 2 2 2 . 2 2 . 2 . 2 2 2 2 1 2 1 . 2 2 2 2 2 . . 2 2 2 1 2 Hottest 200 | 60 100 40 136 . 136 92 . 92 . 92 96 96 101 81 106 53 . 106 106 110 110 110 . . 123 122 122 200 200 Shots Fired 923 | 18 104 13 149 . 90 33 . 13 . 13 39 45 45 41 15 4 . 12 15 13 17 32 . . 33 113 30 27 9 Gun 380 | 18 104 8 130 . 30 . . . . . . . . 41 . . . . . . . 22 . . . 27 . . . Cannon 508 | . . . 9 . 54 33 . 13 . 13 39 42 44 . 15 4 . 12 12 13 17 10 . . 33 81 30 27 7 Launcher 33 | . . 5 10 . 6 . . . . . . 2 . . . . . . 3 . . . . . . 5 . . 2 Special 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Kinetic 488 | 16 20 8 30 . . 33 . 13 . 13 39 42 44 . 15 4 . 12 12 13 17 10 . . 33 81 30 1 2 Thermal 282 | . 17 . 109 . 84 . . . . . . . . 41 . . . . . . . . . . . . . 26 5 Explosive 33 | . . 5 10 . 6 . . . . . . 2 . . . . . . 3 . . . . . . 5 . . 2 Electromagnetic 69 | 2 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 49 | . . . . . . . . . . . . . . . . . . . . . . 22 . . . 27 . . . Robot Hit Streak 16 | 3 10 3 12 . 8 4 . 1 . . 10 12 8 12 2 3 . 5 5 6 14 16 . . 15 8 12 14 1 Robot Miss Streak 9 | 2 9 2 5 . 4 2 . 2 . . 1 2 3 2 5 . . 1 4 3 2 2 . . 2 2 3 2 6 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Secondary Targets 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 549 | 11 64 12 86 . 52 16 . 3 . . 17 24 30 27 3 7 . 11 7 10 14 20 2 . 21 67 28 16 1 Core Hits 291 | 6 30 10 59 . 28 4 . . . . 9 11 10 14 1 2 . 4 7 7 5 3 . . 6 38 3 22 12 Critical Kills 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Critical Parts Destroyed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 36 | . 2 3 7 . 5 . . . . . 1 1 2 2 . . . . . . 1 . . . 4 6 . 1 1 Burn 14 | . 1 . 7 . 4 . . . . . . . . 2 . . . . . . . . . . . . . . . Meltdown 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Destroy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Blast 12 | . . . . . . . . . . . 1 1 2 . . . . . . . 1 . . . 1 6 . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 44 | . 11 9 . . . . . . . . . . . . . 6 8 2 . . . . 2 . . . 6 . . Impact 20 | . 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . . . . . . . 6 8 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . 5 3 . . . . . . . . . . . . . 5 . 2 . . . . 2 . . . 6 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24850 | 102 1525 736 2549 . 1529 432 . 81 . . 473 862 940 694 105 364 . 282 472 357 459 955 . . 654 3930 832 5601 916 Guns 5299 | 96 797 76 1225 . 355 . . . . . . . . 694 . . . . . . . 861 . . . 1195 . . . Cannons 11238 | . . . 143 . 702 424 . 81 . . 473 763 940 . 105 55 . 282 315 357 459 94 . . 654 1764 832 2669 126 Explosions 7215 | . 373 381 1164 . 463 . . . . . . 99 . . . . . . 157 . . . . . . 971 . 2932 675 Melee 911 | . 325 277 . . . . . . . . . . . . . 309 . . . . . . . . . . . . . Ramming 187 | 6 30 2 17 . 9 8 . . . . . . . . . . . . . . . . . . . . . . 115 Kinetic 8183 | 72 138 76 257 . . 424 . 81 . . 473 763 940 . 105 55 . 282 315 357 459 94 . . 654 1764 832 . 42 Thermal 9123 | . 511 . 1111 . 1057 . . . . . . . . 694 . . . . . . . . . . . . . 5601 149 Explosive 3845 | . . 381 1164 . 463 . . . . . . 99 . . . . . . 157 . . . . . . 971 . . 610 Electromagnetic 545 | 24 521 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 602 | . 325 277 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 309 | . . . . . . . . . . . . . . . . 309 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2056 | . . . . . . . . . . . . . . . . . . . . . . 861 . . . 1195 . . . Highest Corruption 11 | . . . . . . 1 1 1 1 1 . . . . 2 2 2 2 . . . 1 1 1 . 5 . 1 11 Average Corruption 1 | . . . . . . 1 1 1 1 1 . . . . 1 2 2 2 . . . 1 1 1 . 4 . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . 1 1 . 1 1 . . . . . 3 9 . . . . 5 . 4 . 4 . 7 3 Message Errors 9 | . . . . . . . . . . . . . . . . 1 4 . . . . 1 . . . 2 . 1 . Matter Fused 7 | . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . 2 . . . . 1 Heat Flow Errors 6 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 2 1 Energy Discharges 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 3 . Data Loss (major) 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Misfires 5 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1886 | . 140 154 44 . 56 3 . . . . 10 25 . . . 185 . . . 1 12 . . . . 110 3 1131 12 Projectiles 1084 | . . . 2 . 30 3 . . . . 10 4 . . . 8 . . . 1 12 . . . . 108 3 902 1 Explosions 381 | . 47 14 42 . 