Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 01:02:23 Player: lav Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1047) 1047 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 2944 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Sensor Array > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Ion Engine Heat Sink Small Storage Unit Weight Redist. System Advanced Weight Redist. System Visual Processing Unit Signal Interpreter Weapon Shielding Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Heat Sink Small Storage Unit Weight Redist. System Visual Processing Unit Visual Processing Unit Signal Interpreter Weapon Shielding EM Pulse Gun Beam Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 41 | 8 3 27 3 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 1 14 . Treads . | . . . . Leg 15 | 2 1 12 . Wheel . | . . . . Hover 2 | . . 2 . Flight . | . . . . Utility 5 | 3 1 . 1 Device 3 | 2 . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 1 10 2 Energy Gun 11 | 1 . 8 2 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . 10 10 Power 2 | . . 1 1 Propulsion 10 | . . 6 4 Utility 1 | . . . 1 Weapon 7 | . . 3 4 Highest Loss Streak 10 | . . 4 10 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 100 93 81 Engine 11 | . 14 10 8 Leg 30 | . 28 33 15 Hover 4 | . . 5 13 Device 12 | . 14 11 18 Storage 11 | . 14 11 9 Energy Gun 11 | . 6 13 9 Ballistic Gun 8 | . 14 6 8 Launcher 2 | . 7 . . Naked Turns . | . . . . Heaviest Build 54 | 15 51 54 53 Greatest Support 40 | 20 20 40 14 Greatest Overweight (x) 4 | 3 2 4 3 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 10 20 20 Most Carried 12 | 5 9 12 10 Average Carried 8 | 2 6 9 8 Final Capacity 20 | 8 20 20 20 Final Carried 11 | 3 9 11 8 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 823 | 221 179 396 27 Remotely . | . . . . Salvage Created 1198 | 36 259 856 47 Parts 103 | 7 28 66 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 9 23 1 Guns 30 | . 6 23 1 AOE 3 | . 3 . . Classes Destroyed 8 | 1 4 2 1 Worker 1 | . . 1 . Tunneler 2 | 2 . . . Operator 2 | . 1 1 . Watcher 8 | . 3 5 . Swarmer 15 | . 5 10 . Grunt 13 | . 4 9 . Duelist 1 | . . . 1 Sentry 4 | . . 4 . Best Kill Streak 17 | 1 4 17 1 Combat Bots Only 11 | . 3 11 1 Max Kills in Single Turn 3 | 1 3 2 1 Gunslinging 1 | . . 1 . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 270 | . 16 160 94 Missed 68 | . 9 43 16 Damage Taken 2638 | . 100 1369 1169 Core 835 | . 11 262 562 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 95 34 . Volleys Fired 101 | 2 20 74 5 Largest 3 | 2 2 2 3 Hottest 121 | 60 60 121 119 Shots Fired 196 | 4 39 139 14 Gun 190 | 4 33 139 14 Cannon . | . . . . Launcher 6 | . 6 . . Special . | . . . . Kinetic 66 | 2 20 39 5 Thermal 82 | . . 77 5 Explosive 6 | . 6 . . Electromagnetic 42 | 2 13 23 4 Robot Hit Streak 9 | 4 8 8 9 Robot Miss Streak 5 | . 4 5 1 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 112 | 4 21 75 12 Core Hits 64 | 2 17 40 5 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . . 4 . Burn 3 | . . 3 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2013 | 53 593 1185 182 Guns 1678 | 53 259 1185 181 Cannons . | . . . . Explosions 334 | . 334 . . Melee . | . . . . Ramming 1 | . . . 1 Kinetic 580 | 26 134 347 73 Thermal 827 | . 45 710 72 Explosive 289 | . 289 . . Electromagnetic 316 | 27 125 128 36 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . 1 . . Projectiles . | . . . . Explosions 1 | . 1 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 25 | . 25 . . Shots 2 | . 2 . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 372 | . 12 372 267 Average Temperature 104 | . 9 106 131 Received Heat Transfer 1170 | . 30 510 630 Effects 5 | . . 5 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Interference 2 | . . 2 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . 7 . Heat Transferred 2283 | . 100 1998 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 427 | 10 363 427 193 Initial 163 | . 6 68 163 Average 228 | 3 169 273 164 Maximum Alert Level 2 | . 1 2 . Low Security (%) 46 | 100 76 25 100 Level 1 42 | . 23 57 . Level 2 10 | . . 17 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 15 34 6 Peak Tracking Total 6 | . 4 6 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 3 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 3 1 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 3 6 2 Successful 8 | . 