Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.13 @ 09:58:42 Player: Derk Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (305) 1525 Value Destroyed (19234) 19234 Prototype IDs (91) 1820 Alien Tech Used (0) 0 Bonus (13317) 13317 TOTAL SCORE: 46396 Bonus ------- High Alert Combat Kills 2350 Follower Combat Kills 2200 Entered Garrisons 1800 Used RIF Installer 4500 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Friendly Fire -1133 Cogmind --------- Core Integrity 1465/1600 Matter 275/300 Energy 261/262 System Corruption 11% Temperature Cool (8) Movement Walking (95) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum-Antimatter Reactor > --- PROPULSION (7) --- Biometal Exoskeleton > --- UTILITY (13) ----- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Spectral Analyzer Advanced Targeting Computer Experimental Transmission Jammer Experimental Reaction Control System Hardened Heavy Armor Plating Relay Coupler [NC] (17) Relay Coupler [Swarmer] (37) Relay Coupler [Grunt] (41) > --- WEAPON (3) ------- Hardcell Cannon Hpw. EM HERF Construct/C Hpw. Thermal Quantum Construct/G > --- INVENTORY (20) --- High-density Centrium Wheel High-density Centrium Wheel Advanced Cooling System Improved Coolant Injector Improved Energy Well (400) Matter Compressor (250) Energy Filter Heavy Armor Plating Relay Coupler [NC] (41) Relay Coupler [Grunt] (34) Relay Coupler [Specialist] (32) Relay Coupler [Proto] (16) Relay Coupler [Proto] (16) Relay Coupler [Proto] (16) Trap Reconfigurator Long-range Proton Cannon Enhanced Gamma Bomb Array Advanced Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Biometal Exoskeleton High-density Centrium Wheel > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Spectral Analyzer Advanced Targeting Computer Experimental Transmission Jammer Improved Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Proto] Advanced Component Analysis Suite > --- WEAPON ----------- Advanced Remote Datajack Hpw. EM HERF Construct/C Hpw. Thermal Quantum Construct/G > --- INVENTORY -------- High-density Centrium Wheel Advanced Cooling System Improved Coolant Injector Improved Energy Well Matter Compressor Experimental Reaction Control System Advanced Force Field Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Specialist] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Advanced Trap Extractor Trap Reconfigurator Long-range Proton Cannon Enhanced Gamma Bomb Array Force Lance [Rating: 182] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Linear Gravjet Flight Unit Cooled VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Slots Evolved 18 | . . . . . 4 . . . 4 . . . . . . 2 . . . 2 . 2 . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . . 1 Utility 11 | . . . . . 3 . . . 2 . . . . . . 2 . . . . . 1 . . . 2 . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 620 | 8 22 2 1 6 50 19 36 8 40 26 11 3 2 . 4 14 34 30 16 70 18 10 19 13 33 20 25 23 30 27 Power 18 | 1 2 . . . 1 . 3 1 1 . . . . . 1 1 1 . . 2 2 2 . . . . . . . . Engine 9 | 1 2 . . . 1 . 3 1 1 . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . . . . . 1 1 1 . . 2 2 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Propulsion 64 | 2 2 . . 1 6 5 8 3 10 5 2 . . . . . 1 2 . 3 2 . 3 1 . 3 . . . 5 Treads 15 | 2 2 . . . 4 . 4 . . . . . . . . . 1 1 . . . . . 1 . . . . . . Leg 4 | . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . Wheel 18 | . . . . 1 1 2 1 3 4 . . . . . . . . . . 1 . . . . . . . . . 5 Hover 12 | . . . . . 1 . . . . . . . . . . . . 1 . 2 2 . 3 . . 3 . . . . Flight 15 | . . . . . . 3 . . 6 4 2 . . . . . . . . . . . . . . . . . . . Utility 298 | 2 7 1 . 2 13 6 13 1 10 14 6 2 1 . 1 9 12 21 8 52 7 8 8 6 24 12 12 13 12 15 Device 189 | 1 5 1 . 1 4 3 7 1 3 10 4 2 . . . 2 8 15 6 43 3 3 4 4 19 9 7 11 4 9 Storage 14 | 1 2 . . . . . . . 1 1 . . . . . . . 2 . 1 . . 2 . . 1 1 . 1 1 Processor 12 | . . . . . 1 . . . 2 1 . . . . . 2 . . . 1 . 1 . 1 . . 1 . 1 1 Hackware 47 | . . . . . 1 . 1 . 4 2 1 . . . . 4 4 3 2 3 4 1 1 1 3 1 3 2 3 3 Protection 36 | . . . . 1 7 3 5 . . . 1 . 1 . 1 1 . 1 . 4 . 3 1 . 2 1 . . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 240 | 3 11 1 1 3 30 8 12 3 19 7 3 1 1 . 2 4 20 7 8 13 7 . 8 6 9 5 13 10 18 7 Energy Gun 12 | . . . . . 4 2 3 . . . . . . . . . . . . . . . . . . . . . 3 . Energy Cannon 24 | . 5 . . . 3 1 2 1 . . . . . . . . . 1 . 4 3 . 1 . . . 1 1 . 1 Ballistic Gun 59 | 3 3 1 . 2 12 3 4 . 2 . . . . . . . 6 1 3 2 . . 3 3 4 1 . 1 5 . Ballistic Cannon 18 | . . . . . . 1 1 2 5 1 . . . . . 1 1 3 1 . . . . . . . . . . 2 Launcher 17 | . . . . 1 1 . . . 2 1 . . . . 1 . 3 . . 1 . . 1 . 1 . 3 . 2 . Special Weapon 66 | . 3 . 1 . 3 . . . 4 3 1 . . . . 1 6 2 4 5 4 . 3 3 4 2 4 4 6 3 Impact Weapon 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . . 1 2 . 6 2 2 1 1 . 1 2 4 . . . . . . . . . . . . . Piercing Weapon 15 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 5 4 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . 1 . . . 3 6 . 1 . 1 1 . . . . . 1 . . 4 . . . . . . . . 2 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Parts Lost 64 | . 1 . . . . . 15 4 1 4 . . . . 2 4 4 . 1 11 1 . . . 3 . 5 1 5 2 Power 10 | . 1 . . . . . 1 1 1 . . . . . 1 1 1 . . 1 1 . . . . . 1 . . . Propulsion 11 | . . . . . . . 6 2 . 2 . . . . . . . . . 1 . . . . . . . . . . Utility 29 | . . . . . . . 4 1 . 1 . . . . 1 3 3 . 1 6 . . . . 3 . 3 . 2 1 Weapon 14 | . . . . . . . 4 . . 1 . . . . . . . . . 3 . . . . . . 1 1 3 1 Highest Loss Streak 11 | . 1 . . . . . 11 3 1 3 . . . . 1 3 1 . 1 5 1 . . . 1 . 2 1 2 2 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 98 100 71 99 93 99 96 97 80 77 83 79 80 80 77 74 75 76 76 68 68 67 61 61 61 60 63 67 66 65 Engine 3 | . 12 14 14 14 9 9 8 8 5 . . 6 6 6 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 5 6 . . . 4 4 3 5 5 6 . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . . 4 6 3 4 4 4 2 3 4 4 Treads 7 | . 28 28 28 25 17 18 14 6 . . . . . . . . . 8 . . . . 2 7 6 . . . 1 . Leg 1 | . . . . . . . 11 12 . 2 . . . . . . . . . 1 . . . . . 3 . 1 . 2 Wheel 2 | . . . . 2 9 8 . 6 11 7 . . . . . . . . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . 5 4 1 5 2 5 4 3 1 1 . 3 2 . . Flight 3 | . . . . . . . . . 10 9 24 20 20 20 17 5 4 1 5 . 4 4 1 . . . . . . . Device 13 | . 14 14 14 7 9 9 12 9 6 20 13 19 13 13 10 5 9 12 12 16 15 17 11 9 17 23 22 25 20 14 Storage 6 | . 14 14 14 14 9 9 9 9 6 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 4 6 4 Processor 4 | . . . . . 6 9 . . 6 . . . . . . 2 5 5 5 5 5 4 4 4 9 8 9 11 8 8 Hackware 11 | . . . . . 2 9 17 18 18 10 18 13 13 13 13 21 24 21 17 13 14 11 11 13 2 2 4 4 6 14 Protection 3 | . . . . 6 12 8 4 8 . . . . 6 6 8 7 . . 2 . . 1 5 4 3 2 1 . 2 2 Energy Gun 1 | . . . . . 5 2 6 1 . . . . . . . 1 3 4 . 3 . . . . . . . . 1 2 Energy Cannon 2 | . 11 15 . . 1 4 . 1 . . . . . . . . . 2 6 4 5 . . . 1 . 3 2 4 1 Ballistic Gun 4 | . 14 12 . 27 7 8 7 . . . 6 6 6 6 6 3 3 . 2 3 . . 2 2 2 . 1 5 3 2 Ballistic Cannon 1 | . . . . . . . . 8 4 5 . . . . . . . 1 . . 1 3 3 4 2 4 . . . 