Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.26 @ 19:49:40 // Winter2019/RPGLIKE Player: SHOCK Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (416) 416 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3306 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/750 Matter 250/300 Energy 250/250 System Corruption 5% Temperature Cool (0) Movement Flying (50) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Improved Assault Rifle Mining Laser > --- INVENTORY (8) ---- EM Pulse Gun Light Assault Rifle AWS/Gauss Battle Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Sensor Array Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle AWS/Gauss > --- INVENTORY -------- EM Pulse Gun Light Assault Rifle Battle Cannon Rocket Launcher Mining Laser [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flying Fortress v7 Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 15 | 14 . 1 . . . Power 1 | 1 . . . . . Propulsion 3 | 3 . . . . . Utility 9 | 9 . . . . . Weapon 2 | 1 . 1 . . . Parts Attached 19 | 11 2 2 2 . 2 Power 2 | 2 . . . . . Engine 2 | 2 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 6 . . 1 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 6 | 6 . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 2 | . 2 . . . . Device 1 | . 1 . . . . Storage . | . . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 3 . 2 1 . 2 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 1 1 . 1 Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 2 | . . . . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Highest Loss Streak 2 | . . . . . 2 Average Slot Usage (%) 42 | . 38 50 42 31 29 Engine 5 | . 5 5 5 5 5 Wheel 14 | . 22 21 11 . . Flight 1 | . . . 2 5 5 Device 3 | . . 5 5 5 3 Processor 3 | . . 5 5 5 4 Energy Gun 2 | . 5 4 . . . Ballistic Gun 6 | . 5 5 8 5 7 Ballistic Cannon 1 | . . 1 5 5 . Naked Turns . | . . . . . . Heaviest Build 19 | 9 10 13 19 19 19 Greatest Support 87 | 40 55 55 87 87 87 Greatest Overweight (x) 1 | 1 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 Average Capacity 5 | . . 8 8 8 8 Most Carried 8 | . 1 8 8 4 7 Average Carried 3 | . . 3 6 4 5 Final Capacity 8 | . 8 8 8 8 8 Final Carried 8 | . 1 8 4 4 6 Class Distribution -------------------- 45% | Wizard-Skirmisher 27% | Wizard-Scout 26% | Wizard-Mutant Dominant Class ---------------- Wizard-Mutant | -10/Materials Wizard-Skirmisher | -10/Mines Wizard-Skirmisher | -10/Exiles Wizard-Scout | -9/Mines Wizard-Scout | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 516 | 252 65 199 . . . Remotely . | . . . . . . Salvage Created 602 | 166 247 152 . . 37 Parts 31 | 7 14 9 . . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 12 | . 4 8 . . . Guns 12 | . 4 8 . . . Classes Destroyed 6 | 3 2 1 . . . Worker 2 | 1 1 . . . . Tunneler 4 | 4 . . . . . Recycler 1 | 1 . . . . . Watcher 3 | . 2 . . . 1 Swarmer 6 | . . 6 . . . Grunt 6 | . 4 2 . . . Best Kill Streak 6 | 6 4 5 . . 1 Combat Bots Only 5 | . 2 5 . . . Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1234 | 28 90 318 . . 798 Core 1024 | 22 70 252 . . 680 Absorbed by Shields . | . . . . . . Redirected to Core 754 | 22 70 208 . . 454 Core Remaining (%) 92 | 97 . . . 87 . Volleys Fired 67 | 10 19 18 . . 20 Largest 3 | 2 2 3 . . 1 Hottest 100 | 60 60 99 . . 100 Shots Fired 123 | 20 35 45 . . 23 Gun 95 | 20 35 36 . . 4 Cannon 9 | . . 9 . . . Launcher . | . . . . . . Special 19 | . . . . . 19 Kinetic 60 | 10 19 27 . . 4 Thermal 19 | . . . . . 19 Explosive . | . . . . . . Electromagnetic 44 | 10 16 18 . . . Robot Hit Streak 10 | 6 10 8 . . 