Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 21:34:11 Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (154) 770 Value Destroyed (6001) 6001 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 12382 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 233 Friendly Fire -44 Cogmind --------- Core Integrity 596/1000 Matter 300/300 Energy 225/225 System Corruption 0% Temperature Cool (9) Movement Walking (337) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Deuterium-Nuclear Engine > --- PROPULSION (5) --- Carbon-Titanium Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced System Restoration Module > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Angular Momentum Engine Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Energy Well (400) High-capacity Matter Pod (200) Reaction Control System Improved Reaction Control System Improved Medium Armor Plating Improved Medium Armor Plating Advanced Shield Generator Advanced Force Field Hacking Suite Drone Bay (2/2) Mini Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Deuterium-Nuclear Engine > --- PROPULSION ------- Carbon-Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Phase Cannon Cycling Thermal Driver Construct/C Shotgun Laser Caster Construct/G > --- INVENTORY -------- Wheel Advanced Heat Sink Advanced Heat Sink Improved Cooling System Huge Storage Unit Energy Well High-capacity Matter Pod Improved Sensor Array Reaction Control System Improved Reaction Control System Improved Medium Armor Plating Improved Medium Armor Plating Advanced Shield Generator Advanced Force Field Hacking Suite Advanced System Restoration Module Drone Bay Proton Missile Launcher Missile Launcher [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Constructs Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Flight Unit Cooled VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Slots Evolved 10 | . . . . 4 . . 4 . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . Propulsion 3 | . . . . 1 . . 1 . . . 1 . . Utility 5 | . . . . 2 . . 2 . . . 1 . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 107 | 9 13 2 3 22 12 6 19 2 . 3 9 4 3 Power 13 | 1 3 . . 3 1 . 1 . . . 1 1 2 Engine 7 | 1 2 . . . . . . . . . 1 1 2 Core 6 | . 1 . . 3 1 . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 17 | 3 3 . . 3 3 1 3 . . . 1 . . Treads 10 | 1 2 . . 3 3 1 . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel 4 | . 1 . . . . . 2 . . . 1 . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . Utility 43 | 2 5 1 . 6 3 3 11 1 . 2 7 2 . Device 22 | 1 3 1 . 1 2 2 6 1 . 1 2 2 . Storage 8 | 1 1 . . 3 . . 1 . . . 2 . . Processor 3 | . . . . . . . 2 . . . 1 . . Hackware 1 | . . . . . . . . . . . 1 . . Protection 9 | . 1 . . 2 1 1 2 . . 1 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 34 | 3 2 1 3 10 5 2 4 1 . 1 . 1 1 Energy Gun 5 | 2 . . . 1 1 . . . . . . . 1 Energy Cannon 6 | . 1 . 1 2 . 1 1 . . . . . . Ballistic Gun 11 | 1 . . 1 1 4 1 3 . . . . . . Ballistic Cannon 2 | . . . . 2 . . . . . . . . . Launcher 6 | . 1 1 . 3 . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 2 1 1 . . 1 1 . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . System Corruption 5 | . . . . . . 5 . . . . . . . Parts Lost 40 | . 8 1 . 6 1 . 5 . . 2 4 6 7 Power 10 | . 2 . . 2 . . 1 . . 1 2 1 1 Propulsion 10 | . 2 . . 2 . . 3 . . . . 1 2 Utility 7 | . 3 . . 1 . . . . . . 2 1 . Weapon 13 | . 1 1 . 1 1 . 1 . . 1 . 3 4 Highest Loss Streak 4 | . 3 1 . 4 1 . 3 . . 2 1 3 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 18 | 5 11 15 14 19 24 22 19 19 19 19 19 19 16 Power . | . 