Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.13 @ 11:24:19 Player: Teromax34 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1873) 1873 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5493 Bonus ------- None Cogmind --------- Core Integrity 668/1000 Matter 295/300 Energy 200/200 System Corruption 12% Temperature Cool (0) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Armored Medium Treads Carbon-Compact Exoskeleton > --- UTILITY (8) ------ Scrap Engine Improved Heat Sink Medium Storage Unit > --- WEAPON (3) ------- Spear > --- INVENTORY (10) --- Improved Recalibrator Proton Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Carbon-Compact Exoskeleton > --- UTILITY ---------- Scrap Engine Improved Heat Sink Advanced Heat Sink Medium Storage Unit Improved Focal Shield Improved Shock Absorption System Improved Recalibrator > --- WEAPON ----------- Heavy Laser Spear > --- INVENTORY -------- Proton Missile Launcher Mining Laser [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Subdweller Monowheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Authchip [Propulsion] Protection Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Parts Attached 70 | 6 5 24 12 23 Power 7 | 1 . 3 1 2 Engine 5 | 1 . 3 1 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 11 | 2 . 2 2 5 Treads 7 | 2 . . 2 3 Leg . | . . . . . Wheel 2 | . . 2 . . Hover 1 | . . . . 1 Flight 1 | . . . . 1 Utility 22 | 1 2 4 8 7 Device 15 | . . 3 5 7 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware 2 | . . . 2 . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 30 | 2 3 15 1 9 Energy Gun 5 | 1 . 1 . 3 Energy Cannon 5 | . 1 3 . 1 Ballistic Gun 5 | 1 1 1 1 1 Ballistic Cannon 6 | . 1 4 . 1 Launcher 4 | . . 2 . 2 Special Weapon 4 | . . 4 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . . 4 1 17 Power 3 | . . 1 1 1 Propulsion 5 | . . 2 . 3 Utility 6 | . . 1 . 5 Weapon 8 | . . . . 8 Highest Loss Streak 8 | . . 2 1 8 To Critical Strikes 2 | . . . . 2 Average Slot Usage (%) 89 | . 97 93 94 69 Engine 11 | . 14 13 13 2 Core 1 | . . . . 6 Treads 21 | . 28 22 23 11 Wheel 1 | . . 4 2 . Device 8 | . . 2 10 24 Storage 11 | . 14 14 14 5 Protection 5 | . 11 7 . . Energy Gun 5 | . 13 . . 4 Energy Cannon 6 | . . 14 14 1 Ballistic Gun 5 | . 13 . 1 3 Ballistic Cannon 3 | . . 8 . 2 Launcher 2 | . . . 12 . Special Weapon 1 | . . 3 . . Naked Turns . | . . . . . Heaviest Build 40 | 12 24 28 26 40 Greatest Support 64 | 40 40 40 29 64 Greatest Overweight (x) 7 | . . 7 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 2 8 10 10 8 Average Carried 5 | 1 4 8 9 3 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 8 10 9 3 Scrap Engine Consumption 4 | . . . . 4 Constructs Created 1 | . . . . 1 Class Distribution -------------------- 76% | Mutant 7% | Scavenger-Skirmisher 6% | Scavenger-Mutant 4% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1338 | 203 162 370 161 442 Remotely . | . . . . . Salvage Created 1990 | . 399 442 57 1092 Parts 120 | . 29 33 4 54 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 17 | . . 17 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 42 | . 10 14 1 17 Melee 2 | . . . . 2 Guns 19 | . 10 . 1 8 Cannons 15 | . . 14 . 1 AOE 4 | . . . . 4 Classes Destroyed 11 | . 3 1 1 6 Worker 2 | . . . . 2 Builder 1 | . . . . 1 Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Watcher 5 | . 3 . . 2 Swarmer 9 | . 3 6 . . Grunt 16 | . 7 2 . 7 Sentry 4 | . . . 1 3 Hunter 4 | . . . . 4 Programmer 3 | . . . . 3 Subdweller 6 | . . 6 . . Best Kill Streak 9 | . 4 4 1 9 Combat Bots Only 4 | . 3 4 1 4 Max Kills in Single Turn 3 | . 2 1 1 3 Gunslinging 1 | . 1 . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 348 | . 34 72 36 206 Missed 90 | . 7 27 14 42 Damage Taken 3273 | . 247 467 122 2437 Core 411 | . 