26 . . . . . . 21 . . . . . . . . . . . . . 2 . 229 . Melee 421 | . 93 140 . . . . . . . . . . . . . 177 . . . . . . . . . . . . 11 Knockbacks 35 | . 2 2 . . . 2 . . . . 5 4 1 . . . . . 3 2 1 1 . . . 12 . . . Impact 5 | . 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . 1 . . . . 5 3 1 . . . . . 3 2 1 1 . . . 12 . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 531 | . 60 31 76 . 113 76 . . . . . . . . . . . . . . . . . . . . . 119 56 Shots 12 | . 2 1 2 . 4 1 . . . . . . . . . . . . . . . . . . . . . 2 . Rammed 22 | 2 8 1 5 . 2 1 . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 22 | 2 8 1 5 . 2 1 . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 431 | 40 206 . 144 . 234 431 . 40 . 54 42 210 260 283 72 19 224 108 281 54 180 114 . . 270 21 44 207 217 Average Temperature 62 | 20 55 . 43 . 64 111 . 12 . 22 15 63 106 90 17 6 107 47 159 23 74 43 . . 83 13 18 50 80 Received Heat Transfer 2209 | . 189 63 261 . 234 126 . . . 174 . 138 . . 114 63 63 9 209 37 . . . . 9 133 . 144 243 Effects 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 13 | . 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Melted 16 | . 2 . 5 . 6 . . . . . . . . 1 . . . . . . . . . . . . . 2 . Heat Transferred 11229 | . 1031 . 2886 . 2257 . . . . . . . . 1221 . . . . . . . . . . . . . 3680 154 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 1395 | 10 367 213 698 253 393 189 . . . . 256 369 443 436 319 . . . . 371 . . . . 134 689 450 1313 1395 Initial 694 | . 6 113 24 253 98 82 . . . . 59 40 206 177 152 . . . . 300 . . . . . 36 387 252 694 Average 278 | 5 125 140 393 253 257 116 . . . . 127 145 318 394 189 . . . . 286 . . . . 61 320 420 640 1131 Maximum Alert Level 4 | . 1 1 2 1 1 . . . . . 1 1 2 2 1 . . . . 1 . . . . . 2 2 4 4 Low Security (%) 42 | 100 65 80 26 . 12 100 . . . . 73 63 . 7 74 . . . . 39 . . . . 100 21 . . . Level 1 35 | . 34 19 16 100 87 . . . . . 26 36 82 15 25 . . . . 60 . . . . . 57 37 30 . Level 2 16 | . . . 57 . . . . . . . . . 17 76 . . . . . . . . . . . 20 62 29 7 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 25 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 66 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 4 . 6 . 3 8 . . . 1 3 3 . . . . . . . 2 . . . . 2 4 2 4 2 Investigation 16 | . 3 . 1 . 1 5 . . . . 2 1 . . . . . . . 1 . . . . 1 1 . . . Extermination 7 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 . 2 1 Reinforcement 15 | . 1 . 4 . 1 1 . . . . . 2 . . . . . . . . . . . . 1 1 2 1 1 Assault 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Garrison 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 30 | . 1 1 1 . 3 . . . . . 1 2 1 . 3 . . . . 1 . . . . 4 1 7 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 403 | . 22 10 48 . 24 12 . 2 . 12 6 22 9 29 17 7 8 25 5 5 2 2 . . 12 35 9 27 53 Peak Tracking Total 22 | . 7 3 6 . 5 3 . 1 . 10 3 4 5 3 9 7 8 7 3 2 1 1 . . 5 6 3 7 22 Tactical Retreats 27 | . 1 . 2 . 2 . . 1 . 2 . 3 . . 2 1 . . . . . . . . 2 . 2 . 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 9 | . 2 . 1 . . 1 . . . . 1 2 . . . . . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . 4 . . . . . . . . . 7 . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 34 | . 2 . 2 . . 3 . . . . . 4 . . 3 . . . . . . . . . 2 7 1 9 1 Max in Single Turn 2 | . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . 1 1 1 2 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Energy Cycler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 113 | . 9 1 12 . 10 16 . . 3 . 7 3 1 . 9 . . 1 . 3 . . 4 1 11 11 1 10 . Terminals 77 | . 7 . 9 . 9 8 . . . . 4 3 1 . 6 . . . . 1 . . . 1 8 11 . 9 . Fabricators 9 | . . . . . . 5 . . . . . . . . 1 . . . . 2 . . . . . . . 1 . Repair Stations 6 | . 1 . 2 . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . Recycling Units 6 | . 1 . . . . 2 . . . . 1 . . . 1 . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Total Hacks 315 | . 27 1 28 . 26 63 . . 24 . 16 8 1 . 32 . . 1 . 9 . . 17 1 20 23 1 17 . Successful 172 | . 16 1 19 . 10 31 . . 24 . 7 3 . . 17 . . 1 . 5 . . 17 1 2 10 1 7 . Failed 142 | . 11 . 9 . 15 32 . . . . 9 5 1 . 15 . . . . 4 . . . . 18 13 . 10 . Catastrophic 28 | . 1 . . . . 4 . . . . 2 1 1 . 1 . . . . 2 . . . . 8 4 . 4 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 114 | . 19 . 12 . 11 28 . . . . 3 2 1 . 16 . . 1 . 3 . . . . 9 7 . 2 . Terminals 204 | . 23 . 22 . 24 38 . . . . 10 8 1 . 