Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 18:42:42 Player: Korywon Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1562) 1562 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3682 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 100/300 Energy 100/100 System Corruption 5% Temperature Cool (54) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Melee Analysis Suite > --- WEAPON (3) ------- Minigun > --- INVENTORY (15) --- Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Heat Sink Medium Storage Unit Experimental Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Hardlight Generator Hardlight Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Improved Power Shielding Improved Light Armor Plating > --- WEAPON ----------- Minigun Minigun Minigun > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Heat Sink Medium Storage Unit Experimental Sensor Array Improved Power Shielding Hardlight Generator Hardlight Generator Minigun High-powered Shotgun Rocket Launcher [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Improved Power Shielding Weapon Minigun Ballistic Gun Minigun Launcher Concussive RPG Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 54 | . 7 14 7 26 Power 4 | . 1 1 . 2 Engine . | . . . . . Core 4 | . 1 1 . 2 Reactor . | . . . . . Propulsion 17 | . 1 7 2 7 Treads 1 | . . 1 . . Leg 16 | . 1 6 2 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | . 4 4 1 5 Device 4 | . 2 1 1 . Storage 3 | . 2 1 . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 5 | . . 1 . 4 Artifact . | . . . . . Weapon 19 | . 1 2 4 12 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 12 | . 1 2 2 7 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 5 | . . . 2 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 18 | . 2 1 . 15 Power 1 | . . . . 1 Propulsion 6 | . . 1 . 5 Utility 4 | . 1 . . 3 Weapon 7 | . 1 . . 6 Highest Loss Streak 8 | . 2 1 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 97 100 93 Engine 1 | . 4 . . . Core 10 | . 9 10 11 9 Leg 29 | . 28 31 33 25 Device 7 | . 13 . 9 5 Storage 11 | . 14 11 11 9 Processor 7 | . . 10 11 9 Protection 5 | . . 9 1 11 Ballistic Gun 22 | . 27 21 21 19 Naked Turns . | . . . . . Heaviest Build 49 | 13 49 39 33 40 Greatest Support 36 | 20 20 30 30 36 Greatest Overweight (x) 10 | . 2 1 1 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 20 15 15 15 Average Capacity 14 | 8 12 14 15 15 Most Carried 15 | 6 9 15 15 15 Average Carried 12 | 6 7 14 14 14 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 6 8 15 15 13 Class Distribution -------------------- 48% | Scavenger-Mutant 39% | Mutant 5% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1635 | 194 338 326 199 578 Remotely . | . . . . . Salvage Created 2347 | . 569 557 285 936 Parts 133 | . 30 32 19 52 Haulers Intercepted 3 | . 1 . . 2 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 38 | . 10 9 5 14 Melee 6 | . . . 3 3 Guns 29 | . 10 9 2 8 AOE 3 | . . . . 3 Classes Destroyed 12 | . 5 4 . 3 Worker 4 | . . 1 2 1 Hauler 3 | . 1 . . 2 Recycler 7 | . 2 2 1 2 Operator 2 | . . 1 . 1 Watcher 6 | . 2 2 . 2 Swarmer 9 | . 3 3 3 . Cutter 2 | . . . . 2 Grunt 20 | . 7 3 2 8 Duelist 1 | . . 1 . . Sentry 3 | . . 2 . 1 Specialist 2 | . . . . 2 Heavy 1 | . . . . 1 Best Kill Streak 5 | . 3 5 3 3 Combat Bots Only 3 | . 3 3 3 3 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 265 | . 48 37 17 163 Missed 78 | . 18 6 4 50 Damage Taken 3147 | . 415 420 133 2179 Core 759 | . 86 63 6 604 Absorbed by Shields . | . . . . . Redirected to Shielding 188 | . . 64 11 113 Regen/Repaired (Parts) 34 | . . 34 . . Core Remaining (%) 82 | 100 65 . 82 . Volleys Fired 148 | . 50 27 13 58 Largest 3 | . 2 2 2 3 Hottest 83 | . 40 50 50 83 Shots Fired 320 | . 93 54 26 147 Gun 317 | . 93 54 26 144 Cannon . | . . . . . Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 317 | . 93 54 26 144 Thermal . | . . . . . Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 14 10 11 6 Robot Miss Streak 4 | . 4 2 2 4 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 186 | . 50 34 19 83 Core Hits 99 | . 29 18 10 42 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . . . 2 Destroy 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 36 | . . . 9 27 Impact . | . . . . . Slashing 36 | . . . 9 27 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 7 | . . . 2 5 Damage Inflicted 3889 | . 687 604 421 2177 Guns 2633 | . 495 604 246 1288 Cannons 10 | . . . . 10 Explosions 472 | . 192 . . 280 Melee 774 | . . . 175 599 Ramming . | . . . . . Kinetic 2633 | . 495 604 246 1288 Thermal . | . . . . . Explosive 472 | . 192 . . 280 Electromagnetic . | . . . . . Impact 10 | . . . . 10 Slashing 774 | . . . 175 599 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 77 | . 40 . 15 22 Projectiles . | . . . . . Explosions 44 | . 