Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 04:12:17 Player: Okkudo Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (23) 115 Value Destroyed (569) 569 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 3949 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 187/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Heavy Armor Plating Assault Rifle Minigun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor 0b10 Alert Chip > --- WEAPON ----------- Assault Rifle Makeshift Hammer > --- INVENTORY -------- Aluminum Leg Structural Scanner Heavy Armor Plating Pulse Rifle Light Assault Rifle Minigun Grenade Launcher Mining Laser Signal Generator [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor 0b10 Alert Chip Protection Light Armor Plating Weapon Minigun Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 38 | 6 4 7 2 1 10 6 2 Power 5 | 1 . 1 . . 2 1 . Engine 1 | 1 . . . . . . . Core 4 | . . 1 . . 2 1 . Reactor . | . . . . . . . . Propulsion 8 | 2 1 2 . . 2 1 . Treads . | . . . . . . . . Leg 8 | 2 1 2 . . 2 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 3 . 2 . 5 4 . Device 4 | . . . 1 . 2 1 . Storage 3 | 1 1 . . . 1 . . Processor 4 | . . . 1 . . 3 . Hackware . | . . . . . . . . Protection 4 | . 2 . . . 2 . . Artifact . | . . . . . . . . Weapon 10 | 2 . 4 . 1 1 . 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 . 2 . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon 2 | . . 1 . . . . 1 Impact Weapon 2 | . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 9 | . 1 . . . 2 . 6 Power 2 | . . . . . . . 2 Propulsion 1 | . . . . . . . 1 Utility 5 | . 1 . . . 2 . 2 Weapon 1 | . . . . . . . 1 Highest Loss Streak 6 | . 1 . . . 1 . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 92 100 100 100 87 81 78 Engine 2 | . 14 2 . . . . . Core 10 | . . 11 14 14 9 8 12 Leg 26 | . 28 28 28 28 22 24 23 Device 2 | . . . . . 12 7 5 Storage 12 | . 14 14 14 14 9 7 5 Processor 4 | . . . 3 14 9 10 18 Protection 10 | . 7 14 10 . 7 5 . Ballistic Gun 22 | . 28 25 28 22 11 15 9 Impact Weapon 1 | . . . . 5 6 . 1 Naked Turns 21 | . . . . . . . 21 Heaviest Build 49 | 12 30 32 32 31 49 47 38 Greatest Support 60 | 20 20 30 30 30 45 60 60 Greatest Overweight (x) 7 | . 1 1 1 1 1 1 7 Average Overweight (x) . | . . 1 . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 13 Most Carried 15 | 7 9 15 15 15 14 13 10 Average Carried 12 | 4 7 13 14 14 11 12 9 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 6 9 15 14 15 13 10 5 Class Distribution -------------------- 74% | Mutant 11% | Assassin 10% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Matter Collected 908 | 278 149 175 . 20 286 . . Remotely . | . . . . . . . . Salvage Created 871 | 98 206 140 . . 427 . . Parts 45 | 6 11 9 . . 19 . . Haulers Intercepted 2 | . 1 . . . 1 . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 16 | . 3 7 . . 6 . . Guns 16 | . 3 7 . . 6 . . Classes Destroyed 8 | 2 3 1 . . 2 . . Worker 1 | . . . . . 1 . . Tunneler 1 | 1 . . . . . . . Hauler 2 | . 1 . . . 1 . . Recycler 1 | 1 . . . . . . . Operator 1 | . 1 . . . . . . Watcher 1 | . . . . . 1 . . Swarmer 6 | . . 6 . . . . . Grunt 10 | . 3 1 . . 6 . . Best Kill Streak 4 | 2 3 3 . . 4 . . Combat Bots Only 4 | . 3 3 . . 4 . . Max Kills in Single Turn 1 | 1 1 1 . . 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Was Damage Taken 2000 | . 275 314 . . 650 . 761 Core 959 | . 36 49 . . 163 . 711 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 . . . 66 70 . . Volleys Fired 101 | 3 19 24 . . 51 1 3 Largest 2 | 2 2 2 . . 2 2 1 Hottest 100 | 40 40 100 . . 45 45 100 Shots Fired 150 | 6 38 45 . . 56 2 3 Gun 144 | 6 38 42 . . 56 2 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 6 | . . 3 . . . . 3 Kinetic 144 | 6 38 42 . . 56 2 . Thermal 6 | . . 3 . . . . 3 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 2 9 7 . . 15 1 . Robot Miss Streak 10 | 1 10 6 . . 3 1 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 93 | 3 22 20 . . 47 1 . Core Hits 45 | 3 10 13 . . 19 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 1 | . . . . . . 1 . Destroy 1 | . . . . . . 1 . Melee Attacks 2 | . . . . . 2 . . Impact 2 | . . . . . 2 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1556 | 36 289 252 . . 934 45 . Guns 1332 | 36 289 244 . . 