Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.12 @ 18:39:09 Player: Shimmyarah Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (715) 715 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1260 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 146/300 Energy 83/100 System Corruption 11% Temperature Cool (0) Movement Core (750) Ox14 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Subdweller Monowheel Heat Sink Heat Sink Utility Shielding Hardened Light Armor Plating Tractor Beam Spread Laser Spread Laser Spread Laser Light EM Pulse Cannon Light EM Pulse Cannon Grenade Launcher Rocket Launcher Rocket Launcher Subdweller Shrapnel Launcher Mining Laser Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Subdweller Optics > --- WEAPON ----------- Riot Gun Mining Laser > --- INVENTORY -------- Ion Engine Light Treads Light Treads Heat Sink Heat Sink Improved Terrain Scanner Utility Shielding Hardened Light Armor Plating Tractor Beam Spread Laser Spread Laser Spread Laser Light EM Pulse Cannon Light EM Pulse Cannon Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Subdweller Shrapnel Launcher Hammer [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 54 | 11 36 7 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 19 | 5 14 . Treads 7 | . 7 . Leg . | . . . Wheel 12 | 5 7 . Hover . | . . . Flight . | . . . Utility 11 | 3 6 2 Device 7 | 2 3 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 21 | 2 14 5 Energy Gun 8 | . 7 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher 6 | . 3 3 Special Weapon 3 | . 2 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 3 6 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility 3 | . 1 2 Weapon 1 | . . 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 99 82 Engine 12 | . 14 6 Treads 12 | . 16 . Wheel 13 | . 11 19 Device 11 | . 11 12 Storage 14 | . 15 14 Energy Gun 13 | . 14 10 Ballistic Gun 6 | . 9 . Launcher 4 | . 2 11 Special Weapon 3 | . 2 5 Peak Build Rating 13 | 9 12 13 Average Rating 10 | 6 10 12 On Entrance 6 | . 8 12 Naked Turns . | . . . Heaviest Build 58 | 14 56 58 Greatest Support 40 | 32 40 20 Greatest Overweight (x) 5 | . 5 4 Average Overweight (x) 1 | . 1 3 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 18 20 Most Carried 20 | 8 20 20 Average Carried 16 | 5 16 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 8 20 20 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 937 | 338 431 168 Remotely 8 | . 8 . Salvage Created 912 | 155 595 162 Parts 65 | 16 40 9 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 16 5 Guns 15 | . 14 1 AOE 6 | . 2 4 Classes Destroyed 9 | 2 5 2 Worker 1 | . 1 . Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Watcher 1 | . 1 . Swarmer 5 | . 5 . Grunt 11 | . 11 . Cobbler 1 | . . 1 Subdweller 5 | . . 5 Best Kill Streak 3 | 2 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 105 | . 87 18 Missed 22 | . 17 5 Damage Taken 1562 | . 928 634 Core 270 | . 184 86 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 100 | 7 74 19 Largest 2 | 2 2 2 Hottest 150 | 40 150 100 Shots Fired 178 | 14 136 28 Gun 143 | 14 122 7 Cannon . | . . . Launcher 20 | . 9 11 Special 15 | . 5 10 Kinetic 90 | 14 76 . Thermal 61 | . 51 10 Explosive 20 | . 9 11 Electromagnetic 7 | . . 7 Robot Hit Streak 7 | 3 7 5 Robot Miss Streak 10 | 3 10 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 107 | 5 87 15 Core Hits 75 | 5 62 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1877 | 51 1164 662 Guns 917 | 51 786 80 Cannons . | . . . Explosions 784 | . 322 462 Melee . | . . . Ramming 32 | . 32 . Kinetic 454 | 51 403 . Thermal 527 | . 407 120 Explosive 784 | . 322 462 Electromagnetic 80 | . . 80 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . 14 2 Message Errors 3 | . 2 1 Matter Fused 3 | . 3 . Heat Flow Errors 1 | . 1 . Energy Discharges 4 | . 4 . Data Loss (minor) 3 | . 3 . Misfires 2 | . 1 1 Overload Shots . | . . . Overflow Damage 9 | . 4 5 Projectiles . | . . . Explosions 9 | . 4 5 Melee . | . . . Knockbacks 2 | . 2 . Impact 2 | . 2 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 145 | . 119 26 Shots 5 | . 3 2 Rammed 7 | . 7 . Targets Rammed 7 | . 7 . Kicked . | . . . Crushed . | . . . Highest Temperature 435 | . 435 . Average Temperature 134 | . 134 . Received Heat Transfer 339 | . 315 24 Effects 2 | . 2 . Short Circuit 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 822 | . 572 250 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 288 | 20 288 . Initial 13 | . 13 . Average 128 | 9 136 . Maximum Alert Level 1 | . 1 . Low Security (%) 87 | 100 86 . Level 1 12 | . 13 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 39 4 Peak Tracking Total 5 | . 