Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.24 @ 17:41:14 Player: Pogmind Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (2084) 2084 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (-460) -460 TOTAL SCORE: 5114 Bonus ------- Follower Combat Kills 116 Aligned with FarCom 300 Friendly Fire -876 Cogmind --------- Core Integrity 550/550 Matter 191/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (360) Ox18 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (6) ------ Humpback Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (35) --- Deuterium Engine Light Treads Light Treads Light Treads Advanced Myomer Leg Potential Leg Potential Leg Cesium-ion Thruster Experimental Heat Sink Huge Storage Unit Humpback Large Matter Pod (0) Compact Matter Pod (0) Gravity Neutralizer Advanced Visual Processing Unit Improved Sensor Array Experimental Targeting Computer Hardened Light Armor Plating Shock Absorption System Hacking Suite Hacking Suite Hacking Suite Authchip [R/Combat] Long-range Tractor Beam Advanced Beam Cannon YOLO Cannon Autogun Missile Launcher Missile Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Cesium-ion Thruster > --- UTILITY ---------- Humpback Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Hammer > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Light Treads Light Treads Advanced Myomer Leg Potential Leg Potential Leg Experimental Heat Sink Huge Storage Unit Humpback Large Matter Pod Compact Matter Pod Gravity Neutralizer Experimental Targeting Computer Shock Absorption System Hacking Suite Hacking Suite Hacking Suite Authchip [R/Combat] Advanced Beam Cannon Advanced Beam Cannon YOLO Cannon Autogun Missile Launcher Missile Launcher [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 140 | 8 11 2 54 22 35 2 6 Power 8 | 1 1 1 2 . 1 2 . Engine 7 | 1 1 1 1 . 1 2 . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 55 | 2 2 . 23 11 14 . 3 Treads 29 | 2 2 . 12 6 5 . 2 Leg 3 | . . . . . 3 . . Wheel 22 | . . . 11 5 6 . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 34 | 2 6 1 11 2 10 . 2 Device 5 | 1 1 1 . . 2 . . Storage 9 | 1 5 . 1 . 2 . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 19 | . . . 9 2 6 . 2 Artifact . | . . . . . . . . Weapon 43 | 3 2 . 18 9 10 . 1 Energy Gun 2 | 1 . . 1 . . . . Energy Cannon 20 | . 2 . 10 5 2 . 1 Ballistic Gun 6 | 2 . . . . 4 . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . 3 2 . . Special Weapon . | . . . . . . . . Impact Weapon 10 | . . . 7 1 2 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 . . Parts Lost 23 | . 4 . 5 3 10 . 1 Power 2 | . 1 . . . 1 . . Propulsion 8 | . 2 . 1 1 3 . 1 Utility 8 | . . . 3 2 3 . . Weapon 5 | . 1 . 1 . 3 . . Highest Loss Streak 4 | . 2 . 1 3 4 . 1 To Critical Strikes 5 | . . . . . 5 . . Average Slot Usage (%) 95 | . 99 100 99 98 81 88 90 Engine 10 | . 14 14 5 11 11 11 9 Core 1 | . . . 5 . . . . Treads 15 | . 28 28 13 11 4 11 9 Wheel 7 | . . . 8 10 15 11 9 Device 7 | . 14 14 11 4 . . . Storage 11 | . 14 14 11 11 10 11 9 Protection 19 | . . . 21 28 28 22 36 Energy Cannon 15 | . 12 28 21 19 3 11 14 Ballistic Gun 3 | . 15 . . . 1 . . Impact Weapon 1 | . . . . 1 4 11 3 Naked Turns . | . . . . . . . . Heaviest Build 228 | 13 92 34 110 109 224 222 228 Greatest Support 60 | 40 40 40 40 12 60 12 12 Greatest Overweight (x) 18 | . 2 . 8 9 18 18 18 Average Overweight (x) 5 | . . . 6 8 5 18 18 Largest Inventory Capacity 35 | 8 25 15 25 25 35 35 35 Average Capacity 23 | 7 19 15 23 25 27 35 35 Most Carried 32 | 4 21 15 25 25 29 29 32 Average Carried 21 | 3 14 14 23 24 23 27 28 Final Capacity 35 | 8 15 15 25 25 35 35 35 Final Carried 32 | 4 15 15 25 25 27 29 32 Class Distribution -------------------- 74% | Mutant 14% | Scavenger-Mutant 11% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 2764 | 332 451 40 522 441 792 98 88 Remotely . | . . . . . . . . Salvage Created 3528 | 140 725 208 1700 273 269 69 144 Parts 216 | 8 45 9 126 7 14 . 7 Haulers Intercepted 8 | . 1 . 6 . . . 1 Recyclers Shooed 4 | . 2 . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 62 | . 