Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 13:56:59 Player: Petvaria Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (48) 240 Value Destroyed (1074) 1074 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (5880) 5880 TOTAL SCORE: 13794 Bonus ------- Win 3000 Win Speed 2880 Cogmind --------- Core Integrity 1506/1600 Matter 211/300 Energy 109/135 System Corruption 1% Temperature Cool (57) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Compact Particle Reactor > --- PROPULSION (9) --- Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Field Propulsion Drive Impulse Thruster Q-thruster > --- UTILITY (12) ----- Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Reaction Control System Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Thunder Hammer > --- INVENTORY (10) --- Particle Reactor Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Field Propulsion Drive Cooled Field Propulsion Drive Improved Reaction Control System Advanced System Shield Advanced Datajack Force Lance Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Field Propulsion Drive Impulse Thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Reaction Control System Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Thunder Hammer > --- INVENTORY -------- Particle Reactor Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Field Propulsion Drive Improved Reaction Control System Layered Medium Armor Plating Advanced System Shield Advanced Datajack Force Lance [Rating: 103] Favorites ----------- Power Compact Particle Reactor Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Reaction Control System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 7 | . . 1 1 . 1 1 . 1 1 1 Utility 10 | . . 1 1 2 1 1 2 1 1 . Weapon . | . . . . . . . . . . . Parts Attached 64 | 4 4 11 11 6 4 4 3 3 3 11 Power 6 | 1 . . 2 . . 1 . . 1 1 Engine 2 | 1 . . 1 . . . . . . . Core 2 | . . . 1 . . 1 . . . . Reactor 2 | . . . . . . . . . 1 1 Propulsion 15 | . . 3 4 1 . 1 . 2 . 4 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 15 | . . 3 4 1 . 1 . 2 . 4 Utility 25 | 1 . 3 4 3 3 2 2 1 2 4 Device 6 | . . . . 2 2 . . 1 1 . Storage 3 | 1 . . 2 . . . . . . . Processor 2 | . . . . 1 1 . . . . . Hackware 9 | . . . 1 . . 1 2 . 1 4 Protection 5 | . . 3 1 . . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 18 | 2 4 5 1 2 1 . 1 . . 2 Energy Gun 5 | 2 2 . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | . 2 5 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . 1 Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon 2 | . . . 1 . 1 . . . . . Unidentified Prototypes 5 | . . 1 1 1 . . . . 1 1 Parts Lost 18 | . 2 3 3 . . . . 4 3 3 Power 3 | . . . 1 . . . . 1 . 1 Propulsion 2 | . . . . . . . . . 1 1 Utility 5 | . . 1 . . . . . 2 2 . Weapon 8 | . 2 2 2 . . . . 1 . 1 Highest Loss Streak 5 | . 2 3 2 . . . . 3 5 2 To Critical Strikes 1 | . . . . . . . . 1 . . Average Backups 8 | 2 6 7 8 9 9 9 9 10 8 9 Power 1 | 1 2 2 . . . . 1 1 1 . Propulsion 4 | . 2 3 6 9 8 7 6 5 5 4 Utility . | . . . 1 . . 2 2 2 2 2 Weapon 1 | . 2 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 12 | . 2 . . . . . . . . 10 Power 2 | . 1 . . . . . . . . 1 Propulsion 5 | . . . . . . . . . . 5 Utility 3 | . . . . . . . . . . 3 Weapon 1 | . 1 . . . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 68 | . 41 51 75 78 90 92 96 96 78 86 Core 1 | . . . 6 . . 4 5 2 . . Reactor 1 | . . . . . . . . . 4 5 Flight 20 | . . 9 36 30 32 30 30 31 27 32 Device 4 | . . . . 5 11 11 10 12 7 8 Storage 8 | . 14 11 9 7 6 5 5 4 4 4 Processor 4 | . . . . 5 12 11 10 9 8 8 Hackware 7 | . . . 4 7 6 8 18 19 19 21 Protection 5 | . . 8 7 7 6 5 5 4 1 3 Energy Gun 1 | . 9 . . . . . . . . . Ballistic Gun 10 | . 