Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.28 @ 22:19:13 Player: EternallySlaying Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1933) 1933 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 4369 Bonus ------- High Alert Combat Kills 187 Follower Combat Kills 59 Friendly Fire -40 Cogmind --------- Core Integrity 0/550 Matter 232/300 Energy 160/160 System Corruption 2% Temperature Cool (9) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads > --- UTILITY (4) ------ Reaction Control System > --- WEAPON (3) ------- Advanced EMP Blaster Heavy Flail > --- INVENTORY (5) ---- Nuclear Core Wheel Long-range Tractor Beam Heavy Flail Heavy Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Matter Pod Visual Processing Unit Signal Interpreter Shield Generator > --- WEAPON ----------- Advanced Beam Rifle Rocket Launcher Rocket Launcher > --- INVENTORY -------- Nuclear Core Recoil Stabilizer Shield Generator Long-range Tractor Beam Improved Datajack [Rating: 24] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Surge Thruster Utility High-capacity Matter Pod Device Shield Generator Storage High-capacity Matter Pod Processor Signal Interpreter Weapon Rocket Launcher Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 63 | 6 8 . 22 27 Power 9 | 1 1 . 4 3 Engine 8 | 1 1 . 4 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 20 | 2 2 . 10 6 Treads 1 | . . . . 1 Leg 7 | 2 . . 5 . Wheel 8 | . 2 . 3 3 Hover . | . . . . . Flight 4 | . . . 2 2 Utility 10 | 1 2 . 3 4 Device 7 | 1 . . 2 4 Storage 1 | . 1 . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 24 | 2 3 . 5 14 Energy Gun 6 | . . . 1 5 Energy Cannon 1 | . 1 . . . Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon 1 | . . . . 1 Launcher 6 | . 2 . 1 3 Special Weapon 1 | . . . . 1 Impact Weapon 4 | . . . 1 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 3 | . . . 1 2 Parts Lost 19 | . . . 4 15 Power 1 | . . . . 1 Propulsion 7 | . . . 2 5 Utility 4 | . . . 1 3 Weapon 7 | . . . 1 6 Highest Loss Streak 6 | . . . 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 95 100 97 84 Engine 9 | . 11 14 11 7 Leg 7 | . 5 . 15 . Wheel 19 | . 22 28 16 21 Device 5 | . 4 . 4 8 Storage 10 | . 12 14 11 7 Processor 14 | . 9 14 17 12 Energy Gun 2 | . . . 1 4 Energy Cannon 3 | . 6 14 4 . Ballistic Gun 5 | . 10 . 5 2 Launcher 7 | . 10 14 3 11 Impact Weapon 4 | . . . 7 1 Naked Turns 27 | . . . . 27 Heaviest Build 28 | 7 13 13 18 28 Greatest Support 36 | 20 20 20 36 36 Greatest Overweight (x) 4 | . . . 4 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 3 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 Class Distribution -------------------- 72% | Mutant 12% | Tank 9% | Bomber 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1277 | 316 206 . 379 376 Remotely . | . . . . . Salvage Created 1765 | 123 206 . 634 802 Parts 120 | 12 12 . 42 54 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 50 | 1 5 . 20 24 Melee 5 | . . . 4 1 Guns 15 | 1 3 . 9 2 Cannons 5 | . 1 . 3 1 AOE 19 | . 1 . . 18 Classes Destroyed 10 | 3 3 . 2 2 Worker 2 | 1 . . . 1 Builder 6 | . . . . 6 Tunneler 3 | 2 . . . 1 Recycler 1 | . 1 . . . Mechanic 1 | . 1 . . . Watcher 3 | . . . 3 . Swarmer 12 | . 3 . 9 . Cutter 2 | . . . . 2 Grunt 30 | 1 2 . 7 20 Sentry 6 | . . . 4 2 Best Kill Streak 9 | 1 3 . 4 9 Combat Bots Only 9 | 1 3 . 4 9 Max Kills in Single Turn 4 | 1 1 . 1 4 Gunslinging . | . . . . . Exploded 3 | . 1 . . 3 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 358 | 13 16 . 175 154 Missed 99 | 2 5 . 52 40 Damage Taken 3560 | 117 139 22 1370 1912 Core 890 | 22 20 . 292 556 Absorbed by Shields 280 | . . . . 280 Regen/Repaired (Parts) 252 | . . . . 252 Core Remaining (%) 67 | 91 . 83 27 . Volleys Fired 133 | 16 20 . 47 50 Largest 3 | 2 2 . 1 3 Hottest 145 | 40 60 . 60 145 Shots Fired 194 | 32 31 1 47 83 Gun 131 | 32 22 . 41 36 Cannon 33 | . 8 . 5 20 Launcher 29 | . 1 1 1 26 Special 1 | . . . . 1 Kinetic 101 | 32 22 . 