3 Special Weapon 1 | . 2 . . . 1 . . . . 1 . . . . . . 2 1 . 1 3 4 1 1 1 1 . 1 1 1 Slashing Weapon 1 | . . . . . . . 2 6 4 3 5 5 6 6 4 4 . . . . . . . . . . . . . . Peak Build Rating 182 | 7 14 14 12 14 32 39 37 45 79 85 87 83 82 82 82 101 102 101 103 132 129 125 141 139 155 157 173 175 179 182 Average Rating 85 | 5 10 13 9 13 27 31 31 31 66 77 80 79 80 82 79 89 95 88 100 113 119 117 131 134 141 149 157 158 165 170 On Entrance 81 | . 7 14 13 10 14 31 31 30 45 66 81 84 79 82 82 79 96 83 100 99 114 112 120 136 139 155 157 147 173 161 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 15 52 52 44 54 73 63 61 67 59 49 39 40 40 36 41 39 45 59 49 77 54 66 100 97 117 105 100 128 125 118 Greatest Support 184 | 40 40 40 40 40 40 10 40 44 58 58 38 46 46 46 54 54 75 79 52 162 164 164 164 100 130 122 125 184 184 167 Greatest Overweight (x) 7 | . 1 1 1 4 7 6 6 5 3 2 1 1 . . . . . 1 . . . . . . 1 1 . 1 . 4 Average Overweight (x) . | . . 1 1 1 5 5 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 20 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 13 20 20 20 20 20 20 20 16 15 15 15 15 15 15 15 15 17 15 15 15 15 16 20 20 20 20 20 20 20 Most Carried 20 | 7 15 16 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 20 15 15 15 15 19 20 20 20 20 20 20 20 Average Carried 16 | 4 10 15 19 19 18 19 18 19 14 12 14 14 14 15 14 14 14 16 14 13 13 13 15 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 7 15 16 20 20 20 20 20 18 14 10 15 15 15 15 13 15 15 14 15 15 13 15 19 20 20 20 19 18 20 20 Scrap Engine Consumption 380 | . . . . . . . . 4 26 11 7 3 . . 4 15 22 21 11 53 6 21 16 9 10 5 26 21 51 38 Constructs Created 15 | . . . . . . . . . 2 3 . . . . 1 . 3 . . 2 . . . . . . 1 1 2 . Constructs Modified 136 | . . . . . . . . . 4 4 . 2 . . 2 4 9 4 3 21 4 3 12 . 7 6 7 9 21 14 Class Distribution -------------------- 25% | Mutant 18% | Botlord-Construct 14% | Bothacker-Construct 9% | Hacker-Construct 9% | Hacker-Mutant 9% | Scavenger-Mutant 4% | Bothacker-Mutant 4% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Hacker-Sprinter | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Construct | -5/Factory Hacker-Mutant | -5/Garrison Bothacker-Construct | -5/Factory Hacker-Construct | -5/Garrison Bothacker-Construct | -4/Factory Bothacker-Construct | -4/Garrison Skirmisher | -3/Research Bothacker-Construct | -3/Garrison Bothacker-Construct | -3/Research Bothacker-Construct | -3/Garrison Botlord-Construct | -2/Research Botlord-Construct | -2/Garrison Botlord-Construct | -2/Research Botlord-Construct | -2/Garrison Botlord-Construct | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Matter Collected 14219 | 322 268 . 203 79 832 381 724 238 563 632 75 98 20 . 70 510 1138 505 642 1053 267 219 963 293 940 356 829 428 888 683 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17257 | 79 358 . . 10 1312 1011 808 597 398 703 24 . 229 . 42 197 793 281 449 2162 265 . 862 400 1710 138 1579 566 1532 752 Parts 766 | 5 22 . . 1 93 58 44 18 14 23 2 . 1 . 4 13 37 13 19 81 9 . 27 8 71 7 61 39 64 32 Haulers Intercepted 8 | . . . . . 2 4 . . 1 . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . . . . . . 1 1 . . . . . . 2 . . . 3 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . 17 7 . 4 . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Combat Hostiles Destroyed 233 | . 7 . . 4 19 13 17 4 4 9 . . . . 2 1 16 6 6 29 4 . 11 4 25 . 18 6 20 8 Melee 8 | . . . . . . . . . 2 2 . . . . 1 . . . . . . . . . . . 1 2 . . Guns 80 | . 2 . . . 14 6 12 . . . . . . . 1 1 14 5 . 8 . . 1 1 1 . 2 2 7 3 Cannons 98 | . 5 . . . 2 5 5 4 2 2 . . . . . . 2 1 5 15 4 . 7 3 15 . 8 2 8 3 AOE 30 | . . . . 4 3 1 . . . 5 . . . . . . . . 1 4 . . 3 . 5 . . . 4 . Classes Destroyed 23 | 2 3 . . 1 5 . 2 2 1 2 . . . . 1 . 1 . . 2 . . . . 1 . . . . . Worker 10 | . . . . . 3 . . . . . . . . . . 1 . 1 . 3 . . . . . . . 1 . 1 Builder 10 | . . . . . 1 . . . . . 1 . . . . 1 . . . 5 . . . 1 . 1 . . . . Tunneler 3 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 8 | . . . . . 2 4 . . 1 . . . . . . 1 . . . . . . . . . . . . . . Recycler 13 | 1 . . . . 2 . . 5 1 . . . . . . . . . . 2 . . . 1 . . . . . 1 Mechanic 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Operator 8 | . 2 . . . 4 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 14 | . 1 . . . 3 2 . . . . . . . . . . . . . 3 . . . 2 . 2 . 1 . . Swarmer 44 | . . . . 4 3 . 1 . . 4 . . . . 1 . 11 . 2 . . . 4 . 12 . . . 2 . Cutter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . Saboteur 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Grunt 55 | . 7 . . . 12 5 3 . . 3 . . . . . . 1 1 2 7 2 . 1 1 4 . 2 1 3 . Brawler 8 | . . . . . . . . . . 1 . . . . . . . . . 3 . . 1 . 2 . . . 1 . Duelist 5 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . 1 . . . Sentry 44 | . . . . . 4 8 9 1 . . . . . . . . 3 2 1 1 1 . . 3 4 . 2 1 3 1 Specialist 7 | . . . . . . . 1 . 1 . . . . . . . . . . 2 1 . . . . . . . . 2 Hunter 24 | . . . . . . . . . . . . . . . . . 2 2 1 3 . . 2 . 2 . 3 . 7 2 Programmer 33 | . . . . . . . 3 . 2 . . . . . . 1 . 1 . 8 . . 1 . 1 . 5 4 4 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Behemoth 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . 1 . . . Scientist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 2 . . 4 5 3 4 5 3 4 1 . . . 1 2 4 2 2 9 2 . 3 4 5 2 3 3 3 5 Combat Bots Only 6 | . 2 . . 4 3 2 4 2 2 4 . . . . 1 1 4 2 2 6 2 . 3 3 5 . 3 3 3 5 Max Kills in Single Turn 7 | 1 2 . . 2 3 1 1 1 1 1 1 . . . 1 1 2 1 1 7 1 . 3 1 2 1 1 1 2 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploded 3 | . . . . 2 2 1 . . . 1 . . . . . . . . 1 2 . . 3 . 2 . . . 2 . Melee 1 | . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Hostile Shots Fired 2208 | . 43 . . 7 73 51 201 28 71 71 21 16 1 . 27 36 189 44 60 316 61 12 69 13 131 . 161 142 286 78 Missed 745 | . 13 . . 2 30 14 47 6 27 25 17 9 1 . 9 9 62 10 22 104 26 8 23 3 38 . 56 52 92 40 Damage Taken 30278 | . 363 . . 45 756 583 2199 446 662 886 28 102 . . 296 750 2361 773 619 5013 560 86 597 239 2132 . 3130 1858 4628 1166 Core 2795 | . 51 . . . 86 30 267 97 133 89 11 6 . . 24 59 445 86 87 354 26 . 62 . 92 . 323 98 234 135 Absorbed by Shields 2723 | . . . . . . . . . . 95 . . . . . . . . 134 327 . . 340 . 385 . 151 203 987 101 Reduced by Siege Mode 147 | . . . . . . . . . . . . . . . . . . . . 147 . . . . . . . . . . Redirected to Shielding 209 | . . . . . . . . . . . . . . . 75 134 . . . . . . . . . . . . . . Ignored by Resistances 60 | . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 12260 | . . . . . 238 . . . 188 64 132 50 . . 173 398 872 690 412 1782 272 369 103 . 1236 80 877 944 2959 421 Core Remaining (%) 65 | 100 . . . 79 . . . 12 . . . . . . 69 . . . 32 . 66 . . . 88 . . . 54 91 Volleys Fired 1446 | 7 37 . . 3 81 50 84 31 42 37 1 4 . . 5 13 131 58 56 170 36 34 76 39 140 25 80 37 119 50 Largest 3 | 2 2 . . 1 2 2 2 2 1 2 1 1 . . 1 2 2 2 2 3 2 1 2 2 2 2 2 3 3 3 Hottest 305 | 40 136 . . 30 150 88 115 134 80 102 5 33 . . 