18 22 7 . . . . . . . Impact Weapon 1 | . . . . 5 6 5 4 . . 1 Peak Build Rating 103 | 3 4 15 23 39 42 48 58 68 72 103 Average Rating 33 | 2 3 7 17 30 39 45 52 64 65 94 On Entrance 31 | . 3 4 15 20 33 42 48 58 57 61 Naked Turns . | . . . . . . . . . . . Heaviest Build 40 | 7 8 17 18 20 22 23 24 27 29 40 Greatest Support 44 | 3 3 14 19 20 24 28 24 29 29 44 Greatest Overweight (x) 5 | 2 2 5 . . . . . . . . Average Overweight (x) . | 1 2 2 . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 9 10 10 10 10 10 10 10 Most Carried 10 | 4 8 8 10 10 10 10 10 10 10 10 Average Carried 8 | 2 6 7 8 9 8 9 9 9 8 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 3 8 8 10 10 9 10 10 10 9 10 Class Distribution -------------------- 41% | Mutant 19% | Hacker-Sprinter 12% | Wizard-Sprinter 11% | Sprinter 7% | Scavenger-Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1171 | 240 90 421 93 . . . . . . 327 Remotely . | . . . . . . . . . . . Salvage Created 1817 | . 339 1063 52 . 23 . . . 13 327 Parts 119 | . 28 70 5 . . . . . 1 15 Haulers Intercepted 5 | . 2 3 . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 28 | . 7 19 2 . . . . . . . Guns 28 | . 7 19 2 . . . . . . . Classes Destroyed 9 | . 5 4 . . . . . . . . Worker 3 | . 1 . . . . . . . . 2 Builder 1 | . . 1 . . . . . . . . Hauler 5 | . 2 3 . . . . . . . . Recycler 3 | . . 1 . . . . . . . 2 Operator 8 | . 1 3 1 . 1 . . . 1 1 Swarmer 9 | . 3 4 2 . . . . . . . Grunt 11 | . 4 7 . . . . . . . . Brawler 1 | . . 1 . . . . . . . . Sentry 7 | . . 7 . . . . . . . . Best Kill Streak 6 | . 6 4 2 . 1 . . . 1 3 Combat Bots Only 4 | . 3 4 2 . . . . . . . Max Kills in Single Turn 1 | . 1 1 1 . 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 347 | . 37 83 65 7 8 9 8 71 7 52 Missed 163 | . 11 18 30 5 6 6 5 46 2 34 Hits 184 | . 26 65 35 2 2 3 3 25 5 18 Melee 6 | . . 4 . . . . . 2 . . Projectile 178 | . 26 61 35 2 2 3 3 23 5 18 Critical Strikes 8 | . . 4 1 . . . . 2 . 1 Actively Blocked 1 | . . . . . . . . . . 1 Damage Taken 2893 | . 320 865 453 11 30 61 57 526 117 453 Core 843 | . 99 256 120 6 . 61 40 144 23 94 Absorbed by Shields 58 | . . . . . . . . . . 58 Redirected to Shielding 271 | . . . 45 3 19 . 11 85 15 93 Regen/Repaired (Parts) 137 | . . . . . 42 67 28 . . . Core Remaining (%) 85 | 100 60 36 78 99 100 93 96 88 98 94 Volleys Fired 133 | . 38 81 14 . . . . . . . Largest 2 | . 2 2 1 . . . . . . . Hottest 80 | . 80 43 20 . . . . . . . Shots Fired 250 | . 74 162 14 . . . . . . . Gun 250 | . 74 162 14 . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 218 | . 42 162 14 . . . . . . . Thermal 26 | . 26 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 6 | . 6 . . . . . . . . . Robot Hit Streak 17 | . 4 17 3 . . . . . . . Robot Miss Streak 3 | . 3 3 3 . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 175 | . 42 110 6 . 2 1 2 . 1 11 Core Hits 79 | . 24 46 4 . . . . . . 5 Critical Kills 2 | . 1 . 1 . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 4 | . 1 1 2 . . . . . . . Destroy 4 | . 1 1 2 . . . . . . . Melee Attacks 67 | . . . . 2 2 10 5 5 4 39 Impact 26 | . . . . 2 1 9 2 . . 12 Slashing 35 | . . . . . . . 1 5 4 25 Piercing 2 | . . . . . . . . . . 2 Sneak Attacks 10 | . . . . . 2 1 2 . . 5 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2569 | . 436 1234 51 . 59 . . . 55 734 Guns 1721 | . 436 1234 51 . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 848 | . . . . . 59 . . . 55 734 Ramming . | . . . . . . . . . . . Kinetic 1512 | . 227 1234 51 . . . . . . . Thermal 164 | . 164 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 45 | . 45 . . . . . . . . . Impact 59 | . . . . . 59 . . . . . Slashing 789 | . . . . . . . . . 55 734 Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 180 | . . . . . 