Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 19:02:57 Player: Jazzer Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (41) 205 Value Destroyed (1170) 1170 Prototype IDs (48) 960 Alien Tech Used (3) 600 Bonus (7400) 7400 TOTAL SCORE: 19735 Bonus ------- Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1450 Matter 85/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Regenerative Plating Tachyon Dispersion Ray Guided Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power III Light Fission Core Light Particle Reactor > --- PROPULSION ------- Biomechanical Wings Cooled Nuclear Pulse Thruster Flightbrick > --- UTILITY ---------- Small Storage Unit Structural Scanner Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced ECM Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Vortex Shotgun Ripper > --- INVENTORY -------- Xenon Bombardment Thruster Field Propulsion Array Advanced Reaction Control System Cloaking Device Transdimensional Reconstructor Vortex Rifle Vortex Shotgun [Rating: 125] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Compact Wheel Leg Centrium Leg Wheel Compact Wheel Flight Unit Flightbrick Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Regenerative Plating Weapon Ripper Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Ripper Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Slots Evolved 16 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 Power 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . Utility 10 | . . . 2 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 162 | 8 14 53 12 6 . . . . 6 . . 5 . 8 . . 4 . 11 . 1 2 1 14 1 7 9 Power 10 | 1 1 3 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . . 1 Engine 5 | 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 19 | 2 1 2 1 . . . . . 1 . . . . 1 . . . . 3 . . . . 5 . . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Wheel 5 | 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . 1 . . . . . 1 . . . . 1 . . . . 3 . . . . 5 . . . Utility 78 | 2 4 21 9 5 . . . . 3 . . 3 . 5 . . 4 . 8 . 1 . 1 7 . 2 3 Device 58 | 1 3 21 7 3 . . . . . . . 3 . 2 . . 3 . 6 . 1 . 1 6 . . 1 Storage 5 | 1 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Processor 5 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 Hackware 9 | . . . . 2 . . . . 2 . . . . 1 . . 1 . . . . . . 1 . 1 1 Protection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 3 8 27 1 . . . . . 1 . . 2 . 2 . . . . . . . 2 . 1 1 5 2 Energy Gun 23 | 3 5 5 . . . . . . . . . . . . . . . . . . . 2 . 1 1 4 2 Energy Cannon 11 | . . 10 . . . . . . . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Launcher 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . 1 . . . . . 1 . . 2 . . . . . . . . . . . . . 1 . Impact Weapon 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . . . . . . 2 . . . . 2 . 2 . . 2 . 1 1 6 . Parts Lost 37 | . 5 5 . . . . . . 1 . . . 1 . . . . 1 2 . . . . 4 5 9 4 Power 7 | . 2 2 . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Propulsion 8 | . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 1 1 3 . Utility 13 | . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . 1 2 4 3 Weapon 9 | . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 Highest Loss Streak 9 | . 2 3 . . . . . . 1 . . . 1 . . . . 1 1 . . . . 4 5 9 4 To Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 99 61 77 80 80 80 80 82 82 82 81 78 83 78 78 80 82 82 80 80 83 85 75 71 37 28 Engine 6 | . 13 13 . . . . . . . . . . . . . . . . . . . 2 4 1 . . . Core 5 | . . . 7 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 8 4 4 4 4 3 . . . Wheel 11 | . 27 27 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . 7 6 6 6 6 6 11 11 11 11 11 10 10 10 10 10 13 14 14 14 14 10 19 6 . Device 15 | . 14 14 27 30 26 26 26 26 19 11 11 10 7 10 10 10 12 14 12 14 14 14 14 13 14 3 . Storage 6 | . 14 14 3 . . . . . . . . . . . . . . . 3 4 4 4 4 4 2 . . Processor 4 | . . . 