Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.17 @ 06:30:04 Player: AshCrow Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (545) 545 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5800 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Companion Sword > --- INVENTORY (5) ---- Phase Shifter Phase Shifter System Shield Proton Missile Launcher Vortex Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Advanced Visual Processing Unit Active Sensor Suite ECM Suite > --- WEAPON ----------- CPS Tube Companion Sword > --- INVENTORY -------- Phase Shifter System Shield Proton Missile Launcher Vortex Trap [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Companion Sword Energy Gun Arc Projector Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 12 | . . . . 10 2 Power 1 | . . . . 1 . Propulsion 3 | . . . . 3 . Utility 6 | . . . . 6 . Weapon 2 | . . . . . 2 Parts Attached 37 | 6 12 3 11 1 4 Power 5 | 1 2 . . . 2 Engine 3 | 1 1 . . . 1 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 1 2 2 . 1 Treads 3 | 2 1 . . . . Leg . | . . . . . . Wheel 2 | . . 2 . . . Hover 1 | . . . . . 1 Flight 2 | . . . 2 . . Utility 9 | 1 3 . 3 1 1 Device 2 | . . . 1 1 . Storage 3 | 1 2 . . . . Processor 3 | . 1 . 2 . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 6 1 6 . . Energy Gun 3 | . 1 1 1 . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 3 . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 2 | . . . 2 . . Impact Weapon 2 | . 1 . 1 . . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 15 | . 1 4 . 2 8 Power 2 | . . . . 1 1 Propulsion 5 | . . 2 . 1 2 Utility 4 | . . . . . 4 Weapon 4 | . 1 2 . . 1 Highest Loss Streak 4 | . 1 2 . 2 4 To Critical Strikes . | . . . . . . Average Backups 6 | 1 8 9 7 2 4 Power . | . 1 1 . . . Propulsion . | . 2 2 . . . Utility 2 | . 1 3 2 1 3 Weapon 2 | . 2 3 2 1 1 Tool/Special . | . . . . . . Unused Backups 20 | . 8 1 7 . 4 Power 3 | . 2 . 1 . . Propulsion 2 | . 2 . . . . Utility 9 | . 2 1 3 . 3 Weapon 6 | . 2 . 3 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 96 92 93 46 24 Core 12 | . 8 14 14 4 . Treads 6 | . 28 13 . . . Wheel 1 | . . 9 . . . Flight 18 | . . . 27 10 3 Device 7 | . . . 10 11 8 Storage 12 | . 16 14 13 . . Processor 5 | . 9 14 3 5 3 Energy Gun 4 | . . 7 6 . . Ballistic Gun 4 | . 21 6 . . . Launcher 1 | . 4 5 . . . Special Weapon 1 | . . . 1 5 2 Impact Weapon 2 | . . 5 3 . . Slashing Weapon 7 | . . . 10 5 5 Peak Build Rating 46 | 6 11 12 22 46 42 Average Rating 16 | 5 8 9 16 45 31 On Entrance 14 | . 6 10 8 21 42 Avg Prop Armor Cover (%) 6 | . . 4 . 8 8 Naked Turns . | . . . . . . Heaviest Build 31 | 13 20 20 31 16 11 Greatest Support 40 | 40 40 40 10 8 10 Greatest Overweight (x) 6 | . . 6 3 3 3 Average Overweight (x) 1 | . . . 1 1 1 Largest Inventory Capacity 10 | 8 10 10 10 5 5 Average Capacity 9 | 7 8 10 9 5 5 Most Carried 10 | 4 10 10 10 5 5 Average Carried 8 | 1 8 9 9 3 5 Final Capacity 10 | 8 10 10 5 5 5 Final Carried 10 | 4 10 10 5 5 5 Class Distribution -------------------- 88% | Mutant 7% | Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Assassin | -5/Factory Assassin | -4/Factory Resources | -11 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 967 | 191 413 91 210 . 62 Remotely . | . . . . . . Salvage Created 651 | . 430 130 . 29 62 Parts 53 | . 36 10 . 3 4 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 19 | . 12 7 . . . Guns 13 | . 9 4 . . . AOE 6 | . 3 3 . . . Classes Destroyed 9 | . 5 1 . 1 2 Worker 1 | . . . . 1 . Builder 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Hauler 2 | . 2 . . . . Operator 2 | . 1 . . . 1 Watcher 1 | . 1 . . . . Swarmer 9 | . 6 3 . . . Grunt 6 | . 