Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 00:56:20 Player: opdo Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (139) 695 Value Destroyed (5029) 5029 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1992) 1992 TOTAL SCORE: 12016 Bonus ------- High Alert Combat Kills 689 Follower Combat Kills 303 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 39/300 Energy 290/290 System Corruption 3% Temperature Cool (0) Movement Treading (246) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads Overtuned Treads > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Particle Charger > --- WEAPON (3) ------- Autogun Flak Gun Hypervelocity Gauss Rifle > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Overtuned Treads Carbon-fiber Leg Medium Matter Pod (100) Compact Matter Pod (0) Launcher Loader Heavy Assault Rifle Autogun Heavy Rocket Launcher Heavy Rocket Launcher Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Remote Shield > --- WEAPON ----------- Heavy Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Armored Treads Overtuned Treads Overtuned Treads Medium Matter Pod Launcher Loader Improved Medium Armor Plating Improved Medium Armor Plating Flak Gun Flak Gun Flak Gun Flak Gun Flak Cannon Heavy Rocket Launcher Heavy Rocket Launcher Mace [Rating: 55] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Improved Medium Armor Plating Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Assault Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Slots Evolved 8 | . . . 2 . 2 . . . 4 . . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . 2 . . . . . . . . Utility 4 | . . . . . 2 . . . 2 . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 91 | 7 7 3 18 . 13 6 1 2 4 26 4 Power 11 | 1 2 . 2 . 1 . . . 1 4 . Engine 7 | 1 1 . 2 . 1 . . . . 2 . Core 4 | . 1 . . . . . . . 1 2 . Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 3 1 8 . 6 3 . 2 . 4 . Treads 19 | . . . 4 . 6 3 . 2 . 4 . Leg 10 | 2 3 1 4 . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 23 | 2 2 . 3 . 4 2 1 . 2 4 3 Device 6 | 1 . . . . 1 1 . . . 1 2 Storage 5 | 1 2 . 1 . . . . . . . 1 Processor 3 | . . . . . 1 . 1 . 1 . . Hackware . | . . . . . . . . . . . . Protection 9 | . . . 2 . 2 1 . . 1 3 . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 . 2 5 . 2 1 . . 1 14 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 16 | 2 . 1 2 . . 1 . . . 9 1 Ballistic Cannon 6 | . . 1 1 . 1 . . . 1 2 . Launcher 4 | . . . 1 . 1 . . . . 2 . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . Parts Lost 31 | . . 2 3 . . 1 . . . 25 . Power 5 | . . . 1 . . . . . . 4 . Propulsion 6 | . . . 1 . . . . . . 5 . Utility 9 | . . . 1 . . 1 . . . 7 . Weapon 11 | . . 2 . . . . . . . 9 . Highest Loss Streak 16 | . . 1 1 . . 1 . . . 16 . To Critical Strikes 3 | . . . . . . . . . . 3 . Average Backups 16 | 1 8 9 9 12 18 19 19 19 16 17 11 Power 1 | . 2 2 . . 1 1 1 1 . 1 1 Propulsion 4 | 1 3 4 3 1 3 5 5 5 5 4 4 Utility 3 | . . . 1 5 6 4 4 4 3 3 2 Weapon 6 | . 2 1 2 4 7 8 9 9 8 7 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 38 | . 1 1 5 . 12 2 4 5 . 1 7 Power 6 | . 1 . 1 . 1 . 1 . . 1 1 Propulsion 11 | . . . 1 . 2 1 2 2 . . 3 Utility 9 | . . . 2 . 4 1 . . . . 2 Weapon 12 | . . 1 1 . 5 . 1 3 . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 91 88 89 89 90 90 92 83 72 Engine 8 | . 10 . 7 11 9 9 9 9 6 5 6 Core 2 | . 3 14 2 . . . . . 5 5 . Treads 28 | . . . 8 44 35 35 36 36 26 25 26 Leg 5 | . 28 28 31 . . . . . . . . Device 4 | . 14 14 1 . 8 6 . . 5 6 5 Storage 9 | . 14 14 11 11 9 9 9 9 6 6 6 Processor 5 | . . . . . 