5 2 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 5 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 22 3 Successful 14 | . 11 3 Failed 11 | . 11 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 26 | . 23 3 Terminals 22 | . 22 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Record 3 | . . 3 Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 10 | . 10 . Botnet 4 | . 4 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2788 | 124 2007 657 Spaces Moved 1588 | 91 1043 454 Core 19 | 19 . . Treads 423 | . 423 . Legs . | . . . Wheels 1146 | 72 620 454 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 144 | 82 157 126 Slowest Speed 320 | 100 320 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 36 | 5 88 16 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 11 | . 3 8 Terrain Destroyed 153 | . 57 96 Melee . | . . . Projectile 4 | . 4 . AOE 149 | . 53 96 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1872 | 126 1257 489 Wait 52 | . 52 . Move 1586 | 90 1042 454 Hop . | . . . Pick Up 49 | 16 28 5 Fast Attach 3 | . 3 . Attach 11 | 7 3 1 Detach 1 | . 1 . Swap 40 | 4 30 6 Drop 23 | 2 17 4 Fire 100 | 7 74 19 Melee . | . . . Ram 7 | . 7 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 7) 678 | -10/Materials | Discovered new exit (range 13) 790 | -10/Materials | Core integrity fell below 50% 937 | -10/Materials | Learned location of 2 exits from Subcaves 973 | -10/Materials | Learned 4 Recycling zone layouts 1012 | -10/Materials | Identified exit to Materials 1016 | -10/Materials | Identified exit to Mines 1017 | -10/Materials | Learned 2 Storage zone layouts 1168 | -10/Materials | Discovered exit to Materials (range 12) 2123 | -10/Materials | Discovered new exit (range 8) 2132 | -10/Materials | Entered Subcaves 2133 | -10/Subcaves | Identified exit to Recycling 2134 | -10/Subcaves | Identified exit to Materials 2226 | -10/Subcaves | Visited Clippyterm 2280 | -10/Subcaves | Shifting Twisted Machinery released Humpback 2292 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2394 | -10/Subcaves | Core integrity fell below 20% 2595 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2767 | -10/Subcaves | Ambushed by Subdweller buried in earth 2790 | -10/Subcaves | Crushed by falling debris 2790 | -10/Subcaves | Smashed by cave-in Last Messages --------------- Disposable Heat Sink. 02528_ Acquired 5 matter. 02530_ Acquired 10 matter. A swath of the cavern ceiling suddenly collapses. 02767_ UF-ZPX(O) cries out in pain. 02767_ UF-ZPX(O) destroyed. 02768_ HY-KLA(R): "ARGHSUB!" 02772_ HY-KLA(R) destroyed. 02782_ VA-SZ7(u) builds Twisted Machinery. 02783_ The unstable cave ceiling collapses. 02784_ Acquired 18 matter. 02787_ The unstable cave ceiling collapses. 02790_ Crushed by falling debris. 02790_ Imp. Terrain Scanner destroyed. 02790_ System corrupted by crushing effect (+4). 02790_ Wheel destroyed. 02790_ System corrupted by crushing effect (+1). 02790_ Riot Gun destroyed. 02790_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????#? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#??????????#??? | | ????####???######???????????????#????????????##### | | ??### #??## # ##???????????#?????#?#??????## # | | ?## """#??# ####?????????????#???####??# # | | ?# """#?## ##??????#?????????##""#### | | ?# < ### #????????????#???#" ###" !& | | ?# " [ #?##########?#####" # # | | ?# ## """ ""! ### ### " " | | ?####### """ " = ### ## " # | | ???????## "" """ # @ ### ###" # | | ????????## ## ""####### #! * ## ##?# ## | | ?????????##### ###?##### [ # # "#?### ####? | | ?????????????# #???#""""" # ""#???###???? | | ????????????## ###?#""X"" # " ##??????? | | ????????????# " ####" "# # ##???????? | | ?????????#### #### ##### ####?????? | | ???#?????# # #### ""##????# | | ?????????# # " ###?### | | ?????????# ! & # ] "" ### | | ????#?#?# #& # " ## | | ???#????### # ## " #### | | ?????????# ## " ### ## ### #??## | | ?????????#?# """#?# """ #### #?## ##???# # | | ?????????####"""######"""##??### ##??#####????#### | | ??????????# # "" ## #####????####??#????????#???? | | ??????????# """ #???????##????????#????????? | | ??????????# #""""#"# #????#?????????????#??#????? | | ?????????& "##" "###?? #????????#??????????#?#???? | | ????????#####?"" #????????????"??????????#???????? | | ??????????????#"##????????????????????????#??????? | | ??????????????? #??????????????????"?????????????? | | ???????????????""???????#????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#????????????#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedCoolantArmor Manual? 0 Play Time 00:27:07 Cumulative 39.9 hours Start 2024.11.12 @ 18:12:12 End 2024.11.12 @ 18:39:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba8b88e0-585e-4cb3-a8e1-7165cd4b06f8