Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 19:14:26 Player: Folded_Phoenix Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1307) 1307 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3412 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 174/300 Energy 44/250 System Corruption 0% Temperature Cool (53) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Targeting Computer Hardened Light Armor Plating > --- WEAPON (3) ------- Pulse Rifle > --- INVENTORY (5) ---- Improved Ion Engine Improved Cooling System Improved Terrain Scanner Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Gatling Laser Gatling Laser Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Cargo Storage Unit Visual Processing Unit Advanced Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Heavy EM Shotgun Pulse Rifle EM Pulse Cannon Autogun Rocket Launcher Spear [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Piercing Weapon Spear Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 55 | 11 6 7 2 29 Power 9 | 1 . 1 1 6 Engine 8 | 1 . 1 1 5 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | 5 1 3 . 7 Treads 1 | . . . . 1 Leg 13 | 3 1 3 . 6 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 2 1 . 5 Device 2 | 1 . . . 1 Storage 2 | 1 . 1 . . Processor 2 | . 2 . . . Hackware . | . . . . . Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 20 | 3 3 2 1 11 Energy Gun 5 | 1 . . . 4 Energy Cannon 1 | . . . . 1 Ballistic Gun 8 | 2 3 2 . 1 Ballistic Cannon 2 | . . . 1 1 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 2 | . . . . 2 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 21 | . 1 . . 20 Power 3 | . 1 . . 2 Propulsion 9 | . . . . 9 Utility 2 | . . . . 2 Weapon 7 | . . . . 7 Highest Loss Streak 12 | . 1 . . 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 99 96 100 83 Engine 9 | . 13 9 11 7 Leg 35 | . 28 42 44 27 Device 1 | . 3 . . 2 Storage 8 | . 9 5 11 8 Processor 12 | . 14 16 11 9 Energy Gun 3 | . 3 . . 8 Ballistic Gun 13 | . 24 22 13 3 Ballistic Cannon 4 | . . . 8 7 Launcher 1 | . . . . 3 Peak Build Rating 28 | 7 8 12 14 28 Average Rating 13 | 5 7 11 13 20 On Entrance 8 | . 7 7 12 14 Naked Turns . | . . . . . Heaviest Build 65 | 9 9 51 54 65 Greatest Support 40 | 20 20 30 40 40 Greatest Overweight (x) 21 | . . 1 1 21 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 5 5 20 20 20 Average Capacity 14 | 5 5 12 20 19 Most Carried 19 | 5 5 11 12 19 Average Carried 10 | 3 4 7 11 16 Final Capacity 20 | 5 5 20 20 5 Final Carried 12 | 5 4 11 12 4 Class Distribution -------------------- 48% | Scavenger-Mutant 29% | Mutant 17% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1179 | 372 173 229 70 335 Remotely . | . . . . . Salvage Created 1263 | 121 263 269 44 566 Parts 99 | 18 25 22 7 27 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 37 | 1 11 5 3 17 Melee 2 | . . . . 2 Guns 27 | 1 11 5 2 8 Cannons 5 | . . . 1 4 AOE 3 | . . . . 3 Classes Destroyed 9 | 3 2 2 . 2 Worker 2 | 1 . . . 1 Builder 1 | . . . . 1 Tunneler 4 | 4 . . . . Operator 1 | . . 1 . . Watcher 4 | . 1 2 . 1 Swarmer 14 | . 8 . 3 3 Grunt 19 | 1 3 3 . 12 Brawler 1 | . . . . 1 Sentry 3 | . . 2 . 1 Best Kill Streak 4 | 2 4 2 3 4 Combat Bots Only 4 | 1 4 1 3 3 Max Kills in Single Turn 2 | 1 2 1 1 2 Gunslinging 1 | . 1 . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 330 | 8 57 16 10 239 Missed 95 | 4 17 10 2 62 Damage Taken 3223 | 46 357 100 58 2662 Core 687 | . 100 24 13 550 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 60 . 90 . Volleys Fired 115 | 11 35 26 3 40 Largest 3 | 2 2 2 2 3 Hottest 204 | 60 60 46 62 204 Shots Fired 242 | 22 69 52 6 93 Gun 202 | 22 69 52 3 56 Cannon 34 | . . . 3 31 Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 171 | 11 61 52 6 41 Thermal 65 | 11 8 . . 46 Explosive 6 | . . . . 6 Electromagnetic . | . . . . . Robot Hit Streak 26 | 5 4 4 1 26 Robot Miss Streak 6 | 2 6 4 4 5 Penetration Max . | . . . . . Secondary Targets 4 | . 4 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 147 | 12 36 23 2 74 Core Hits 84 | 7 18 10 3 46 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Blast 2 | . . . 1 1 Melee Attacks 10 | . . . . 10 Impact . | . . . . . Slashing . | . . . . . Piercing 10 | . . . . 10 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3041 | 147 389 368 53 2084 Guns 1958 | 147 389 368 30 1024 Cannons 427 | . . . 23 404 Explosions 423 | . . . . 423 Melee 233 | . . . . 233 Ramming . | . . . . . Kinetic 1356 | 70 326 368 53 539 Thermal 1029 | 77 63 . . 889 Explosive 423 | . . . . 423 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing 233 | . . . . 233 Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 39 | . . . . 39 Projectiles 18 | . . . . 18 Explosions 21 | . . . . 21 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 111 | . . . . 111 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 496 | 6 6 9 18 496 Average Temperature 111 | 6 5 4 13 123 Received Heat Transfer 1365 | 24 78 48 . 1215 Effects 6 | . . . . 6 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Short Circuit 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 2299 | 175 150 . . 1974 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 412 | 45 271 250 115 412 Initial 52 | . 