43 81 81 130 130 216 164 66 150 87 193 193 278 180 305 139 Shots Fired 2169 | 14 67 1 . 3 148 94 141 57 42 47 1 4 . . 5 23 180 77 75 299 39 34 95 56 154 30 100 61 231 91 Gun 998 | 14 14 . . . 115 63 113 . 5 . . 4 . . 4 11 141 38 11 139 . . 36 17 50 5 20 37 132 29 Cannon 912 | . 46 1 . . 26 31 28 57 23 29 . . . . . 10 16 30 59 142 26 23 46 31 90 5 60 11 77 45 Launcher 37 | . . . . 3 2 . . . . 8 . . . . 1 . 4 . . 2 . . 1 . 6 . 6 . 4 . Special 222 | . 7 . . . 5 . . . 14 10 1 . . . . 2 19 9 5 16 13 11 12 8 8 20 14 13 18 17 Kinetic 934 | 14 14 . . . 85 50 88 33 28 10 . 4 . . 4 21 108 26 18 69 5 23 37 17 101 10 12 37 83 37 Thermal 776 | . 53 1 . . 31 . 23 24 . 19 . . . . . . 49 42 52 212 21 . 45 31 14 . 4 11 115 29 Explosive 20 | . . . . 3 2 . . . . 8 . . . . 1 . 4 . . 2 . . . . . . . . . . Electromagnetic 229 | . . . . . 30 44 30 . . . . . . . . . . . . . . . 1 . 31 . 70 . 15 8 Robot Hit Streak 30 | 2 8 9 . 1 11 20 20 21 3 12 2 5 . . 2 4 13 16 19 10 12 9 15 13 30 12 17 16 18 18 Robot Miss Streak 10 | 1 5 . . 2 10 2 4 5 3 4 . 1 . . 3 2 5 2 4 5 3 2 2 2 2 2 4 2 5 5 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 1 . . 2 . . 1 . 1 . 1 1 1 . Secondary Targets 7 | . . . . . 4 . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 1417 | 7 34 1 . 1 92 73 97 45 30 55 2 3 4 . 4 21 99 40 49 147 28 9 61 37 101 29 74 55 165 54 Core Hits 605 | 2 12 . . 4 61 31 33 25 8 27 1 1 3 . 5 5 38 15 17 70 6 . 26 13 53 4 41 16 73 15 Critical Kills 12 | . . . . . 2 . . . . . . . . . . 1 1 . . . . . . 1 3 . 3 1 . . Critical Parts Destroyed 15 | . . . . . . 1 1 . 1 . . . . . . . 1 1 1 . . . 1 2 2 . 2 1 . 1 Critical Strikes 52 | . . . . . 2 2 3 . 3 2 . . . . . 1 3 6 2 . . . 1 3 7 . 7 3 5 2 Burn 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 29 | . . . . . 1 1 1 . 1 . . . . . . 1 2 1 1 . . . 1 3 7 . 6 2 . 1 Blast 8 | . . . . . . . . . . . . . . . . . 1 5 1 . . . . . . . . . . 1 Corrupt 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Melee Attacks 278 | . . . . . 19 3 8 3 34 44 14 11 4 . 19 29 13 . . . . . . . . 14 20 38 4 1 Impact 21 | . . . . . 19 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 180 | . . . . . . 1 8 3 34 44 14 11 4 . 19 29 13 . . . . . . . . . . . . . Piercing 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 20 38 4 1 Sneak Attacks 17 | . . . . . . . . 2 4 . 1 . . . 2 4 . . . . . . . . . . 1 3 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47452 | 84 698 21 . 235 2135 1459 2034 1155 866 2762 62 71 365 . 276 890 1908 915 1341 6552 738 . 2819 1815 5385 686 3361 1790 5314 1715 Guns 15547 | 84 109 . . . 1298 787 1405 . 50 . . 71 . . 40 278 1433 558 184 2496 . . 727 305 1123 86 298 695 2959 561 Cannons 21559 | . 589 21 . . 393 613 629 1026 240 624 . . . . . 141 217 357 1157 2140 738 . 1825 1510 3653 320 2060 485 1667 1154 Explosions 5540 | . . . . 235 433 59 . . . 582 . . . . 86 . 93 . . 1916 . . 236 . 609 . 614 . 677 . Melee 4753 | . . . . . . . . 129 576 1556 62 . 365 . 150 471 165 . . . . . . . . 280 389 610 . . Ramming 53 | . . . . . 11 . . . . . . . . . . . . . . . . . 31 . . . . . 11 . Kinetic 16105 | 84 109 . . . 849 546 1222 485 290 228 . 71 . . 40 419 1232 414 246 1269 132 . 727 305 3111 406 559 695 1791 875 Thermal 17670 | . 589 21 . . 520 59 376 541 . 396 . . . . . . 418 501 1095 4298 606 . 1977 1510 837 . 56 485 2824 561 Explosive 2287 | . . . . 235 306 . . . . 582 . . . . 86 . 93 . . 985 . . . . . . . . . . Electromagnetic 6584 | . . . . . 449 854 436 . . . . . . . . . . . . . . . 84 . 1437 . 2357 . 688 279 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3474 | . . . . . . . . 129 576 1556 62 . 365 . 150 471 165 . . . . . . . . . . . . . Piercing 1279 | . . . . . . . . . . . . . . . . . . . . . . . . . . 280 389 610 . . Highest Corruption 38 | . 4 4 4 4 . . 1 1 2 2 1 1 1 1 1 4 4 4 4 12 12 . 1 1 3 . 14 33 38 11 Average Corruption 7 | . 3 4 4 4 . . 1 1 1 1 1 1 1 1 1 3 4 4 4 7 12 . 1 1 2 . 10 20 35 10 Corruption Purged 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 479 | . 13 10 19 9 . . 6 6 2 1 4 7 . 1 4 9 34 26 19 60 25 . 2 5 20 . 31 46 112 8 Message Errors 120 | . 4 2 4 1 . . . 1 . . 2 2 . . 1 . 6 5 6 15 3 . . 1 7 . 9 20 29 2 Matter Fused 97 | . 2 2 7 1 . . 3 . 1 1 . 1 . 1 2 1 8 6 5 12 4 . . 3 6 . 3 7 16 5 Heat Flow Errors 55 | . 1 . 3 3 . . . . 1 . 1 1 . . 1 3 4 4 4 4 . . . 1 3 . 4 8 9 . Energy Discharges 52 | . 1 4 1 . . . 1 4 . . . 1 . . . 2 4 4 . 6 4 . . . 2 . 3 3 12 . Parts Rejected 13 | . 2 . . . . . . . . . . . . . . . . 1 . 1 4 . . . . . 1 1 3 . Parts Fused 5 | . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . . 1 . . . Data Loss (minor) 40 | . 1 . 1 3 . . 1 1 . . 1 2 . . . . 4 3 . 4 3 . 1 . 1 . 4 3 7 . Data Loss (major) 23 | . 1 1 2 . . . . . . . . . . . . 2 3 1 2 4 . . . . . . 3 1 3 . Misfires 12 | . 1 1 . . . . 1 . . . . . . . . . . . . 5 . . . . . . . . 4 . Alerts 17 | . . . 1 1 . . . . . . . . . . . 1 2 1 1 2 . . . . 1 . . . 6 1 Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 2 5 . Weapon Failures 34 | . . . . . . . . . . . . . . . . . 2 1 . 6 3 . 1 . . . 2 1 18 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1851 | . . . . 1 . . . 66 83 . . . 89 . 34 134 117 20 49 334 . . 149 189 258 75 58 174 . 21 Projectiles 971 | . . . . . . . . 42 50 . . . . . . . . 20 49 98 . . 83 189 258 75 40 46 . 21 Explosions 314 | . . . . 1 . . . . . . . . . . . . . . . 236 . . 66 . . . 11 . . . Melee 566 | . . . . . . . . 24 33 . . . 89 . 34 134 117 . . . . . . . . . 7 128 . . Knockbacks 40 | . . . . . . . . 15 1 . . . . . . 2 3 3 1 . 2 . . . 4 1 1 . . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 39 | . . . . . . . . 15 1 . . . . . . 2 3 3 1 . 1 . . . 4 1 1 . . 7 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 688 | . . . . . 40 . . . . . . . . . . . 42 . . 285 . . 20 . 74 . 123 . 104 . Shots 31 | . . . . . 1 . . . . . . . . . . . 2 . . 4 . . 2 . 6 . 9 . 7 . Rammed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Targets Rammed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 629 | 6 199 30 274 278 198 49 275 295 216 . 62 218 . . 216 253 271 140 325 629 91 21 314 299 315 78 196 199 510 . Average Temperature 82 | 6 85 18 108 126 58 14 93 127 42 . 34 77 . . 77 61 51 22 76 95 27 10 75 95 99 42 81 59 98 . Received Heat Transfer 5850 | . 216 . . . 387 297 765 275 12 168 6 24 . . 57 12 243 30 440 498 129 24 218 36 106 . 247 115 1536 9 Effects 7 | . . . . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . 2 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Energy Bleed 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Total Turns 48 | . . . . . . . . . . . . . . . . . . . . 48 . . . . . . . . . . Longest Duration 39 | . . . . . . . . . . . . . . . . . . . . 39 . . . . . . . . . . Robots Corrupted 17 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . 8 . 1 2 Combat Hostiles 15 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . 7 . 1 2 Parts Fried 41 | . . . . . 3 8 1 . . . . . . . . . . . . . . . . . 5 . 20 . 2 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Melted 26 | . 3 . . . 4 . 2 . . . . . . . . . 3 . . 