1 6 6 6 6 6 8 11 11 11 11 14 10 10 10 10 9 9 9 9 9 7 4 4 6 Hackware 10 | . . . . 5 13 13 13 13 17 23 23 23 23 26 26 26 26 26 23 23 23 23 23 24 23 20 18 Energy Gun 4 | . 27 4 . . . . . . . . . . . . . . . . . . . 2 4 1 4 1 . Energy Cannon 5 | . . 15 1 . . . . . . . . . . . 5 5 5 5 4 4 4 1 . . . . . Special Weapon 1 | . . . 5 6 6 6 6 6 5 5 5 5 5 3 . . . . . . . . . . . . . Slashing Weapon 3 | . . 2 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 13 92 100 21 22 21 21 21 21 21 20 20 20 20 26 26 26 29 29 34 29 29 31 31 34 34 19 15 Greatest Support 60 | 32 32 36 30 24 24 24 24 24 30 30 30 30 30 30 30 30 30 30 36 36 36 36 36 39 35 27 60 Greatest Overweight (x) 11 | . 2 6 . . . . . . . . . . . . . . . . . . . . . 11 . 6 2 Average Overweight (x) . | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 8 5 5 5 5 5 5 5 5 5 8 5 5 5 5 8 8 8 8 8 8 8 5 5 Average Capacity 13 | 7 24 25 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 8 8 8 8 8 6 5 5 Most Carried 25 | 2 21 25 25 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 7 7 7 8 8 8 3 5 5 Average Carried 11 | 1 12 24 4 3 5 5 5 5 3 4 4 5 5 3 5 5 4 5 4 7 7 7 8 7 2 2 4 Final Capacity 25 | 8 25 25 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 5 5 5 Final Carried 25 | 2 21 25 4 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 7 7 7 8 8 3 1 4 3 Class Distribution -------------------- 42% | Mutant 26% | Hacker-Scout 14% | Hacker-Mutant 5% | Hacker-Ninja 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Infiltrator-Mutant | -8/Materials Infiltrator-Ninja | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Wizard-Ninja | -3/Research Hacker-Sprinter | -3/Armory Hacker-Mutant | -3/Lab Hacker-Mutant | -2/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Matter Collected 1555 | 218 149 438 229 . 134 . . . 36 1 . 32 27 . . 28 . . . 43 30 180 10 . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1513 | 30 713 556 133 . . . . . 54 . . . . . . . . . . . . . . . 27 . . Parts 103 | 4 44 41 7 . . . . . 4 . . . . . . . . . . . . . . . 3 . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . 5 . . 7 . . . . 5 . . . . 2 . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Combat Hostiles Destroyed 29 | . 14 14 . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 15 | . 10 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . Cannons 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 9 | 1 6 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Builder 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Swarmer 6 | . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 4 | 1 4 2 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . . Combat Bots Only 3 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Max Kills in Single Turn 3 | 1 3 1 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Hostile Shots Fired 794 | . 52 31 7 36 3 . . 9 27 . . . 50 10 20 7 . 28 212 2 . . 6 98 23 66 107 Missed 389 | . 12 8 3 26 1 . . 5 16 . . . 25 5 10 4 . 21 135 . . . 4 49 9 22 34 Damage Taken 8137 | . 465 535 64 108 64 . . 79 108 . . . 380 109 152 59 . 151 1242 54 . . 39 897 324 1150 2157 Core 2887 | . 41 103 15 . . . . . 6 . . . 30 48 36 37 . . 222 28 . . . 252 139 452 1478 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 28 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . 13 . Core Remaining (%) 78 | 100 . 42 97 . . . . 100 . . . . 95 . . . . 87 . . . . 78 . . 29 . Volleys Fired 145 | 2 44 51 . . 2 . . . . . . 1 . 4 . . . . 7 . 17 2 4 1 5 4 1 Largest 2 | 2 2 2 . . 1 . . . . . . 1 . 1 . . . . 1 . 1 1 1 1 1 2 1 Hottest 160 | 90 115 160 . . 5 . . . . . . 5 . 98 . . . . 98 . 98 60 60 40 40 120 80 Shots Fired 210 | 4 82 75 . . 2 . . . . . . 1 . 4 . . . . 7 . 17 2 4 1 5 5 1 Gun 125 | 4 77 26 . . . . . . . . . . . . . . . . . . . 2 4 1 5 5 1 Cannon 77 | . . 49 . . . . . . . . . . . 4 . . . . 7 . 17 . . . . . . Launcher 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Special 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 14 | . . 