1 2 2 2 2 2 . . . . . . . Propulsion 1 | 3 3 3 3 3 3 2 1 1 1 1 . . . Utility 10 | . 2 2 3 5 8 7 12 14 15 16 16 16 16 Weapon 5 | . 4 8 6 8 11 10 6 3 3 2 1 2 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 57 | . 6 . . 6 5 6 18 1 . 2 2 . 11 Power 3 | . . . . 1 1 . 1 . . . . . . Propulsion 4 | . 1 . . . . 2 1 . . . . . . Utility 32 | . 1 . . 4 1 2 10 . . 2 2 . 10 Weapon 18 | . 4 . . 1 3 2 6 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 98 97 100 99 99 95 71 63 60 63 60 66 62 Engine 2 | . 11 . . . . . . . . 5 3 3 6 Core 5 | . 1 14 14 8 9 9 9 6 6 . . 1 . Treads 12 | . 20 28 28 26 27 25 2 2 6 5 . . . Leg 2 | . 7 . . . . . 4 . . . 3 5 5 Device 15 | . 10 14 14 12 9 14 20 19 20 19 14 16 17 Storage 7 | . 14 14 14 9 9 9 6 6 6 6 5 5 5 Processor 3 | . . . . . . . . 6 6 6 7 11 11 Protection 4 | . 3 . . 13 17 8 4 . . . 2 . . Energy Gun 4 | . 11 . . . 7 6 1 4 6 3 2 6 4 Energy Cannon 3 | . 2 12 5 7 1 . 3 4 . 3 5 1 . Ballistic Gun 8 | . 13 12 14 13 16 16 10 . . . 1 1 . Ballistic Cannon 1 | . . . . 1 . . . 4 . 2 3 1 . Slashing Weapon 2 | . . . . 2 . 3 1 1 6 4 . 2 4 Peak Build Rating 91 | 7 12 15 13 32 36 47 81 81 70 81 91 90 79 Average Rating 50 | 6 8 13 11 26 34 37 65 74 69 70 79 80 71 On Entrance 42 | . 7 12 13 11 32 33 45 79 69 69 66 84 74 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 121 | 13 31 31 31 108 106 101 121 79 62 81 84 70 72 Greatest Support 92 | 20 40 40 40 60 60 60 92 92 92 92 82 82 68 Greatest Overweight (x) 7 | . . . . 1 1 2 6 . . 1 1 6 7 Average Overweight (x) 1 | . . . . . 1 1 1 . . . . 3 4 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 20 20 20 20 20 20 Average Capacity 20 | 7 13 15 15 21 25 25 24 20 20 20 20 20 20 Most Carried 25 | 7 15 15 15 25 25 25 25 20 20 20 20 20 19 Average Carried 18 | 5 11 14 14 19 24 22 19 19 19 19 19 19 16 Final Capacity 25 | 8 15 15 15 25 25 25 20 20 20 20 20 20 20 Final Carried 25 | 7 15 14 15 25 25 18 20 19 20 18 20 19 17 Scrap Engine Consumption 126 | . . . . . . 16 46 7 4 15 22 10 6 Constructs Created 10 | . . . . . . 2 3 1 . . 2 1 1 Constructs Modified 41 | . . . . . . 3 14 4 2 6 6 5 1 Class Distribution -------------------- 38% | Construct 34% | Mutant 11% | Scavenger-Tank 8% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Matter Collected 4620 | 308 246 57 40 899 327 753 685 240 62 255 410 255 83 Remotely . | . . . . . . . . . . . . . . Salvage Created 7089 | 238 801 137 . 1096 616 532 784 233 . 925 872 433 422 Parts 310 | 18 43 9 . 56 31 18 36 3 . 28 22 27 19 Haulers Intercepted 8 | . 2 . . 2 2 . . . . 1 1 . . Recyclers Shooed 7 | . 2 . . 2 . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . 6 . . . . 9 . 22 . 17 24 Prevented 19 | . . . . . . . . 1 . 13 . 5 . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Combat Hostiles Destroyed 122 | . 13 3 . 23 13 11 16 1 . 16 10 9 7 Melee 4 | . . . . . . . . . . . . . 4 Guns 56 | . 11 . . 3 8 11 11 1 . . 2 6 3 Cannons 37 | . 1 3 . 13 . . 3 . . 6 8 3 . AOE 24 | . 1 . . 7 4 . 2 . . 10 . . . Classes Destroyed 15 | 2 5 1 . 1 1 1 1 . . 2 . 1 . Worker 5 | . 2 1 . . 1 . 1 . . . . . . Builder 4 | . 1 . . 2 1 . . . . . . . . Tunneler 9 | 8 . . . 1 . . . . . . . . . Hauler 8 | . 2 . . 2 2 . . . . 1 1 . . Recycler 4 | 1 1 . . 1 . . . . . . 1 . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 15 | . . 2 . 3 . . 3 . . 1 1 5 . Grunt 66 | . 13 2 . 17 9 . 6 . . 10 4 . 5 Brawler 3 | . . . . . . . . . . 2 1 . . Duelist 3 | . . . . . . . . . . 2 . . 1 Sentry 15 | . . . . 3 3 4 1 1 . 1 . 1 1 Hunter 6 | . . . . . 1 . 1 . . . 