25 . . . . 1 . . . 1 13 23 . 15 . Fabricators 28 | . . . . . . 17 . . . . . . . . 1 . . . . 8 . . . . . . . 2 . Repair Stations 12 | . 3 . 4 . . . . . . . 2 . . . 2 . . . . . . . . . 1 . . . . Recycling Units 15 | . 1 . . . . 5 . . . . 2 . . . 4 . . . . . . . . . 3 . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 2 3 . . . . 2 . . . . . . . . . . . . . 3 . 1 . . Terminal Hacks 104 | . 5 1 8 . 6 13 . . 24 . 3 2 . . 9 . . 1 . . . . 17 1 1 8 . 5 . Record 13 | . . . . . . . . . 3 . . . . . . . . . . . . . 5 1 . 3 . 1 . Part Schematic 22 | . . . 1 . 1 4 . . 11 . . . . . 1 . . . . . . . 4 . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 11 | . 1 . 1 . . 1 . . 3 . . 1 . . . . . . . . . . 4 . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Branch Access Points 5 | . . . 1 . . 1 . . . . 1 . . . 1 . . . . . . . . . 1 . . . . Emergency Access Points 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Terminal Index 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 15 | . 2 . 2 . 2 3 . . . . 1 . . . 4 . . . . . . . . . . . . 1 . Patrol Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . 1 . 1 1 . . . . 1 1 . . 1 . . . . . . . . . . 2 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 14 | . . . . . . 8 . . . . . . . . 1 . . . . 3 . . . . . . . 2 . Network Status 5 | . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . 1 . Load Schematic 4 | . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . Build 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 8 | . 2 . 4 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 4 | . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 4 | . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 41 | . 9 . 6 . 3 10 . . . . 1 1 . . 7 . . . . 2 . . . . . 2 . . . Terminals 30 | . 8 . 6 . 3 3 . . . . 1 1 . . 6 . . . . . . . . . . 2 . . . Track 5 | . . . 1 . 1 . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 2 . 2 . 2 2 . . . . 1 . . . 2 . . . . . . . . . . 1 . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . . Fabricators 8 | . . . . . . 6 . . . . . . . . . . . . . 2 . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Used 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Hacking Detections 81 | . 6 . 6 . 6 13 . . . . 7 2 1 . 9 . . . . 2 . . . . 11 9 . 9 . Full Trace Events 8 | . 1 . . . . 4 . . . . 2 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 1 . 1 4 . . 11 . . . . . 1 . . . . . . . 4 . . 5 . . . Parts Built 10 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 215 | . . . . . . 146 . . . . . . . . . . . . . . . . . . . . . 69 . Total Part Build Rating 58 | . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . 18 . Parts Repaired 4 | . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 286 | . 26 . 244 . . . . . . . 16 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . 1 1 . . . . 2 . . . . 2 . . . 5 . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat 10 | . . . . . . . . . . . . 1 1 . . . . 2 . . . . 2 . . . 4 . . Robot Hacks Applied 12 | . . . . . . . . . . . . 1 1 . . . . 2 . . . . 2 . . . 6 . . parse_system 11 | . . . . . . . . . . . . 1 1 . . . . 2 . . . . 2 . . . 5 . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 28 | . . 3 . . . . . . . . . 5 5 . . . . . . 3 . . . . 3 . . . 9 Largest Group 6 | . . 3 2 . . . . . . . . 3 6 5 1 . . . . 3 . . . . 3 . . . 4 Highest-Rated Group 639 | . . 40 24 . . . . . . . . 159 639 480 96 . . . . 90 . . . . 138 . . . 376 Highest-Rated Ally 159 | . . 16 16 . . . . . . . . 159 159 96 96 . . . . 30 . . . . 46 . . . 132 Total Orders 30 | . . . . . . . . . . . . 1 12 14 1 . . . . . . . . . 2 . . . . STAY 11 | . . . . . . . . . . . . . 6 4 1 . . . . . . . . . . . . . . ROAM 6 | . . . . . . . . . . . . 1 . 5 . . . . . . . . . . . . . . . FOLLOW 11 | . . . . . . . . . . . . . 6 5 . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 193 | . . 11 33 . . . . . . . . 40 25 29 14 . . . . . . . . . 33 . . . 8 Total Damage 5463 | . . 67 375 . . . . . . . . 1515 890 1522 512 . . . . . . . . . 442 . . . 140 Kills 37 | . . 2 5 . . . . . . . . 9 9 5 5 . . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . 3 1 . . . . . . . 2 1 . 1 . 