3 Robot Miss Streak 2 | 1 2 1 . . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Autonomous 3 | . . . . . 3 Shots Hit Robots 75 | 16 26 30 . . 3 Core Hits 31 | 6 12 11 . . 2 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1333 | 359 442 428 . . 104 Guns 1110 | 258 383 365 . . 104 Cannons 53 | . . 53 . . . Explosions 160 | 101 59 . . . . Melee . | . . . . . . Ramming 10 | . . 10 . . . Kinetic 646 | 125 184 233 . . 104 Thermal 160 | 101 59 . . . . Explosive . | . . . . . . Electromagnetic 517 | 133 199 185 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 15 | 9 . 6 . . . Projectiles 6 | . . 6 . . . Explosions 9 | 9 . . . . . Melee . | . . . . . . Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 33 | 28 . 5 . . . Shots 1 | 1 . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 358 | 32 39 174 . . 358 Average Temperature 96 | 27 25 68 . . 170 Received Heat Transfer 117 | . 54 63 . . . Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | 1 . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | 100 100 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 2 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 270 | 30 168 270 . . 38 Initial 65 | . 19 65 . . . Average 74 | 9 72 125 . . 26 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 84 | 100 100 63 . 100 100 Level 1 15 | . . 36 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 17 | . 8 8 . . 1 Peak Tracking Total 5 | . 3 5 . . 1 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 7 | . 3 . . . 4 Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 6 | . 2 . 1 . 3 Terminals 5 | . 2 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 13 . 1 . 12 Successful 20 | . 13 . 1 . 6 Failed 6 | . . . . . 6 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 19 | . 7 . 1 . 11 Terminals 25 | . 13 . . . 12 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 8 . 1 . 6 Record 3 | . 2 . . . 1 Branch Access Points 1 | . 1 . . . . Machine Index 1 | . . . . . 1 Alert Level 3 | . 1 . . . 2 Locate Traps 2 | . 1 . . . 1 Reprogram Traps 3 | . 2 . . . 1 Registered Prototypes 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 5 . . . . Terminals 5 | . 5 . . . . Track 2 | . 2 . . . . Botnet 2 | . 2 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1185 | 128 208 409 208 43 189 Spaces Moved 1265 | 101 144 409 318 86 207 Core 18 | 15 . . 3 . . Treads . | . . . . . . Legs . | . . . . . . Wheels 773 | 86 144 409 134 . . Hover . | . . . . . . Flight 474 | . . . 181 86 207 Fastest Speed 50 | 50 80 80 50 50 50 Average Speed 68 | 79 80 80 62 50 50 Slowest Speed 100 | 100 80 80 80 50 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 4 | . . . . . 4 Exploration Rate (%) 39 | 4 23 83 64 36 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 15 | . . . . . 15 Terrain Destroyed 37 | 11 3 4 . . 19 Melee . | . . . . . . Projectile 23 | . . 4 . . 19 AOE 14 | 11 3 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1426 | 125 200 451 330 85 235 Wait 41 | . 31 6 . . 4 Move 1259 | 100 143 408 317 85 206 Hop . | . . . . . . Pick Up 11 | . 1 8 1 . 1 Fast Attach 13 | 10 2 . 1 . . Attach 3 | . . 1 1 . 1 Detach 1 | . . . . . 1 Swap 3 | 1 . 1 . . 1 Drop 14 | 4 . . 10 . . Fire 67 | 10 19 18 . . 20 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 12 | . 