18 53 8 332 Absorbed by Shields . | . . . . . Ignored by Resistances 1138 | . 80 141 38 879 Regen/Repaired (Parts) 143 | . . . . 143 Core Remaining (%) 84 | 100 . . 68 . Volleys Fired 154 | . 31 68 4 51 Largest 3 | . 2 2 2 3 Hottest 160 | . 60 160 85 158 Shots Fired 305 | . 62 113 8 122 Gun 150 | . 62 . 4 84 Cannon 116 | . . 80 4 32 Launcher 7 | . . 1 . 6 Special 32 | . . 32 . . Kinetic 131 | . 31 36 4 60 Thermal 167 | . 31 77 4 55 Explosive . | . . . . . Electromagnetic 7 | . . . . 7 Robot Hit Streak 52 | . 12 33 28 52 Robot Miss Streak 2 | . 2 2 . 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 239 | . 42 75 8 114 Core Hits 117 | . 23 27 4 63 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 2 . 5 Burn 3 | . . . . 3 Blast 2 | . . 2 . . Impale 2 | . . . . 2 Melee Attacks 15 | . . . . 15 Impact . | . . . . . Slashing . | . . . . . Piercing 15 | . . . . 15 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5109 | . 501 1370 161 3077 Guns 1917 | . 501 . 90 1326 Cannons 1715 | . . 1202 71 442 Explosions 922 | . . . . 922 Melee 387 | . . . . 387 Ramming . | . . . . . Kinetic 2304 | . 230 490 90 1494 Thermal 2167 | . 271 880 71 945 Explosive . | . . . . . Electromagnetic 251 | . . . . 251 Impact . | . . . . . Slashing . | . . . . . Piercing 387 | . . . . 387 Highest Corruption 12 | . . . . 12 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . . . . 21 Message Errors 4 | . . . . 4 Matter Fused 2 | . . . . 2 Heat Flow Errors 5 | . . . . 5 Energy Discharges 2 | . . . . 2 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 33 | . . 7 . 26 Projectiles 12 | . . 7 . 5 Explosions 19 | . . . . 19 Melee 2 | . . . . 2 Knockbacks 12 | . . 6 . 6 Impact . | . . . . . Kinetic 12 | . . 6 . 6 Secondary . | . . . . . Self-Inflicted Damage 155 | . . . . 155 Shots 7 | . . . . 7 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 222 | . 81 21 98 222 Average Temperature 39 | . 31 7 59 68 Received Heat Transfer 864 | . 156 156 48 504 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 9 | . 1 1 1 6 Heat Transferred 4613 | . 600 1867 148 1998 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 222 | . 168 . 20 222 Initial 7 | . . . 6 7 Average 46 | . 40 . 7 82 Maximum Alert Level 1 | . . . . 1 Low Security (%) 95 | 100 100 . 100 85 Level 1 4 | . . . . 14 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . . 4 Investigation 2 | . 2 . . . Extermination 2 | . . . . 2 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 15 19 1 24 Peak Tracking Total 6 | . 4 6 1 5 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 16 | . 7 . 5 4 Terminals 11 | . 7 . 3 1 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 34 | . 18 . 8 8 Successful 16 | . 8 . 4 4 Failed 18 | . 10 . 4 4 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 23 | . 18 . 5 . Terminals 25 | . 18 . 6 1 Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 11 | . 8 . 2 1 Prototype ID Bank 1 | . 1 . . . Open DSF 1 | . . . . 1 Emergency Access Points 2 | . 2 . . . Terminal Index 2 | . 1 . 1 . Locate Traps 2 | . 2 . . . Hauler Manifests 2 | . 1 . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . . . 2 . Retrieve Components 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 7 . 3 3 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 61 | . . . . 61 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . 2 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 5159 | 116 1635 1450 745 1213 Spaces Moved 2671 | 69 906 752 437 507 Core 10 | 4 . 6 . . Treads 2316 | 65 906 558 343 444 Legs 63 | . . . . 63 Wheels 282 | . . 188 94 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 110 120 165 Average Speed 160 | 153 160 149 161 174 Slowest Speed 400 | 160 160 400 250 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 88 35 67 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 42 | . . 