24 . . . 25 131 Projectiles . | . . . . . . . . . . . Explosions 27 | . . . . . . . . . . 27 Melee 153 | . . . . . 24 . . . 25 104 Knockbacks 1 | . . . . . 1 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 114 | . . . . . . . . . . 114 Shots 1 | . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 303 | . 57 28 18 . . 3 . 11 . 303 Average Temperature 20 | . 18 6 4 . . 3 . 8 . 24 Received Heat Transfer 765 | . 135 363 207 . . . . 36 . 24 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 375 | . 375 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . 1 1 . . . . . . 1 Low Security (%) 93 | 100 100 86 79 100 100 100 100 100 100 98 Level 1 6 | . . 13 20 . . . . . . 1 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 268 | . 100 247 268 147 90 66 116 84 24 229 Initial 121 | . . . 52 121 66 44 4 60 24 1 Average 89 | . 47 136 99 130 38 38 17 18 7 93 Influence Increases 2404 | . 205 620 406 76 113 86 202 130 19 547 Destroy 0b10 Robot/C 560 | . 140 380 40 . . . . . . . Destroy 0b10 Robot/NC 105 | . 20 40 5 . 5 5 . . 5 25 Destroy Leader 152 | . 24 116 10 . . 2 . . . . Successful Hack 139 | . 6 6 6 16 18 22 18 15 5 27 Disable Machine 75 | . . . . 30 . . 15 . . 30 Destroy Structure 173 | . . 3 . . . 12 4 10 9 135 Partial Spotted 120 | . . . 15 . . . 45 . . 60 Lose Combat Pursuer 1080 | . 15 75 330 30 90 45 120 105 . 270 Influence Decreases 2183 | . 205 494 264 207 160 166 96 202 60 329 Entered New Map 422 | . . . 74 147 71 46 6 56 20 2 Time Decay 1485 | . 185 464 160 60 89 90 90 35 15 297 Lost Part 170 | . 20 30 30 . . . . 40 20 30 Lost Ally 31 | . . . . . . 30 . 1 . . Purge Threat 75 | . . . . . . . . 70 5 . Squads Dispatched 17 | . 2 2 2 . 1 3 1 1 . 5 Investigation 2 | . 1 . . . . 1 . . . . Extermination 8 | . . . . . 1 1 1 . . 5 Reinforcement 7 | . 1 2 2 . . 1 . 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 19 | . 1 4 1 1 2 2 1 1 1 5 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 180 | . 16 38 36 4 8 10 6 30 7 25 Peak Tracking Total 23 | . 8 5 13 4 9 4 5 23 6 11 Tactical Retreats 33 | . 1 4 9 1 1 2 3 3 . 9 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . 2 1 . . . 1 1 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 5 | . . . . 2 . . 1 . . 2 Max in Single Turn 1 | . . . . 1 . . 1 . . 1 Garrison Access 2 | . . . 1 . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 32 | . 1 2 4 3 3 2 3 3 2 9 Terminals 21 | . 1 2 3 2 1 1 1 1 2 7 Fabricators 4 | . . . . 1 1 . 1 1 . . Repair Stations 3 | . . . . . 1 1 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . . 1 . 2 Total Hacks 74 | . 1 2 11 5 6 3 6 8 12 20 Successful 37 | . 1 1 3 3 5 3 3 6 7 5 Failed 37 | . . 1 8 2 1 . 3 2 5 15 Catastrophic 7 | . . . 2 . . . . . . 5 Database Lockouts . | . . . . . . . . . . . Manual 51 | . 1 2 8 5 4 1 2 4 11 13 Terminals 50 | . 1 2 9 2 3 1 1 4 12 15 Fabricators 8 | . . . . 3 1 . 2 2 . . Repair Stations 7 | . . . . . 2 2 3 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 9 | . . . 2 . . . . 2 . 5 Terminal Hacks 14 | . . . 1 1 . . . 4 7 1 Level Access Points 3 | . . . . . . . . 1 1 1 Terminal Index 2 | . . . . . . . . 1 1 . Fabricator Index 1 | . . . . . . . . . 1 . Unreport Threat 3 | . . . . . . . . 1 2 . Locate Traps 1 | . . . . . . . . . 1 . Registered Components 4 | . . . 1 1 . . . 1 1 . Fabricator Hacks 2 | . . . . 1 . . . 1 . . Network Status 2 | . . . . 1 . . . 1 . . Repair Station Hacks 6 | . . . . . 2 2 2 . . . Scan Component 3 | . . . . . 1 1 1 . . . Repair 3 | . . . . . 1 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . 1 Seal Access 2 | . . . 1 . . . . . . 1 Unauthorized Hacks 13 | . 1 1 1 1 3 1 1 1 . 3 Terminals 9 | . 1 1 1 . 2 1 . . . 3 Assimilate 1 | . . . . . . 1 . . . . Botnet 4 | . . . . . 1 . . . . 