12 . . . . . . . . . . . 2 . . . . . . . . . . . . . Thermal 158 | 2 67 63 . . . . . . . . . . . 2 . . . . 7 . 17 . . . . . . Explosive 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 13 | 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Entropic 17 | . . . . . . . . . . . . . . . . . . . . . . 2 4 1 5 5 . Robot Hit Streak 23 | 3 9 23 . . 1 . . . . . . 2 . . . . . . 1 . . . . . . 1 . Robot Miss Streak 9 | . 3 1 . . 1 . . . . . . . . . . . . . 1 . . . . . 5 9 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 110 | 3 51 43 3 1 1 . . . 3 . . 1 . . . . . . 2 . . . . . . 2 . Core Hits 58 | 1 33 19 2 . . . . . 2 . . . . . . . . . . . . . . . 1 . . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Burn 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 129 | . . 33 15 8 . 6 . . 12 . 1 2 . 14 . 2 . . 22 . 1 . 3 10 . . . Impact 21 | . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 108 | . . 12 15 8 . 6 . . 12 . 1 2 . 14 . 2 . . 22 . 1 . 3 10 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2622 | 41 1121 873 167 51 . . . . 137 . . . . . . . . . 141 . . . . . 53 27 11 Guns 1158 | 41 727 310 . . . . . . . . . . . . . . . . . . . . . . 53 27 . Cannons 594 | . . 563 . . . . . . . . . . . . . . . . 31 . . . . . . . . Explosions 394 | . 394 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 465 | . . . 167 51 . . . . 137 . . . . . . . . . 110 . . . . . . . . Ramming 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Kinetic 155 | . . 155 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1409 | 13 647 718 . . . . . . . . . . . . . . . . 31 . . . . . . . . Explosive 394 | . 394 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 108 | 28 80 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 465 | . . . 167 51 . . . . 137 . . . . . . . . . 110 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 80 | . . . . . . . . . . . . . . . . . . . . . . . . . 53 27 . Highest Corruption 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 6 1 Average Corruption 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 130 | . 5 . 4 16 . . . . 30 . . . . . . . . . 75 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 125 | . . . 4 16 . . . . 30 . . . . . . . . . 75 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 275 | 60 247 275 . 2 2 . . 29 3 . . . . 124 . 3 . . 46 . 4 . . . . . . Average Temperature 58 | 33 75 44 . 2 2 . . 12 3 . . . . 57 . 3 . . 20 . 4 . . . . . . Received Heat Transfer 918 | . 162 370 9 21 12 . . 46 12 . . . . 27 . 18 . 45 46 9 . . 12 129 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3124 | 37 1826 1211 . . . . . . . . . . . . . . . . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Peak Influence 587 | 5 161 . 219 229 . . . . 202 . . . . 233 . . . . 587 . . . . 229 164 . . Initial 119 | . 3 . . 14 . . . . 56 . . . . 69 . . . . 18 . . . . . 119 . . Average 113 | . 46 . 89 94 . . . . 123 . . . . 136 . . . . 286 . . . . 149 129 . . Maximum Alert Level 2 | . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . Low Security (%) 81 | 100 100 . 91 67 . . . . 85 . . . . 92 . . . . 38 . . . . 65 100 . 100 Level 1 12 | . . . 8 32 . . . . 14 . . . . 7 . . . . 20 . . . . 34 . . . Level 2 5 | . . . . . . . . . . . . . . . . . . . 40 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . 1 1 . . . . 2 . . . . 2 . 1 . . 6 . . . . . . . 2 Investigation 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Extermination 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Reinforcement 10 | . 2 . . 1 . . . . 1 . . . . 1 . . . . 3 . . . . . . . 2 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Distress Signals 10 | . 3 . . . . . . . . . . . . 1 . . . . 2 . . . . 4 . . . Communications Jammed 28 | . . . . 8 . . . . . . . . . . . . . . 20 . . . . . . . . Distress Signals 28 | . . . . 8 . . . . . . . . . . . . . . 20 . . . . . . . . Times Spotted 263 | . 26 16 8 14 1 . . 