2 2 . Programmer 7 | . . . . . . . 5 . . . 2 . . Behemoth 1 | . . . . . . . . . . . . 1 . Subdweller 7 | . . . . . . 7 . . . . . . . Packrat 2 | . . . . . . . . 2 . . . . . Best Kill Streak 11 | 3 2 2 . 4 5 2 4 1 . 11 3 5 3 Combat Bots Only 11 | . 2 2 . 4 5 2 4 1 . 11 2 5 3 Max Kills in Single Turn 3 | 1 1 1 . 2 3 1 2 1 . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 . . 2 3 . 2 . . 2 . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Hostile Shots Fired 946 | . 67 9 1 121 50 51 131 9 . 148 80 155 124 Missed 291 | . 15 4 . 39 14 14 39 5 . 51 24 48 38 Hits 655 | . 52 5 1 82 36 37 92 4 . 97 56 107 86 Melee 4 | . . . . . . . . . . 3 1 . . Projectile 651 | . 52 5 1 82 36 37 92 4 . 94 55 107 86 Critical Strikes 26 | . . . . 8 1 2 5 . . 4 2 3 1 Part Disruptions 1 | . . . . 1 . . . . . . . . . Damage Taken 12115 | . 1013 90 23 1339 560 708 1684 34 . 1982 1008 1903 1771 Core 1207 | . 176 9 23 86 88 40 152 . . 229 59 105 240 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 2789 | . . . . . . 20 546 72 . 303 1230 394 224 Core Remaining (%) 58 | 100 . . 16 . . 61 . . . 55 . . . Volleys Fired 478 | 30 75 10 . 60 25 28 70 5 . 51 54 29 41 Largest 3 | 2 2 2 . 3 3 3 3 3 . 3 3 3 2 Hottest 247 | 60 88 88 . 128 141 111 142 192 . 124 180 247 149 Shots Fired 1064 | 58 145 17 . 171 69 85 189 15 . 85 120 56 54 Gun 710 | 58 130 7 . 94 56 85 131 5 . 17 30 44 53 Cannon 315 | . 12 7 . 69 9 . 57 10 . 49 90 12 . Launcher 39 | . 3 3 . 8 4 . 1 . . 19 . . 1 Special . | . . . . . . . . . . . . . . Kinetic 476 | 30 72 7 . 111 43 57 108 5 . 17 6 20 . Thermal 490 | 28 70 7 . 52 22 28 59 5 . 49 90 27 53 Explosive 30 | . 3 3 . 8 4 . 1 . . 10 . . 1 Electromagnetic 68 | . . . . . . . 21 5 . 9 24 9 . Robot Hit Streak 27 | 7 9 5 . 27 11 19 20 4 . 18 13 10 13 Robot Miss Streak 5 | 3 5 3 . 4 3 2 5 5 . 4 5 2 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . Shots Hit Robots 661 | 36 88 6 . 115 41 71 114 7 . 56 58 39 30 Core Hits 342 | 14 38 10 . 63 34 21 45 4 . 53 23 17 20 Critical Kills 2 | 1 . . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . 2 . . . . . . . . . . 1 . Critical Strikes 13 | 1 2 . . 1 1 3 . . . . 1 3 1 Burn 4 | . . . . . . 2 . . . . 1 1 . Meltdown 1 | . . . . . 1 . . . . . . . . Destroy 6 | 1 2 . . . . 1 . . . . . 2 . Blast 1 | . . . . 1 . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 54 | . . . 3 9 . 1 15 . 1 6 . . 19 Impact 5 | . . . 3 2 . . . . . . . . . Slashing 49 | . . . . 7 . 1 15 . 1 6 . . 19 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16278 | 353 1186 292 . 2946 1287 1208 2419 212 . 2827 1596 1092 860 Guns 7252 | 353 858 8 . 827 601 1208 1582 61 . 220 284 818 432 Cannons 4447 | . 142 102 . 939 83 . 668 151 . 776 1312 274 . Explosions 4170 | . 186 182 . 1119 565 . 169 . . 1799 . . 150 Melee 365 | . . . . 55 . . . . . 32 . . 278 Ramming 44 | . . . . 6 38 . . . . . . . . Kinetic 4725 | 158 352 8 . 1029 388 770 1217 92 . 220 85 406 . Thermal 6523 | 195 734 102 . 737 296 438 927 59 . 776 1312 515 432 Explosive 3376 | . 100 182 . 1004 565 . 169 . . 1206 . . 150 Electromagnetic 1245 | . . . . 115 . . 106 61 . 593 199 171 . Impact . | . . . . . . . . . . . . . . Slashing 365 | . . . . 55 . . . . . 32 . . 278 Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 2 2 7 16 16 16 2 8 8 . Average Corruption 6 | . . . . 2 2 2 11 16 16 2 6 4 . Corruption Purged 8 | . . . . . . . . . . . . 8 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 178 | . . . . 21 7 19 81 21 3 4 19 3 . Message Errors 28 | . . . . 2 1 3 12 5 1 1 2 1 . Matter Fused 56 | . . . . 