6 . . . . Subdweller 4 | . . 4 . . . Best Kill Streak 3 | . 3 3 . 1 1 Combat Bots Only 3 | . 3 3 . . . Max Kills in Single Turn 3 | . 3 2 . 1 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . 3 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 199 | . 55 21 . 12 111 Missed 49 | . 11 4 . 7 27 Hits 150 | . 44 17 . 5 84 Projectile 150 | . 44 17 . 5 84 AOE 1 | . . . . . 1 Critical Strikes 5 | . 2 . . . 3 Damage Taken 2712 | . 560 377 . 93 1682 Core 1287 | . 71 13 . 36 1167 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . . 66 96 . Volleys Fired 62 | . 45 17 . . . Largest 2 | . 2 2 . . . Hottest 105 | . 50 105 . . . Shots Fired 100 | . 78 22 . . . Gun 88 | . 76 12 . . . Cannon . | . . . . . . Launcher 12 | . 2 10 . . . Special . | . . . . . . Kinetic 78 | . 76 2 . . . Thermal 5 | . . 5 . . . Explosive 12 | . 2 10 . . . Electromagnetic 5 | . . 5 . . . Robot Hit Streak 21 | . 21 18 . . . Robot Miss Streak 2 | . 2 1 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 87 | . 57 16 . 5 9 Core Hits 43 | . 27 11 . 2 3 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 1 1 . . . Burn 1 | . . 1 . . . Destroy 1 | . 1 . . . . Melee Attacks 45 | . 5 17 . 8 15 Impact 22 | . 5 17 . . . Slashing 23 | . . . . 8 15 Piercing . | . . . . . . Sneak Attacks 4 | . . . . 2 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1954 | . 778 515 . 232 429 Guns 772 | . 646 126 . . . Cannons . | . . . . . . Explosions 521 | . 132 389 . . . Melee 661 | . . . . 232 429 Ramming . | . . . . . . Kinetic 669 | . 646 23 . . . Thermal 56 | . . 56 . . . Explosive 521 | . 132 389 . . . Electromagnetic 47 | . . 47 . . . Impact . | . . . . . . Slashing 661 | . . . . 232 429 Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 1 4 . 1 . Message Errors 1 | . . 1 . . . Matter Fused 2 | . 1 . . 1 . Heat Flow Errors 2 | . . 2 . . . Energy Discharges 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 106 | . 28 . . 44 34 Projectiles . | . . . . . . Explosions 28 | . 28 . . . . Melee 78 | . . . . 44 34 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 108 | . 62 46 . . . Shots 6 | . 2 4 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 227 | . 18 227 . . 3 Average Temperature 32 | . 6 90 . . 3 Received Heat Transfer 683 | . 252 60 . 45 326 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 222 | . . 222 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 100 | . 79 . . 100 90 Initial 10 | . . . . . 10 Average 15 | . 14 . . 18 16 Influence Increases 678 | . 357 70 . 121 130 Destroy 0b10 Robot/C 300 | . 240 60 . . . Destroy 0b10 Robot/NC 40 | . 20 . . 5 15 Destroy Leader 66 | . 56 10 . . . Successful Hack 25 | . 11 . . 14 . Destroy Structure 17 | . 15 . . 2 . Lose Combat Pursuer 30 | . 15 . . . 15 Active Sensor Use 200 | . . . . 100 100 Influence Decreases 678 | . 357 70 . 99 152 Entered New Map 12 | . . . . . 12 Time Decay 583 | . 336 70 . 79 98 Lost Part 62 | . . . . 20 42 Purge Threat 21 | . 21 . . . . Squads Dispatched 9 | . 3 . . 4 2 Investigation 4 | . 2 . . 1 1 Extermination 2 | . . . . 1 1 Reinforcement 3 | . 1 . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses 2 | . . . . 1 1 Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 29 7 . 7 12 Peak Tracking Total 5 | . 4 3 . 4 5 Tactical Retreats 4 | . 1 . . . 3 ECM-based Alert Blocks 3 | . . . . . 3 Traps | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 3 | . 1 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . 1 1 1 Machines | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 19 | . 9 . 7 3 . Terminals 9 | . 7 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 63 | . 31 . 28 4 . Successful 44 | . 14 . 