Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.08 @ 13:18:42 Player: block30 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (694) 694 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2704 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 319/350 Energy 66/100 System Corruption 2% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Small Matter Pod Reaction Control System > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Wheel EMP Blaster Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Light Armor Plating Improved Light Armor Plating Tractor Beam > --- WEAPON ----------- Advanced Beam Cannon Light Assault Rifle > --- INVENTORY -------- EM Pulse Gun Assault Rifle Light Assault Rifle High-powered Shotgun EMP Blaster Grenade Launcher Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 33 | 6 1 2 24 Power 3 | 1 . . 2 Engine 1 | 1 . . . Core 2 | . . . 2 Reactor . | . . . . Propulsion 10 | 2 . . 8 Treads 4 | . . . 4 Leg 5 | 2 . . 3 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 1 5 Device 3 | . 1 . 2 Storage 2 | 1 . . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 12 | 2 . 1 9 Energy Gun 1 | . . . 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 6 | 2 . . 4 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . 1 . Corrupted Parts 2 | . . . 2 System Corruption 2 | . . . 2 Parts Lost 17 | . . . 17 Power 3 | . . . 3 Propulsion 2 | . . . 2 Utility 5 | . . . 5 Weapon 7 | . . . 7 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 78 | . 90 87 68 Engine 8 | . 14 11 5 Core 2 | . . . 6 Treads 3 | . . . 6 Leg 16 | . 28 22 7 Device 8 | . 4 11 7 Storage 10 | . 14 11 8 Processor 6 | . . 10 7 Protection 1 | . . . 3 Energy Cannon 6 | . . 9 6 Ballistic Gun 13 | . 28 12 6 Naked Turns . | . . . . Heaviest Build 29 | 12 13 16 29 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 2 6 8 8 Average Carried 5 | . 3 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 2 6 8 2 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 788 | 185 . 115 488 Remotely 281 | . . 115 166 Salvage Created 692 | . . 213 479 Parts 49 | . . 13 36 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 17 | . . 6 11 Guns 3 | . . 1 2 Cannons 9 | . . 5 4 AOE 5 | . . . 5 Classes Destroyed 9 | . . 3 6 Worker 2 | . . . 2 Builder 2 | . . . 2 Mechanic 1 | . . . 1 Swarmer 3 | . . 3 . Cutter 1 | . . . 1 Grunt 5 | . . 1 4 Sentry 5 | . . 2 3 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 4 | . . 4 3 Combat Bots Only 4 | . . 4 3 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2179 | . . 232 1947 Core 647 | . . 91 556 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 100 77 . Volleys Fired 92 | . . 15 77 Largest 2 | . . 2 2 Hottest 88 | . . 88 88 Shots Fired 138 | . . 30 108 Gun 79 | . . 15 64 Cannon 36 | . . 15 21 Launcher 23 | . . . 23 Special . | . . . . Kinetic 75 | . . 15 60 Thermal 36 | . . 15 21 Explosive 20 | . . . 20 Electromagnetic 7 | . . . 7 Robot Hit Streak 11 | . . 10 11 Robot Miss Streak 5 | . . 3 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 87 | . . 19 68 Core Hits 51 | . . 7 44 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2122 | . 4 306 1812 Guns 493 | . . 56 437 Cannons 579 | . . 250 329 Explosions 1037 | . . . 1037 Melee . | . . . . Ramming 13 | . 4 . 9 Kinetic 459 | . . 56 403 Thermal 579 | . . 250 329 Explosive 924 | . . . 924 Electromagnetic 147 | . . . 147 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 1 | . . 1 . Projectiles 1 | . . 1 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 3 | . 1 . 2 Kicked 2 | . 1 . 1 Crushed . | . . . . Highest Temperature 266 | . . 266 206 Average Temperature 91 | . . 121 74 Received Heat Transfer 585 | . . 54 531 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1036 | . . 444 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 213 | . 10 213 158 Initial 5 | . . 3 5 Average 47 | . 7 65 58 Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 99 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . . 12 16 Peak Tracking Total 5 | . . 5 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 2 1 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 5 | . 3 1 1 Successful 4 | . 2 1 1 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Prototype ID Bank 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1500 | 79 292 476 653 Spaces Moved 936 | 61 238 344 293 Core 28 | 7 . . 21 Treads 119 | . . . 119 Legs 784 | 54 238 344 148 Wheels 5 | . . . 5 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 80 Average Speed 128 | 111 120 120 148 Slowest Speed 260 | 120 120 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 26 34 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 31 | . . . 31 Melee . | . . . . Projectile . | . . . . AOE 31 | . . . 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1101 | 68 243 380 410 Wait 24 | . . 17 7 Move 933 | 60 237 343 293 Hop . | . . . . Pick Up 9 | 2 4 2 1 Fast Attach 22 | 6 1 1 14 Attach 11 | . . 1 10 Detach 4 | . . 1 3 Swap . | . . . . Drop 3 | . . . 3 Fire 92 | . . 15 77 Melee . | . . . . Ram . | . . . . Kick 2 | . 1 . 1 Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Utility x2 566 | -9/Materials | Discovered new exit (range 11) 716 | -9/Materials | Discovered new exit (range 5) 824 | -9/Materials | Discovered new exit (range 18) 848 | -9/Materials | Entered another Materials area 848 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1281 | -8/Materials | Core integrity fell below 50% 1289 | -8/Materials | Lost 8 parts (2p1n1u4w) 1338 | -8/Materials | Core integrity fell below 20% 1398 | -8/Materials | Lost 3 parts (2u1w) 1501 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01414_ K-01 Serf collects debris. 01414_ U-05 Engineer lays Concrete. 01419_ K-01 Serf collects debris. 01421_ U-05 Engineer lays Concrete. 01424_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01425_ U-05 Engineer lays Concrete. 01425_ K-01 Serf collects debris. 01426_ U-05 Engineer lays Concrete. 01428_ K-01 Serf collects debris. 01428_ U-05 Engineer lays Concrete. 01431_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01432_ K-01 Serf collects debris. 01437_ Connecting with Terminal... 01441_ Kicked A-02 Transporter out of the way. 01444_ System corrupted: Matter fused (-5). 01486_ Y-45 Defender destroyed. 01493_ Lgt. Nuclear Core destroyed. 01499_ Datajack destroyed. 01501_ K-01 Serf collects debris. 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