27 20 Thermal 64 | . 8 . 19 37 Explosive 27 | . 1 1 1 24 Electromagnetic 2 | . . . . 2 Robot Hit Streak 17 | 6 4 3 17 5 Robot Miss Streak 6 | 4 6 . 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 140 | 15 17 1 61 46 Core Hits 94 | 5 9 1 22 57 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 8 | . . . 7 1 Critical Strikes 14 | . . . 9 5 Burn 3 | . . . 1 2 Smash 11 | . . . 8 3 Melee Attacks 46 | . . . 30 16 Impact 43 | . . . 30 13 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5123 | 144 282 40 1323 3334 Guns 952 | 144 149 . 396 263 Cannons 311 | . 89 . 51 171 Explosions 2595 | . 34 40 31 2490 Melee 1204 | . . . 845 359 Ramming 58 | . 10 . . 48 Kinetic 712 | 144 149 . 248 171 Thermal 554 | . 89 . 199 266 Explosive 2528 | . 34 40 31 2423 Electromagnetic 67 | . . . . 67 Impact 1204 | . . . 845 359 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 . 2 Average Corruption 1 | . 1 1 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . 2 1 . 3 Message Errors 1 | . . . . 1 Matter Fused 2 | . 1 . . 1 Heat Flow Errors 2 | . 1 . . 1 Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 409 | . . . 239 170 Projectiles . | . . . . . Explosions 113 | . . . . 113 Melee 296 | . . . 239 57 Knockbacks 5 | . . . 2 3 Impact 2 | . . . 2 . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 351 | . 38 22 . 291 Shots 11 | . 1 1 . 9 Rammed 9 | . 1 . . 8 Targets Rammed 9 | . 1 . . 8 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 236 | 12 147 . 42 236 Average Temperature 42 | 7 35 . 10 58 Received Heat Transfer 1147 | 66 6 . 480 595 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 9 | . . . 6 3 Impact Corruptions 14 | . . . 9 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1505 | . 185 . 555 765 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 657 | 35 216 12 275 657 Initial 115 | . 22 9 4 115 Average 201 | 17 98 9 147 376 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 62 | 100 90 100 68 29 Level 1 20 | . 9 . 31 20 Level 2 16 | . . . . 49 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 1 4 5 Investigation 7 | . 1 . 3 3 Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 1 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | 1 9 . 29 39 Peak Tracking Total 10 | 1 3 . 5 10 Tactical Retreats 6 | . . . 1 5 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 11 | . 2 . . 9 Max in Single Turn 3 | . 1 . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 15 | . 4 . 6 5 Terminals 11 | . 3 . 5 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 65 | . 14 . 30 21 Successful 45 | . 9 . 17 19 Failed 20 | . 5 . 13 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 43 | . 9 . 24 10 Fabricators . | . . . . . Repair Stations 7 | . . . . 7 Recycling Units 9 | . 5 . . 4 Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 26 | . 5 . 12 9 Record 13 | . 3 . 6 4 Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . . . . 1 Recycling Unit Index 1 | . . . . 1 Alert Level 6 | . 2 . 2 2 Unreport Threat 3 | . . . 2 1 Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . . 6 Scan Component 3 | . . . . 3 Repair 3 | . . . . 3 Recycling Unit Hacks 8 | . 4 . . 4 Recycle Component 1 | . 1 . . . Process 2 | . 1 . . 1 Report Inventory 3 | . 1 . . 2 Retrieve Matter 2 | . 1 . . 1 Scanalyzer 5 | . . . 5 . Insert Component 3 | . . . 3 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 2 . 6 5 Full Trace Events 8 | . 2 . 4 2 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . . 3 Time 115 | . . . . 115 Parts Recycled 1 | . 1 . . . Recycled Matter 42 | . 28 . . 14 Retrieved Matter 42 | . 28 . . 14 Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat 1 | . . . . 1 Combat 1 | . . . . 1 Robot Hacks Applied 3 | . . . . 3 parse_system 2 | . . . . 2 no_distress 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 9 | . . . 9 . Total Damage 104 | . . . 104 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2905 | 272 447 53 1164 969 Spaces Moved 2189 | 187 426 67 793 716 Core 135 | 26 . . 