Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 12:40:10 Player: Qvest Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (2047) 2047 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4337 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- Particle Gun Hammer > --- INVENTORY (8) ---- Light Nuclear Core Light Angular Momentum Engine Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Combat Airjet Combat Airjet > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Large Battery Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Shock Absorption System Heavy Particle Gun EM Pulse Cannon Datajack [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Airjet Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 70 | 9 4 20 4 33 Power 12 | 2 1 1 . 8 Engine 9 | 2 1 1 . 5 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 24 | 4 2 6 1 11 Treads 4 | 2 . . 1 1 Leg 17 | 2 2 5 . 8 Wheel 1 | . . 1 . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 19 | 1 1 6 2 9 Device 11 | . 1 3 1 6 Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 6 | . . 3 . 3 Artifact . | . . . . . Weapon 15 | 2 . 7 1 5 Energy Gun 9 | 1 . 4 1 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 . 3 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 30 | . . 2 2 26 Power 3 | . . . . 3 Propulsion 9 | . . . . 9 Utility 12 | . . 2 1 9 Weapon 6 | . . . 1 5 Highest Loss Streak 13 | . . 1 2 13 To Critical Strikes . | . . . . . Average Backups 7 | 4 7 7 7 7 Power 2 | . 1 1 2 2 Propulsion 1 | 3 4 2 1 . Utility 1 | . . 1 1 1 Weapon 1 | . 1 1 1 1 Tool/Special . | . . . . . Unused Backups 12 | . 2 6 1 3 Power 3 | . . . 1 2 Propulsion 5 | . 2 3 . . Utility 2 | . . 2 . . Weapon 1 | . . 1 . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 95 | . 90 98 99 92 Engine 9 | . 14 11 9 5 Treads 2 | . . . 8 4 Leg 21 | . 28 21 18 21 Wheel 6 | . . 10 9 1 Hover 1 | . . . . 5 Device 10 | . 4 11 11 11 Storage 14 | . 14 11 18 17 Protection 6 | . . 10 6 3 Energy Gun 14 | . 14 13 17 13 Energy Cannon 1 | . . . . 4 Ballistic Gun 5 | . 14 7 . . Peak Build Rating 40 | 6 7 22 24 40 Average Rating 19 | 4 6 16 22 28 On Entrance 11 | . 6 7 20 23 Avg Prop Armor Cover (%) 12 | . . 10 19 15 Naked Turns . | . . . . . Heaviest Build 28 | 13 14 22 25 28 Greatest Support 50 | 40 20 26 23 50 Greatest Overweight (x) 5 | . . 2 2 5 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 5 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 8 3 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1042 | 171 160 356 75 280 Remotely . | . . . . . Salvage Created 2613 | . 160 1110 288 1055 Parts 118 | . 9 55 7 47 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 50 | . 4 22 4 20 Guns 44 | . 4 22 4 14 Cannons 5 | . . . . 5 AOE 1 | . . . . 1 Classes Destroyed 9 | . 1 4 . 4 Hauler 1 | . . 1 . . Recycler 3 | . . 2 1 . Swarmer 4 | . . 4 . . Grunt 30 | . 4 12 2 12 Brawler 1 | . . . . 1 Duelist 2 | . . . . 2 Sentry 11 | . . 6 2 3 Demolisher 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 2 5 2 7 Combat Bots Only 7 | . 2 4 2 7 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 395 | . 21 94 23 257 Missed 109 | . 3 21 8 77 Hits 286 | . 18 73 15 180 Melee 12 | . . . . 12 Projectile 274 | . 18 73 15 168 AOE 1 | . . . 1 . Critical Strikes 12 | . . 2 1 9 Damage Taken 4344 | . 249 882 336 2877 Core 770 | . 55 152 18 545 Absorbed by Shields 123 | . . . . 123 Regen/Repaired (Parts) 235 | . . 235 . . Core Remaining (%) 80 | 100 78 62 . . Volleys Fired 163 | . 17 57 15 74 Largest 2 | . 2 2 2 2 Hottest 120 | . 60 110 110 120 Shots Fired 316 | . 34 114 30 138 Gun 291 | . 34 114 30 113 Cannon 25 | . . . . 25 Launcher . | . . . . . Special . | . . . . . Kinetic 41 | . 17 24 . . Thermal 250 | . 17 90 30 113 Explosive . | . . . . . Electromagnetic 25 | . . . . 25 Robot Hit Streak 17 | . 6 9 17 14 Robot Miss Streak 3 | . 3 2 1 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 . 3 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 228 | . 