1 2 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 18733 | 199 1474 926 2425 298 1610 771 328 316 37 304 671 670 352 309 528 558 663 733 727 658 483 427 101 411 579 757 344 804 270 Spaces Moved 18675 | 75 751 436 991 184 846 1075 745 529 77 471 1097 672 281 215 718 824 839 1024 260 734 738 584 162 322 890 1017 532 1204 382 Core 112 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 Treads 2372 | 72 592 171 646 184 707 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 769 | . 159 265 345 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15422 | . . . . . 139 1075 745 529 77 471 1097 672 281 215 718 824 839 1024 260 734 738 584 162 322 890 1017 532 1204 273 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 31 | 50 115 130 105 160 112 40 43 43 43 43 45 45 45 45 51 58 58 48 58 53 53 50 50 50 50 44 46 40 31 Average Speed 72 | 155 155 173 181 160 158 53 43 43 43 43 45 45 45 47 57 58 58 59 72 77 53 52 50 50 50 49 46 45 51 Slowest Speed 246 | 160 240 240 240 160 246 108 43 43 43 43 45 45 45 51 126 58 58 114 114 110 110 110 50 50 105 50 46 53 157 Overloaded Moves 245 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . 224 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 60 | 5 98 92 87 43 70 33 85 59 71 72 27 65 73 88 29 78 74 91 59 17 73 66 63 60 28 75 21 84 20 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 8 | . 1 . . . . . 1 . 1 . . . . . . 2 . . . . . . 3 . . . . . . Known Exits Taken 25 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . 2 . . 5 2 . 2 . . . . . 3 2 . 3 . 2 3 . 1 . . . . . Spaces Dug 234 | . 2 4 . . 5 25 . 5 . 6 9 11 . . 4 2 8 . 7 . 2 10 . . 6 57 . 59 12 Terrain Destroyed 798 | . 15 36 77 . 57 34 . 6 . 6 15 26 4 . 8 2 8 . 20 1 6 15 . . 8 125 2 253 74 Melee 11 | . 2 . . . . . . . . . . . . . . 1 8 . . . . . . . . . . . . Projectile 151 | . . . . . . 2 . 6 . 6 15 21 4 . 8 1 . . 3 1 6 15 . . 8 43 2 7 3 AOE 636 | . 13 36 77 . 57 32 . . . . . 5 . . . . . . 17 . . . . . . 82 . 246 71 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 22884 | 137 926 576 1464 187 1030 1235 751 604 80 559 1229 992 459 388 814 891 999 1140 780 808 809 671 181 570 987 1156 605 1410 446 Wait 2774 | 33 63 99 273 1 45 108 1 65 . 69 79 210 140 118 57 53 145 59 506 49 59 58 . 247 41 25 22 138 11 Move 18645 | 74 750 435 990 183 845 1074 744 528 76 470 1096 671 280 214 717 823 838 1023 259 733 737 583 161 321 889 1015 531 1203 382 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 183 | 4 16 11 26 . 15 8 4 2 . 1 8 4 4 2 4 4 1 7 1 6 . 1 3 . 8 11 10 14 8 Fast Attach 104 | 7 3 . 12 1 9 5 . . 2 . 3 3 1 5 3 . 1 16 . 2 . . 5 . 8 4 4 1 9 Attach 62 | . 5 1 6 . 4 3 . . . 1 2 . 1 . 3 1 . 3 1 1 . 2 1 . 1 3 3 6 14 Detach 13 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 7 Swap 191 | 1 12 7 31 1 26 6 2 . . 3 9 13 6 1 11 1 4 4 4 5 4 8 3 2 8 10 3 6 . Drop 220 | . 4 4 37 1 35 12 . 1 2 5 2 7 4 7 8 1 2 20 . 5 . . 6 . 13 14 11 14 5 Fire 568 | 16 54 9 81 . 48 18 . 8 . 10 30 27 23 41 11 2 . 6 9 7 9 19 . . 19 73 15 26 7 Melee 44 | . 11 9 . . . . . . . . . . . . . 6 8 2 . . . . 2 . . . 6 . . Ram 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | 2 8 1 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . 26 . . . . . . . . . . . . . 1 . . . Rewire 31 | . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / [*Hub x2]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 200 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 643 | -10/Materials | Discovered new exit (range 14) 820 | -10/Materials | Discovered new exit (range 15) 927 | -10/Materials | Discovered new exit (range 16) 986 | -10/Materials | Discovered new exit (range 15) 1136 | -10/Materials | Destroyed 7 combat bots 1143 | -10/Materials | Lost 3 parts (1u2w) 1175 | -10/Materials | Core integrity fell below 50% 1326 | -10/Materials | Discovered new exit (range 13) 1646 | -10/Materials | Repaired Lgt. Treads 1674 | -10/Materials | Entered Mines 1728 | -10/Mines | Learned Materials garrison access intel 1766 | -10/Mines | Discovered new exit (range 10) 1905 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1972 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2096 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2101 | -10/Mines | Found Prototype Device 2160 | -10/Mines | Found Prototype Device 2312 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2336 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2336 | -10/Mines | Discovered new exit (range 5) 2481 | -10/Mines | Identified Exp. Sensor Array 2600 | -10/Mines | Entered Materials 2600 | -9/Materials | Accompanied by 2 allies 2600 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2601 | -9/Materials | Identified Decoy Drone Bay 3009 | -9/Materials | Discovered new exit (range 16) 3680 | -9/Materials | Destroyed 8 combat bots 3681 | -9/Materials | Identified exit to Mines 3808 | -9/Materials | Build established: Scavenger-Mutant 4061 | -9/Materials | Discovered new exit (range 16) 4353 | -9/Materials | Repaired Exp. Sensor Array 4600 | -9/Materials | First assault squad dispatched 4887 | -9/Materials | Repaired Broken Exp. Sensor Array 5025 | -9/Materials | Entered Mines 5113 | -9/Mines | Discovered new exit (range 14) 5204 | -9/Mines | Assembled infested the area 5209 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5221 | -9/Mines | Found DCF Scrap (14 items) 5261 | -9/Mines | Learned location of 1 exit from Materials 5323 | -9/Mines | Entered Materials 5323 | -8/Materials | Evolved 2 slots: Utility x2 5324 | -8/Materials | Identified exit to Factory 5325 | -8/Materials | Loaded intel: 1 garrison access location 5360 | -8/Materials | Discovered new exit (range 16) 5424 | -8/Materials | Garrison activated, responded to threat 5535 | -8/Materials | Identified exit to Garrison 5940 | -8/Materials | Met 7R-MNS 5949 | -8/Materials | Discovered exit to Factory (range 15) 6213 | -8/Materials | Central database locked down 6318 | -8/Materials | Discovered exit to Factory (range 15) 6933 | -8/Materials | Entered Factory 6933 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6934 | -7/Factory | Caught up to 7R-MNS 7052 | -7/Factory | Fabricated Kinecellerator (x2) 7332 | -7/Factory | Identified exit to Lower Caves 7366 | -7/Factory | Fabricated Linear Gravjet (x2) 7477 | -7/Factory | Fabricated Cmb. Airjet (x2) 7649 | -7/Factory | Garrison activated, responded to threat 7653 | -7/Factory | Fabricated Enh. Optical Array (x2) 7704 | -7/Factory | Entered Lower Caves 7779 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7876 | -7/Lower Caves | Learned location of Extension (-6) 7881 | -7/Lower Caves | Learned 8 Factory zone layouts 7889 | -7/Lower Caves | Encountered a Warlord checkpoint 7897 | -7/Lower Caves | Learned Factory terminal intel 8007 | -7/Lower Caves | Build established: Hacker-Scout 8024 | -7/Lower Caves | Discovered new exit (range 4) 8026 | -7/Lower Caves | Identified exit to Lower Caves 8032 | -7/Lower Caves | Entered another Lower Caves area 8054 | -7/Lower Caves | Learned 4 Factory zone layouts 8257 | -7/Lower Caves | Discovered new exit (range 12) 8262 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8348 | -7/Lower Caves | Identified exit to Data Miner 8348 | -7/Lower Caves | Entered Data Miner 8348 | -7/Data Miner | Discovered new exit (range 6) 8351 | -7/Data Miner | Identified exit to Proximity Caves 8356 | -7/Data Miner | Met Data Miner 8365 | -7/Data Miner | Learned location of Section 7 (-3) 8365 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8371 | -7/Data Miner | Received God Mode back door access code from Data Miner 8385 | -7/Data Miner | Entered Proximity Caves 8388 | -6/Proximity Caves | Spotted B-75 Beast 8514 | -6/Proximity Caves | Found DCF Scrap (14 items) 8640 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8681 | -6/Proximity Caves | Discovered new exit (range 19) 8688 | -6/Proximity Caves | Identified exit to Factory 8689 | -6/Proximity Caves | Entered Factory 8689 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8690 | -6/Factory | Identified exit to Factory 8691 | -6/Factory | Loaded intel: 28 terminal locations 8711 | -6/Factory | Repaired Lgt. Angular Momentum Engine 8798 | -6/Factory | Identified exit to Lower Caves 8798 | -6/Factory | Identified exit to Extension 9349 | -6/Factory | Build established: Machinist-Scout 9360 | -6/Factory | Entered Extension 9458 | -6/Extension | Rescued a captive Derelict 9810 | -6/Extension | Rescued a captive Derelict 9915 | -6/Extension | Rescued A7 9923 | -6/Extension | Energy Cycler disabled 9989 | -6/Extension | Discovered exit to Factory (range 10) 9990 | -6/Extension | Discovered new exit (range 6) 10005 | -6/Extension | Identified exit to Cetus 10030 | -6/Extension | Disrupted transfer network 10030 | -6/Extension | Entered Cetus 10030 | -6/Cetus | Accompanied by 1 ally (A7) 10035 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10041 | -6/Cetus | Spotted Cetus Guard 10042 | -6/Cetus | Spotted Cetus Guard 10045 | -6/Cetus | Spotted Cetus Guard 10053 | -6/Cetus | Allies destroyed Cetus