28 2 . Failed 19 | . 17 . . 2 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 29 | . 25 . . 4 . Terminals 31 | . 28 . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 3 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 32 | . 4 . 28 . . Record 20 | . . . 20 . . Robot Analysis 6 | . . . 6 . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Unreport Threat 2 | . 2 . . . . Recall Investigation 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 7 . . 2 . Terminals 8 | . 7 . . 1 . Botnet 7 | . 6 . . 1 . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Monitor 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 9 | . 7 . . 2 . Full Trace Events 3 | . 3 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 39 | . . . . 37 39 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 7005 | . . . 5953 684 368 Optics 1367 | . . . 414 684 269 A.S.S. 824 | . . . . 664 160 ECM 6752 | . . . 5953 672 127 Robot Analysis Total 6 | . . . 6 . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 12210 | 91 2217 1147 7630 684 441 Spaces Moved 6766 | 51 1239 690 3990 536 260 Core 223 | 2 . 9 . 11 201 Treads 1638 | 49 1239 350 . . . Legs . | . . . . . . Wheels 392 | . . 331 61 . . Hover 59 | . . . . . 59 Flight 4454 | . . . 3929 525 . Fastest Speed 40 | 50 160 95 95 117 40 Average Speed 170 | 155 160 131 188 119 144 Slowest Speed 350 | 160 160 350 277 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 4 99 35 95 12 7 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 4 . . Spaces Dug 6 | . 3 2 . 1 . Terrain Destroyed 53 | . 15 37 . 1 . Melee 6 | . 3 2 . 1 . Projectile . | . . . . . . AOE 47 | . 12 35 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Total 7310 | 60 1398 876 4107 566 303 Wait 288 | . 45 137 63 19 24 Move 6761 | 50 1238 689 3989 535 260 Hop . | . . . . . . Pick Up 47 | 4 22 3 15 3 . Fast Attach 21 | 6 3 2 6 . 4 Attach 8 | . . 1 6 1 . Detach 4 | . . . 4 . . Swap 24 | . 16 6 2 . . Drop 50 | . 24 4 22 . . Fire 62 | . 45 17 . . . Melee 45 | . 5 17 . 8 15 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 10) 443 | -10/Materials | Discovered new exit (range 10) 620 | -10/Materials | Discovered new exit (range 16) 804 | -10/Materials | Discovered new exit (range 15) 1064 | -10/Materials | Discovered new exit (range 6) 1378 | -10/Materials | Discovered new exit (range 11) 2309 | -10/Materials | Entered Subcaves 2310 | -10/Subcaves | Approached by a straggling Scientist 2749 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3456 | -10/Subcaves | Entered Scraptown 3464 | -7/Scraptown | System corruption cleaned by C-Scrubber 3956 | -7/Scraptown | Learned location of Extension (-5) 4921 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4926 | -7/Scraptown | Learned Factory interactive machine intel 4928 | -7/Scraptown | Learned Research terminal intel 5037 | -7/Scraptown | Discovered new exit (range 6) 5330 | -7/Scraptown | Visited Comm Corps 5523 | -7/Scraptown | Visited Awakened 5588 | -7/Scraptown | Visited Symbiants 5648 | -7/Scraptown | Visited Red Mages 5811 | -7/Scraptown | Visited Cyclists 5845 | -7/Scraptown | Visited CPS Storage 6192 | -7/Scraptown | Visited UFD Registry 6192 | -7/Scraptown | Registered with UFD as "Flexichip" 6330 | -7/Scraptown | Visited Chapter 10 6413 | -7/Scraptown | Visited Science Guys 6502 | -7/Scraptown | Visited Analyses Database 6670 | -7/Scraptown | Visited Sword Containment 6717 | -7/Scraptown | Visited Derelict Rescue Squad 6731 | -7/Scraptown | Found DRS Beacon 6793 | -7/Scraptown | Visited Research Penetration Think Tank 6835 | -7/Scraptown | Visited Junk Cannon Lab 6850 | -7/Scraptown | Found Prototype Special Weapon 6850 | -7/Scraptown | Identified Junk Cannon 7088 | -7/Scraptown | Delivered Scrap Shield to a Scientist 7303 | -7/Scraptown | Visited Scrap Suit Storage 7342 | -7/Scraptown | Found Scrap Suit 7391 | -7/Scraptown | Visited Observation Area 7491 | -7/Scraptown | Visited Infowarlord's Domain 7509 | -7/Scraptown | Found Active Sensor Suite 8003 | -7/Scraptown | Found Prototype Slashing Weapon 8003 | -7/Scraptown | Identified Companion Sword 8130 | -7/Scraptown | Discovered new exit (range 3) 8561 | -7/Scraptown | Entered Cyclist Reading Room 10436 | -7/Scraptown | Guru changed UFD alias to "Autoeater" 11017 | -7/Scraptown | Met Optimus 11017 | -7/Scraptown | Accepted into 0bPrime 11086 | -7/Scraptown | Entered Factory 11086 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 11087 | -5/Factory | Loaded intel: 55 interactive machine locations 11392 | -5/Factory | Build established: Assassin 11722 | -5/Factory | Discovered new exit (range 19) 11770 | -5/Factory | Entered another Factory area 11770 | -4/Factory | Evolved 2 slots: Weapon x2 12096 | -4/Factory | Lost 4 parts (1n2u1w) 12108 | -4/Factory | Core integrity fell below 50% 12193 | -4/Factory | Core integrity fell below 20% 12211 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- detected, Programmers report to Factory Zone 9Y. 12118_ Acquired Hacking Suite. 12131_ Acquired Imp. Linear Gravjet. 12146_ Sneak attack on T-07 Excavator. 12146_ Destroyed Lgt. Ion Engine. 12150_ T-07 Excavator destroyed. 12152_ Acquired 27 matter. 12180_ Imp. Linear Gravjet destroyed. 12186_ Hacking Suite destroyed. 12187_ Destroyed VTOL Module. 12187_ S-27 Virus destroyed. 12193_ ECM Suite destroyed. 12194_ S-27 Virus destroyed. 12196_ Power Conduit explodes. 12196_ S-27 Virus destroyed. 12196_ Power Conduit explodes. 12196_ S-27 Virus destroyed. 12196_ Power Conduit explodes. 12200_ Acquired Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | # #?# #?????????????????????? # | | ########?# #?????????????????????? # | | ?????????# #??????????????????????###### | | ?????????# #???????????????????????????# | | ?????????# #???????????????????????????# | | ?????????# #???????????????????????????# | | ?????????# #?????????#############?????# | | ?????????# #?????????# ###### | | ?????????# #?????????# [ + !! | | ?????????# #?????????# # !! | | ?????????#!#?? ??????# # ! | | ?????????# # ??????# """ """?# | | ?????????# # ?^?^???# """ """?# | | ?????????# # ???????# """ ""??# """ | | ##########+# ?????????? ??# """ | | # #!!??????????? """ "???# """ | | # #!^?^???????? """ "???# """ | | # # ?????????? ????"?????# | | # p# ?????????????????????# | | # ;+##+############+###### | | " u | | " | | """ | | """ | | """ | | ##@###### ######### | | ## #???????? | | " ## #???????? | | " !!! #### #???????? | | # ; !!! #??# #???????? | | ############ !!! #??# #???????? | | ???????????# #??# #???????? | | ???????????# = #?#####+#####??????? | | ???????????# #?# ] #??????? | | ???????????# #?# ! #??????? | | ???????????##########?# #??????? | | ??????????????????????# #??????? | | ??????????????????????# "" """ #??????? | | ??????????????????????# "T """ #??????? | | ??????????????????????# "" """ #??????? | | ??????????????????????# #??????? | | ??????????????????????###########??????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Longdome?! Challenges ------------ None Game ------ Seed SchematicDeliveryStrikerail Manual? 0 Play Time 01:38:58 Cumulative 99.8 hours Start 2026.10.17 @ 04:26:16 End 2026.10.17 @ 06:30:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 129 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 871889d6-9e86-4074-8c9f-84c192165013