46 63 Treads 19 | . . . . 19 Legs 593 | 161 51 . 381 . Wheels 1368 | . 375 67 356 570 Hover . | . . . . . Flight 74 | . . . 10 64 Fastest Speed 32 | 50 80 80 90 32 Average Speed 98 | 110 84 80 114 87 Slowest Speed 285 | 120 120 80 285 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 8 48 13 52 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 27 | . . . . 27 Terrain Destroyed 213 | . 9 3 6 195 Melee . | . . . . . Projectile 10 | . . . . 10 AOE 203 | . 9 3 6 185 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2684 | 225 485 66 951 957 Wait 153 | 1 14 . 24 114 Move 2185 | 186 425 66 792 716 Hop . | . . . . . Pick Up 55 | 13 11 . 15 16 Fast Attach 23 | . . . 10 13 Attach 37 | 6 7 . 10 14 Detach 4 | . . . 2 2 Swap 3 | . 1 . 2 . Drop 36 | 3 6 . 19 8 Fire 133 | 16 20 . 47 50 Melee 46 | . . . 30 16 Ram 9 | . 1 . . 8 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 87 | -11/Scrapyard | Discovered new exit (range 8) 273 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 7) 332 | -10/Materials | Build established: Mutant 665 | -10/Materials | Discovered new exit (range 15) 690 | -10/Materials | Identified exit to Mines 720 | -10/Materials | Entered Mines 720 | -10/Mines | Discovered new exit (range 13) 721 | -10/Mines | Met a Derelict testing a Signal Generator 767 | -10/Mines | Identified exit to Materials 773 | -10/Mines | Entered Materials 773 | -9/Materials | Accompanied by 1 ally 773 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1649 | -9/Materials | Core integrity fell below 50% 1929 | -9/Materials | Discovered new exit (range 4) 1933 | -9/Materials | Identified exit to Materials 1935 | -9/Materials | Discovered new exit (range 12) 1937 | -9/Materials | Entered another Materials area 1937 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2023 | -8/Materials | Repaired Cld. Ion Engine 2058 | -8/Materials | Repaired Arm. Wheel 2092 | -8/Materials | Repaired Arm. Wheel 2245 | -8/Materials | Build established: Tank 2346 | -8/Materials | Destroyed 9 combat bots 2709 | -8/Materials | Discovered new exit (range 16) 2741 | -8/Materials | Core integrity fell below 50% 2757 | -8/Materials | Core integrity fell below 20% 2761 | -8/Materials | Lost 6 parts (1p3n1u1w) 2906 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Lgt. Ion Engine. [Achievement: Deadly Force] 02893_ Destroyed Beam Rifle. 02893_ Y-45 Defender system corrupted by crushing effect. 02894_ Y-45 Defender system terminally corrupted. [Achievement: Power Corrupts] 02894_ Imp. Ion Engine fried. 02894_ Heat Sink fried. 02894_ Critical hit (Burn: +37). 02897_ Surge Thruster destroyed. 02897_ Destroyed Heat Sink. 02897_ Y-45 Defender system corrupted by crushing effect. 02902_ Y-45 Defender suffers critical hit (Smash). 02903_ Surge Thruster destroyed. 02903_ Critical hit (Burn: +37). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????##?????? | | ??????????????????????????? #????? | | ??????????????????????????? #????? | | ??????????????????????????? #????? | | ???????????????????????#### #????? | | ??????????????????????? # # #????? | | ???????????????????????? # #????? | | ???????????????????????? #????? | | ????????????????????????= +????? | | ?????????????????????##? #????? | | ?????????????#########/##=# #????? | | ?????????????# %# #????? | | ?????????????? "S //] # #????? | | ????#??????????""" //] @Y #????? | | ???#?????????? 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Deadly Force Everything Is Under Control First Step to Greatness Librarian Maybe Next Time I'll Detach My Launcher One Hack Too Far Part-time Mechanic Power Corrupts Remodeling Risk Taker Shopping List Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed ThiefSurveybotRay Manual? 0 Play Time 01:21:02 Cumulative 1.3 hours Start 2024.06.28 @ 20:55:19 End 2024.06.28 @ 22:19:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acf0e636-7579-4efb-bc6e-371953b8bc9a