9 3 4 26 6 2 1 5 . . Heat Flow Errors 25 | . . . . 2 . 4 11 6 . . 2 . . Energy Discharges 17 | . . . . 1 1 3 7 1 . 1 3 . . Parts Rejected 2 | . . . . . . . 1 . . . 1 . . Parts Fused 4 | . . . . 1 . . 2 . . 1 . . . Data Loss (minor) 20 | . . . . 3 . 2 8 1 . . 4 2 . Data Loss (major) 9 | . . . . . 2 2 4 1 . . . . . Misfires 8 | . . . . 2 . 1 4 . . . 1 . . Alerts 5 | . . . . 1 . . 3 1 . . . . . Weapon Failures 4 | . . . . . . . 3 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 241 | . 55 1 . 93 21 . 4 27 . . 27 13 . Projectiles 80 | . 9 . . . . . 4 27 . . 27 13 . Explosions 160 | . 46 1 . 93 20 . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 338 | . 169 23 . 74 29 . . . . 43 . . . Shots 10 | . 4 1 . 2 1 . . . . 2 . . . Rammed 4 | . . . . 2 2 . . . . . . . . Targets Rammed 5 | . . . . 2 3 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . Highest Temperature 468 | 60 220 55 . 145 236 272 171 468 . 214 404 274 300 Average Temperature 73 | 24 45 22 . 28 74 82 45 146 . 35 104 121 140 Received Heat Transfer 3618 | . 351 15 6 684 216 204 312 12 . 663 243 243 669 Effects 6 | . . . . . . . . 1 . . 4 1 . Shutdowns 1 | . . . . . . . . 1 . . . . . Interference 4 | . . . . . . . . . . . 3 1 . Damage (minor) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 1 1 1 . Impact Corruptions 1 | . . . . . 1 . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 15 | 1 1 . . . 3 3 2 . . . 5 . . Heat Transferred 11418 | 450 1459 185 . 1332 629 1110 1592 74 . 1034 1850 857 846 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Maximum Alert Level 2 | . . . . 2 1 . 1 . . . . . . Low Security (%) 80 | 100 100 100 . 72 5 100 66 . . . 100 . . Level 1 18 | . . . . 20 94 . 33 . . . . . . Level 2 1 | . . . . 7 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 426 | 10 108 152 . 426 340 198 359 . . . 142 . . Initial 359 | . . 16 . . 178 108 359 . . . 137 . . Average 106 | 1 47 74 . 134 269 27 168 . . . 77 . . Influence Increases 4699 | 45 582 388 . 770 437 311 874 20 . 513 359 210 190 Destroy 0b10 Robot/C 2520 | . 260 220 . 460 260 80 320 20 . 380 200 180 140 Destroy 0b10 Robot/NC 155 | 45 35 5 . 30 20 . 5 . . 5 10 . . Destroy Leader 476 | . 76 40 . 94 64 . 90 . . 20 42 30 20 Allied During Kill 70 | . . 52 . . . . . . . 18 . . . Successful Hack 57 | . 21 . . 3 13 20 . . . . . . . Select Force Hacks 270 | . 60 . . . . 210 . . . . . . . Disable Machine 255 | . 45 . . 105 45 . 60 . . . . . . Destroy Structure 291 | . 85 26 . 63 35 1 19 . . . 62 . . Advance Influence 350 | . . . . . . . 350 . . . . . . Lose Combat Pursuer 255 | . . 45 . 15 . . 30 . . 90 45 . 30 Influence Decreases 4677 | 45 539 311 120 347 581 566 841 77 . 295 486 301 168 Entered New Map 659 | . . 27 63 . 245 171 15 22 . . 81 35 . Time Decay 3347 | 45 427 254 57 287 326 272 626 55 . 275 365 216 142 Lost Part 316 | . 50 10 . 60 10 . 50 . . 20 40 50 26 Lost Ally 20 | . . 20 . . . . . . . . . . . Purge Threat 335 | . 62 . . . . 123 150 . . . . . . Squads Dispatched 27 | . 5 . . 6 5 . 5 . . 1 4 . 1 Investigation 4 | . 3 . . . 1 . . . . . . . . Extermination 6 | . . . . . . . 4 . . . 2 . . Reinforcement 11 | . 2 . . 5 1 . 1 . . . 2 . . Assault 3 | . . . . 1 . . . . . 1 . . 1 Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 3 1 . 1 . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Distress Signals 13 | . 3 . . 3 4 . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 196 | . 28 13 2 33 17 12 23 1 . 26 13 14 14 Peak Tracking Total 8 | . 3 3 1 6 4 2 6 1 . 8 6 6 7 Tactical Retreats 15 | . . 2 . 1 . 1 2 . . 5 2 . 