4 9 4 . . 15 6 11 10 . 4 75 3 5 7 3 31 4 1 6 Peak Tracking Total 15 | . 4 2 3 10 1 . . 3 4 4 . . 6 3 5 8 . 4 15 5 5 5 3 10 4 1 6 Tactical Retreats 47 | . . 1 4 3 1 . . 3 2 . . . 3 2 1 1 . 1 16 . 1 1 . 7 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Traps Triggered 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . 1 . . . . . . . . . . 1 . . . . 1 . . . 5 . . . . . Most Traps Carried 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Machines Disabled 7 | . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . 3 . . Max in Single Turn 1 | . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Machines Accessed 55 | . 6 2 2 3 . . 4 . 2 1 2 . . 6 . 2 9 . 8 . 1 2 . 4 . 1 . Terminals 28 | . 6 . 2 3 . . . . 2 . . . . 4 . . . . 7 . . . . 4 . . . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 233 | . 24 10 8 7 . . 29 . 10 1 6 . . 24 . 8 48 . 40 . 1 3 . 13 . 1 . Successful 192 | . 14 10 6 4 . . 29 . 5 1 6 . . 17 . 8 48 . 29 . 1 3 . 10 . 1 . Failed 41 | . 10 . 2 3 . . . . 5 . . . . 7 . . . . 11 . . . . 3 . . . Catastrophic 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 15 . 5 5 . . . . 6 . . . . 14 . . . . 13 . . . . 4 . 1 . Terminals 115 | . 24 . 8 7 . . . . 10 . . . . 15 . . . . 38 . . . . 13 . . . Fabricators 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 163 | . 9 10 4 3 . . 29 . 3 1 6 . . 7 . 8 48 . 23 . 1 3 . 7 . 1 . Record 75 | . . 9 . . . . 11 . . . 5 . . . . 7 36 . 2 . . 2 . 2 . 1 . Part Schematic 15 | . . . . . . . 9 . . . . . . 1 . . 4 . 1 . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . 3 . 1 . . . . 1 . . 4 . . . . . . . . . . Open Door 5 | . . . . . . . . . . 1 1 . . . . 1 . . . . 1 1 . . . . . Branch Access Points 4 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Terminal Index 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 3 | . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 6 | . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . . Locate Traps 9 | . 3 . 2 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 4 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 5 . 2 1 . . . . 2 . . . . 6 . . . . 4 . . . . 3 . . . Terminals 19 | . 5 . 2 1 . . . . 2 . . . . 2 . . . . 4 . . . . 3 . . . Track 5 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . Botnet 11 | . 3 . 1 1 . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . Disrupt 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 5 . 1 2 . . . . 2 . . . . 6 . . . . 8 . . . . 3 . . . Full Trace Events 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 6 . . . . 2 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . 9 . . . . 14 . 1 . . 4 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 247 | . . . . . . . . . . . . . . 152 . . . . 95 . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . 5 . . . . 5 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Non-combat 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . parse_system 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 13 | . . 3 . . 1 1 . 1 . . 1 . . . 1 2 . 1 . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 23 | . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . Items 23 | . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Turns Passed 9787 | 65 1120 2986 409 460 461 263 31 242 270 217 211 335 72 379 48 129 67 162 521 62 206 320 121 343 26 148 113 Spaces Moved 13817 | 46 658 1765 692 747 622 619 77 481 609 536 546 851 194 698 129 293 156 406 1213 176 413 541 253 703 48 201 144 Core 275 | 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . 139 131 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Wheels 2465 | 42 658 1765 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11064 | . . . 692 747 622 619 77 481 609 536 546 851 194 698 129 293 156 406 1213 176 413 541 253 702 48 62 . Fastest Speed 29 | 50 100 129 40 40 40 40 40 40 37 37 37 37 37 37 37 37 37 37 34 34 34 34 34 29 29 32 50 Average Speed 54 | 95 129 131 40 40 40 40 40 40 37 37 37 37 37 37 37 37 37 37 34 34 34 34 34 35 29 56 59 Slowest Speed 600 | 100 130 190 40 40 40 40 40 40 37 37 37 37 37 37 37 37 37 37 34 34 34 34 34 600 32 350 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . 5 4 1 . . 3 5 . . . 2 2 . . 2 2 19 . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 52 | 3 95 88 41 29 71 87 68 65 18 58 79 87 53 29 40 54 63 65 45 35 63 59 56 23 5 96 5 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 12 | . . 1 . . 1 . 1 . . . 3 . . . 1 1 3 1 . . . . . . . . . Known Exits Taken 23 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Scrap Searched 33 | . . 11 . . 1 2 . 2 . . 2 4 1 . . 3 . 1 . 2 2 . 2 . . . . Spaces Dug 117 | . 5 15 12 7 . 3 . . 6 . 1 1 . 15 . 2 . . 22 . 8 . 10 10 . . . Terrain Destroyed 152 | . 13 24 12 7 . 3 . . 6 . 1 1 . 17 . 2 . . 25 . 18 1 12 10 . . . Melee 89 | . . 11 12 7 . 3 . . 6 . 1 1 . 13 . 2 . . 20 . 1 . 3 9 . . . Projectile 50 | . . 13 . . . . . . . . . . . 4 . . . . 5 . 17 1 9 1 . . . AOE 13 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Total 15632 | 59 839 2305 798 892 831 624 76 527 630 554 553 869 191 791 128 309 161 416 1262 177 458 676 278 776 54 231 167 Wait 1263 | 2 100 349 68 128 209 . . 48 5 19 4 . . 62 . 15 . 11 18 2 27 122 18 37 . 10 9 Move 13698 | 45 657 1764 681 738 619 618 76 474 598 535 545 850 190 694 128 292 151 402 1175 175 412 540 252 696 47 200 144 Hop 44 | . . . 5 4 1 . . 3 5 . . . 1 1 . . 2 1 18 . . . . 3 . . . Pick Up 93 | 2 20 30 5 3 . . . 1 2 . 2 3 . 4 . . 1 1 3 . . 5 . 6 . 4 1 Fast Attach 43 | 7 1 1 5 3 . . . . 1 . . 5 . 1 . . 3 . 6 . . . . 2 . 2 6 Attach 50 | . 4 9 5 2 . . . . 4 . . . . 4 . . 1 . 5 . . . . 6 2 6 2 Detach 21 | . 2 1 1 2 . . . . 1 . . . . 2 . . . . 6 . . . . 1 . 5 . Swap 72 | 1 9 43 2 1 . . . . 1 . . . . 3 . . 1 . . . 1 2 1 6 . . 1 Drop 71 | . 2 23 11 3 . . . 1 1 . 1 8 . 2 . . 2 1 2 . . 5 . 8 . . 1 Fire 145 | 2 44 51 . . 2 . . . . . . 1 . 4 . . . . 7 . 17 2 4 1 5 4 1 Melee 129 | . . 33 15 8 . 6 . . 12 . 1 2 . 14 . 2 . . 22 . 1 . 3 10 . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 15) 767 | -10/Materials | Discovered new exit (range 3) 966 | -10/Materials | Derelicts attacked the area 1119 | -10/Materials | Discovered new exit (range 11) 1176 | -10/Materials | Discovered new exit (range 7) 1186 | -10/Materials | Entered Subcaves 1188 | -10/Subcaves | Learned Materials terminal intel 1278 | -10/Subcaves | Visited Clippyterm 1308 | -10/Subcaves | Disturbed a concealed Subdweller 1401 | -10/Subcaves | Lost 3 parts (1p2w) 1730 | -10/Subcaves | Discovered new exit (range 6) 1914 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1960 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1995 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2016 | -10/Subcaves | Learned Materials stockpile data 2259 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2262 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2525 | -10/Subcaves | Disturbed a concealed Subdweller 2789 | -10/Subcaves | Core integrity fell below 50% 3258 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3263 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3308 | -10/Subcaves | Discovered new exit (range 5) 3611 | -10/Subcaves | Learned location of Zion (-6) 3933 | -10/Subcaves | Visited 4L-MR0's lab 3951 | -10/Subcaves | Found Flightbrick 4172 | -10/Subcaves | Entered Materials 4172 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4174 | -8/Materials | Loaded intel: 12 terminal locations 4175 | -8/Materials | Attached Flightbrick, gained temporary slots: Utility x3 4373 | -8/Materials | Garrison activated, responded to threat 4572 | -8/Materials | Discovered new exit (range 16) 4580 | -8/Materials | Identified exit to Factory 4581 | -8/Materials | Entered Factory 4581 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4788 | -7/Factory | Build established: Infiltrator-Ninja 4831 | -7/Factory | Discovered new exit (range 2) 4832 | -7/Factory | Identified exit to Storage 4952 | -7/Factory | Discovered exit to Storage (range 10) 4972 | -7/Factory | Discovered new exit (range 5) 4974 | -7/Factory | Identified exit to Factory 5001 | -7/Factory | Identified exit to Lower Caves 5041 | -7/Factory | Entered Lower Caves 5041 | -7/Lower Caves | Spotted B-75 Beast 5188 | -7/Lower Caves | Build established: Hacker-Scout 5498 | -7/Lower Caves | Discovered new exit (range 12) 5502 | -7/Lower Caves | Identified exit to Lower Caves 5502 | -7/Lower Caves | Entered another Lower Caves area 5519 | -7/Lower Caves | Spotted B-75 Beast 5548 | -7/Lower Caves | Discovered exit to Factory (range 9) 5558 | -7/Lower Caves | Encountered a Warlord checkpoint 5694 | -7/Lower Caves | Discovered new exit (range 14) 5698 | -7/Lower Caves | Identified exit to Data Miner 5731 | -7/Lower Caves | Learned 4 Factory zone layouts 5765 | -7/Lower Caves | Entered Data Miner 5765 | -7/Data Miner | Discovered new exit (range 6) 5773 | -7/Data Miner | Met Data Miner 5781 | -7/Data Miner | Learned location of Section 7 (-2) 5781 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5787 | -7/Data Miner | Received God Mode back door access code from Data Miner 5796 | -7/Data Miner | Identified exit to Proximity Caves 5796 | -7/Data Miner | Entered Proximity Caves 5831 | -6/Proximity Caves | Learned 4 Factory zone layouts 5916 | -6/Proximity Caves | Spotted B-75 Beast 6036 | -6/Proximity Caves | Discovered exit to Factory (range 6) 6038 | -6/Proximity Caves | Entered Factory 6038 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6039 | -6/Factory | Identified exit to Factory 6039 | -6/Factory | Identified exit to Lower Caves 6304 | -6/Factory | Discovered exit to Lower Caves (range 11) 6308 | -6/Factory | Entered Lower Caves 6418 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6420 | -6/Lower Caves | Identified exit to Zion 6492 | -6/Lower Caves | Discovered new exit (range 12) 6525 | -6/Lower Caves | Identified exit to Lower Caves 6525 | -6/Lower Caves | Entered another Lower Caves area 6629 | -6/Lower Caves | Learned location of Armory (-3) 6629 | -6/Lower Caves | Learned Factory trap positions 6629 | -6/Lower Caves | Learned Extension stockpile data 6705 | -6/Lower Caves | Discovered exit to Zion (range 7) 6736 | -6/Lower Caves | Entered Zion 6789 | -6/Zion | Discovered new exit (range 13) 6830 | -6/Zion | Found Prototype Device 6830 | -6/Zion | Identified Bomb Factory No. 2 6893 | -6/Zion | Found Prototype Special Weapon 6893 | -6/Zion | Identified RU-N14's Throwing Claymores 7071 | -6/Zion | Identified exit to Proximity Caves 7071 | -6/Zion | Entered Proximity Caves 7141 | -5/Proximity Caves | Discovered exit to Factory (range 5) 7143 | -5/Proximity Caves | Entered Factory 7143 | -5/Factory | Evolved 2 slots: Utility x2 7144 | -5/Factory | Loaded intel: 82 trap records 7312 | -5/Factory | Fabricated Biomechanical Wings (x1) 7395 | -5/Factory | Identified exit to Upper Caves 7411 | -5/Factory | Build established: Hacker-Mutant 7453 | -5/Factory | Discovered new exit (range 10) 7492 | -5/Factory | Discovered new exit (range 10) 7522 | -5/Factory | Entered Upper Caves 7564 | -5/Upper Caves | Discovered new exit (range 16) 7569 | -5/Upper Caves | Identified exit to Upper Caves 7570 | -5/Upper Caves | Entered another Upper Caves area 7574 | -5/Upper Caves | Discovered new exit (range 9) 7576 | -5/Upper Caves | Encountered a Warlord checkpoint 7610 | -5/Upper Caves | Learned 4 Factory zone layouts 7671 | -5/Upper Caves | Learned location of 1 exit from Research 7671 | -5/Upper Caves | Learned Extension trap positions 7671 | -5/Upper Caves | Learned Armory terminal intel 7694 | -5/Upper Caves | Discovered new exit (range 15) 7695 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7698 | -5/Upper Caves | Identified exit to Zhirov 7699 | -5/Upper Caves | Entered Zhirov 7699 | -5/Zhirov | Discovered new exit (range 3) 