40 . . 4 Melee 33 | . . . 15 18 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 100 | . 73 . . 27 Shots 2 | . 1 . . 1 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 177 | . 27 29 48 177 Average Temperature 24 | . 11 10 13 34 Received Heat Transfer 936 | . 201 108 60 567 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 226 | . 226 152 82 175 Initial 35 | . . 35 22 1 Average 77 | . 117 80 45 63 Maximum Alert Level 1 | . 1 . . . Low Security (%) 98 | 100 93 100 100 100 Level 1 1 | . 6 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 1 . 6 Investigation 3 | . 2 . . 1 Extermination . | . . . . . Reinforcement 6 | . . 1 . 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 17 12 5 23 Peak Tracking Total 4 | . 3 4 3 4 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . 5 . . 1 Max in Single Turn 4 | . 4 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 5 4 . 1 Terminals 8 | . 5 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 33 | . 19 12 . 2 Successful 19 | . 10 7 . 2 Failed 14 | . 9 5 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 20 | . 13 6 . 1 Terminals 28 | . 19 7 . 2 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 1 . 1 Record 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . . 1 . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 6 2 . 1 Terminals 9 | . 6 2 . 1 Track 1 | . 1 . . . Botnet 8 | . 5 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 4 . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 38 | . . 38 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4132 | 2 1068 1156 1059 847 Spaces Moved 1928 | 2 567 520 525 314 Core 1 | . . . . 1 Treads . | . . . . . Legs 1927 | 2 567 520 525 313 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 180 Average Speed 177 | 120 154 183 189 189 Slowest Speed 550 | 120 260 190 190 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 46 | 2 80 32 98 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 30 | . 6 . . 24 Melee . | . . . . . Projectile . | . . . . . AOE 30 | . 6 . . 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2367 | 1 677 687 561 441 Wait 140 | . 38 98 . 4 Move 1924 | 1 566 519 524 314 Hop . | . . . . . Pick Up 37 | . 8 14 4 11 Fast Attach 13 | . 2 6 . 5 Attach 17 | . 1 5 . 11 Detach 3 | . . 3 . . Swap 24 | . 4 3 7 10 Drop 33 | . 8 12 6 7 Fire 148 | . 50 27 13 58 Melee 27 | . . . 7 20 Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 15) 1058 | -10/Materials | Discovered new exit (range 5) 1071 | -10/Materials | Entered another Materials area 1071 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1620 | -9/Materials | Repaired Lgt. Nuclear Core 1780 | -9/Materials | Discovered new exit (range 8) 1967 | -9/Materials | Build established: Scavenger-Mutant 2227 | -9/Materials | Entered Mines 2360 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2365 | -9/Mines | Found Prototype Device 2366 | -9/Mines | Identified Exp. Sensor Array 2390 | -9/Mines | Discovered new exit (range 16) 2513 | -9/Mines | Learned location of Zion (-7) 2538 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2662 | -9/Mines | Discovered new exit (range 15) 2974 | -9/Mines | Learned Materials security intel 2999 | -9/Mines | Found a hidden stash of uninstalled traps 3286 | -9/Mines | Entered Materials 3286 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3857 | -8/Materials | Core integrity fell below 50% 3907 | -8/Materials | Lost 7 parts (3n1u3w) 4134 | -8/Materials | Crushed by falling debris 4134 | -8/Materials | Smashed by cave-in Last Messages --------------- 04121_ Rocket Launcher destroyed. 04121_ Critical hit (Burn: +37). 04123_ Slug penetrates Wall. 04124_ VSS Leg destroyed. 04124_ VSS Leg blasted off. 04126_ Slug penetrates Wall. 04127_ Knocked back. 04128_ H-61 Shepherd destroyed. 04128_ Switching to secondary target: G-47 Trooper. 04131_ K-01 Serf collects debris. 04131_ Imp. Light Armor Plating destroyed. 04132_ Slug penetrates Wall. 04134_ The unstable cave ceiling collapses. 04134_ Crushed by falling debris. 04134_ Imp. Power Shielding destroyed. 04134_ Lgt. Nuclear Core destroyed. 04134_ System corrupted by crushing effect (+3). 04134_ Hpw. Shotgun destroyed. 04134_ System corrupted by crushing effect (+2). 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""" #??? | | ??????????????????# *= % # ????? #?? #??? | | ??????????????????####"##@####???????????#####???? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Item Schematics ----------------- Katana | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeGodChainsword Manual? 0 Play Time 00:28:28 Cumulative 71.8 hours Start 2024.04.26 @ 18:15:46 End 2024.04.26 @ 18:42:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Cog Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 67bb37c8-74c8-42db-a6a5-9829e2bf826d