29 52 30 . Average 96 | 18 120 108 43 131 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 80 | 100 73 80 100 66 Level 1 19 | . 26 19 . 32 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 2 4 . 7 Investigation 4 | . 1 1 . 2 Extermination . | . . . . . Reinforcement 5 | . 1 3 . 1 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . 5 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | 1 15 14 3 30 Peak Tracking Total 7 | 1 4 3 3 7 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . . . 1 6 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 2 4 . 3 Terminals 5 | . 1 2 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . . 1 Total Hacks 30 | . 4 17 . 9 Successful 17 | . 2 13 . 2 Failed 13 | . 2 4 . 7 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 3 4 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 13 | . . 13 . . Garrison Access 3 | . . . . 3 Terminal Hacks 5 | . 1 2 . 2 Record 1 | . 1 . . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Alert Level 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 11 | . . 11 . . Insert Component 5 | . . 5 . . Analyze 6 | . . 6 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 3 . 3 Full Trace Events 3 | . . 1 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 4 . . Part Schematics Acquired 4 | . . 4 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3089 | 245 455 773 661 955 Spaces Moved 1545 | 169 260 438 335 343 Core 26 | 21 . . . 5 Treads 11 | . . . . 11 Legs 1482 | 122 260 438 335 327 Wheels 26 | 26 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 150 Average Speed 163 | 105 120 151 190 212 Slowest Speed 1100 | 120 120 190 190 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 10 34 28 62 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 57 | . . . . 57 Melee . | . . . . . Projectile 7 | . . . . 7 AOE 50 | . . . . 50 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1879 | 214 340 502 354 469 Wait 73 | 7 29 8 12 17 Move 1541 | 168 259 437 334 343 Hop . | . . . . . Pick Up 57 | 14 4 17 2 20 Fast Attach 2 | . 2 . . . Attach 29 | 8 . 3 . 18 Detach 2 | 1 . . . 1 Swap 24 | 3 4 4 2 11 Drop 26 | 2 7 7 1 9 Fire 115 | 11 35 26 3 40 Melee 10 | . . . . 10 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 95 | -11/Scrapyard | Discovered new exit (range 8) 246 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 17) 701 | -10/Materials | Entered another Materials area 701 | -9/Materials | Evolved 2 slots: Propulsion x2 862 | -9/Materials | Discovered new exit (range 9) 959 | -9/Materials | Met 8R-AWN 1126 | -9/Materials | Build established: Scavenger-Mutant 1474 | -9/Materials | Entered Mines 1476 | -9/Mines | Followed 8R-AWN into the Mines 1598 | -9/Mines | Discovered new exit (range 6) 1631 | -9/Mines | Learned location of Storage (-9) 1722 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2135 | -9/Mines | Entered Materials 2135 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2438 | -8/Materials | Build established: Scavenger-Gunner 2770 | -8/Materials | Garrison activated, responded to threat 2945 | -8/Materials | Lost 5 parts (1p2n2w) 3003 | -8/Materials | Core integrity fell below 50% 3071 | -8/Materials | Core integrity fell below 20% 3077 | -8/Materials | Garrison activated, responded to threat 3090 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Scanalyzer disabled. G-47 Trooper destroyed. Aluminum Leg destroyed. Rocket Launcher destroyed. Dropped Hcp. Storage Unit. U-05 Engineer lays Concrete. Critical hit (Burn: +37). G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access M001. Lgt. Armor Plating destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer destroyed. Spear destroyed. EM Pulse Cannon destroyed. The unstable cave ceiling collapses. Acquired Ion Engine. Critical hit (Burn: +37). U-05 Engineer builds a Wall. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????""" ### !% %#??# ??????? | | ???????????""" #?# !##??# ########?????? | | ???????????""" #############[###?### ??????? | | ??????????? ## #???###|##???# ""??????? | | ???????????""" ## #?????#%#????## ""??????? | | ??????????????????????????##+#######? 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"#???????????? | | ????????????????""""" # # #???????????? | | ?????????????????###### / ] #???????????? | | ?????????????????###### #####+# #???????????? | | ?????????????????# / =%!g%Y # """ #???????????? | | ?????????????????# !!!!" # ""? ????????????? | | ?????????????????# [@ *"""# ????????????????? | | ?????????????????# Y [* S"#?????????????????? | | ????????????????# [* #?????????????????? | | ????????????????###############?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 275 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed Cargo Storage Unit | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness One Hack Too Far Risk Taker Storm Trooper Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed QuantumOpticalAnalyzer Manual? 0 Play Time 01:05:49 Cumulative 1.0 hours Start 2025.02.09 @ 17:31:50 End 2025.02.09 @ 19:14:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0178317-1e91-403e-88bf-dcbc67547029