15 3 26 14 3 . 1 Melee 1 | . . . 1 . . . . Guns 9 | . 9 . . . . . . Cannons 41 | . 6 3 25 5 1 . 1 AOE 9 | . . . . 7 2 . . Classes Destroyed 14 | 2 6 . 3 2 . . 1 Worker 3 | . 2 . 1 . . . . Builder 2 | . . . 2 . . . . Tunneler 3 | 3 . . . . . . . Hauler 8 | . 1 . 6 . . . 1 Recycler 5 | 1 1 1 1 . . 1 . Operator 5 | . 3 . 2 . . . . Watcher 9 | . 3 . 5 . . . 1 Swarmer 14 | . 6 1 4 3 . . . Grunt 28 | . 9 2 13 4 . . . Brawler 1 | . . . 1 . . . . Sentry 8 | . . . 8 . . . . Demolisher 2 | . . . . 2 . . . Hunter 1 | . . . . . . . 1 Assembled 12 | . . . . 5 7 . . Best Kill Streak 5 | 3 5 2 4 5 2 1 2 Combat Bots Only 5 | . 4 2 4 5 2 . 1 Max Kills in Single Turn 5 | 1 1 1 1 2 5 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 1 . . Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 4449 | . 785 49 956 832 1529 156 142 Core 528 | . 129 . 102 182 109 6 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 49 | 100 . 48 . . . . . Volleys Fired 241 | 11 73 6 68 26 51 . 6 Largest 2 | 2 2 2 2 2 2 . 2 Hottest 136 | 40 136 136 136 136 136 . 136 Shots Fired 475 | 22 147 13 138 39 101 3 12 Gun 208 | 22 109 . . . 77 . . Cannon 251 | . 38 13 138 30 17 3 12 Launcher 16 | . . . . 9 7 . . Special . | . . . . . . . . Kinetic 208 | 22 109 . . . 77 . . Thermal 251 | . 38 13 138 30 17 3 12 Explosive 16 | . . . . 9 7 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 25 | 7 25 12 16 7 11 . 3 Robot Miss Streak 5 | 2 5 . 2 2 3 1 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 332 | 16 101 11 94 28 72 1 9 Core Hits 139 | 5 37 6 43 16 27 . 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 1 | . . . 1 . . . . Smash 1 | . . . 1 . . . . Melee Attacks 13 | . . . 7 5 . 1 . Impact 13 | . . . 7 5 . 1 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7305 | 204 1553 233 2103 1203 1715 106 188 Guns 2017 | 204 992 . . . 821 . . Cannons 3659 | . 518 230 2013 442 268 . 188 Explosions 1228 | . . . . 602 626 . . Melee 342 | . . . 77 159 . 106 . Ramming 59 | . 43 3 13 . . . . Kinetic 2017 | 204 992 . . . 821 . . Thermal 3659 | . 518 230 2013 442 268 . 188 Explosive 1228 | . . . . 602 626 . . Electromagnetic . | . . . . . . . . Impact 342 | . . . 77 159 . 106 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 2 2 3 3 3 3 . Average Corruption 2 | . 2 2 3 3 3 3 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 153 | . 20 12 31 34 45 11 . Message Errors 30 | . 3 2 9 7 7 2 . Matter Fused 39 | . 5 5 4 8 16 1 . Heat Flow Errors 17 | . 2 3 3 2 5 2 . Energy Discharges 16 | . 1 . 4 6 5 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 21 | . 4 1 5 3 7 1 . Data Loss (major) 8 | . . . . 2 4 2 . Misfires 12 | . 2 1 3 3 . 3 . Alerts 5 | . 2 . 2 1 . . . Weapon Failures 4 | . 1 . 1 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 293 | . 24 . 64 38 101 66 . Projectiles 51 | . 24 . 27 . . . . Explosions 128 | . . . . 27 101 . . Melee 114 | . . . 37 11 . 66 . Knockbacks 2 | . . . . 1 . 1 . Impact 2 | . . . . 1 . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 186 | . . . . 106 80 . . Shots 4 | . . . . 2 2 . . Rammed 10 | . 7 1 2 . . . . Targets Rammed 11 | . 8 1 2 . . . . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 565 | . 201 227 321 565 360 194 336 Average Temperature 95 | . 64 92 80 141 94 77 133 Received Heat Transfer 852 | . 327 24 381 120 . . . Effects 5 | . . . 2 3 . . . Shutdowns 1 | . . . . 1 . . . Energy Bleed 2 | . . . 2 . . . . Interference 1 | . . . . 1 . . . Matter Decay 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . 1 2 . 1 . Impact Corruptions 7 | . . . 2 2 . 3 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . . 1 6 1 . . 2 Heat Transferred 6317 | . 925 407 3478 777 397 . 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 309 | 20 245 103 309 304 . 5 48 Initial 120 | . 13 28 . 120 . . 1 Average 94 | 9 70 37 145 90 . 3 11 Maximum Alert Level 1 | . 1 . 1 1 . . . Low Security (%) 85 | 100 97 100 69 87 . 100 100 Level 1 14 | . 2 . 30 12 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 5 . 3 . . . . Investigation 4 | . 2 . 2 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 3 . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 1 . 5 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 29 4 39 16 3 4 2 Peak Tracking Total 5 | . 5 2 5 4 4 4 2 Tactical Retreats 4 | . . . 2 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 3 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . 1 . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 7 | . . . 3 . 4 . . Max in Single Turn 2 | . . . 1 . 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 24 | . 6 . 12 . 4 . 2 Terminals 17 | . 5 . 10 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 86 | . 15 . 33 . 27 . 11 Successful 57 | . 10 . 16 . 27 . 4 Failed 28 | . 5 . 16 . . . 7 Catastrophic 1 | . . . 1 . . . . Database Lockouts 1 | . . . 1 . . . . Manual 47 | . 10 . 26 . 1 . 10 Terminals 54 | . 14 . 29 . . . 11 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 1 . 4 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 44 | . 6 . 9 . 27 . 2 Record 26 | . . . . . 26 . . Robot Analysis 3 | . 2 . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . Alert Level 1 | . . . . . . . 1 Unreport Threat 5 | . 2 . 3 . . . . Locate Traps 4 | . 1 . 2 . . . 1 Recall Reinforcements 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . 4 . 6 . . . 2 Terminals 10 | . 3 . 5 . . . 2 Botnet 7 | . 2 . 3 . . . 2 Operators 3 | . 1 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Tunnel 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 18 | . 6 . 10 . . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 45 | . . 45 45 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 17 | . . . 17 . . . . Total Damage 231 | . . . 231 . . . . Kills 4 | . . . 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 3 | . 2 . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 11314 | 165 1971 891 3448 1872 2307 379 281 Spaces Moved 4831 | 70 782 536 1354 783 1134 104 68 Core 4 | 4 . . . . . . . Treads 1635 | 66 782 536 250 . 1 . . Legs 124 | . . . . . 124 . . Wheels 3068 | . . . 1104 783 1009 104 68 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 210 90 360 360 Average Speed 204 | 153 208 160 216 218 178 360 360 Slowest Speed 560 | 160 320 160 560 225 560 360 360 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 61 | 5 95 98 96 99 66 27 9 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . 1 . 1 . . . . Known Exits Taken 2 | . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 4 | . . . 4 . . . . Terrain Destroyed 155 | . . . 4 107 44 . . Melee 4 | . . . 4 . . . . Projectile 1 | . . . . 1 . . . AOE 150 | . . . . 106 44 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 5795 | 102 976 558 1725 886 1348 108 92 Wait 324 | 10 73 10 158 43 25 . 5 Move 4824 | 69 781 535 1353 782 1133 103 68 Hop . | . . . . . . . . Pick Up 130 | 4 21 1 44 4 50 1 5 Fast Attach 29 | 7 . . 12 1 7 1 1 Attach 39 | . 5 . 9 4 17 . 4 Detach 15 | . 1 . 3 1 7 1 2 Swap 72 | 1 6 2 33 17 11 1 1 Drop 96 | . 8 3 36 2 47 . . Fire 241 | 11 73 6 68 26 51 . 6 Melee 13 | . . . 7 5 . 1 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 11 | . 8 1 2 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . 1 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 4) 904 | -10/Materials | Discovered new exit (range 16) 1519 | -10/Materials | Discovered new exit (range 9) 1721 | -10/Materials | Core integrity fell below 50% 1790 | -10/Materials | Discovered new exit (range 16) 2137 | -10/Materials | Entered Mines 2140 | -10/Mines | Met a Derelict bent on vengeance 2149 | -10/Mines | Discovered new exit (range 8) 2152 | -10/Mines | Identified exit to Materials 2262 | -10/Mines | Learned Materials interactive machine intel 2491 | -10/Mines | Build established: Scavenger-Mutant 2916 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3028 | -10/Mines | Entered Materials 3028 | -9/Materials | Accompanied by 2 allies 3028 | -9/Materials | Evolved 2 slots: Utility x2 3029 | -9/Materials | Loaded intel: 18 interactive machine locations 3033 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3768 | -9/Materials | Build established: Mutant 3890 | -9/Materials | Discovered new exit (range 3) 4640 | -9/Materials | Discovered new exit (range 7) 5407 | -9/Materials | Central database locked down 5522 | -9/Materials | Discovered new exit (range 10) 6203 | -9/Materials | Discovered new exit (range 11) 6476 | -9/Materials | Entered Mines 6516 | -9/Mines | Identified exit to Materials 6793 | -9/Mines | Assembled infested the area 6798 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7279 | -9/Mines | Core integrity fell below 50% 7315 | -9/Mines | Lost 3 parts (1n2u) 7640 | -9/Mines | Found a hidden stash of uninstalled traps 7720 | -9/Mines | Discovered exit to Materials (range 6) 7919 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7921 | -9/Mines | Discovered new exit (range 5) 8348 | -9/Mines | Entered Exiles 8402 | -9/Exiles | Met 8R-AWN 8444 | -9/Exiles | Met EX-HEX 8503 | -9/Exiles | Met EX-BIN 8532 | -9/Exiles | Aligned with FarCom system 8534 | -9/Exiles | Given EX-Vault access code 8620 | -9/Exiles | Opened EX-Vault 8638 | -9/Exiles | Found Potential Leg 8650 | -9/Exiles | Found Potential Leg 8776 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8883 | -9/Exiles | Discovered new exit (range 14) 9261 | -9/Exiles | Met EX-DEC 9616 | -9/Exiles | Found YOLO Cannon 10067 | -9/Exiles | Attacked by the Exiles 10127 | -9/Exiles | Core integrity fell below 20% 10269 | -9/Exiles | Lost 4 parts (1n1u2w) 10283 | -9/Exiles | Destroyed 8R-AWN 10310 | -9/Exiles | Found Prototype Processor 10327 | -9/Exiles | Build established: Hauler-Mutant 10655 | -9/Exiles | Stole two prototypes: Potential Leg, YOLO Cannon 10655 | -9/Exiles | Entered Mines 11023 | -8/Mines | Discovered exit to Materials (range 5) 11034 | -8/Mines | Entered Materials 11034 | -8/Materials | Evolved 2 slots: Utility x2 11315 | -8/Materials | Self-destructed Last Messages --------------- 11247_ H-55 Commando destroyed. 11253_ Acquired 39 matter. 11257_ Acquired 49 matter. 11264_ Acquired Imp. Sensor Array. 11276_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x Shock Trap Map updated. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 11279_ K-01 Serf collects debris. 11296_ A-02 Transporter destroyed. 11296_ K-01 Serf collects debris. 11310_ Acquired Hrd. Light Armor Plating. 11310_ K-01 Serf collects debris. 11314_ Acquired Lgt. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##########??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# == #??????????? | | ??????????????????????######## = #??????????? | | ??????????????????????# !!! # = #??????????? | | ??????????????????????# !!! # #??????????? | | ??????????????????????# !!! # """ #####??????? | | ??????????????????????# #[ """ # #??????? | | ??????????????????????# # """ # #??????? | | ??????????????????????# # # #??????? | | ??????????????????????######+####+##### #??????? | | ????????????????????????# #??????? | | ??????????????????????### #??????? | | ??????????????????????+ #??????? | | ??????????????????????#### ##### ########??????? | | ???????????????????????###+##### #?????????????? | | ???????????????????????# ! # #?????????????? | | ???????????????????????# / #?????????????? | | ???????????????????????# "T" # #?????????????? | | ????????????????????############! #?????????????? | | ????????????????????# *%* ## = ##????????????? | | ????????????????????# @ ! # [= ########?????? | | ????????????????????# # ^ ^ #?????? | | ????????????????????# k + T ^^^ #?????? | | ????????????????????# # ^ #?????? | | ????????????????????# # #### #?????? | | ????????????????????# #######???? #?????? | | ????????????????????# #??????????? #?????? | | ????????????????????###########????????????+?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedCoordinationBarrier Manual? 0 Play Time 01:18:45 Cumulative 426.5 hours Start 2022.05.24 @ 11:56:17 End 2022.05.24 @ 17:41:14 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 28 Adventurer 5 Explorer 0 Win Type - Total 19 Types 5/4/3/0/3/1/2/0/1 Lore% 78 Gallery% 87 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2260485e-6e83-4c09-b6eb-09679f8f1f51