18 . 24 Melee . | . . . . . Projectile . | . . . . . AOE 42 | . . 18 . 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 3171 | 76 1029 892 470 704 Wait 208 | . 82 31 1 94 Move 2667 | 68 905 751 436 507 Hop . | . . . . . Pick Up 32 | 2 5 10 6 9 Fast Attach 20 | 6 1 2 5 6 Attach 21 | . . 2 3 16 Detach 4 | . . . 1 3 Swap 29 | . 4 20 4 1 Drop 21 | . 1 8 10 2 Fire 154 | . 31 68 4 51 Melee 15 | . . . . 15 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 681 | -10/Materials | Discovered new exit (range 16) 941 | -10/Materials | Discovered new exit (range 16) 1484 | -10/Materials | Discovered new exit (range 14) 1647 | -10/Materials | Discovered new exit (range 9) 1715 | -10/Materials | Discovered new exit (range 12) 1752 | -10/Materials | Entered Subcaves 1953 | -10/Subcaves | Learned Materials trap positions 2262 | -10/Subcaves | Discovered new exit (range 16) 2576 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3202 | -10/Subcaves | Entered Recycling 3211 | -7/Recycling | Found Scrap Engine 3846 | -7/Recycling | Discovered new exit (range 15) 3947 | -7/Recycling | Entered Factory 3947 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 4213 | -5/Factory | Repaired Broken Med. Treads 4405 | -5/Factory | Build established: Scavenger-Skirmisher 4512 | -5/Factory | Lost 8 parts (1p1n2u4w) 4882 | -5/Factory | Lost 3 parts (1n2w) 5138 | -5/Factory | System corruption reached 10% 5141 | -5/Factory | Garrison activated, responded to threat 5146 | -5/Factory | Build established: Scavenger-Mutant 5160 | -5/Factory | Self-destructed Last Messages --------------- [Achievement: System Compromised] Penetrated by Slug. Critical hit (Destroy). Arm. Medium Treads destroyed. K-01 Serf collects debris. R-10 Processor collects Mic. Fission Core. Y-64 Sentinel calls for garrison reinforcements. ALERT: Activating Garrison Access F003. B-60 Warrior emerges from the garrison. L-41 Fighter emerges from the garrison. Penetrated by Slug. K-01 Serf cleans the Garrison Access. Y-64 Sentinel suffers critical hit (Impale). Y-64 Sentinel destroyed. K-01 Serf collects debris. R-10 Processor collects Adv. Heat Sink. Adv. Heat Sink destroyed. K-01 Serf collects debris. R-10 Processor collects Imp. Treads. R-10 Processor collects Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# #????????##???????????????????? | | ????????? ?????# #???????? #???????????????????? | | ?????????" ????# #??????? ???????????????????? | | ?????????" ???# #??????? ????????????????????? | | ?????????? ??# #??????? ????????????????????? | | ??????????? ?# #??????? ????????????????????? | | ????????????#/## #??????? #????????????????????? | | ????????????? #????###+##########???????????? | | ?????????????? #????# #???????????? | | ?????????????? #????#! #???????????? | | ??????#######/### #????# #???????????? | | ??????# # ###### #???????????? | | ??????# + R """"??????????????? | | ??????# """ """ #+#######% """"??????????????? | | ??????# """ """ # ##k" """"??????????????? | | ####### """ """ # ## "" """"??????????????? | | + + ##lG """"??????????????? | | ####### # ##p""R """???????????????? | | ??????# # ##@"R """???????????????? | | ##????########### ##%b #???????????? | | #######????????# ########## ####???????????? | | #???# #??????????#??????????????? | | ########????????# #?????????????????????????? | | ##??????????????# #?????????????????????????? | | #??????????????########?????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 50 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 45 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed MasterSpreadImmobilizer Manual? 0 Play Time 00:53:32 Cumulative 9.3 hours Start 2024.04.12 @ 19:30:55 End 2024.04.13 @ 11:24:19 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 332c4930-7522-496e-88df-e4208482ff4b