2 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Traps Triggered 9 | . 3 . . 1 . . 5 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Machines Disabled 17 | . 3 . . 7 3 . 4 . . . . . . Max in Single Turn 3 | . 2 . . 3 2 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Machines Accessed 39 | . 8 . . 4 3 14 6 1 . . 2 1 . Terminals 21 | . 6 . . 3 3 6 2 . . . 1 . . Fabricators 2 | . . . . . . . 2 . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units 12 | . 2 . . . . 7 2 . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 82 | . 17 . . 10 6 27 13 6 . . 2 1 . Successful 53 | . 10 . . 5 4 21 5 6 . . 1 1 . Failed 29 | . 7 . . 5 2 6 8 . . . 1 . . Catastrophic 6 | . 1 . . . 1 . 3 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 48 | . 14 . . 7 6 19 1 . . . 1 . . Terminals 50 | . 15 . . 8 6 17 3 . . . 1 . . Fabricators 3 | . . . . . . . 3 . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . Recycling Units 17 | . 2 . . . . 7 7 . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 19 | . 1 . . 1 2 7 1 6 . . . 1 . Record 7 | . . . . . . 1 . 6 . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . Open Door 2 | . . . . . 1 . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . . Unreport Threat 4 | . 1 . . . . 2 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 4 . . . 1 . . Process 1 | . . . . . . . 1 . . . . . . Retrieve Matter 3 | . . . . . . . 3 . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 9 . . 3 2 14 . . . . . . . Terminals 19 | . 7 . . 3 2 7 . . . . . . . Botnet 6 | . 2 . . 1 1 2 . . . . . . . Skim 13 | . 5 . . 2 1 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . 7 . . . . . . . Tunnel 9 | . 2 . . . . 7 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 6 . . 3 2 5 6 . . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 16 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 328 | . . . . . . . 328 . . . . . . Retrieved Matter 328 | . . . . . . . 328 . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Total Allies 13 | . . 5 . . . . . 2 6 . . . . Largest Group 6 | . . 5 3 1 . . . 2 6 6 . . . Highest-Rated Group 163 | . . 89 50 18 . . . 62 163 163 . . . Highest-Rated Ally 31 | . . 31 18 18 . . . 31 31 31 . . . Total Orders 1 | . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . . Ally Attacks 53 | . . 24 12 . . . . . . 17 . . . Total Damage 806 | . . 279 81 . . . . . . 446 . . . Kills 12 | . . 8 1 . . . . . . 3 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Active Infowar (turns) 8955 | 225 636 . 189 717 16 403 1884 460 795 1306 583 1035 706 Sensors 4885 | . . . . . . . . 460 795 1306 583 1035 706 Seismic 4070 | 225 636 . 189 717 16 403 1884 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . 1 2 1 . 1 1 Drone Launches 1 | . . . . . 1 . . . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Turns Passed 15077 | 294 1391 715 191 1606 731 1837 2331 487 795 1492 980 1443 784 Spaces Moved 6720 | 109 708 422 91 604 227 643 986 424 612 521 440 600 333 Core 17 | 17 . . . . . . . . . . . . . Treads 3880 | . 463 422 91 604 227 643 67 196 612 521 34 . . Legs 1804 | 92 245 . . . . . 834 . . . 296 221 116 Wheels 662 | . . . . . . . 66 . . . . 379 217 Hover 357 | . . . . . . . 19 228 . . 110 . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 240 212 103 103 103 103 97 127 170 Average Speed 167 | 109 146 160 160 204 240 243 182 103 103 160 158 156 186 Slowest Speed 320 | 120 160 160 160 240 240 320 268 103 103 178 172 202 262 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 7 | . 2 . . . . . . . . . . . 