23 81 26 98 Core Hits 93 | . 9 35 8 41 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 5 1 1 Burn 6 | . . 4 1 1 Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4101 | . 275 1340 525 1961 Guns 3654 | . 275 1340 525 1514 Cannons 416 | . . . . 416 Explosions 31 | . . . . 31 Melee . | . . . . . Ramming . | . . . . . Kinetic 337 | . 152 185 . . Thermal 3348 | . 123 1155 525 1545 Explosive . | . . . . . Electromagnetic 416 | . . . . 416 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . . . . 17 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 195 | . 105 195 45 179 Average Temperature 48 | . 48 64 22 28 Received Heat Transfer 1726 | . 135 366 117 1108 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 27 | . . 10 4 13 Heat Transferred 6996 | . 275 2642 1036 3043 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 70 | 100 100 66 100 51 Level 1 29 | . . 33 . 48 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 331 | . 85 331 149 323 Initial 139 | . . . 139 56 Average 122 | . 26 113 103 193 Influence Increases 1372 | . 115 702 118 437 Destroy 0b10 Robot/C 1000 | . 80 440 80 400 Destroy 0b10 Robot/NC 20 | . . 15 5 . Destroy Leader 182 | . 20 112 30 20 Successful Hack 12 | . . 10 2 . Disable Machine 15 | . . 15 . . Destroy Structure 8 | . . 5 1 2 Lose Combat Pursuer 135 | . 15 105 . 15 Influence Decreases 1139 | . 115 371 362 291 Entered New Map 223 | . . . 192 31 Time Decay 616 | . 115 351 150 . Lost Part 300 | . . 20 20 260 Squads Dispatched 4 | . 1 2 1 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 8 35 5 24 Peak Tracking Total 7 | . 5 7 2 6 Tactical Retreats 5 | . 1 3 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 6 | . . . 2 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 10 | . . 6 2 2 Terminals 6 | . . 4 . 2 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 26 | . . 18 5 3 Successful 12 | . . 8 4 . Failed 14 | . . 10 1 3 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . . 11 . 3 Fabricators . | . . . . . Repair Stations 7 | . . 7 . . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access 1 | . . . 1 . Terminal Hacks 2 | . . 2 . . Robot Analysis 1 | . . 1 . . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 6 . . Scan Component 3 | . . 3 . . Repair 3 | . . 3 . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . . 5 1 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired 3 | . . 3 . . Time 118 | . . 118 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 3155 | 117 341 1431 316 950 Spaces Moved 1633 | 71 175 799 142 446 Core 10 | 3 . . . 7 Treads 41 | 37 . . 1 3 Legs 698 | 31 175 228 2 262 Wheels 783 | . . 571 139 73 Hover 101 | . . . . 101 Flight . | . . . . . Fastest Speed 50 | 50 120 105 105 105 Average Speed 123 | 137 120 118 116 132 Slowest Speed 300 | 160 120 260 260 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 26 52 11 44 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . . . 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2461 | 85 274 1175 260 667 Wait 470 | . 70 259 89 52 Move 1629 | 70 174 798 142 445 Hop . | . . . . . Pick Up 37 | 6 4 13 5 9 Fast Attach 32 | 6 1 9 4 12 Attach 21 | . . 3 4 14 Detach . | . . . . . Swap 28 | 3 3 12 . 10 Drop 46 | . 5 24 1 16 Fire 163 | . 17 57 15 74 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 35 | . . . . 35 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 15) 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 852 | -9/Materials | Build established: Scavenger-Mutant 1218 | -9/Materials | Build established: Mutant 1509 | -9/Materials | Repaired Hvy. Particle Gun 1536 | -9/Materials | Repaired Lgt. Armor Plating 1761 | -9/Materials | Repaired Arm. Wheel 1866 | -9/Materials | Discovered new exit (range 10) 1890 | -9/Materials | Entered another Materials area 1890 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1951 | -8/Materials | Build established: Scavenger-Mutant 1954 | -8/Materials | Garrison activated, responded to threat 2206 | -8/Materials | Identified exit to Garrison 2206 | -8/Materials | Entered Garrison 2418 | -8/Garrison | Triggered checkpoint 2620 | -8/Garrison | Triggered checkpoint 2621 | -8/Garrison | Triggered checkpoint 2678 | -8/Garrison | Core integrity fell below 50% 2734 | -8/Garrison | Destroyed 7 combat bots 2738 | -8/Garrison | Lost 9 parts (1p4n2u2w) 2822 | -8/Garrison | Triggered checkpoint 2916 | -8/Garrison | Discovered new exit (range 15) 2984 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3058 | -8/Garrison | Triggered checkpoint 3118 | -8/Garrison | Core integrity fell below 20% 3118 | -8/Garrison | System corruption reached 10% 3156 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03114_ Core Shielding melted. 03114_ L-31 Rogue destroyed. 03114_ Switching to secondary target: B-36 Bruiser. 03114_ Aluminum Leg destroyed. 03114_ System corrupted by crushing effect (+2). 03114_ Aluminum Leg destroyed. 03114_ Imp. Heat Sink destroyed. 03117_ Knocked back. 03122_ Hvy. Particle Gun destroyed. 03122_ System corrupted by crushing effect (+4). 03124_ B-36 Bruiser destroyed. 03128_ I Z:EM57LUBN#M>/> % >MAARF779F#DFZW< 03132_ System corrupted: Particle Gun failed to cycle. 03135_ Imp. Heat Sink destroyed. 03138_ Lgt. Angular Momentum Engine destroyed. 03139_ Acquired Hammer. 03143_ ZXUOMV56KL,Z2KF68NK0Q4EIOQ T 03144_ Acquired Lgt. Armor Plating. Map ----- +----------------------------------------------------+ | #?# #?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | | ### #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ^ #?????????????????????????????????????????? | | ### #?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | | ##?# #?????????????????????????????????????????? | | ???# #?????????????????######??????????????????? | | #??# #?????????????????# ??????????????????? | | ####! #?????????????????# ???????????????????? | | [!= #?????????????????# ???????????????????? | | =%= #?????????????????# #???????????????????? | | ##* #?????????????????# #???????????????????? | | ## #?????????????????# #???????????????????? | | #### #?????????????????# ###?????????????????? | | ???# #?????????????????# + ??????????????????? | | ???# #???????????####### #???????????????????? | | ???# #???????????# ##=!=#???????????????????? | | ???# ############# ## !%#???????????????????? | | ???# ^ =[@p[/#???????????????????? | | #### ^ [!%*% #???????????????????? | | ^ ! #???????????????????? | | ############### ## ## #???????????????????? | | ????????????### ## ## #???????????????????? | | ????????????# " "???????????????????? | | ????????????#"%" "???????????????????? | | ????????????# " "???????????????????? | | ????????????# "???????????????????? | | ????????????### ## ## #???????????????????? | | ????#########"; ## ## ##??????????????????? | | ????# !% ?????????????????? | | ????# !^ % = ????????????????? | | ????# % ^ % %* #####???????????????? | | ????# ########+### ## ##???????????????????? | | ????# #??????????# #? #????????????????????? | | ##??# #??????????######? #????????????????????? | | #??# #?????????????????? #????????????????????? | | #??# #???????????????????#????????????????????? | | #??# #????????????????????????????????????????? | | #??# #????????????????????????????????????????? | | #??# #????????????????????????????????????????? | | #??# #????????????????????????????????????????? | | #??# #????????????????????????????????????????? | | #??# #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Particle Gun | 36% | -9/Materials Lgt. Armor Plating | 25% | -9/Materials Arm. Wheel | 2% | -9/Materials Studied --------- Imp. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleCoordinationShotgun Manual? 0 Play Time 01:42:17 Cumulative 8.7 hours Start 2025.12.31 @ 10:17:22 End 2025.12.31 @ 12:40:10 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc414bec-28ee-4cce-ae75-9b5a96be94d7