2 4 2 Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 3 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 3 2 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Maintenance Status 1 | . . . 1 Surveillance Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Process 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 20 | . . 20 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1777 | 72 457 1129 119 Spaces Moved 713 | 49 263 372 29 Core 17 | 17 . . . Treads . | . . . . Legs 559 | 32 263 264 . Wheels . | . . . . Hover 137 | . . 108 29 Flight . | . . . . Fastest Speed 50 | 50 120 190 256 Average Speed 186 | 99 141 223 256 Slowest Speed 400 | 200 260 400 256 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 44 38 5 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 40 | . 40 . . Melee . | . . . . Projectile . | . . . . AOE 40 | . 40 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 956 | 66 312 527 51 Wait 54 | . 12 32 10 Move 710 | 48 262 371 29 Hop . | . . . . Pick Up 39 | 8 10 20 1 Fast Attach 2 | 2 . . . Attach 23 | 5 . 15 3 Detach . | . . . . Swap 16 | 1 3 12 . Drop 9 | . 5 3 1 Fire 101 | 2 20 74 5 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 14) 422 | -10/Materials | Discovered new exit (range 13) 484 | -10/Materials | Discovered new exit (range 12) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Propulsion x2 841 | -9/Materials | Build established: Scavenger-Mutant 1006 | -9/Materials | Destroyed 11 combat bots 1055 | -9/Materials | Core integrity fell below 50% 1098 | -9/Materials | Lost 4 parts (2n2w) 1128 | -9/Materials | Discovered new exit (range 13) 1202 | -9/Materials | Lost 3 parts (1p2n) 1516 | -9/Materials | Discovered new exit (range 10) 1659 | -9/Materials | Entered another Materials area 1659 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1768 | -8/Materials | Core integrity fell below 50% 1776 | -8/Materials | Core integrity fell below 20% 1778 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01749_ U-05 Engineer builds a Wall. 01749_ EM Pulse Gun destroyed. 01749_ Critical hit (Burn: +37). 01751_ Aluminum Leg destroyed. 01753_ G-47 Trooper IFF system glitched. 01753_ U-05 Engineer builds a Wall. 01755_ Critical hit (Burn: +37). 01755_ Slammed into G-47 Trooper. 01756_ Acquired 27 matter. 01758_ Imp. Hover Unit destroyed. 01760_ Slammed into Y-45 Defender. 01760_ Sensor Array broken. 01760_ Destabilizing: Short circuit. 01763_ Aluminum Leg destroyed. 01763_ Critical hit (Burn: +37). 01763_ Ion Engine destroyed. 01765_ Hvy. Assault Rifle destroyed. 01765_ Beam Rifle destroyed. 01772_ Critical hit (Burn: +37). 01772_ Imp. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????## #???????????????????????? | | ????????????# ???????????????????????? | | ????????????# ] ???????????????????????? | | ????????????+ ??????????????????????? | | ????????????? * ??????????????????????? | | ????????????? ??????????????????????? | | ?????????????# #??##???#??????????????? | | ??????? ?????# #??????????????????????? | | ?????????#???# #??????????????????????? | | ??????????#??# #????????"?????????????? | | ?????????#???# #??? ??????????????????? | | ???#?????#???# #??????????#???????????? | | ????????????## ##?????????????????????? | | ??#?????#???# ########### # ??????? | | ????????????# #???????? | | ????????????# T ???????? | | ??#???????#?# #???????? | | ????????#???# ########## ###????????? | | ?????#??????## ########?#?????????????? | | ?????#????#### YY# #???????????????? | | ???##?# # g@# "" #???????????????? | | ??????# u gg*; ""S #???????????????? | | ???????## #u # "" #???????????????? | | ????????###### ! # #???##??????????? | | ??##?????#??## # !#???#???????????? | | ?????????????############???????????????? | | ?????????#????????#?????????????????????? | | ?????????????#??????????????????????????? | | ????????#??????#???????????#??????#?????? | | ?????????#????#?????????????#???????????? | | ??????#????????#???#????????????????????? | | ????????????????#???????????????????????? | | ???????????#????????#?????#?????????????? | | ?????#?????????#?#??????????????????????? | | ???????????????#????????????????????????? | | ???????????#????????????????????????????? | | ?????????????????#???????#??????????????? | | ??????????????????#?????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed DispersionMobileBlaster Manual? 0 Play Time 00:18:08 Cumulative 6.3 hours Start 2024.05.02 @ 00:45:30 End 2024.05.02 @ 01:02:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8637193d-b9eb-419a-8099-b38e92ddb9cc