Guard 10053 | -6/Cetus | Spotted Cetus Guard 10058 | -6/Cetus | Allies destroyed Cetus Guard 10069 | -6/Cetus | Allies destroyed Cetus Guard 10078 | -6/Cetus | Allies destroyed Cetus Guard 10104 | -6/Cetus | Started Cetus Manufacturing Module 10129 | -6/Cetus | Manufactured an Enhanced Grunt 10154 | -6/Cetus | Manufactured an Enhanced Grunt 10179 | -6/Cetus | Manufactured an Enhanced Grunt 10204 | -6/Cetus | Manufactured an Enhanced Grunt 10229 | -6/Cetus | Manufactured an Enhanced Grunt 10236 | -6/Cetus | Discovered new exit (range 21) 10275 | -6/Cetus | Identified exit to Archives 10288 | -6/Cetus | Spotted Cetus Guard 10289 | -6/Cetus | Spotted Cetus Guard 10291 | -6/Cetus | Spotted Cetus Guard 10295 | -6/Cetus | Spotted Cetus Guard 10305 | -6/Cetus | Allies destroyed Cetus Guard 10312 | -6/Cetus | Allies destroyed Cetus Guard 10319 | -6/Cetus | Allies destroyed Cetus Guard 10334 | -6/Cetus | Destroyed Cetus Guard 10340 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 10340 | -6/Cetus | Discovered exit to Factory (range 22) 10342 | -6/Cetus | Found Med. Regenerative Plating 10350 | -6/Cetus | Met Revision 17 10382 | -6/Cetus | Entered Archives 10382 | -6/Archives | Accompanied by 5 allies 10410 | -6/Archives | Discovered new exit (range 22) 10470 | -6/Archives | Discovered new exit (range 22) 10476 | -6/Archives | Discovered exit to Factory (range 22) 10511 | -6/Archives | Build established: Commander-Mutant 10640 | -6/Archives | Unable to access archive contents 10691 | -6/Archives | Entered Factory 10691 | -5/Factory | Accompanied by 1 ally 10691 | -5/Factory | Evolved 2 slots: Utility x2 10981 | -5/Factory | Build established: Hacker-Scout 11129 | -5/Factory | Identified exit to Upper Caves 11219 | -5/Factory | Entered Upper Caves 11677 | -5/Upper Caves | Discovered new exit (range 6) 11680 | -5/Upper Caves | Identified exit to Upper Caves 11737 | -5/Upper Caves | Attracted the attention of an 0b10 base 11777 | -5/Upper Caves | Entered another Upper Caves area 11909 | -5/Upper Caves | Learned Factory emergency access door positions 12428 | -5/Upper Caves | Discovered new exit (range 20) 12439 | -5/Upper Caves | Identified exit to Warlord 12440 | -5/Upper Caves | Entered Warlord 12470 | -5/Warlord | Discovered new exit (range 15) 12476 | -5/Warlord | Identified exit to Proximity Caves 12508 | -5/Warlord | System corruption cleaned by Quarantine Array 12718 | -5/Warlord | Warlord's base attacked by MAIN.C 12776 | -5/Warlord | Met Warlord 12784 | -5/Warlord | Opened Warlord's prototype stash 12793 | -5/Warlord | Found Prototype Hackware 12793 | -5/Warlord | Identified Ghost Barrier 12805 | -5/Warlord | Found Prototype Device 12805 | -5/Warlord | Identified Exp. Phase Shifter 12837 | -5/Warlord | Found Prototype Processor 12837 | -5/Warlord | Identified Exp. Core Analyzer 12940 | -5/Warlord | Found Prototype Energy Gun 12940 | -5/Warlord | Identified Vortex Rifle 12944 | -5/Warlord | Found Prototype Energy Gun 12944 | -5/Warlord | Identified Vortex Shotgun 12953 | -5/Warlord | Found Vortex Rifle 13035 | -5/Warlord | Warlord forces counterattacked 13054 | -5/Warlord | P-80 Master assimilated allied N7-EEW(g) 13058 | -5/Warlord | Spotted Executioner 13064 | -5/Warlord | Spotted B-86 Titan 13076 | -5/Warlord | Destroyed Executioner 13108 | -5/Warlord | Found Prototype Ballistic Cannon 13108 | -5/Warlord | Identified Hvy. Autocannon 13111 | -5/Warlord | Lost 7 allies 13145 | -5/Warlord | Spotted B-86 Titan 13156 | -5/Warlord | Spotted Executioner 13173 | -5/Warlord | Entered Proximity Caves 13184 | -4/Proximity Caves | Lost 7 allies 13295 | -4/Proximity Caves | Spotter reported a threat 13314 | -4/Proximity Caves | Build established: Hacker-Mutant 13354 | -4/Proximity Caves | Learned Research emergency access door positions 13389 | -4/Proximity Caves | Spotter reported a threat 13403 | -4/Proximity Caves | Discovered new exit (range 17) 13411 | -4/Proximity Caves | Identified exit to Factory 13900 | -4/Proximity Caves | Entered Factory 13900 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14115 | -4/Factory | Discovered new exit (range 4) 14116 | -4/Factory | Identified exit to Upper Caves 14447 | -4/Factory | Build established: Hacker-Skirmisher 14558 | -4/Factory | Entered Upper Caves 14559 | -4/Upper Caves | Encountered a Warlord checkpoint 14593 | -4/Upper Caves | Spotted B-86 Titan 