8 9 9 9 6 6 6 Protection 11 | . . . 9 11 9 11 18 18 19 10 . Ballistic Gun 4 | . 28 17 9 . . . . . . 5 20 Ballistic Cannon 7 | . . 10 7 11 8 8 9 9 13 5 . Peak Build Rating 55 | 7 10 10 17 17 32 37 39 39 52 55 42 Average Rating 31 | 5 9 9 13 16 26 35 38 38 50 46 34 On Entrance 23 | . 7 10 10 16 17 32 37 38 39 52 29 Naked Turns . | . . . . . . . . . . . . Heaviest Build 90 | 14 31 20 64 64 69 71 71 71 84 90 68 Greatest Support 82 | 20 20 20 80 80 82 82 82 82 82 82 60 Greatest Overweight (x) 2 | 2 1 . . . 1 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 15 10 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 10 11 20 20 20 20 20 20 20 20 Most Carried 20 | 3 10 10 11 15 20 20 20 20 20 20 14 Average Carried 16 | 2 8 9 9 13 19 19 19 19 17 18 12 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 10 9 11 15 20 20 19 20 20 12 14 Class Distribution -------------------- 45% | Mutant 29% | Commander-Mutant 12% | Scavenger-Mutant 4% | Tank 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Tank | -6/Factory Mutant | -6/Garrison Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Matter Collected 4311 | 257 239 105 474 305 594 492 320 13 243 1251 18 Remotely . | . . . . . . . . . . . . Salvage Created 3616 | 34 300 129 521 92 616 343 388 . 222 971 . Parts 189 | 4 24 5 38 5 26 15 15 . 5 52 . Haulers Intercepted 5 | . 1 . . . 2 2 . . . . . Recyclers Shooed 3 | . 1 . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Combat Hostiles Destroyed 118 | . 10 4 19 3 20 10 9 . 3 40 . Guns 28 | . 10 3 5 . . . . . . 10 . Cannons 72 | . . 1 9 3 15 10 9 . 3 22 . AOE 17 | . . . 5 . 5 . . . . 7 . Classes Destroyed 17 | 1 3 . 4 . 3 . 3 . 1 2 . Worker 3 | . . . 1 1 . 1 . . . . . Builder 1 | . . . 1 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 5 | . 1 . . . 2 2 . . . . . Recycler 1 | . . . . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . 1 . . Watcher 6 | . . . 1 . 3 2 . . . . . Swarmer 39 | . 6 . 7 . 7 1 1 . . 17 . Grunt 39 | . 4 4 7 3 6 3 2 . 3 7 . Brawler 3 | . . . . . . . 2 . 1 . . Duelist 2 | . . . . . 1 1 . . . . . Sentry 22 | . . . 5 . 4 5 3 . . 5 . Demolisher 1 | . . . . . . . 1 . . . . Specialist 4 | . . . . . . . . . . 4 . Hunter 7 | . . . . . 2 . . . . 5 . Programmer 2 | . . . . . . . . . . 2 . Best Kill Streak 11 | 2 3 3 4 3 6 3 6 . 2 11 . Combat Bots Only 11 | . 3 3 4 3 5 3 6 . 2 11 . Max Kills in Single Turn 4 | 1 1 1 3 1 4 1 1 . 1 3 . Gunslinging 1 | . . . . . . . . . . 1 . Exploded 3 | . . . 3 . 3 . . . . 3 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Hostile Shots Fired 800 | . 56 27 101 32 89 35 28 . 51 378 3 Missed 231 | . 20 6 31 12 24 7 11 . 13 106 1 Hits 569 | . 36 21 70 20 65 28 17 . 38 272 2 Melee 7 | . . . . . 3 . 1 . . 3 . Projectile 562 | . 36 21 70 20 62 28 16 . 38 269 2 AOE 1 | . . . . . . . 1 . . . . Critical Strikes 17 | . . . . 1 . 1 . . 2 12 1 Damage Taken 8690 | . 325 302 932 269 840 398 261 . 507 4825 31 Core 1327 | . 85 50 112 45 141 34 . . . 845 15 Absorbed by Shields 436 | . . . . . . 24 28 . 143 241 . Redirected to Shielding 41 | . . . . . . . . . 30 11 . Regen/Repaired (Parts) 801 | . . . . . . . . 801 . . . Core Remaining (%) 68 | 100 . 46 . 60 . . . 68 . . . Volleys Fired 410 | 8 33 22 65 15 72 62 24 . 13 95 1 Largest 3 | 2 2 2 2 1 1 1 1 . 2 3 3 Hottest 109 | 40 40 50 53 50 50 50 50 . 87 109 84 Shots Fired 620 | 16 66 44 113 15 72 62 24 . 26 179 3 Gun 217 | 16 66 34 51 . . . . . . 47 3 Cannon 385 | . . 10 53 15 69 62 24 . 26 126 . Launcher 16 | . . . 7 . 3 . . . . 6 . Special 2 | . . . 