7706 | -5/Zhirov | Met Zhirov 7720 | -5/Zhirov | Learned location of Quarantine (-2) 7720 | -5/Zhirov | Learned location of Testing (-3) 7720 | -5/Zhirov | Learned location of Command (-1) 7724 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7731 | -5/Zhirov | Found Alien Artifact 7731 | -5/Zhirov | Identified Integrated Dissipator 7731 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7738 | -5/Zhirov | Found Alien Artifact 7765 | -5/Zhirov | Identified exit to Proximity Caves 7766 | -5/Zhirov | Entered Proximity Caves 7812 | -4/Proximity Caves | Spotted B-86 Titan 7891 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7922 | -4/Proximity Caves | Discovered new exit (range 16) 7927 | -4/Proximity Caves | Identified exit to Factory 7928 | -4/Proximity Caves | Entered Factory 7928 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7929 | -4/Factory | Identified exit to Research 7964 | -4/Factory | Spotted B-86 Titan 8136 | -4/Factory | Fabricated Adv. Sensor Array? 8217 | -4/Factory | Identified exit to Upper Caves 8224 | -4/Factory | Search patrols dispatched 8255 | -4/Factory | Found Prototype Processor 8255 | -4/Factory | Identified Exp. Terrain Scan Processor 8449 | -4/Factory | Entered Upper Caves 8469 | -4/Upper Caves | Learned Research non-interactive machine intel 8476 | -4/Upper Caves | Encountered a Warlord checkpoint 8510 | -4/Upper Caves | Discovered new exit (range 4) 8511 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8511 | -4/Upper Caves | Identified exit to Upper Caves 8511 | -4/Upper Caves | Entered another Upper Caves area 8547 | -4/Upper Caves | Spotted B-86 Titan 8554 | -4/Upper Caves | Learned Research interactive machine intel 8599 | -4/Upper Caves | Build established: Hacker-Scout 8652 | -4/Upper Caves | Discovered new exit (range 21) 8716 | -4/Upper Caves | Identified exit to Warlord 8717 | -4/Upper Caves | Entered Warlord 8811 | -4/Warlord | Visited the Vortex Lab 8815 | -4/Warlord | Found Prototype Energy Gun 8816 | -4/Warlord | Identified Vortex Rifle 8818 | -4/Warlord | Found Vortex Rifle 8820 | -4/Warlord | Found Prototype Energy Gun 8821 | -4/Warlord | Identified Vortex Shotgun 8823 | -4/Warlord | Found Vortex Shotgun 8825 | -4/Warlord | Found Prototype Launcher 8833 | -4/Warlord | Warlord's base attacked by MAIN.C 8863 | -4/Warlord | Spotted B-90 Cyclops 8979 | -4/Warlord | Build established: Hacker-Ninja 8983 | -4/Warlord | Spotted B-90 Cyclops 9034 | -4/Warlord | Discovered new exit (range 8) 9036 | -4/Warlord | Identified exit to Proximity Caves 9037 | -4/Warlord | Entered Proximity Caves 9153 | -3/Proximity Caves | Discovered exit to Research (range 14) 9158 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9158 | -3/Proximity Caves | Entered Research 9158 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9159 | -3/Research | Identified exit to Research 9160 | -3/Research | Loaded intel: 56 non-interactive machine locations 9161 | -3/Research | Loaded intel: 45 interactive machine locations 9268 | -3/Research | Identified exit to Armory 9268 | -3/Research | Identified exit to Testing 9501 | -3/Research | Entered Armory 9502 | -3/Armory | Loaded intel: 10 terminal locations 9503 | -3/Armory | Lost 4 parts (1p1n1u1w) 9526 | -3/Armory | Identified Transdimensional Reconstructor 9526 | -3/Armory | Warped through subspace to slip node 9526 | -3/Armory | Discovered new exit (range 1) 9527 | -3/Armory | Entered Lab 9527 | -3/Lab | Discovered exit to Research (range 9) 9532 | -3/Lab | Unable to decrypt terminal 9532 | -3/Lab | Opened the door to a hidden lab 9532 | -3/Lab | Detected by scanners 9533 | -3/Lab | Gained access to the hidden lab's interior 9546 | -3/Lab | Found Prototype Hackware 9546 | -3/Lab | Identified Quantum Router 9549 | -3/Lab | Found Prototype Protection 9550 | -3/Lab | Found Prototype Energy Gun 9552 | -3/Lab | Confronted by A5 9553 | -3/Lab | Found Prototype Energy Gun 