14650 | -4/Upper Caves | Destroyed B-86 Titan 14673 | -4/Upper Caves | Learned Research security intel 14843 | -4/Upper Caves | Build established: Hacker-Scout 15032 | -4/Upper Caves | Discovered new exit (range 12) 15037 | -4/Upper Caves | Identified exit to Upper Caves 15041 | -4/Upper Caves | Entered another Upper Caves area 15250 | -4/Upper Caves | Learned Research emergency access door positions 15256 | -4/Upper Caves | Spotted B-86 Titan 15339 | -4/Upper Caves | Destroyed B-86 Titan 15348 | -4/Upper Caves | Learned Research trap positions 15401 | -4/Upper Caves | Discovered new exit (range 8) 15404 | -4/Upper Caves | Identified exit to Zhirov 15468 | -4/Upper Caves | Entered Zhirov 15468 | -4/Zhirov | Discovered new exit (range 3) 15469 | -4/Zhirov | Identified exit to Proximity Caves 15480 | -4/Zhirov | Met Zhirov 15497 | -4/Zhirov | Learned location of Quarantine (-3) 15497 | -4/Zhirov | Learned location of Testing (-2) 15497 | -4/Zhirov | Learned location of Command (-1) 15504 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15511 | -4/Zhirov | Found Alien Artifact 15512 | -4/Zhirov | Identified Integrated Reactor 15512 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15520 | -4/Zhirov | Found Alien Artifact 15569 | -4/Zhirov | Entered Proximity Caves 15720 | -3/Proximity Caves | Discovered new exit (range 14) 15731 | -3/Proximity Caves | Identified exit to Research 15980 | -3/Proximity Caves | Entered Research 15980 | -3/Research | Evolved 2 slots: Utility x2 15981 | -3/Research | Loaded intel: 99 trap records 16180 | -3/Research | Revision forces began assault on 0b10 16274 | -3/Research | Spotted B-86 Titan 16291 | -3/Research | Met up with Revision 17++ 16363 | -3/Research | Identified exit to Armory 16363 | -3/Research | Identified exit to Quarantine 16429 | -3/Research | Spotted B-90 Cyclops 16460 | -3/Research | Found Fusion Bomb Launcher 16506 | -3/Research | Allied Derelicts emerged from ambush trap array 16525 | -3/Research | Allies destroyed B-90 Cyclops 16545 | -3/Research | Found Prototype Device 16545 | -3/Research | Identified Exp. Thermal Defense Suite 16559 | -3/Research | Entered Quarantine 16578 | -3/Quarantine | Found Alien Energy Cannon 16762 | -3/Quarantine | Found Alien Artifact 16762 | -3/Quarantine | Identified Phase Redirector 16802 | -3/Quarantine | Spotted Alpha 7 16825 | -3/Quarantine | Discovered new exit (range 7) 16830 | -3/Quarantine | Found Alien Artifact 16830 | -3/Quarantine | Identified Core Reset Matrix 16830 | -3/Quarantine | Identified Transdimensional Reconstructor 16830 | -3/Quarantine | Identified Core Cannon 16830 | -3/Quarantine | Used Core Reset Matrix 16834 | -3/Quarantine | Detected hypermatrix surge 16834 | -3/Quarantine | Sensed 14 artifacts in vicinity 16834 | -3/Quarantine | Discovered new exit (range 11) 17093 | -3/Quarantine | Met incapacitated Sigix Warrior 17093 | -3/Quarantine | Lockdown squad dispatched 17094 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 17095 | -3/Quarantine | Unlocked Sigix quarantine chamber 17102 | -3/Quarantine | Found Sigix Containment Pod 17103 | -3/Quarantine | Lost 3 parts (1p1u1w) 17127 | -3/Quarantine | Spotted Lightning 17255 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 17266 | -3/Quarantine | Found Dimensional Node Initializer 17279 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 17291 | -3/Quarantine | Found Terrabomb 17309 | -3/Quarantine | First assault squad dispatched 17315 | -3/Quarantine | Identified exit to Research 17316 | -3/Quarantine | Entered Research 17316 | -2/Research | Warlord forces began assault on 0b10 17316 | -2/Research | Evolved 2 slots: Propulsion x2 17383 | -2/Research | Met up with Warlord 17404 | -2/Research | Spotted B-90 Cyclops 17426 | -2/Research | Research machine network offline 17427 | -2/Research | Lost 3 allies 17431 | -2/Research | Met DD-05H 17466 | -2/Research | Spotted B-90 Cyclops 17610 | -2/Research | Borebot progress halted 17653 | -2/Research | Discovered new exit (range 9) 17656 | -2/Research | Identified exit to Testing 17660 | -2/Research | Entered Testing 17698 | -2/Testing | Found Prototype Energy Cannon 17698 | -2/Testing | Identified Potential Cannon 17735 | -2/Testing | Spotted Striker 17789 | -2/Testing | Fabricated Cmb. Linear Gravjet? 