747 16 . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 187 | . . . . . 187 . . Ramming 37 | . . 8 . . . 29 . Kinetic 1332 | 36 289 244 . . 747 16 . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 187 | . . . . . 187 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . . . 13 Average Corruption 8 | . . . . . . . 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Matter Fused 1 | . . . . . . . 1 Data Loss (major) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 24 | . . . . . 24 . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 24 | . . . . . 24 . . Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 4 | . . 2 . . . 2 . Kicked 4 | . . 2 . . . 2 . Crushed . | . . . . . . . . Highest Temperature 60 | . 55 40 . . 15 4 60 Average Temperature 16 | . 24 18 . . 6 3 32 Received Heat Transfer 591 | . 168 72 . . 351 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Peak Influence 212 | 10 113 118 . . 212 28 9 Initial 43 | . 6 43 . . . 16 9 Average 46 | 6 65 44 . . 73 17 6 Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 97 | 100 100 100 . 100 86 100 100 Level 1 2 | . . . . . 13 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 2 2 . . . . . Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 2 . . . . . . Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Was Distress Signals 3 | . 1 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 32 | . 7 10 . . 11 1 3 Peak Tracking Total 8 | . 4 3 . . 8 1 3 Tactical Retreats 4 | . . 1 . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Traps Triggered 2 | . . . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Was Machines Accessed 6 | . 1 1 1 . 2 1 . Terminals 4 | . 1 . . . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 13 | . 3 1 1 . 6 2 . Successful 7 | . 2 1 1 . 3 . . Failed 6 | . 1 . . . 3 2 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . 2 . 1 . 2 2 . Terminals 11 | . 3 . . . 6 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 1 1 1 . 2 . . Record 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . Zone Layout 2 | . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . Terminals 2 | . 1 . . . 1 . . Botnet 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 2 | . . . . . 1 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Was Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 11 | . . 11 . . . . . Total Damage 150 | . . 150 . . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Turns Passed 3549 | 75 312 1500 543 156 623 195 145 Spaces Moved 1785 | 50 161 730 322 109 243 91 79 Core 19 | 16 . . . . . . 3 Treads . | . . . . . . . . Legs 1766 | 34 161 730 322 109 243 91 76 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 190 120 50 Average Speed 172 | 97 146 190 164 140 190 173 123 Slowest Speed 400 | 120 190 190 190 190 190 190 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 3 33 99 69 38 31 1 33 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 3 | . . 3 . . . . . Terrain Destroyed 3 | . . 3 . . . . . Melee . | . . . . . . . . Projectile 3 | . . 3 . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Was Total 2122 | 70 203 800 337 112 357 127 116 Wait 123 | . 4 23 . 2 38 24 32 Move 1779 | 49 160 729 321 108 242 91 79 Hop . | . . . . . . . . Pick Up 45 | 12 10 10 2 1 9 1 . Fast Attach . | . . . . . . . . Attach 22 | 6 3 . 2 . 6 5 . Detach 3 | . 1 . 1 . . 1 . Swap 16 | . 1 7 . 1 4 1 2 Drop 19 | . 5 5 3 . 5 1 . Fire 101 | 3 19 24 . . 51 1 3 Melee 2 | . . . . . 2 . . Ram . | . . . . . . . . Kick 4 | . . 2 . . . 2 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 8 | . . . 8 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 76 | -11/Junkyard | Entered Materials 319 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 7) 388 | -10/Materials | Entered Mines 389 | -10/Mines | Assembled infested the area 529 | -10/Mines | Learned Materials terminal intel 586 | -10/Mines | Met a Derelict shopkeep closing up shop 703 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 848 | -10/Mines | Discovered new exit (range 4) 975 | -10/Mines | Learned location of 1 exit from Materials 1089 | -10/Mines | Met a Derelict testing a Signal Generator 1101 | -10/Mines | Found Signal Generator 1207 | -10/Mines | Found a hidden stash of uninstalled traps 1268 | -10/Mines | Learned location of Storage (-8) 1599 | -10/Mines | Discovered new exit (range 9) 1878 | -10/Mines | Discovered new exit (range 5) 1888 | -10/Mines | Entered Exiles 1932 | -10/Exiles | Met 8R-AWN 1974 | -10/Exiles | Met EX-HEX 2100 | -10/Exiles | Met EX-DEC 2164 | -10/Exiles | Met EX-BIN 2187 | -10/Exiles | Aligned with FarCom system 2189 | -10/Exiles | Given EX-Vault access code 2240 | -10/Exiles | Opened EX-Vault 2287 | -10/Exiles | Found Prototype Device 2289 | -10/Exiles | Identified Chronowheel 2289 | -10/Exiles | Activated Chronowheel 2292 | -10/Exiles | Found Prototype Processor 2293 | -10/Exiles | Identified 0b10 Alert Chip 2321 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2418 | -10/Exiles | Discovered new exit (range 14) 2431 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2431 | -10/Exiles | Entered Mines 2523 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2540 | -9/Mines | Learned Materials emergency access door positions 2570 | -9/Mines | Discovered new exit (range 10) 2587 | -9/Mines | Entered Materials 2587 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2588 | -8/Materials | Identified exit to Factory 2590 | -8/Materials | Loaded intel: 12 terminal locations 2912 | -8/Materials | Build established: Assassin 3172 | -8/Materials | Discovered exit to Factory (range 8) 3210 | -8/Materials | Entered Factory 3210 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3292 | -7/Factory | Build established: Skirmisher 3405 | -7/Factory | Sucked down chute 3405 | -7/Factory | Entered Waste 3420 | -7/Waste | EMP discharged 3428 | -7/Waste | Spotted C-40 Crusher 3460 | -7/Waste | Spotted C-40 Crusher 3487 | -7/Waste | Spotted C-40 Crusher 3517 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3520 | -7/Waste | EMP discharged 3520 | -7/Waste | System corruption reached 10% 3520 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3523 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3526 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3529 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3540 | -7/Waste | Core integrity fell below 50% 3546 | -7/Waste | Core integrity fell below 20% 3550 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03510_ ALERT: Foreign system detected. Charging EMP. 03517_ Carbon-fiber Leg crushed. 03517_ Imp. Sensor Array crushed. 03520_ Imp. Sensor Array fried beyond repair. 03520_ System corrupted (+6). 03520_ Mining Laser crushed. 03520_ Carbon-fiber Leg crushed. 03523_ Mic. Nuclear Core crushed. 03523_ Carbon-fiber Leg crushed. 03523_ Mic. Nuclear Core destroyed. 03526_ Lrg. Storage Unit crushed. 03526_ Mak. Hammer crushed. 03526_ Adv. Terrain Scan Processor crushed. 03529_ Lgt. Assault Rifle crushed. 03529_ Grenade Launcher crushed. 03529_ 0b10 Alert Chip crushed. 03529_ Imp. Signal Interpreter crushed. 03529_ Structural Scanner crushed. 03531_ Carbon-fiber Leg crushed. 03531_ Corrupted Carbon-fiber Leg crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????### ######## | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# ! | | ?????????????????????????# | | ?????????????????????????### ######## | | ???????????????????????????# #??????# | | ???????????????????????????# #??????# | | ???????????????????????????# #??????# | | ?????????????????????????### ######## | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????### ######## | | ?????????????############??# #??????# | | ?????????????# #??# #??????# | | ?????????????# #??# #??????# | | ?????????????# #### #??????# | | ?????????????# #??????# | | ?????????????# #??????# | | ?????????????# #??????# | | ?????????????# CC #???????? | | ?????????????# CC CCCC#### #??????????? | | ?????????????# CC CC #??# #??????????? | | ?????????????# @&[ #??# #??????????? | | ?????????????############??# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????######??????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Armor Coverage 600 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresHeartCharge Manual? 0 Play Time 00:40:22 Cumulative 29.5 hours Start 2023.03.23 @ 03:29:28 End 2023.03.23 @ 04:12:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 20 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7f4f67b-0cc0-465f-8d36-530e1ff9eff3