9557 | -3/Lab | Lost 5 parts (1p1n2u1w) 9577 | -3/Lab | Identified Med. Regenerative Plating 9604 | -3/Lab | Core integrity fell below 50% 9612 | -3/Lab | Found Alien Artifact 9612 | -3/Lab | Identified Core Reset Matrix 9612 | -3/Lab | Used Core Reset Matrix 9616 | -3/Lab | Sensed 3 artifacts in vicinity 9618 | -3/Lab | Identified Hyp. EM Gauss Rifle 9647 | -3/Lab | Lost 9 parts (3n4u2w) 9656 | -3/Lab | Found Prototype Special Weapon 9661 | -3/Lab | Identified Tachyon Dispersion Ray 9662 | -3/Lab | Identified Gui. Remote Datajack 9669 | -3/Lab | Discovered exit to Research (range 6) 9672 | -3/Lab | Unable to decrypt terminal 9675 | -3/Lab | Entered Research 9675 | -2/Research | Evolved 2 slots: Utility x2 9781 | -2/Research | Discovered new exit (range 7) 9782 | -2/Research | Core integrity fell below 50% 9785 | -2/Research | Emitted hypermatrix ping 9785 | -2/Research | Core integrity fell below 20% 9788 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 09781_ Knocked back. 09782_ Hacking Suite destroyed. 09782_ System corrupted by crushing effect (+1). 09782_ Knocked back. 09782_ K-01 Serf destroyed. 09782_ Knocked back. 09783_ Slug penetrates Wall. 09784_ Mak. Hacking Suite severed. 09784_ Slug penetrates H-88 Terminator. 09784_ Hacking Suite severed. 09784_ Slug penetrates Wall. 09784_ Knocked back. 09785_ Emitted hypermatrix ping. 09786_ Knocked back. 09787_ Penetrated by Slug. 09787_ Imp. System Shield severed. 09788_ Slammed into H-81 Overseer. 09788_ H-81 Overseer calls for reinforcements. 09788_ ALERT: Hostile activity reported, dispatching reinforcements to area. Map ----- +----------------------------------------------------+ | ?# # #??????????????????????? | | ?########+## ###+######??????????????????????? | | ??????? #### ###?# #???????????????????????????? | | ????? #??# #???# #???????????????????????????? | | ????# #??# #???# #???????????????????????????? | | ????# ####+###?# #???????????????????????????? | | ????# #= #?# #???????????????????????????? | | ????# # ### ##??????????????????????????? | | ????# ]# ## #???###?##?????????????????? | | ????# # ## #### ## ###???????????????? | | ????# # + ## #???????????????? | | ????# # ## #] ###?????????????? | | ????# ######### # ??????????????? | | ????# ????????# #??????????????? | | ????############### ##?????????????? | | ????????# " *= #?????????????? | | ????????# "= #??????????????? | | ????????# ! # ????????????????? | | ????????#! # #? #????????????????? | | ????????#! # #? ###????????????????? | | ????????# # #? ?????????????????????? | | ????????# ### ####???????????????????? | | ????????# #???????????????????? | | ????????########;; % #???????????????????? | | ?????????????????# c H =#???????????????????? | | ????????????????## c@ #???????????????????? | | ????????????????# = c #???????????????????? | | ??????????????# %% # ###???????????????????? | | ??????????????# # #?????????????????????? | | ??????????????# """ # #?????????????????????? | | ??????????????# """ ! # #?????????????????????? | | ??????????????# """ #?#?????????????????????? | | ??????????????# ###???????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# * [ #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????##########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 42 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 76 Core Analysis 6 Offensive Hacking 45 Defensive Hacking 47 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biomechanical Wings | x1 | -5/Factory Adv. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Alien Roots Anyone Home? Dodgeball, But With Guns Challenges ------------ None Game ------ Seed MediumShockRailgun Manual? 0 Play Time 03:10:18 Cumulative 306.6 hours Start 2024.07.03 @ 13:40:00 End 2024.07.03 @ 19:02:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 64 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31d9ae65-a1e0-4f60-b6d1-547640acb5c3