2 . . . . . . . . Kinetic 602 | 16 66 44 104 15 69 62 24 . 26 173 3 Thermal 2 | . . . 2 . . . . . . . . Explosive 16 | . . . 7 . 3 . . . . 6 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | 4 6 5 8 5 9 11 15 . 4 10 7 Robot Miss Streak 9 | 1 4 2 8 6 3 2 1 . 5 9 2 Penetration Max 1 | . . . . . 1 . 1 . . 1 . Secondary Targets 4 | . 3 . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . Shots Hit Robots 391 | 12 40 28 58 6 48 44 22 . 12 118 3 Core Hits 230 | 4 20 11 34 3 28 12 9 . 5 102 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . Critical Strikes 31 | . . . 2 1 8 7 5 . 1 7 . Blast 30 | . . . 2 1 8 7 5 . 1 6 . Smash 1 | . . . . . . . . . . 1 . Melee Attacks 52 | . . . . . . . . . . 52 . Impact 52 | . . . . . . . . . . 52 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15208 | 129 431 278 1608 338 2768 2434 1309 . 601 5267 45 Guns 1609 | 128 428 183 230 . . . . . . 595 45 Cannons 10842 | . . 95 816 326 2337 2402 1288 . 595 2983 . Explosions 2476 | . . . 554 . 403 . . . . 1519 . Melee 170 | . . . . . . . . . . 170 . Ramming 111 | 1 3 . 8 12 28 32 21 . 6 . . Kinetic 12451 | 128 428 278 1046 326 2337 2402 1288 . 595 3578 45 Thermal . | . . . . . . . . . . . . Explosive 2476 | . . . 554 . 403 . . . . 1519 . Electromagnetic . | . . . . . . . . . . . . Impact 170 | . . . . . . . . . . 170 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 1 1 . 3 3 Average Corruption 1 | . . . . . . . 1 1 . 3 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 30 | . . . . . . . 8 15 . 4 3 Message Errors 8 | . . . . . . . . 6 . . 2 Matter Fused 6 | . . . . . . . 2 2 . 2 . Energy Discharges 8 | . . . . . . . 4 3 . . 1 Data Loss (minor) 7 | . . . . . . . 2 4 . 1 . Misfires 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 817 | . . . 121 . 141 276 104 . 21 154 . Projectiles 676 | . . . 65 . 141 271 104 . 21 74 . Explosions 112 | . . . 56 . . . . . . 56 . Melee 29 | . . . . . . 5 . . . 24 . Knockbacks 52 | . . . 5 2 8 10 1 . 5 21 . Impact . | . . . . . . . . . . . . Kinetic 46 | . . . 3 2 7 8 1 . 5 20 . Secondary 6 | . . . 2 . 1 2 . . . 1 . Self-Inflicted Damage 85 | . . . 24 . . . . . . 61 . Shots 4 | . . . 1 . . . . . . 3 . Rammed 13 | . . . . 1 3 4 4 . 1 . . Targets Rammed 18 | 1 2 . 1 2 3 4 4 . 1 . . Kicked 4 | 1 2 . 1 . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . Highest Temperature 272 | . 16 94 103 272 30 42 41 . 82 253 . Average Temperature 35 | . 3 27 19 153 8 10 15 . 28 61 . Received Heat Transfer 1585 | . 63 177 297 168 117 191 78 . 51 443 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . 1 . . . 2 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Maximum Alert Level 4 | . . . 1 . 1 . . . . 4 2 Low Security (%) 73 | 100 100 100 92 100 56 100 100 . 100 13 . Level 1 7 | . . . 7 . 43 . . . . 6 . Level 2 7 | . . . . . . . . . . 24 100 Level 3 8 | . . . . . . . . . . 40 . Level 4 3 | . . . . . . . . . . 14 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1325 | 10 73 60 231 134 366 77 153 . 87 1325 695 Initial 695 | . . . . 87 1 77 . . . 16 695 Average 212 | . 25 13 99 26 147 29 73 . 27 693 643 Influence Increases 4684 | 10 275 100 673 161 652 379 470 . 288 1671 5 Destroy 0b10 Robot/C 2580 | . 200 80 380 120 400 200 200 . 140 860 . Destroy 0b10 Robot/NC 105 | 10 5 . 15 5 30 25 5 . 5 . 5 Destroy Leader 412 | . 32 20 92 20 110 58 . . 20 60 . Allied During Kill 104 | . . . . 9 . . 21 . 64 10 . Successful Hack 133 | . 23 . 28 . 14 30 14 . 24 . . Select Force Hacks 210 | . . . . . . . 210 . . . . Disable Machine 195 | . . . 75 . 15 45 . . 30 30 . Anti-Garrison Action 400 | . . . . . . . . . . 