5 Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . Exploration Rate (%) 51 | 5 96 77 5 52 48 98 25 45 79 62 10 73 49 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 16 | . 3 . . . . 7 . 1 4 . . 1 . Known Exits Taken 10 | . 1 1 . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 . . 1 . . . . . . . Scrap Searched 14 | . . 1 3 . . . . 3 3 1 . 2 1 Spaces Dug 57 | . . . . 6 10 1 11 . . 7 14 . 8 Terrain Destroyed 392 | . 106 32 . 75 36 1 20 5 . 41 32 11 33 Melee 27 | . . . . 6 . 1 11 . . 4 . . 5 Projectile 86 | . . . . 6 . . . 5 . 13 32 11 19 AOE 279 | . 106 32 . 63 36 . 9 . . 24 . . 9 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Total 9682 | 228 936 446 130 838 374 880 1411 464 775 1092 630 1057 421 Wait 1929 | 74 106 11 30 61 67 173 212 22 160 487 100 411 15 Move 6707 | 108 707 421 90 603 226 642 985 423 611 520 439 599 333 Hop . | . . . . . . . . . . . . . . Pick Up 146 | 5 21 . 2 38 12 3 41 3 2 6 8 5 . Fast Attach 41 | 9 3 . . 7 3 2 6 . . 2 6 1 2 Attach 44 | . 6 1 . 10 1 3 8 . . 3 5 4 3 Detach 32 | 2 1 . . 2 1 7 9 2 . 1 4 . 3 Swap 112 | . 7 2 4 25 16 5 25 6 . 8 5 6 3 Drop 134 | . 10 1 1 21 20 16 40 3 1 8 9 2 2 Fire 478 | 30 75 10 . 60 25 28 70 5 . 51 54 29 41 Melee 54 | . . . 3 9 . 1 15 . 1 6 . . 19 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 5 | . . . . 2 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat / *Exi / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 295 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 16) 623 | -10/Materials | Discovered new exit (range 16) 991 | -10/Materials | Discovered new exit (range 7) 1260 | -10/Materials | Core integrity fell below 50% 1269 | -10/Materials | Discovered new exit (range 12) 1290 | -10/Materials | Lost 3 parts (1p1u1w) 1371 | -10/Materials | Discovered new exit (range 7) 1415 | -10/Materials | Learned 2 Mines zone layouts 1464 | -10/Materials | Learned Storage trap positions 1504 | -10/Materials | Learned Storage trap positions 1536 | -10/Materials | Loaded intel: 14 trap records 1560 | -10/Materials | Identified exit to Subcaves 1560 | -10/Materials | Identified exit to Materials 1560 | -10/Materials | Identified exit to Mines 1602 | -10/Materials | Learned 4 Materials zone layouts 1637 | -10/Materials | Learned Storage stockpile data 1686 | -10/Materials | Entered Mines 1722 | -10/Mines | Found a hidden stash of uninstalled traps 1883 | -10/Mines | Discovered exit to Materials (range 10) 1944 | -10/Mines | Identified exit to Exiles 2048 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2227 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2390 | -10/Mines | Discovered exit to Subcaves (range 5) 2401 | -10/Mines | Entered Subcaves 2401 | -10/Subcaves | Accompanied by 3 allies 2402 | -10/Subcaves | Approached by a straggling Scientist 2444 | -10/Subcaves | Disturbed a concealed Subdweller 2445 | -10/Subcaves | Core integrity fell below 20% 2517 | -10/Subcaves | Discovered new exit (range 9) 2551 | -10/Subcaves | Discovered new exit (range 7) 2592 | -10/Subcaves | Entered Materials 2592 | -8/Materials | Accompanied by 1 ally 2592 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2592 | -8/Materials | Discovered new exit (range 14) 2593 | -8/Materials | Identified exit to Factory 2593 | -8/Materials | Identified exit to Storage 3530 | -8/Materials | Build established: Tank 4025 | -8/Materials | Lost 4 parts (2n1u1w) 4192 | -8/Materials | First assault squad dispatched 4198 | -8/Materials | Entered Storage 4199 | -8/Storage | Loaded intel: 30 trap records 4237 | -8/Storage | Garrison activated, responded to threat 4759 | -8/Storage | Build established: Scavenger-Tank 4881 | -8/Storage | Identified exit to Recycling 4919 | -8/Storage | Used back door to open Recycling access 4929 | -8/Storage | Entered Recycling 6022 | -8/Recycling | Found Prototype Device 6022 | -8/Recycling | Identified Scrap Engine 6278 | -8/Recycling | Build established: Scavenger-Mutant 6511 | -8/Recycling | Discovered new exit (range 7) 6766 | -8/Recycling | Entered Factory 6766 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7321 | -6/Factory | Crushed by falling debris 7321 | -6/Factory | System corruption reached 10% 7352 | -6/Factory | Lost 3 parts (2n1w) 7869 | -6/Factory | Build established: Construct 7965 | -6/Factory | Discovered new exit (range 11) 8105 | -6/Factory | Identified exit to Factory 8481 | -6/Factory | Discovered exit to Factory (range 10) 8764 | -6/Factory | Discovered new exit (range 11) 9095 | -6/Factory | Identified exit to Lower Caves 9097 | -6/Factory | Entered Lower Caves 9167 | -6/Lower Caves | Learned location of 1 exit from Factory 9236 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9362 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9365 | -6/Lower Caves | Identified exit to Zion 9409 | -6/Lower Caves | A Commander dispatched an escort 9413 | -6/Lower Caves | Learned Factory trap positions 9413 | -6/Lower Caves | Learned Armory emergency access door positions 9413 | -6/Lower Caves | Learned Research stockpile data 9584 | -6/Lower Caves | Entered Zion 9584 | -6/Zion | Accompanied by 2 allies 9585 | -6/Zion | Commander's escort returned to base 9585 | -6/Zion | Commander's escort returned to base 9675 | -6/Zion | System corruption cleaned by Quarantine Array 9791 | -6/Zion | Learned Factory emergency access door positions 9818 | -6/Zion | Gained Derelict followers 10047 | -6/Zion | Learned Factory interactive machine intel 10049 | -6/Zion | Learned Factory terminal intel 10315 | -6/Zion | Gained Derelict followers 10334 | -6/Zion | Discovered new exit (range 12) 10345 | -6/Zion | Identified exit to Proximity Caves 10379 | -6/Zion | Entered Proximity Caves 10379 | -5/Proximity Caves | Accompanied by 6 allies 10436 | -5/Proximity Caves | Lost 3 allies 10583 | -5/Proximity Caves | Learned Factory garrison access intel 11403 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11614 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11706 | -5/Proximity Caves | Spotted B-75 Beast 11709 | -5/Proximity Caves | Destroyed 11 combat bots 11850 | -5/Proximity Caves | Discovered exit to Factory (range 5) 11871 | -5/Proximity Caves | Entered Factory 11871 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11872 | -5/Factory | Identified exit to Upper Caves 11873 | -5/Factory | Loaded intel: 80 trap records 11875 | -5/Factory | Loaded intel: 54 interactive machine locations 11876 | -5/Factory | Loaded intel: 26 terminal locations 11877 | -5/Factory | Loaded intel: 4 garrison access locations 12851 | -5/Factory | Entered Upper Caves 13164 | -5/Upper Caves | Spotted B-75 Beast 13287 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13402 | -5/Upper Caves | Destroyed B-75 Beast 13422 | -5/Upper Caves | Lost 3 parts (1n1u1w) 13681 | -5/Upper Caves | Build established: Mutant 14183 | -5/Upper Caves | Discovered new exit (range 15) 14292 | -5/Upper Caves | Identified exit to Upper Caves 14294 | -5/Upper Caves | Entered another Upper Caves area 14423 | -5/Upper Caves | Discovered new exit (range 8) 14516 | -5/Upper Caves | Learned Factory emergency access door positions 14775 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14813 | -5/Upper Caves | Encountered a Warlord checkpoint 14859 | -5/Upper Caves | Lost 3 parts (1n2w) 15078 | -5/Upper Caves | Self-destructed Last Messages --------------- 14912_ Dropped Rnf. Deuterium Engine. 