8 1 . . . . . . . 5 . Heat Transferred 17551 | . 1073 37 . . 903 50 681 759 . 750 . . . . . . 1100 629 1568 4997 500 . 1087 525 400 . 37 185 1715 555 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . 3 1 . . . . . . . . . . . . . . . . 1 . 3 . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Peak Influence 1415 | 10 172 41 . 121 337 460 1368 645 272 639 394 . . . . 214 840 587 344 952 788 547 706 499 1415 931 792 451 1042 666 Initial 795 | . 6 41 . . . 142 234 615 150 190 335 . . . . 150 16 420 4 180 637 443 306 396 157 795 168 445 46 624 Average 374 | 2 63 41 . 98 161 306 691 338 77 361 321 . . . . 64 398 306 154 552 724 441 418 231 780 596 521 132 608 473 Maximum Alert Level 4 | . . . . . 1 2 4 2 1 2 1 . . . . 1 3 2 1 3 3 2 3 2 4 3 3 2 3 2 Low Security (%) 36 | 100 100 100 . 100 60 20 . 52 94 15 7 . . . . 97 27 20 63 2 . . 3 69 6 . 5 89 11 19 Level 1 22 | . . . . . 39 71 23 12 5 50 92 . . . . 2 21 47 36 7 . 12 44 10 11 47 22 5 15 . Level 2 27 | . . . . . . 8 29 35 . 33 . . . . . . 36 31 . 75 21 87 49 19 20 . 56 4 40 80 Level 3 11 | . . . . . . . 32 . . . . . . . . . 14 . . 13 78 . 2 . 35 51 15 . 33 . Level 4 2 | . . . . . . . 13 . . . . . . . . . . . . . . . . . 26 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . . . 3 6 . . 4 . . . . . . 2 . 3 . 8 . . . 1 . 1 . 3 . 3 Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Extermination 10 | . . . . . . . . . 1 . . . . . . 1 . 2 . 3 . . . . . . . 2 . 1 Reinforcement 19 | . 3 . . . 3 3 . . 3 . . . . . . 1 . 1 . 2 . . . . . . . 1 . 2 Assault 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Distress Signals 10 | . 2 . . . 1 1 . . 1 . 1 . . . . . . 1 . 1 . . . . . . . 2 . . Communications Jammed 134 | . . . . . . . . . . . . . . . . . . . . 108 . 2 . 15 . 2 . . . 7 Distress Signals 133 | . . . . . . . . . . . . . . . . . . . . 108 . 2 . 15 . 2 . . . 6 Times Spotted 530 | . 21 . . 4 39 20 26 4 22 18 6 3 4 . 9 12 32 11 13 67 13 9 21 8 44 12 27 19 45 21 Peak Tracking Total 11 | . 5 . . 4 4 3 6 4 7 11 5 1 4 . 4 4 5 3 3 6 2 5 5 4 8 3 6 7 10 5 Tactical Retreats 59 | . 3 . . . 4 3 1 . 3 1 . 1 2 . 4 2 3 1 . 4 1 1 2 . 8 1 4 3 6 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Traps Triggered 72 | . 2 . . . . 2 6 . . 7 1 . . . . 1 4 2 7 4 2 . 3 . 11 . 10 . 7 3 Indirectly 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 40 | . . . . . . 6 . . 5 . 4 . . . . 1 . 3 2 11 . . . . 4 1 3 . . . Traps Reconfigurated 103 | . . . . . . 11 7 . 7 3 6 . . . . 5 7 8 . 31 . 1 . . . 6 3 5 . 3 Traps Extracted 25 | . . . . . . . . . 1 3 . . . . . . . 7 . 11 . . . . . 3 . . . . Installed 32 | . . . . . . . . . 1 1 . . . . . . . 4 2 11 . . . . 4 4 5 . . . Triggered 41 | . . . . . . 6 . . 5 . 4 . . . . 1 . 3 2 11 . . . . 4 1 3 . 1 . Most Traps Carried 8 | . . . . . . . . . 1 3 1 1 . . . . . 7 2 5 . . 4 4 6 8 5 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Machines Disabled 71 | . 2 . . . . 1 2 1 . 1 . . . . . . 5 2 7 20 2 . 9 . 12 . 3 . 4 . Max in Single Turn 9 | . 1 . . . . 1 1 1 . 1 . . . . . . 1 1 1 9 1 . 1 . 2 . 1 . 1 . Garrison Access 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 Garrison Relay 23 | . . . . . . . 2 . . 1 . . . . . . 3 . 3 . 1 . 3 . 4 . 3 . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Machines Accessed 111 | . 5 . 4 . 7 7 2 7 8 1 7 1 . 4 . 10 1 8 1 9 2 6 2 2 1 6 1 4 1 4 Terminals 61 | . 5 . . . 3 6 2 5 3 1 3 . . . . 5 1 5 1 5 2 2 2 . 1 4 1 1 1 2 Fabricators 9 | . . . . . . . . . 1 . 2 . . . . 1 . 1 . 2 . 1 . . . 1 . . . . Repair Stations 5 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . 2 . . . . . . . . Recycling Units 5 | . . . . . 1 . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . . . Scanalyzers 8 | . . . . . 2 . . . 1 . 1 . . . . 2 . . . . . . . 1 . . . 1 . . Garrison Access 13 | . . . . . . 1 . . 2 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 2 . 2 Total Hacks 312 | . 15 . 4 . 17 17 5 18 23 2 19 1 . 30 . 40 2 38 3 26 4 14 2 5 3 10 3 4 2 5 Successful 188 | . 6 . 4 . 6 8 1 10 15 1 11 1 . 30 . 30 1 20 1 17 2 6 1 4 2 3 1 2 1 4 Failed 124 | . 9 . . . 11 9 4 8 8 1 8 . . . . 10 1 18 2 9 2 8 1 1 1 7 2 2 1 1 Catastrophic 12 | . . . . . . 1 . 1 . . 1 . . . . 2 . 1 . . . 2 . . . 3 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 8 . 1 . 3 4 . 8 7 . 4 . . . . 15 . 18 1 15 1 6 1 . 2 1 . 1 . . Terminals 174 | . 15 . . . 8 14 5 15 6 2 7 . . . . 20 2 31 3 19 4 2 2 . 3 7 3 1 2 3 Fabricators 24 | . . . . . . . . . 6 . 4 . . . . 3 . 4 . 3 . 2 . . . 2 . . . . Repair Stations 17 | . . . . . 3 . . . . . 3 . . . . . . . . 2 . 9 . . . . . . . . Recycling Units 10 | . . . . . 2 . . 1 4 . . . . . . 1 . 2 . . . . . . . . . . . . Scanalyzers 34 | . . . . . 4 . . . 5 . 5 . . . . 15 . . . . . . . 4 . . . 1 . . Garrison Access 16 | . . . . . . 3 . . 2 . . . . . . 1 . 1 . 2 . 1 . 1 . 1 . 2 . 2 Terminal Hacks 94 | . 3 . 4 . 2 5 1 7 2 1 2 1 . 30 . 4 1 14 . 8 1 . 1 . 1 2 1 . 1 2 Record 14 | . . . 3 . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 . . 2 . . . . . 3 . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 7 | . . . . . . 1 . 2 . . . . . . . . . 2 . 2 . . . . . . . . . . Locate Traps 9 | . 2 . . . . 1 . . . . 1 . . . . . . 2 . 2 . . . . . 1 . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 4 | . 1 . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . . . . 1 . . . . . . 2 . 2 . 1 . . . . . . . . . . Garrison Registry 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Navigation 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Security Stations 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 2 . 2 . . . . 1 . . . 1 . 1 . . . . . . . . Network Status 5 | . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . 1 . . . . . . . . Build 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 . . . . . 2 . . . . . . . . . . 2 . . . . . . . . Scan Component 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Repair 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . . . . 1 . . . 5 . 2 . . . . 14 . . . . . . . 3 . . . . . . Insert Component 12 | . . . . . 1 . . . 2 . 1 . . . . 6 . . . . . . . 2 . . . . . . Analyze 13 | . . . . . . . . . 3 . 1 . . . . 8 . . . . . . . 1 . . . . . . Garrison Access Hacks 13 | . . . . . . 1 . . 2 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 2 . 2 Unlock Access 9 | . . . . . . 1 . . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Seal Access 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 Unauthorized Hacks 42 | . 3 . . . . 2 . 3 4 . 3 . . . . 10 . 5 1 7 1 2 . . 1 . . . . . Terminals 28 | . 3 . . . . 2 . 2 1 . 1 . . . . 8 . 4 1 4 1 . . . 1 . . . . . Track 4 | . 1 . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . Assimilate 3 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . Botnet 12 | . 1 . . . . 1 . . 1 . 1 . . . . 3 . 1 1 1 1 . . . 1 . . . . . Disrupt 3 | . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Operators 4 | . . . . . . . . 1 . . . . . . . 1 . 1 . 1 . . . . . . . . . . Skim 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . 1 . 1 . . . . 1 . 1 . 1 . 