400 . Destroy Structure 245 | . . . 68 7 38 21 5 . 5 101 . Lose Combat Pursuer 300 | . 15 . 15 . 45 . 15 . . 210 . Influence Decreases 4114 | 10 275 100 448 382 472 563 418 52 264 370 760 Entered New Map 938 | . . . . 138 3 107 . 52 . 8 630 Time Decay 2436 | 10 275 90 418 214 315 453 418 . 133 . 110 Lost Part 293 | . . 10 30 . . 3 . . . 250 . Lost Ally 297 | . . . . 30 4 . . . 131 112 20 Purge Threat 150 | . . . . . 150 . . . . . . Squads Dispatched 7 | . . . 1 . 1 . . . 4 . 1 Investigation 3 | . . . 1 . 1 . . . 1 . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . . . . . . . . . 1 . 1 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Distress Signals 5 | . . . 1 . 2 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 164 | . 13 4 30 6 28 12 10 . 11 49 1 Peak Tracking Total 12 | . 4 2 6 3 5 2 6 . 5 12 1 Tactical Retreats 16 | . 1 . 1 . 2 . 1 . . 11 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Traps Triggered 11 | . . . 1 . 3 2 . . . 5 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Machines Disabled 14 | . . . 5 . 1 3 . . 2 3 . Max in Single Turn 1 | . . . 1 . 1 1 . . 1 1 . Garrison Access 1 | . . . . . 1 . . . . . . Garrison Relay 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Machines Accessed 50 | . 7 . 6 . 8 7 15 4 2 1 . Terminals 30 | . 6 . 6 . 5 6 6 . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 11 | . 1 . . . 1 1 7 . 1 . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . Total Hacks 146 | . 22 . 15 . 25 20 41 16 4 3 . Successful 97 | . 13 . 8 . 16 14 29 16 1 . . Failed 49 | . 9 . 7 . 9 6 12 . 3 3 . Catastrophic 10 | . 1 . 1 . 1 4 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 79 | . 10 . 15 . 13 16 24 . 1 . . Terminals 91 | . 21 . 15 . 19 18 15 . . 3 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 25 | . 1 . . . 3 2 16 . 3 . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . Terminal Hacks 45 | . 6 . 2 . 5 5 11 16 . . . Record 27 | . 1 . . . . . 10 16 . . . Robot Analysis 1 | . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . Alert Level 5 | . 1 . . . 1 3 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . Zone Layout 3 | . 1 . 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . . . 1 1 7 . . . . Report Inventory 8 | . 1 . . . . 1 6 . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . . Unlock Access 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 38 | . 6 . 6 . 7 8 11 . . . . Terminals 31 | . 6 . 6 . 7 8 4 . . . . Assimilate 2 | . . . 1 . 1 . . . . . . Botnet 6 | . 1 . . . 1 3 1 . . . . Skim 23 | . 5 . 5 . 5 5 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 7 . . . . Tunnel 7 | . . . . . . . 7 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 33 | . 6 . 6 . 4 7 7 . 2 1 . Full Trace Events 4 | . . . 1 . . . 1 . 1 1 . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 207 | . . . . . 207 . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . 8 . Machine Destruction 4 | . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . 20 . . 3 . Allies Hacked 1 | . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Total Allies 29 | . . . 1 3 . . 20 . . 5 . Largest Group 20 | . . . 1 3 2 . 20 20 20 4 1 Highest-Rated Group 346 | . . . 10 40 24 . 346 346 346 124 12 Highest-Rated Ally 62 | . . . 10 16 16 . 27 27 27 62 12 Total Orders . | . . . . . . . . . . . . Ally Attacks 83 | . . . . 8 1 . 6 . 39 25 4 Total Damage 1391 | . . . . 48 . . 125 . 599 542 77 Kills 12 | . . . . 3 . . 1 . 4 3 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Active Infowar (turns) 4319 | 15 807 399 135 . . 