14914_ Arm. Scrap Engine consumes Rnf. Deuterium Engine. 14914_ Acquired 10 matter. 14917_ Arm. Scrap Engine consumes Carbon-fiber Leg. 14947_ Arm. Scrap Engine constructs Deuterium-Nuclear Engine. 14994_ Scrap Engine modifies Carbon-Titanium Exoskeleton: Support -28, Time/Move +9. 15038_ Imp. Deuterium Engine destroyed. 15057_ G-67 Veteran destroyed. 15061_ G-50 Soldier destroyed. 15064_ Arm. Scrap Engine consumes Flexi-carbon Leg. 15064_ Adv. Heat Sink fries itself beyond repair. 15069_ Hvy. Laser fries itself beyond repair. 15069_ Mak. Sword destroyed. 15071_ Arm. Scrap Engine consumes Carbon-fiber Leg. 15072_ Adv. Heat Sink fries itself beyond repair. 15074_ Arm. Scrap Engine consumes Lgt. Angular Momentum Engine. 15074_ Adv. Heat Sink fries itself beyond repair. 15077_ Carbon-Titanium Exoskeleton destroyed. 15077_ Carbon-Titanium Exoskeleton core remains intact and functional. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ???????????????????????????????????????????## | | ??????????????????????????????????????????##" | | ????????????????????????????????????????### "" | | ????????????????????????????????????????# " | | ????????????????????????????????????????# # # | | ????????????????????????????????????????## # # | | ???????????????????????????????????????## ## # | | ???????????????????????????????????????# #### | | ???????????????????????????????????????## "## | | ????????????????????????????????????????##" | | ????????????????????????????????????????#" | | ????????????????????????????????????????## | | ?????????????????????????????????????????# | | ????????????????????????????????????????## | | ?????????????????????????######??####???#" "## # | | ????????????g???????????## % %### #??### ##### | | ???????????????????????## %g #???????##% ## # | | ????????????g??????????# @ g# #??????## # | | ?????????????g????????## ####m #?????## | | ??????????????????????# ##??# #????## | | ??????????????????????## ##???# #????# | | ???????????????????????# #????# ##???# | | ???????????????????????#%#????# "##??#% ### | | ???????????????????????#%#????# "#??# #??# | | ???????????????????????# #???## #?## ##??# | | ???????????????????????#%#???# ###% ##?? | | ???????????????????????# #??## ## ##? | | ???????????????????????% #??#%% #? | | ???????????????????????###??# #? | | ???????????????????????????# ## | | ??????????????????????????# ##### | | ????????????????????????% ????# *% | | ?????????????????????? % % ???"%" | | ?????????????????????% % ? " | | ????????????????????? %##% | | ????????????????????? ??##% | | ????????????????????? ????## | | ???????????????????????????# ## # | | ??????????????????????????? #?### ### | | ???????????????????????????? ????### ##??# | | ??????????????????????????????????? #???? | | ??????????????????????????????????? ##????? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Enh. Optical Array | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonSuperdenseAxe Manual? 0 Play Time 02:42:31 Cumulative 164.1 hours Start 2025.05.19 @ 20:27:38 End 2025.05.20 @ 21:34:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 65 Gallery% 58 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56c3fa3c-41a2-4762-9201-2e6a2ad74311