17973 | -2/Testing | Build established: Scout 18036 | -2/Testing | Found Prototype Device 18203 | -2/Testing | First assault squad dispatched 18328 | -2/Testing | Destroyed 7 combat bots 18345 | -2/Testing | Discovered new exit (range 16) 18354 | -2/Testing | Identified exit to Access 18356 | -2/Testing | Initialized slip node 18439 | -2/Testing | Destroyed Striker 18439 | -2/Testing | Spotted Striker 18442 | -2/Testing | Spotted Alpha 7 18462 | -2/Testing | Stole the SGEMP Prototype 18463 | -2/Testing | Warped through subspace to slip node 18464 | -2/Testing | Entered Access 18464 | -1/Access | Evolved 2 slots: Utility x2 18465 | -1/Access | Attacked by Zhirov 18466 | -1/Access | Warped through subspace 18469 | -1/Access | Spotted B-99 Colossus 18483 | -1/Access | Lost 3 parts (1p2u) 18546 | -1/Access | Identified Exp. Force Field 18548 | -1/Access | Lost 4 parts (1p1n1u1w) 18569 | -1/Access | Found Unknown Device 18569 | -1/Access | Identified Quantum Capacitor 18669 | -1/Access | Used Terrabomb 18679 | -1/Access | Core integrity fell below 50% 18686 | -1/Access | Emitted hypermatrix ping 18691 | -1/Access | Assembled emerged from beneath the floor 18692 | -1/Access | Core integrity fell below 20% 18713 | -1/Access | Lost 18 parts (1p10n7u) 18730 | -1/Access | Lost 6 allies 18732 | -1/Access | System corruption reached 10% 18734 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 18677_ Penetrated by Slug. 18677_ Dropped Quantum Capacitor. 18678_ Acquired Sigix Containment Pod. 18680_ Penetrated by Slug. 18682_ U-05 Engineer builds a Wall. 18682_ Adv. Melee Analysis Suite destroyed. 18682_ U-05 Engineer builds a Wall. 18685_ Emergency Access malfunctions. 18686_ Emitted hypermatrix ping. 18686_ W-44 Eye sends out distress signal. 18686_ Penetrated by Slug. 18691_ Assembled emerge from beneath the floor. 18691_ Critical hit (Burn: +37). 18697_ Acquired Unknown Reactor. 18700_ K-01 Serf collects debris. 18703_ System corrupted: Matter fused (-10). 18703_ P-80 Master resets K-01 Serf, system corruption cleaned. 18704_ K-01 Serf collects debris. 18714_ ALERT: Rogue bot located, Programmers report to Access Zone 3N. 18728_ System corrupted: Heat flow error (+260). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ????????? | | ???????????????????????####+########## ??????### | | ???????????????????????# ?????? | | ???????????????????????# ???????# | | ???????????????????????# ???????????# | | ???????????????????????# #???##########????# | | ??????????############## #?? ###### | | ??????????# # #?? + | | ??????????# + #? #??### | | ??????????# # #? ###### | | ??????????# # # """??# | | ??????????# "" # # """??# | | ??????????# "" + + """??# | | ?????????????"""""" # # """??# | | ??????????????""""" # # """??# | | ?????????????? "" ?# #? """??# | | ???????????????"" ?# #? ?# | | ?????????????? ??# k #?? ! # | | ????????????? ??# #??########### | | ????????????########???# #????????????# | | ???????????????????????# @ #????????????# | | ???????????????????????# p #????????????# | | ???????????????????????# p#################+# | | ???????????????????????# g | | ???????????????????????# h | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# t | | ???????????????????????# | | ???????????????????????######## ############ | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????+ #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 59 Energy Capacity 1200 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Armor Coverage 375 Resistance: TH 15 Propulsion Shielding 90 Evasion (%) 69 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 40 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 26 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Kinecellerator | x2 | -7/Factory Linear Gravjet | x2 | -7/Factory | Preloaded Cmb. Airjet | x2 | -7/Factory Enh. Optical Array | x2 | -7/Factory Cmb. Linear Gravjet | x2 | -2/Testing | Preloaded Alien Tech Used ----------------- Integrated Reactor Phase Redirector Core Reset Matrix Dimensional Node Initializer High-powered Transdimensional Reconstructor Terrabomb Achievements -------------- Max Potential Production Line Sniper Challenges ------------ None Game ------ Seed StormSkeletonExtractor Manual? 0 Play Time 05:32:18 Cumulative 173.3 hours Start 2024.08.09 @ 21:44:47 End 2024.08.13 @ 16:28:29 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 65 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73f4a739-b6db-446f-a0db-a1aac055d5a2