731 . . 402 1830 . Sensors 2963 | . . . . . . 731 . . 402 1830 . Seismic 1356 | 15 807 399 135 . . . . . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Turns Passed 12589 | 103 807 399 1056 1096 1133 1197 1229 2834 404 2105 226 Spaces Moved 6335 | 56 400 269 589 658 578 593 609 1582 144 752 105 Core 13 | 13 . . . . . . . . . . . Treads 5123 | . . . 102 658 578 593 609 1582 144 752 105 Legs 1199 | 43 400 269 487 . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 156 158 163 162 243 160 166 Average Speed 162 | 118 134 120 126 160 157 162 163 163 243 209 205 Slowest Speed 250 | 190 190 120 160 160 243 243 163 250 243 250 246 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . 2 . Cave-ins Triggered 2 | . . . . . . . . . . 2 . Exploration Rate (%) 58 | 3 82 67 63 97 60 62 93 89 5 77 4 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 16 | . 1 1 . 1 5 1 7 . . . . Known Exits Taken 6 | . . 1 1 1 1 . . 1 1 . . Unknown Exits Taken 4 | 1 1 . . . . 1 1 . . . . Scrap Searched 6 | . . 1 . 1 . . . 4 . . . Spaces Dug 16 | . . . . . . 3 . . . 13 . Terrain Destroyed 275 | . . . 83 11 63 22 3 . 6 87 . Melee 13 | . . . . . . . . . . 13 . Projectile 98 | . . . 7 11 26 22 3 . 6 23 . AOE 164 | . . . 76 . 37 . . . . 51 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Total 7830 | 74 613 308 790 678 717 737 811 1834 165 991 112 Wait 561 | . 157 13 81 . 3 50 14 235 . 8 . Move 6326 | 56 399 268 588 657 577 592 608 1581 144 751 105 Hop . | . . . . . . . . . . . . Pick Up 85 | 3 8 1 13 4 22 7 4 7 3 12 1 Fast Attach 27 | 7 . . 3 . 3 4 . . . 7 3 Attach 31 | . . 2 5 . 3 2 . . 4 15 . Detach 1 | . . . . . 1 . . . . . . Swap 54 | . 7 1 16 . 9 6 1 3 1 9 1 Drop 81 | . 7 1 18 . 24 10 5 8 . 7 1 Fire 410 | 8 33 22 65 15 72 62 24 . 13 95 1 Melee 52 | . . . . . . . . . . 52 . Ram . | . . . . . . . . . . . . Kick 3 | . 2 . 1 . . . . . . . . Crush 13 | . . . . 2 3 4 4 . . . . Escape Stasis 10 | . . . . . . . . . . 10 . Rewire 176 | . . . . . . . 151 . . 25 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Ext / Gar) -6/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 16) 468 | -10/Materials | Discovered new exit (range 11) 521 | -10/Materials | Discovered new exit (range 15) 634 | -10/Materials | Discovered new exit (range 15) 701 | -10/Materials | Learned location of Subcaves (-10) 745 | -10/Materials | Learned 4 Recycling zone layouts 779 | -10/Materials | Learned Storage security intel 804 | -10/Materials | Learned Storage emergency access door positions 817 | -10/Materials | Identified exit to Materials 879 | -10/Materials | Learned 4 Subcaves zone layouts 904 | -10/Materials | Derelicts attacked the area 911 | -10/Materials | Entered Mines 940 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 999 | -10/Mines | Build established: Scavenger-Mutant 1028 | -10/Mines | Core integrity fell below 50% 1078 | -10/Mines | Assembled infested the area 1083 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1174 | -10/Mines | Learned location of Zion (-7) 1301 | -10/Mines | Discovered exit to Materials (range 8) 1310 | -10/Mines | Entered Materials 1310 | -9/Materials | Evolved 2 slots: Propulsion x2 1840 | -9/Materials | Discovered new exit (range 16) 2107 | -9/Materials | Identified exit to Materials 2107 | -9/Materials | Identified exit to Mines 2157 | -9/Materials | Learned Storage security intel 2167 | -9/Materials | Learned location of 2 exits from Materials 2191 | -9/Materials | Learned Storage stockpile data 2366 | -9/Materials | Entered Mines 2366 | -9/Mines | Accompanied