1 . . . . . . . . Haulers 6 | . . . . . . . . . 1 . 1 . . . . 1 . 1 . 1 . 1 . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . Mechanics 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . Recycling Units 4 | . . . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Used 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 83 | . 4 . . . 6 4 2 4 5 1 7 . . . . 9 1 7 1 9 2 4 2 1 1 6 1 3 1 2 Full Trace Events 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . 2 . 1 . . 11 . 6 . . . . . . . 1 . . . . . . Parts Built 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 192 | . . . . . . . . . 64 . 128 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . 16 . 8 . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Time 117 | . . . . . 19 . . . . . 70 . . . . . . . . . . 28 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . . . . . 2 . 1 . . . . 6 . . . . . . . 2 . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 2 . 1 . . . . 6 . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Used RIF Installer 9 | . . . . . . . 1 . . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 98 | . . . . . . . . . 6 7 1 . . . . 1 9 4 4 9 6 6 6 2 6 6 7 6 5 7 Non-combat 37 | . . . . . . . . . 4 . 1 . . . . 1 . 2 . 7 . 4 1 2 . 6 . 4 . 5 Combat 61 | . . . . . . . . . 2 7 . . . . . . 9 2 4 2 6 2 5 . 6 . 7 2 5 2 Robot Hacks Applied 132 | . . . . . . . . . 7 7 1 . . . . 2 10 6 4 13 6 8 6 5 6 16 7 11 5 12 parse_system 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . no_distress 5 | . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . . . . . . . 1 . . generate_echo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 map_walls 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . map_earth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 find_fabricator 6 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . 1 . 1 . 1 drop_inventory 17 | . . . . . . . . . 1 . . . . . . . . 1 . 3 . 3 . 1 . 3 . 3 . 2 locate_stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . ignore_parts 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . find_station 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . purge_threat 16 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 7 . 2 . 3 block_reporting 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . . recall_investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . map_route 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . mark_security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . find_garrison 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . amplify_resonance 12 | . . . . . . . . . . 3 . . . . . . 1 . 2 . . . 2 . 1 . . . 1 2 wipe_record 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . disable_weapons 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . overwrite_iff 13 | . . . . . . . . . 1 1 . . . . . . 4 . . 1 1 . . . 2 . 3 . . . streamctrl_high 3 | . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . formatsys_low 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . 2 formatsys_high 29 | . . . . . . . . . 2 1 . . . . . . 4 1 1 2 4 . 3 . 2 . 4 1 4 . Relay Couplers Released 89 | . . . . . . . 8 . . 3 . . . . . . 11 . 13 . 4 . 12 . 16 . 11 . 11 . Machine Destruction 89 | . . . . . . . 8 . . 3 . . . . . . 11 . 13 . 4 . 12 . 16 . 11 . 11 . Attached 37 | . . . . . . . . . 3 2 . . . . . . 4 2 2 3 4 1 1 1 3 1 3 2 3 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . 6 . . . . . . . . . . . 1 . 1 . . . . . . . 5 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Total Allies 70 | . . . . . . . 6 . 4 3 . . . . . 1 8 2 3 4 7 . 3 . 4 1 9 2 11 2 Largest Group 6 | . . . . . . . 6 . 2 2 . . . . . 1 2 2 1 2 3 1 2 . 2 1 3 4 3 1 Highest-Rated Group 346 | . . . . . . . 96 . 99 58 . . . . . 10 78 163 116 163 116 49 94 . 84 45 174 184 346 36 Highest-Rated Ally 148 | . . . . . . . 16 . 99 29 . . . . . 10 49 137 116 116 116 49 47 . 47 45 69 64 148 36 Total Orders 32 | . . . . . . . . . 1 2 . 14 . . . 2 . 2 2 3 . 2 1 . . . . . 2 1 STAY 11 | . . . . . . . . . 1 1 . 1 . . . 1 . 1 1 2 . 1 1 . . . . . 1 . FOLLOW 9 | . . . . . . . . . . 1 . 2 . . . 1 . 1 1 1 . 1 . . . . . . 1 . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Ally Attacks 388 | . . . . . . . 69 . 18 10 . . . . . . 27 8 11 42 26 2 14 . 6 . 31 8 116 . Total Damage 10985 | . . . . . . . 830 . 457 153 . . . . . . 429 425 309 2169 687 . 410 . 158 . 1101 228 3629 . Kills 62 | . . . . . . . 13 . 2 1 . . . . . . 5 3 4 12 2 . 2 . 2 . 4 1 11 . Allies Corrupted 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Robot Analysis Total 4 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . 2 2 . 1 . . . . . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 19 | . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . Items 19 | . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Turns Passed 30029 | 122 1420 386 931 483 2235 1169 2441 839 1533 1370 522 583 151 31 405 1266 1379 1257 614 2158 460 568 887 309 1299 464 843 919 1772 1213 Spaces Moved 23058 | 56 580 160 387 220 874 544 858 358 1001 797 752 1042 303 76 528 1278 918 1151 499 2032 525 691 824 460 1299 1017 920 958 1060 890 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5261 | 51 580 160 387 160 40 . 453 . . . . . . . . . 107 813 . 303 . . 644 460 594 . . . 387 122 Legs 3595 | . . . . . . . 308 207 . . . . . . . . . . . 809 . . . . 248 760 26 425 239 573 Wheels 3154 | . . . . 60 834 544 97 151 903 370 . . . . . . . . . . . . . . . . . . . 195 Hover 4947 | . . . . . . . . . . . . . . . 1 1278 811 . . 856 70 . . . 457 . 691 533 250 . Flight 6096 | . . . . . . . . . 98 427 752 1042 303 76 527 . . 338 499 64 455 691 180 . . 257 203 . 184 . Fastest Speed 24 | 50 160 240 240 140 140 155 155 110 76 27 27 41 41 41 41 81 69 69 69 48 36 36 36 36 31 24 24 54 61 92 Average Speed 89 | 150 183 240 240 212 172 167 239 201 94 84 45 42 41 41 41 81 81 87 69 69 46 36 36 36 56 30 47 61 117 106 Slowest Speed 470 | 160 240 240 240 240 245 170 470 260 164 188 102 97 41 41 81 81 114 119 69 133 48 36 36 36 97 77 54 100 185 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . 6 . . . 2 . . . 4 . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 77 28 80 32 49 66 53 75 24 53 21 98 57 68 69 39 65 23 47 51 39 20 59 16 81 24 88 25 83 28 Regions Visited 30 Branch Regions 9 Pre-discovered Areas 4 | . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . . 1 1 . . 1 . 1 . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . 1 . . . . . . . 3 3 . 1 . . . . . . . . . . . . . . . Spaces Dug 289 | . 7 . . . 22 1 . . 22 14 13 11 . . 29 19 2 11 1 48 . 30 3 5 15 6 . 20 . 10 Terrain Destroyed 696 | . 7 . . 18 46 9 . 3 27 32 13 11 . . 30 20 43 13 1 214 6 30 9 9 52 7 10 20 39 27 Melee 118 | . . . . . 17 1 . . 14 2 13 11 . . 12 19 2 . . . . . . . . 6 . 20 . 1 Projectile 292 | . 7 . . . 5 . . 3 13 . . . . . 1 1 2 13 1 113 6 30 7 9 23 1 10 . 21 26 AOE 286 | . . . . 18 24 8 . . . 30 . . . . 17 . 39 . . 101 . . 2 . 29 . . . 