4 8 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x3) 1 | -11/Scrapyard | Upgraded with Utility slot (x7) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 17) 129 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Wizard-Mutant 337 | -10/Materials | Entered Mines 344 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 531 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 570 | -10/Mines | Reached level 2 582 | -10/Mines | Upgraded with Weapon slot (x1) 622 | -10/Mines | Build established: Wizard-Skirmisher 682 | -10/Mines | Discovered new exit (range 17) 740 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 741 | -10/Mines | Discovered new exit (range 5) 744 | -10/Mines | Identified exit to Exiles 746 | -10/Mines | Entered Exiles 747 | -10/Exiles | Identified exit to Mines 766 | -10/Exiles | Met 8R-AWN 779 | -10/Exiles | Met EX-HEX 803 | -10/Exiles | Met EX-BIN 818 | -10/Exiles | Aligned with FarCom system 819 | -10/Exiles | Given EX-Vault access code 841 | -10/Exiles | Opened EX-Vault 859 | -10/Exiles | Found AWS/Gauss 860 | -10/Exiles | Found Flying Fortress v7 873 | -10/Exiles | Warned to stay clear of 0b10 Research branches 890 | -10/Exiles | Met EX-DEC 954 | -10/Exiles | Stole two prototypes: AWS/Gauss, Flying Fortress v7 954 | -10/Exiles | Entered Mines 956 | -9/Mines | Reached level 3 994 | -9/Mines | Discovered new exit (range 5) 997 | -9/Mines | Identified exit to Materials 997 | -9/Mines | Entered Materials 999 | -8/Materials | Reached level 4 1086 | -8/Materials | Discovered new exit (range 17) 1147 | -8/Materials | Crushed by falling debris 1148 | -8/Materials | Crushed by falling debris 1148 | -8/Materials | Core integrity fell below 50% 1151 | -8/Materials | Crushed by falling debris 1152 | -8/Materials | Core integrity fell below 20% 1156 | -8/Materials | Build established: Wizard-Scout 1187 | -8/Materials | Crushed by falling debris 1187 | -8/Materials | Smashed by cave-in Last Messages --------------- 01086_ EXIT=FOUND 01123_ U-05 Engineer builds a Wall. 01135_ Power failure, Ion Engine shutdown. 01139_ Upgraded: Heat Dissipation (+30) 01139_ Upgraded: Energy Generation (+15) 01147_ The unstable cave ceiling collapses. 01147_ Crushed by falling debris. 01148_ The unstable cave ceiling collapses. 01148_ Crushed by falling debris. 01148_ Sensor Array destroyed. 01148_ System corrupted by crushing effect (+2). 01151_ The unstable cave ceiling collapses. 01151_ Crushed by falling debris. 01151_ Signal Interpreter destroyed. 01151_ System corrupted by crushing effect (+3). 01162_ RO5YU<911OGCV6DH7I3Q9,UY41YFXO9=F 01162_ The unstable cave ceiling collapses. 01179_ System corrupted: Energy discharge (-75). 01183_ The unstable cave ceiling collapses. 01187_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????? "????????????????????????????????????????? | | ?????? ""???????????????????????????????????????? | | ?????? 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Propulsion Slot 3 | 3 . . . . . Utility Slot 9 | 9 . . . . . Weapon Slot 2 | 1 . 1 . . . Core Integrity 3 | 3 . . . . . Heat Dissipation 5 | . . . . . 5 Energy Generation 3 | . . . . . 3 Mass Support 3 | . 3 . . . . Inventory Capacity 8 | . 8 . . . . Sight Range 4 | 4 . . . . . Sensor Range 10 | 10 . . . . . Terrain Scan Density 2 | 2 . . . . . Ranged Accuracy 7 | 5 . 2 . . . Hack Attack % 15 | 15 . . . . . Hack Defense % 15 | 15 . . . . . KI Damage % 4 | 4 . . . . . Protomatter Created 118 | . 39 79 . . . Integrity Restored 253 | . 92 161 . . . Core 253 | . 92 161 . . . Protomatter Decayed 19 | . 8 11 . . . Game ------ Seed DimensionalFrostInjector Manual? 0 Play Time 00:16:12 Cumulative 5.2 hours Start 2021.10.26 @ 19:33:10 End 2021.10.26 @ 19:49:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 10 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90477bf5-b129-4d52-974b-603559afe27b