by 1 ally 2460 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2523 | -9/Mines | Learned location of 1 exit from Materials 2560 | -9/Mines | Build established: Mutant 2636 | -9/Mines | Learned location of Storage (-8) 2747 | -9/Mines | Discovered exit to Materials (range 13) 2820 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2930 | -9/Mines | Discovered exit to Materials (range 9) 3462 | -9/Mines | Entered Materials 3462 | -8/Materials | Accompanied by 2 allies 3462 | -8/Materials | Evolved 2 slots: Utility x2 3463 | -8/Materials | Identified exit to Factory 3463 | -8/Materials | Identified exit to Storage 4370 | -8/Materials | Learned Factory trap positions 4452 | -8/Materials | Learned location of Recycling (-8) 4479 | -8/Materials | Learned location of 2 exits from Lower Caves 4590 | -8/Materials | Learned location of Lower Caves (-7) 4595 | -8/Materials | Entered Storage 5120 | -8/Storage | Used back door to open Recycling access 5120 | -8/Storage | Discovered new exit (range 5) 5386 | -8/Storage | Learned 4 Recycling zone layouts 5456 | -8/Storage | Learned Storage emergency access door positions 5515 | -8/Storage | Learned location of 1 exit from Lower Caves 5606 | -8/Storage | Learned 4 Lower Caves zone layouts 5656 | -8/Storage | Learned Factory trap positions 5792 | -8/Storage | Entered Recycling 5793 | -8/Recycling | Identified exit to Factory 6451 | -8/Recycling | Build established: Commander-Mutant 6943 | -8/Recycling | Scanned before Scraplab entrance 6966 | -8/Recycling | Entered Scraplab 6992 | -8/Recycling | Discovered new exit (range 2) 7021 | -8/Recycling | Entered Scraptown 7021 | -8/Scraptown | Accompanied by 20 allies 7290 | -8/Scraptown | Discovered exit to Factory (range 11) 7480 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7490 | -8/Scraptown | Visited Comm Corps 7591 | -8/Scraptown | Visited CR-KLE's Repair Center 7604 | -8/Scraptown | Visited Awakened 7728 | -8/Scraptown | Visited SPCMW 7744 | -8/Scraptown | Visited Spacefarers 7811 | -8/Scraptown | Visited Cave Peace 7857 | -8/Scraptown | Visited TADAMA 7894 | -8/Scraptown | Visited UFD Registry 7898 | -8/Scraptown | Registered with UFD as "Chainbomber" 8214 | -8/Scraptown | Visited Research Penetration Think Tank 8250 | -8/Scraptown | Visited Curators Association 8302 | -8/Scraptown | Visited Scrap Suit Storage 8530 | -8/Scraptown | Visited Junk Repository 8586 | -8/Scraptown | Visited Supply Room 8614 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8620 | -8/Scraptown | Found DCF Scrap (27 items) 8672 | -8/Scraptown | Visited Modified Component R&D 8801 | -8/Scraptown | Visited LU-1G1's Boring Crew 9123 | -8/Scraptown | CR-KLE repaired 9 parts 9455 | -8/Scraptown | Met Optimus 9455 | -8/Scraptown | Accepted into 0bPrime 9568 | -8/Scraptown | Discovered exit to Factory (range 5) 9578 | -8/Scraptown | System corruption cleaned by C-Scrubber 9855 | -8/Scraptown | Civil war broke out across Scraptown 9855 | -8/Scraptown | Entered Factory 9855 | -6/Factory | Accompanied by 20 allies 9855 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 9856 | -6/Factory | Identified exit to Extension 9857 | -6/Factory | Loaded intel: 108 trap records 10067 | -6/Factory | Lost 9 allies 10155 | -6/Factory | Found Launcher Loader 10157 | -6/Factory | Build established: Commander-Tank 10257 | -6/Factory | Identified exit to Garrison 10259 | -6/Factory | Entered Garrison 10259 | -6/Garrison | Accompanied by 4 allies 10288 | -6/Garrison | Lost 5 allies 10344 | -6/Garrison | Lost 4 allies 