18 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Acc Total 29994 | 76 854 162 391 230 1427 718 1111 414 1501 1387 906 1159 326 75 681 1443 1361 1326 691 2498 707 980 1326 553 1719 1130 1212 1164 1377 1089 Wait 3783 | . 188 . . . 351 55 56 2 343 390 121 89 13 . 124 93 219 58 42 171 118 236 379 28 202 36 135 90 142 102 Move 23011 | 55 579 159 386 219 873 544 857 357 1001 796 740 1041 302 75 524 1278 917 1151 492 2031 524 687 823 460 1298 1017 919 958 1059 889 Hop 10 | . . . . . . . . . . . 5 . . . 1 . . . 2 . . 2 . . . . . . . . Pick Up 256 | 6 15 1 2 2 20 14 18 4 11 8 5 5 2 . . 10 13 11 8 20 5 7 13 5 14 5 13 4 9 6 Fast Attach 104 | 7 4 . . . 10 3 7 5 6 4 4 . 1 . 1 3 2 2 . 4 4 2 4 2 3 4 2 4 9 7 Attach 150 | . . . . 2 7 2 11 2 18 11 1 1 1 . 1 5 8 5 2 19 6 2 1 1 9 3 8 10 5 9 Detach 64 | . . . 2 . 5 . 1 . 11 7 4 . . . 1 1 2 . . 7 1 . . . 1 3 4 6 4 4 Swap 367 | 1 18 2 1 4 33 14 19 1 16 11 6 2 . . 2 6 24 23 14 47 8 6 14 10 21 13 15 9 16 11 Drop 274 | . 13 . . . 27 17 12 9 18 16 5 5 3 . 3 5 14 14 7 18 5 4 15 8 14 5 11 7 9 10 Fire 1446 | 7 37 . . 3 81 50 84 31 42 37 1 4 . . 5 13 131 58 56 170 36 34 76 39 140 25 80 37 119 50 Melee 278 | . . . . . 19 3 8 3 34 44 14 11 4 . 19 29 13 . . . . . . . . 14 20 38 4 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Escape Stasis 179 | . . . . . . 16 4 . . 62 . . . . . . 18 . 66 . . . . . 13 . . . . . Rewire 36 | . . . . . . . 34 . . . . . . . . . . . . . . . . . . 1 . 1 . . Trap 32 | . . . . . . . . . 1 1 . . . . . . . 4 2 11 . . . . 4 4 5 . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 2 exits: *Ext / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison -4/Factory (discovered 3 exits: *Res / [*Upp] / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: Res / Gar) -3/Garrison -3/Research (discovered 3 exits: *Res / [*Arm] / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Qua x2 / Gar) -2/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 10) 856 | -10/Materials | Discovered new exit (range 14) 1099 | -10/Materials | Discovered new exit (range 7) 1412 | -10/Materials | Discovered new exit (range 4) 1543 | -10/Materials | Entered Mines 1597 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1602 | -10/Mines | Found Prototype Device 1617 | -10/Mines | Learned location of Zion (-7) 1919 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1919 | -10/Mines | Discovered new exit (range 5) 1929 | -10/Mines | Entered Exiles 1990 | -10/Exiles | Met 8R-AWN 2033 | -10/Exiles | Met EX-HEX 2107 | -10/Exiles | Met EX-BIN 2134 | -10/Exiles | Aligned with FarCom system 2136 | -10/Exiles | Given EX-Vault access code 2191 | -10/Exiles | Opened EX-Vault 2203 | -10/Exiles | Found Trap Reconfigurator 2319 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2503 | -10/Exiles | Met EX-DEC 2537 | -10/Exiles | Visited The Gauntlet 2841 | -10/Exiles | Discovered new exit (range 10) 2860 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2860 | -10/Exiles | Entered Mines 2872 | -9/Mines | Discovered new exit (range 12) 2908 | -9/Mines | Met a Derelict bent on vengeance 3049 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3079 | -9/Mines | Learned Materials security intel 3231 | -9/Mines | Assembled infested the area 3236 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3343 | -9/Mines | Entered Materials 3343 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4504 | -8/Materials | Discovered new exit (range 15) 4924 | -8/Materials | Discovered new exit (range 4) 5308 | -8/Materials | Identified exit to Storage 5342 | -8/Materials | Repaired Arm. Treads 5578 | -8/Materials | Entered Storage 5760 | -8/Storage | Garrison activated, responded to threat 6567 | -8/Storage | Discovered new exit (range 16) 6747 | -8/Storage | Identified exit to Garrison 6747 | -8/Storage | Entered Garrison 6863 | -8/Garrison | Lost 11 parts (1p3n4u3w) 7221 | -8/Garrison | Triggered checkpoint 7241 | -8/Garrison | Triggered checkpoint 7285 | -8/Garrison | Triggered checkpoint 7324 | -8/Garrison | Build established: Scavenger-Mutant 7560 | -8/Garrison | Garrison Relay disabled 7669 | -8/Garrison | Triggered checkpoint 7679 | -8/Garrison | Triggered checkpoint 7779 | -8/Garrison | Discovered new exit (range 12) 7871 | -8/Garrison | Triggered checkpoint 7931 | -8/Garrison | Triggered checkpoint 8053 | -8/Garrison | Core integrity fell below 50% 8098 | -8/Garrison | Lost 3 allies 8219 | -8/Garrison | Discovered new exit (range 11) 8291 | -8/Garrison | Triggered checkpoint 8601 | -8/Garrison | Garrison Relay disabled 8674 | -8/Garrison | Discovered new exit (range 25) 8674 | -8/Garrison | Discovered new exit (range 37) 8674 | -8/Garrison | Discovered new exit (range 53) 8998 | -8/Garrison | Installed Relay Interface Framework 9188 | -8/Garrison | Entered Recycling 9280 | -8/Recycling | Build established: Bothacker-Mutant 9856 | -8/Recycling | Discovered new exit (range 16) 9878 | -8/Recycling | Scanned before Scraplab entrance 9899 | -8/Recycling | Angered Scraplab inhabitants 9916 | -8/Recycling | Found Prototype Device 9933 | -8/Recycling | Core integrity fell below 20% 9948 | -8/Recycling | Identified Scrap Engine 9977 | -8/Recycling | Lost 3 parts (1p1n1u) 10027 | -8/Recycling | Entered Factory 10027 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 10254 | -6/Factory | Fabricated Linear Accelerator? 10479 | -6/Factory | Build established: Hacker-Mutant 11336 | -6/Factory | Cargo convoy interrupted 11405 | -6/Factory | Discovered new exit (range 16) 11560 | -6/Factory | Identified exit to Garrison 11560 | -6/Factory | Entered Garrison 11784 | -6/Garrison | Garrison Relay disabled 11870 | -6/Garrison | Triggered checkpoint 12192 | -6/Garrison | Build established: Scavenger-Mutant 12267 | -6/Garrison | Spotted B-75 Beast 12274 | -6/Garrison | Triggered checkpoint 12327 | -6/Garrison | Destroyed B-75 Beast 12361 | -6/Garrison | Lost 3 parts (2n1u) 12566 | -6/Garrison | Discovered new exit (range 13) 12732 | -6/Garrison | Discovered new exit (range 10) 12801 | -6/Garrison | Build established: Mutant 12838 | -6/Garrison | Triggered checkpoint 12868 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 12930 | -6/Garrison | Entered Factory 12937 | -6/Factory | Identified exit to Lower Caves 12937 | -6/Factory | Identified exit to Extension 13093 | -6/Factory | Discovered new exit (range 12) 13205 | -6/Factory | Repaired Cld. VTOL Module? 13405 | -6/Factory | Fabricated Com. HERF Cannon? 