3 Operators 4 | . 1 1 1 . 1 . . . . . Fabricators 4 | . . . . 1 1 . 1 1 . . Fabnet 4 | . . . . 1 1 . 1 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 4 | . . 1 . . 1 . . . 1 1 Used 3 | . . 1 . . 1 . . . 1 . Hacking Detections 26 | . . 1 4 3 2 1 3 2 2 8 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 1 1 . . . Time 82 | . . . . . 38 19 25 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked 5 | . . . . . 1 1 2 1 . . Non-combat 3 | . . . . . 1 . 2 . . . Combat 2 | . . . . . . 1 . 1 . . Robot Hacks Applied 3 | . . . . . 1 . 2 . . . find_chute 3 | . . . . . 1 . 2 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . 3 4 1 3 4 1 Autooverrided 2 | . . . . . . 1 . 1 . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . . . 2 . 1 . . Largest Group 1 | . . . . . . 1 . 1 . . Highest-Rated Group 54 | . . . . . . 54 . 30 . . Highest-Rated Ally 54 | . . . . . . 54 . 30 . . Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . . . . . 3 . 4 . . Total Damage 267 | . . . . . . 179 . 88 . . Kills 1 | . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 1484 | . . . . 7 179 197 254 76 50 721 Sensors 1478 | . . . . 7 173 197 254 76 50 721 Terrain 6 | . . . . . 6 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 3806 | 64 468 1312 322 139 197 197 254 80 52 721 Spaces Moved 6570 | 47 227 567 667 425 534 585 638 245 152 2483 Core 700 | 47 227 426 . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5870 | . . 141 667 425 534 585 638 245 152 2483 Fastest Speed 17 | 50 150 100 29 28 26 23 26 23 23 17 Average Speed 41 | 117 150 165 30 28 26 25 26 23 23 20 Slowest Speed 300 | 150 150 300 31 31 28 26 26 26 24 24 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 73 | . . . 15 6 7 7 9 5 1 23 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 4 48 50 51 10 9 18 23 12 8 59 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 34 | . . . . . . 2 2 5 3 22 Terrain Destroyed 55 | . . . . . . 2 2 5 3 43 Melee 34 | . . . . . . 2 2 5 3 22 Projectile . | . . . . . . . . . . . AOE 21 | . . . . . . . . . . 21 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 7256 | 57 288 795 758 432 581 607 710 254 159 2615 Wait 378 | . 8 122 59 . 43 12 52 . 1 81 Move 6420 | 46 226 566 639 413 519 570 622 234 149 2436 Hop 66 | . . . 12 5 7 7 6 5 1 23 Pick Up 59 | 6 9 8 10 2 3 3 2 4 1 11 Fast Attach 24 | . 1 7 3 4 2 2 1 1 . 3 Attach 38 | 4 2 2 8 1 4 1 3 2 2 9 Detach 5 | 1 . . 2 . . . 1 . . 1 Swap 15 | . 2 3 2 2 . 1 . 1 1 3 Drop 27 | . 2 6 9 3 1 1 . 2 . 3 Fire 133 | . 38 81 14 . . . . . . . Melee 67 | . . . . 2 2 10 5 5 4 39 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 24 | . . . . . . . 18 . . 6 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 13) 512 | -10/Materials | Discovered new exit (range 15) 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 667 | -9/Materials | Discovered new exit (range 12) 931 | -9/Materials | Lost 3 parts (1u2w) 1177 | -9/Materials | Discovered new exit (range 13) 1375 | -9/Materials | Core integrity fell below 50% 1717 | -9/Materials | Discovered new exit (range 7) 1845 | -9/Materials | Entered another Materials area 1845 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2162 | -8/Materials | Discovered new exit (range 16) 2167 | -8/Materials | Entered Factory 2167 | -7/Factory | Evolved 2 slots: Utility x2 2172 | -7/Factory | Discovered new exit (range 5) 2178 | -7/Factory | Discovered new exit (range 13) 2199 | -7/Factory | Identified exit to Factory 2216 | -7/Factory | Identified exit to Lower Caves 2306 | -7/Factory | Entered another Factory area 2306 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2367 | -6/Factory | Discovered new exit (range 3) 2368 | -6/Factory | Identified exit to Factory 2409 | -6/Factory | Repaired Lgt. Deuterium Engine 2431 | -6/Factory | Build established: Sprinter 2466 | -6/Factory | Spotted B-75 Beast 2503 | -6/Factory | Entered another Factory area 2503 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2540 | -5/Factory | Repaired Imp. Propulsion Shielding 2620 | -5/Factory | Discovered new exit (range 9) 2622 | -5/Factory | Identified exit to Factory 2635 | -5/Factory | Discovered exit to Factory (range 12) 2700 | -5/Factory | Entered another Factory area 2700 | -4/Factory | Evolved 2 slots: Utility x2 2731 | -4/Factory | Repaired Imp. Flight Unit 2814 | -4/Factory | Discovered new exit (range 6) 2815 | -4/Factory | Identified exit to Extension 2885 | -4/Factory | Spotted B-86 Titan 2951 | -4/Factory | Discovered new exit (range 8) 2952 | -4/Factory | Identified exit to Research 2954 | -4/Factory | Entered Research 2954 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2958 | -3/Research | Identified exit to Research 2971 | -3/Research | Spotted B-86 Titan 3025 | -3/Research | Spotted B-86 Titan 3029 | -3/Research | Discovered new exit (range 6) 3030 | -3/Research | Identified exit to Testing 3034 | -3/Research | Entered another Research area 3034 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3055 | -2/Research | Identified exit to Access 3057 | -2/Research | Spotted B-90 Cyclops 3058 | -2/Research | Build established: Hacker-Sprinter 3075 | -2/Research | Lost 5 parts (1n3u1w) 3086 | -2/Research | Entered Access 3086 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 3238 | -1/Access | Energy Cycler disabled 3640 | -1/Access | Build established: Wizard-Sprinter 3760 | -1/Access | Identified exit to Surface 3807 | *** | Escaped! Last Messages --------------- Terminal linked with 1 system. Awaiting botnet instructions. ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2F. Connecting with Garrison Access... >>Seal Access door sealed. Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. >>Access(Main) Found 1 level access point to Surface: (123,49) Map updated. The Access Shell folds into the floor. [Achievement: Straight Shot] [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ???????????????B????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????#k #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ??????????????????????????????######## #????????? | | ??????????????????????????????# #????????? | | #?????????????????????????????# #????????? | | #?????????????????????????????# ########????????? | | #?????????????????????????????# #???????????????? | | #?????????????????????????????# #???????????????? | | #?????????????????????????????# / ????????????? | | #??????????????????# ####### # ????????? | | #??????????????????# " # "" ????? | | #??????????????????# #?"" ???? | | #??????????????????# ####### #?T % ????? | | #?????????????????????????????# #?? ????? | | #???#############?????????????# #??? ? "???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 37 Energy Capacity 185 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 74 Offensive Hacking 42 Defensive Hacking 38 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Deuterium Engine | 16% | -6/Factory Imp. Propulsion Shielding | 33% | -5/Factory Imp. Flight Unit | 30% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Straight Shot True Flier Challenges ------------ None Game ------ Seed ArcsightGravitonParser Manual? 0 Play Time 01:10:18 Cumulative 207.9 hours Start 2025.09.14 @ 12:46:43 End 2025.09.14 @ 13:56:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type 0 Total 11 Types 5/0/2/2/1/0/0/0/0/1 Lore% 90 Gallery% 84 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 86da16d4-0945-499e-b5d0-ff70b547ddbb