10387 | -6/Garrison | Triggered checkpoint 10443 | -6/Garrison | Garrison Relay disabled 10547 | -6/Garrison | Triggered checkpoint 10585 | -6/Garrison | Triggered checkpoint 10603 | -6/Garrison | Build established: Tank 10607 | -6/Garrison | Triggered checkpoint 10670 | -6/Garrison | Lost 3 parts (1p1n1w) 10848 | -6/Garrison | Discovered new exit (range 8) 10867 | -6/Garrison | Triggered checkpoint 11099 | -6/Garrison | Discovered new exit (range 10) 11195 | -6/Garrison | Triggered checkpoint 11250 | -6/Garrison | Build established: Mutant 11459 | -6/Garrison | Triggered checkpoint 11575 | -6/Garrison | Discovered new exit (range 12) 11746 | -6/Garrison | Found embedded Infiltrators 12041 | -6/Garrison | Crushed by falling debris 12094 | -6/Garrison | Core integrity fell below 50% 12108 | -6/Garrison | Core integrity fell below 20% 12143 | -6/Garrison | Lost 16 parts (2p4n4u6w) 12149 | -6/Garrison | Destroyed 11 combat bots 12179 | -6/Garrison | Crushed by falling debris 12364 | -6/Garrison | Entered Factory 12364 | -6/Factory | Accompanied by 1 ally 12365 | -6/Factory | Loaded intel: 107 trap records 12590 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 12458_ S8STTICWHN2E7JD>G#HK 12477_ ALERT: Security rotation in progress. 12480_ System corrupted: Energy discharge (-66). 12526_ Acquired Adv. Heat Sink. 12533_ Acquired Com. Matter Pod. 12538_ K-01 Serf destroyed. 12538_ ALERT: All DSF locations entering lockdown mode. 12538_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12541_ Acquired 18 matter. 12541_ K-01 Serf collects debris. 12543_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 12545_ K-01 Serf collects debris. 12578_ P-60 Hacker hacks Virus 5a, rebooting. 12580_ Virus 5a destroyed. 12588_ HV Slug penetrates P-60 Hacker. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????? ?????????????# | | ???????????????????????????????? ?????????????# | | ???????????????????????????????? ?????????????# | | ???????????????????????????????? ?????????????+ | | ???????????????????????????????? ?????????????# | | ???????????????????????????????? ?????????????# | | ???????????????????????????????? ?????????????# | | ???????????????????????????????? #????????????# | | ???????????????????????????????? #????????????# | | ???????????????????????????????? #????????????# | | ???????????????????????????????? #????????????# | | ?????? ?????????????????????????#+#???+#???????# | | ?????? ###################### #### #???? ##### | | ????? p # ""# | | ????? = @ o ""# """ | | ????? %* = = #?????# """ | | ?????????####+#########+#########+#### #?????# """ | | ????????????????????? ??# # #?????# | | ???????????????????# # """ # #?????# """ | | ???????????????????# # """ # #?????# """ | | ???????????????????# # """ # #?????# """ | | ???????????????????# """"# # #?????# | | ???????????????????# """"# "" "" # ####### | | ???????????????????# """"# ""S"" + !! + | | ???????????????????# """"# """" # ! # | | ?????^?????????????# ???# # ##### | | ???????????????????######???#######+## ^ | | ?????????????????????????????????????# ^ | | ?????????????????????????????????????# ^ | | ???????????????????????????????????? ^ | | ???????????????????????????????????+############## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyCannonBeamcaster Manual? 0 Play Time 01:05:32 Cumulative 94.6 hours Start 2025.05.07 @ 17:32:40 End 2025.05.08 @ 00:56:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 252 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f884f6f4-b381-4cc0-b095-762037bcb03f