13452 | -6/Factory | Entered Lower Caves 13478 | -6/Lower Caves | Learned Factory security intel 13559 | -6/Lower Caves | Encountered a Warlord checkpoint 13787 | -6/Lower Caves | Build established: Construct 13810 | -6/Lower Caves | Activated DRS Beacon 13828 | -6/Lower Caves | Learned Factory emergency access door positions 13889 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13923 | -6/Lower Caves | Spotted B-75 Beast 13967 | -6/Lower Caves | Discovered new exit (range 20) 14035 | -6/Lower Caves | Entered another Lower Caves area 14035 | -6/Lower Caves | Accompanied by 1 ally 14035 | -6/Lower Caves | Discovered new exit (range 18) 14130 | -6/Lower Caves | Learned Factory emergency access door positions 14183 | -6/Lower Caves | Identified exit to Data Miner 14186 | -6/Lower Caves | Entered Data Miner 14186 | -6/Data Miner | Discovered new exit (range 6) 14194 | -6/Data Miner | Met Data Miner 14202 | -6/Data Miner | Learned location of Section 7 (-2) 14202 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14208 | -6/Data Miner | Received God Mode back door access code from Data Miner 14217 | -6/Data Miner | Entered Proximity Caves 14220 | -5/Proximity Caves | Spotter reported a threat 14365 | -5/Proximity Caves | Spotted B-75 Beast 14460 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14510 | -5/Proximity Caves | Discovered new exit (range 12) 14622 | -5/Proximity Caves | Entered Factory 14622 | -5/Factory | Evolved 2 slots: Utility x2 14799 | -5/Factory | Discovered new exit (range 6) 14960 | -5/Factory | Build established: Hacker-Construct 15336 | -5/Factory | Discovered new exit (range 9) 15521 | -5/Factory | Discovered new exit (range 15) 15548 | -5/Factory | Lost 3 parts (1p2u) 15821 | -5/Factory | Build established: Hacker-Mutant 15888 | -5/Factory | Identified exit to Garrison 15888 | -5/Factory | Entered Garrison 15926 | -5/Garrison | Triggered checkpoint 16086 | -5/Garrison | Triggered checkpoint 16245 | -5/Garrison | Garrison Relay disabled 16563 | -5/Garrison | Garrison Relay disabled 16575 | -5/Garrison | Triggered checkpoint 16605 | -5/Garrison | Discovered new exit (range 3) 16694 | -5/Garrison | Triggered checkpoint 16738 | -5/Garrison | Triggered checkpoint 16906 | -5/Garrison | Lost 3 allies 16906 | -5/Garrison | Garrison Relay disabled 16926 | -5/Garrison | Core integrity fell below 50% 16940 | -5/Garrison | Triggered checkpoint 17048 | -5/Garrison | Discovered new exit (range 13) 17198 | -5/Garrison | Build established: Bothacker-Construct 17251 | -5/Garrison | Discovered new exit (range 13) 17257 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 17267 | -5/Garrison | Entered Factory 17482 | -5/Factory | Discovered new exit (range 15) 18261 | -5/Factory | Build established: Hacker-Construct 18524 | -5/Factory | Identified exit to Garrison 18524 | -5/Factory | Entered Garrison 18548 | -5/Garrison | Triggered checkpoint 18566 | -5/Garrison | Garrison Relay disabled 18583 | -5/Garrison | Heavy support dispatched to Factory 18664 | -5/Garrison | Triggered checkpoint 18684 | -5/Garrison | Triggered checkpoint 18697 | -5/Garrison | Heavy support dispatched to Factory 18734 | -5/Garrison | Triggered checkpoint 18764 | -5/Garrison | Discovered new exit (range 12) 18766 | -5/Garrison | Spotted B-75 Beast 18839 | -5/Garrison | Spotted B-75 Beast 18841 | -5/Garrison | Rewired B-86 Titan 18850 | -5/Garrison | Allies destroyed B-75 Beast 18986 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 19075 | -5/Garrison | Triggered checkpoint 19110 | -5/Garrison | Garrison Relay disabled 19138 | -5/Garrison | Entered Factory 19138 | -4/Factory | Accompanied by 1 ally 19138 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 19603 | -4/Factory | Build established: Bothacker-Construct 19664 | -4/Factory | First assault squad dispatched 19814 | -4/Factory | Incoming assault squad redirected 19852 | -4/Factory | Lost 5 parts (3u2w) 20050 | -4/Factory | Noticed a derelict Sapper rigging charges 20392 | -4/Factory | Discovered new exit (range 7) 20421 | -4/Factory | Build established: Hacker-Construct 20487 | -4/Factory | Found Prototype Processor 20487 | -4/Factory | Identified Exp. Signal Interpreter 20930 | -4/Factory | System corruption reached 10% 20948 | -4/Factory | Incoming assault squad redirected 21006 | -4/Factory | Discovered new exit (range 18) 21109 | -4/Factory | Spotted B-86 Titan 21111 | -4/Factory | Identified exit to Garrison 21197 | -4/Factory | Cargo convoy interrupted 21278 | -4/Factory | Found Enh. Gamma Bomb Array 21279 | -4/Factory | Found Beam Splitter 21296 | -4/Factory | Entered Garrison 21313 | -4/Garrison | Garrison Relay disabled 21410 | -4/Garrison | Triggered checkpoint 21443 | -4/Garrison | Triggered checkpoint 21551 | -4/Garrison | Spotted B-86 Titan 21586 | -4/Garrison | Build established: Bothacker-Construct 21602 | -4/Garrison | Rewired B-86 Titan 21606 | -4/Garrison | Lost 3 allies 21643 | -4/Garrison | Discovered new exit (range 8) 21646 | -4/Garrison | Learned Research security intel 21678 | -4/Garrison | Triggered checkpoint 21727 | -4/Garrison | Expanded RIF knowledge: Hotswap 21730 | -4/Garrison | Discovered new exit (range 12) 21756 | -4/Garrison | Entered Research 21756 | -3/Research | Accompanied by 1 ally 21756 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22054 | -3/Research | Build established: Skirmisher 22134 | -3/Research | Discovered new exit (range 143) 22193 | -3/Research | Repaired Imp. Coolant Injector 22289 | -3/Research | Found Spectral Analyzer 22324 | -3/Research | Identified exit to Garrison 22324 | -3/Research | Entered Garrison 22511 | -3/Garrison | H-XX Assembler disabled 22536 | -3/Garrison | Triggered checkpoint 22548 | -3/Garrison | Garrison Relay disabled 22647 | -3/Garrison | Spotted B-86 Titan 22696 | -3/Garrison | Destroyed B-86 Titan 22716 | -3/Garrison | Triggered checkpoint 22824 | -3/Garrison | Triggered checkpoint 22870 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 22877 | -3/Garrison | Garrison Relay disabled 22935 | -3/Garrison | Discovered new exit (range 22) 22951 | -3/Garrison | Learned Research security intel 22958 | -3/Garrison | Triggered checkpoint 23060 | -3/Garrison | Triggered checkpoint 23187 | -3/Garrison | Garrison Relay disabled 23211 | -3/Garrison | Entered Research 23226 | -3/Research | Discovered new exit (range 14) 23274 | -3/Research | Discovered new exit (range 9) 23520 | -3/Research | Identified exit to Garrison 23520 | -3/Research | Entered Garrison 23542 | -3/Garrison | Build established: Bothacker-Construct 23599 | -3/Garrison | Triggered checkpoint 23642 | -3/Garrison | Triggered checkpoint 23696 | -3/Garrison | Garrison Relay disabled 23847 | -3/Garrison | Spotted B-86 Titan 24067 | -3/Garrison | Destroyed B-86 Titan 24168 | -3/Garrison | Spotted B-86 Titan 24230 | -3/Garrison | Discovered new exit (range 15) 24280 | -3/Garrison | Triggered checkpoint 24449 | -3/Garrison | Garrison Relay disabled 24516 | -3/Garrison | Discovered new exit (range 13) 24611 | -3/Garrison | Found Relay Coupler [Proto] 24613 | -3/Garrison | Found Relay Coupler [Proto] 24688 | -3/Garrison | Discovered new exit (range 13) 24762 | -3/Garrison | Triggered checkpoint 24782 | -3/Garrison | Expanded RIF knowledge: Zone Cloak 24786 | -3/Garrison | Garrison Relay disabled 24798 | -3/Garrison | Garrison Relay disabled 24818 | -3/Garrison | Identified exit to Research 24819 | -3/Garrison | Entered Research 24819 | -2/Research | Evolved 2 slots: Utility x2 24840 | -2/Research | Build established: Botlord-Construct 24940 | -2/Research | Discovered new exit (range 12) 25083 | -2/Research | Identified exit to Quarantine 25280 | -2/Research | Identified exit to Garrison 25283 | -2/Research | Entered Garrison 25283 | -2/Garrison | Accompanied by 1 ally 25287 | -2/Garrison | Triggered checkpoint 25303 | -2/Garrison | Found Relay Coupler [Proto] 25305 | -2/Garrison | Found Relay Coupler [Proto] 25306 | -2/Garrison | Found Relay Coupler [Proto] 25314 | -2/Garrison | Found Relay Coupler [Proto] 25344 | -2/Garrison | Garrison Relay disabled 25397 | -2/Garrison | Spotted B-90 Cyclops 25405 | -2/Garrison | Triggered checkpoint 25630 | -2/Garrison | System corruption reached 10% 25651 | -2/Garrison | Triggered checkpoint 25654 | -2/Garrison | Destroyed B-90 Cyclops 25711 | -2/Garrison | Triggered checkpoint 25739 | -2/Garrison | Expanded RIF knowledge: Structural Interface 25802 | -2/Garrison | Garrison Relay disabled 25822 | -2/Garrison | Discovered new exit (range 10) 25828 | -2/Garrison | Spotted B-86 Titan 25831 | -2/Garrison | Spotted B-90 Cyclops 25906 | -2/Garrison | Identified exit to Research 25979 | -2/Garrison | Discovered exit to Research (range 5) 25987 | -2/Garrison | Discovered exit to Research (range 55) 25987 | -2/Garrison | Discovered exit to Research (range 12) 25987 | -2/Garrison | Discovered exit to Research (range 41) 26034 | -2/Garrison | Rescued a captive Derelict 26038 | -2/Garrison | Rescued a captive Derelict 26076 | -2/Garrison | Garrison Relay disabled 26126 | -2/Garrison | Entered Research 26126 | -2/Research | Accompanied by 3 allies 26953 | -2/Research | System corruption reached 30% 27045 | -2/Research | Identified exit to Garrison 27045 | -2/Research | Entered Garrison 27045 | -2/Garrison | Accompanied by 1 ally 27076 | -2/Garrison | Garrison Relay disabled 27079 | -2/Garrison | Triggered checkpoint 27306 | -2/Garrison | Triggered checkpoint 27308 | -2/Garrison | Triggered checkpoint 27313 | -2/Garrison | Spotted B-90 Cyclops 27494 | -2/Garrison | Allies destroyed B-90 Cyclops 27717 | -2/Garrison | Triggered checkpoint 27801 | -2/Garrison | Garrison Relay disabled 27839 | -2/Garrison | Discovered new exit (range 13) 27886 | -2/Garrison | Found embedded Infiltrators 27945 | -2/Garrison | Triggered checkpoint 27961 | -2/Garrison | P-80 Master assimilated allied 5E-DGN(x) 28047 | -2/Garrison | Triggered checkpoint 28125 | -2/Garrison | Spotted B-90 Cyclops 28129 | -2/Garrison | Rewired B-86 Titan 28134 | -2/Garrison | Rewired B-90 Cyclops 28203 | -2/Garrison | Discovered new exit (range 10) 28256 | -2/Garrison | Expanded RIF knowledge: Autoassimilate 28311 | -2/Garrison | Spotted Striker 28311 | -2/Garrison | Spotted Striker 28319 | -2/Garrison | Assimilated Striker with formatsys_high 28321 | -2/Garrison | Assimilated Striker with formatsys_high 28473 | -2/Garrison | Lost 4 allies 28623 | -2/Garrison | Triggered checkpoint 28685 | -2/Garrison | Garrison Relay disabled 28817 | -2/Garrison | Entered Access 28817 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 28913 | -1/Access | Identified exit to Surface 29158 | -1/Access | Found Prototype Device 29158 | -1/Access | Identified Exp. Transmission Jammer 29675 | -1/Access | Spotted B-99 Colossus 29862 | -1/Access | System corruption reached 10% 30030 | *** | Escaped! Last Messages --------------- 29912_ Segregator Trap reprogrammed. 29914_ W-44 Eye distress signal jammed. 29917_ U-05 Engineer lays Concrete. 29917_ W-44 Eye distress signal jammed. 29928_ Acquired 61 matter. 29930_ U-05 Engineer builds a Wall. 29937_ System corrupted: Matter fused (-5). 29961_ System corrupted: Matter fused (-6). 29980_ System corrupted: Matter fused (-9). 29981_ Arm. Scrap Engine consumes Adv. Heavy Siege Treads. 29992_ Arm. Scrap Engine consumes HERF Cannon. 30006_ ZIQYKR#LFO,GFH3APE#H IVX0UW5N2%#H 30022_ Scrap Engine modifies Hpw. Kinetic Hardcell Construct/C: Shot Heat +20 Renamed Hpw. EM HERF Construct/C. 30023_ System corrupted: IFF burst signal emitted. 30023_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 30026_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | #??# #?????????????????????????????????????? | | " #??# #?????????????????????????????????????? | | """ #??# #?????????????????????????????????????? | | """ #??# #?????????????????????????????????????? | | """" #??# #?????????????????????????????????????? | | """ #??# #?????????????????????????????????????? | | " #??# #?????????????????????????????????????? | | #??# #?????????????????????????????????????? | | ????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | +######### ###???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #######/### #???????????????????????????????????? | | ?# ## #???????????????????????????????????? | | ?# ## #???????????????????????????????????? | | ?# """## #???????????????????????????????????? | | ## """## #???????????????????????????????????? | | ## """## #?????###???????????????????????????? | | ## F"## ####### ##########??????????????????? | | ## """## """T""" "??????????????????? | | ## "" ## """ """ "????BB????????????? | | ## ## "????BB????????????? | | ## !## "??????????????????? | | ## ## "" "??????????????????? | | ## ## @" "??????????????????? | | ## ## "??????????????????? | | ?# ## "????BB????????????? | | ?# ## "????BB?????BB?????? | | ?# ! ## "???????????BB?????? | | ?# ## ####### ##########??????????????????? | | ?########## #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# /???????????????????????????????????? | | ??????????# #?????????????????w?????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????g???????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 80 Energy Generation 55 Energy Capacity 811 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 3 Power Amplification 40 Corruption Block 15 Armor Coverage 1200 Resistance: KI 20 Power Shielding 33 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 6 Energy Filtering 30 Salvage Targeting 4 Offensive Hacking 34 Defensive Hacking 12 Relay Coupler Types 4 Relay Coupler Value 146 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Hacking Suite | -6/Factory | Scanalyzed Mak. Salvage Targeting Computer | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Imp. System Shield | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Imp. Cooling System | -5/Factory | Scanalyzed Mni. Assault Cannon | -5/Factory | Scanalyzed Remote Datajack | -5/Factory | Scanalyzed Imp. Trap Extractor | -5/Factory | Scanalyzed Lrg. Storage Unit | -3/Research | Scanalyzed Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Linear Accelerator | x2 | -6/Factory | Preloaded Com. HERF Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellSurgeFlail Manual? 0 Play Time 10:06:54 Cumulative 506.4 hours Start 2025.03.03 @ 09:43:22 End 2025.03.13 @ 09:58:42 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 204 Adventurer 0 Explorer 0 Win Type 0 Total 16 Types 14/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 84 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dde3ba54-22c3-48f8-9725-2f6769238cb4